Labrynthia: Into the Dark: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Lordane
+2 Put the top three cards of your library into your graveyard. You gain 2 life and create a 1/1 black Shade creature token.
0 Until your next turn, Lordane becomes an X/X Zombie Knight artifact creature with indestructible and deathtouch, where X is the number of cards in your graveyard. Prevent all damage that would be dealt to him until your next turn.
-5: Return target permanent card from your graveyard to the battlefield.
4
 U 
Creature – Badger Noble
Flash
When Verdara Sanctifier enters the battlefield, exile another target non-Noble creature you control, then return it to the battlefield under its owner's control. If the exiled card was a Badger, it enters the battlefield with an additional +1/+1 counter on it.
3/3
 U 
Creature – Badger Cleric
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, target creature gets +X/+X until end of turn, where X is the number of tapped creatures you control.
2/2
 U 
Enchantment
When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
 C 
Instant
Rip to Shreds deals 4 damage to target blocking creature.
Draw a card.
 C 
Instant
Tap target creature. Draw a card.
Whenever Writ of Peace is exiled from your graveyard, you gain 4 life.
{1}{w}: Exile Writ of Peace from your graveyard.
 C 
Creature – Gnome Cleric
When Grotesque Diviner enters the battlefield, reveal the top three cards of your library. You may put an artifact, creature, or enchantment card revealed this way into your hand and the rest into your graveyard.
2/1
 C 
Creature – Faerie Wizard
Flying
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of combat on your turn, if Glimmerflight Guide is tapped, up to one target creature gains flying until end of turn.
2/1
 C 
Creature – Gremlin
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Craven Gremlin enters the battlefield, if it was empowered, put the top three cards of your graveyard into your library and you gain 3 life.
When Craven Gremlin dies, return up to one other target creature card from your graveyard to your hand.
1/1
 C 
Artifact
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Crumbling Sanctum, each player sacrifices two creatures. For each creature you sacrificed with a +1/+1 counter on it, you gain 2 life and each opponent loses 2 life.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
 C 
Creature – Azra Shaman
Whenever Enraged Zealot is exiled from your graveyard, create a 1/1 red Elemental creature token with haste.
{1}{r}: Exile Enraged Zealot from your graveyard.
3/1
 C 
Creature – Badger Warrior
Trample
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Verdara Elite.
3/2
 C 
Artifact
Flash
When Glyph of Decay enters the battlefield, up to one target creature gets -1/-1 until end of turn.
{2}{b}, sacrifice Glyph of Decay: Return target creature card from your graveyard to your hand.
Island
 
 B 
Basic Land – Island

Lordane, Grave Duelist (mythic)
Verdara Sanctifier (uncommon)
Battle-Hymn Cleric (uncommon)
Banishing Light (uncommon)
Rip to Shreds (common)
Writ of Peace (common)
Grotesque Diviner (common)
Glimmerflight Guide (common)
Craven Gremlin (common)
Crumbling Sanctum (common)
Pacifism (common)
Enraged Zealot (common)
Verdara Elite (common)
Glyph of Decay (common)
Island (basic)