Labrynthia: Into the Dark

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Mechanics

Showing 30 of 30 White cards

Go to section: White (30) Blue (25) Black (27) Red (25) Green (23) Multicolour (14) Artifact (15) Land (1)

Show rarities: C U

 U 
Enchantment
When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
 U 
Creature – Badger Flagbearer
Vigilance
Whenever Barrow's Banneret becomes the target of a spell or ability you control, you may pay {1}. If you do, create a 1/1 white Soldier creature token with vigilance and gain 2 life.
1/4
 U 
Creature – Badger Cleric
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, target creature gets +X/+X until end of turn, where X is the number of tapped creatures you control.
2/2
 U 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player sacrifices an artifact or enchantment. If they do, you gain life equal to the sacrificed permanent's converted mana cost.
 U 
Enchantment – Aura Curse
Enchant player
Whenever enchanted player attacks you or a planeswalker you control with one or more creatures, create an X/X white Spirit creature token, where X is the total power of the attacking creatures.
 C 
Enchantmnet – Aura Curse
Enchant player
At the beginning of enchanted player's end step, each other player that was dealt damage by a source enchanted player controls creates a 1/1 white Soldier creature token and gains 1 life.
2 comments
last 2019-11-23 03:46:13 by HijackAttack
 C 
Creature – Badger Scout
Vigilance
Deepcavern Patrol enters the battlefield with two +1/+1 counters on it.
Remove a +1/+1 counter from Deepcavern Patrol: Exile target card from a graveyard.
0/0
 U 
Creature – Faerie Wizard
Flying
Creatures your opponents control enter the battlefield tapped.
2/2
 C 
Instant
Untap target creature. It gets +2/+2 until end of turn.
Madness {w} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Some bend in the face of impossible odds, and others break. Some break others instead.
 C 
Creature – Faerie Wizard
Flying
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of combat on your turn, if Glimmerflight Guide is tapped, up to one target creature gains flying until end of turn.
2/1
 C 
Artifact
Flash
When Glyph of Camaraderie enters the battlefield, create a 1/1 white Soldier creature token.
{1}{w}, sacrifice Glyph of Camaraderie: Target creature gets +1/+1 until end of turn. You gain 1 life.
 U 
Instant
If an enchantment was put into your graveyard from the battlefield or stack this turn, you may pay {0} rather than pay this card's mana cost.
Return target enchantment card from your graveyard to the battlefield.
 C 
Creature – Dinosaur
Flying
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Ivorgleam Pteradactyl enters the battlefield, if it was empowered, up to one target creature gets +1/+1 and gains flying until end of turn.
3/4
 U 
Creature – Faerie
Flash
Flying
Each player can't draw more than one card each turn.
Each player can cast spells only any time they could cast a sorcery.
1/1
2 comments
last 2019-12-06 23:50:16 by HijackAttack
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Lightcrafter's Bauble: Target creature gains lifelink until end of turn. Draw a card.
2 comments
last 2019-11-01 06:35:26 by SecretInfiltrator
 U 
Enchantment – Aura
Flash
Enchant creature
When Mirror-Sheen Mesmer enters the battlefield, create an X/X white Reflection creature token with "{t}: Target creature gets +1/+1 until end of turn", where X is enchanted creature's power.
Enchanted creature has "{t}: Target creature gets +1/+1 until end of turn."
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
 U 
Creature – Badger Knight
Double strike
When Relentless Seeker enters the battlefield, name a card type, then target opponent reveals their hand. Relentless Seeker enters the battlefield with a +1/+1 counter on it for each card revealed of the chosen type.
1/1
 C 
Sorcery
Exile target enchantment, tapped artifact, or tapped creature.
The sun may be long lost to the denizens of Verdara, but the memory of its righteous fury burns bright.
 C 
Creature – Badger Soldier
When Shining Paladin enters the battlefield, you gain 3 life.
{2}: Shining Paladin gains first strike until end of turn.
3/3
 C 
Creature – Faerie
Flying
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Slumbering Pixie is tapped, you gain 1 life.
1/1
 U 
Creature – Spirit
Flying
When Spirit of Reflected Fates enters the battlefield, you may attach target Equipment or Aura card to another target that Equipment or Aura card could legally enchant or equip.
2/2
 U 
Creature – Badger Knight
Steadfast Swordmaster may block an additional creature each combat.
Steadfast Swordmaster can block creatures with menace as though they did not have menace.
2/4
 U 
Creature – Gnome Cleric
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Stratzvar Seer enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle your library and put that card on top of it. If Stratzvar Seer was empowered, put that card into your hand instead.
2/2
 U 
Legendary Planeswalker – Tenyana
Flash
When Tenyana, Graceful Blade enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.
+1: Target creature gets +1/+1 and gains lifelink until end of turn.
-3: Up to two target creatures each gain flying and vigilance until end of turn.
3
 U 
Creature – Badger Noble
Flash
When Verdara Sanctifier enters the battlefield, exile another target non-Noble creature you control, then return it to the battlefield under its owner's control. If the exiled card was a Badger, it enters the battlefield with an additional +1/+1 counter on it.
3/3
 U 
Creature – Badger Scout
Flash
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Scout enters the battlefield, if it was empowered, target creature gets +1/+1 until end of turn.
2/1
 C 
Creature – Badger Soldier
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Sunshield enters the battlefield, if it was empowered, tap target creature.
2/1
 C 
Instant
Tap target creature. Draw a card.
Whenever Writ of Peace is exiled from your graveyard, you gain 4 life.
{1}{w}: Exile Writ of Peace from your graveyard.
 U 
Artifact Creature – Soldier
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Yalau Sentinel enters the battlefield, exile up to one target creature until Yalau Sentinel becomes untapped or leaves the battlefield.
Yalau constructs curse those who trespass in their domain, trapping them in the form of hieroglyphs etched on cavern walls.
3/3

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Show rarities: C U


Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics