Labrynthia: Into the Dark: Virtual Booster
| Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
Glittering Caverns enters the battlefield with a gold counter on it. At the beginning of your upkeep, if Glittering Caverns is tapped, put a gold counter on it. , remove a gold counter from Glittering Caverns: Add one mana of any color and gain 1 life. |
, sacrifice a creature: Put a charge counter on Claw of Darkness. Each opponent loses 1 life and you gain 1 life.
Equipped creature gets +1/+1 for each charge counter on Claw of Darkness and has menace. Equip ![]() |
Flying, flash
Whenever you cast a spell during an opponent's turn, you may pay . If you do, draw a card.1/1
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Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on each creature you control.
3/3
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Reach
Wizened Exorcist enters the battlefield with a +1/+1 counter on it. Remove a +1/+1 counter from Wizened Exorcist: Destroy target artifact, enchantment, or creature with flying. 3/2
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Counter target spell.
When Chronomancer's Tidying is exiled from your graveyard, scry 2. ![]() : Exile Chronomancer's Tidying from your graveyard. |
Trample
When Armored Aegisaur enters the battlefield, up to one target creature gets +1/+1 until end of turn. 4/4
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Flash
When Glyph of Warding enters the battlefield, tap up to one target creature. ![]() , sacrifice Glyph of Warding: Return target creature to its owner's hand. |
Flash
When Glyph of Camaraderie enters the battlefield, create a 1/1 white Soldier creature token. ![]() , sacrifice Glyph of Camaraderie: Target creature gets +1/+1 until end of turn. You gain 1 life. |
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Crumbling Sanctum, each player sacrifices two creatures. For each creature you sacrificed with a +1/+1 counter on it, you gain 2 life and each opponent loses 2 life. |
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Each player's hand size is reduced by one.
, discard a card: Fume Scuttler gains menace until end of turn. Each opponent loses 1 life.2/1
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Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Blood Sight Fanatic enters the battlefield, up to one target creature gets +2/+0 until end of turn. At the beginning of your upkeep, if Blood Sight Fanatic is tapped, up to one target creature gets +2/+0 until end of turn. 3/2
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Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Sunshield enters the battlefield, if it was empowered, tap target creature. 2/1
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First strike, haste
Fanatic Aggressors enters the battlefield with a +1/+1 counter on it. Remove a +1/+1 counter from Fanatic Aggressors: Target creature can't block this turn. 1/1
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Glittering Caverns
(rare)
Claw of Darkness
(uncommon)
Delsdarrow Spy
(uncommon)
Deepdrum Giant
(uncommon)
Wizened Exorcist
(common)
Chronomancer's Tidying
(common)
Armored Aegisaur
(common)
Glyph of Warding
(common)
Glyph of Camaraderie
(common)
Crumbling Sanctum
(common)
Fume Scuttler
(common)
Blood Sight Fanatic
(common)
Verdara Sunshield
(common)
Fanatic Aggressors
(common)
Swamp
(basic)
, remove a gold counter from Glittering Caverns: Add one mana of any color and gain 1 life.

. If you do, draw a card.
