Labrynthia: Into the Dark
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Mechanics |
Showing 25 of 25 Red cards
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Show rarities: C U R
When you cast Aspect of Thunder, create a 1/1 red Elemental creature token with haste.
Enchant creature
Enchanted creature has ": This creature deals 1 damage to any target."
Enchant creature
Enchanted creature has ": This creature deals 1 damage to any target."
The people of Labrynthia haven't seen weather from the surface world in centureis,
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Flying, haste
Whenever you cast a spell for its madness cost, you may pay . If you do, return Avatar of the Red Watcher from your graveyard to the battlefield.
Flying, haste
Whenever you cast a spell for its madness cost, you may pay . If you do, return Avatar of the Red Watcher from your graveyard to the battlefield.
3/1
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Choose one. If Blazing Flash was empowered, choose up to two.
• Exile the top card of your library. You may play that card until end of turn.
• The next noncreature spell you cast this turn gains "this spell deals damage equal to its converted mana cost to any target.".
Choose one. If Blazing Flash was empowered, choose up to two.
• Exile the top card of your library. You may play that card until end of turn.
• The next noncreature spell you cast this turn gains "this spell deals damage equal to its converted mana cost to any target.".
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Blood Sight Fanatic enters the battlefield, up to one target creature gets +2/+0 until end of turn.
At the beginning of your upkeep, if Blood Sight Fanatic is tapped, up to one target creature gets +2/+0 until end of turn.
When Blood Sight Fanatic enters the battlefield, up to one target creature gets +2/+0 until end of turn.
At the beginning of your upkeep, if Blood Sight Fanatic is tapped, up to one target creature gets +2/+0 until end of turn.
3/2
Menace
Whenever Blood Sight Fireheart attacks, you may pay and discard a card. If you do, it deals 3 damage to any target.
Whenever Blood Sight Fireheart attacks, you may pay and discard a card. If you do, it deals 3 damage to any target.
3/3
When Blood Sight Flayer enters the battlefield, it deals 1 damage to any target. If you control another Azra, it deals 2 damage to that target instead.
1/1
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Trample
When Brazen Bruiser enters the battlefield, if it was empowered, it gains haste until end of turn.
Trample
When Brazen Bruiser enters the battlefield, if it was empowered, it gains haste until end of turn.
4/2
Menace
When Breaching Hellion enters the battlefield, it deals 1 damage to each opponent and each creature your opponents control.
When Breaching Hellion enters the battlefield, it deals 1 damage to each opponent and each creature your opponents control.
3/3
Whenever Cinderstrike Adept becomes the target of a spell or ability you control, it gains double strike until end of turn.
2/2
Menace
When Crimson-Eyed Calvalry enters the battlefield, it deals 1 damage to target player or planeswalker.
, discard a card: Crimson-Eyed Calvalry gets +2/+0 until end of turn.
When Crimson-Eyed Calvalry enters the battlefield, it deals 1 damage to target player or planeswalker.
, discard a card: Crimson-Eyed Calvalry gets +2/+0 until end of turn.
1/2
Enchant player
Whenever a creature enchanted player controls attacks or blocks, curse of Curse of Stinging Fury deals 1 damage to it.
Whenever a creature enchanted player controls attacks or blocks, curse of Curse of Stinging Fury deals 1 damage to it.
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Emberbreak Shaman enters the battlefield, create two 1/1 red Elemental creature tokens with haste. If it was empowered, creatures you control get +1/+0 until end of turn.
When Emberbreak Shaman enters the battlefield, create two 1/1 red Elemental creature tokens with haste. If it was empowered, creatures you control get +1/+0 until end of turn.
2/2
Whenever Enraged Zealot is exiled from your graveyard, create a 1/1 red Elemental creature token with haste.
: Exile Enraged Zealot from your graveyard.
: Exile Enraged Zealot from your graveyard.
3/1
First strike, haste
Fanatic Aggressors enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Fanatic Aggressors: Target creature can't block this turn.
Fanatic Aggressors enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Fanatic Aggressors: Target creature can't block this turn.
1/1
Fiery Temper deals 3 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Flash
When Glyph of Revelry enters the battlefield, you may discard a card. If you do, draw a card.
, sacrifice Glyph of Revelry: Glyph of Revelry deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
When Glyph of Revelry enters the battlefield, you may discard a card. If you do, draw a card.
, sacrifice Glyph of Revelry: Glyph of Revelry deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
Trample
When Lavamaw Rex enters the battlefield, you may pay . If you do, it deals 6 damage to any target.
When Lavamaw Rex enters the battlefield, you may pay . If you do, it deals 6 damage to any target.
6/6
Flash
First strike
Whenever a card is put into a player's hand from anywhere, Mindblaze Predator deals 1 damage to that player.
First strike
Whenever a card is put into a player's hand from anywhere, Mindblaze Predator deals 1 damage to that player.
3/3
When Phyrr, Frantic Firestarter enters the battlefield, you may discard your hand. If you do, draw that many cards.
+1: Exile two cards from your graveyard that share a card type. If you do, create two 1/1 red Elemental creature tokens with haste.
-3: Exile any number of cards that share a card type from your graveyard. Phyrr deals that much damage to any target.
+1: Exile two cards from your graveyard that share a card type. If you do, create two 1/1 red Elemental creature tokens with haste.
-3: Exile any number of cards that share a card type from your graveyard. Phyrr deals that much damage to any target.
3
When Psychopomp Jester enters the battlefield, you may discard a card. If you do, draw a card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2/2
Rip to Shreds deals 4 damage to target blocking creature.
Draw a card.
Draw a card.
Discard a card, then draw a card. If you discarded a land card this way, put it onto the battlefield tapped. If you discarded a nonland card this way, Tectonic Shift deals 2 damage to any target.
Whenever you discard a card, Tomb of the Red Watcher deals 1 damage to any target.
Go to section: White (30) Blue (25) Black (27) Red (25) Green (23) Multicolour (14) Artifact (15) Land (1)
Show rarities: C U R
Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of each end step, if Ancient Hellwurm is tapped, put a pressure counter on it.
When Ancient Hellwurm untaps, remove all pressure counters from it. It deals that much damage to any target.