Labrynthia: Into the Dark: Mechanics

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity

Excavate: This enters with PARAM1ASWORDS excavation counters on it. When the last is removed, transform it. Used on 0 cards:

Excavate represents ancient artifacts and creatures entombed deep within the earth, and the effort it requires to uncover them.

Madness: If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard. Used on 0 cards:

As various civilizations delve deeper and deeper into Labrynthia, the artifacts and secrets they uncover from the lost Yalau civilization can lead to madness.

Empower: As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it. Used on 16 cards: Blazing Flash, Aetheric Expulsionist, Verdara Scavenger, Runestriker, Verdara Sunshield, Rune Reading, Stratzvar Seer, Flutterwing Explorer, Verdara Scout, Rotohelm Tinkerer, Mana Crush, Craven Gremlin, Ivorgleam Pteradactyl, Dramatic Blowback, Emberbreak Shaman, Brazen Bruiser

As you explore Labrynthia, you can use information gleaned from ancient lore you find to improve your spells.

Dormant: You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase. Used on 15 cards: Blood Sight Fanatic, Verdara Tavernhand, Slumbering Pixie, Yalau Sentinel, Battle-Hymn Cleric, Ancient Hellwurm, Burgeoning Rootkin, Underlake Trawler, Tomb Delver, Glittering Caverns, Minete, Faerie Piper, Tulsheth Cultivator, Sifter of Flesh, Greenchant Druid, Glimmerflight Guide

Dormant represents creatures that are slumbering after centuries of lying in the ground undisturbed, or creatures hard at work delving further into the caverns below.

In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".