Labrynthia: Into the Dark: Virtual Booster
| Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target creature you control until the beginning of the next end step. Then, all creatures get -X/-X until end of turn, where X was the exiled creature's power.
By harvesting the sun itself to create Sol Regalia, the Yalau vanquished the Star Eater and saved Labrynthia from annihilation. In doing so, they doomed their civilization and cast the plane into darkness forever.
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When Unspeakable Rift enters the battlefield, you may sacrifice a permanent. If you do, scry 2 and you gain 2 life.
Whenever you sacrifice a permanent, create a tapped 2/2 black Zombie creature token with menace. |
Menace
When Breaching Hellion enters the battlefield, it deals 1 damage to each opponent and each creature your opponents control. 3/3
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Menace
Whenever Blood Sight Fireheart attacks, you may pay and discard a card. If you do, it deals 3 damage to any target.3/3
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Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)2/2
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Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Flutterwing Explorer enters the battlefield, if it was empowered, draw a card. 1/2
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Uncover 1 (Tap an untapped creature you control: Put a +1/+1 counter on that creature, then sacrifice this.)
When you sacrifice Throatseeker Rock, tap up to one target creature. |
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Scavenger enters the battlefield, if it was empowered, put a +1/+1 counter on it. 2/2
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Enchant player
At the beginning of enchanted player's end step, each other player that was dealt damage by a source enchanted player controls creates a 1/1 white Soldier creature token and gains 1 life. |
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Blood Sight Fanatic enters the battlefield, up to one target creature gets +2/+0 until end of turn. At the beginning of your upkeep, if Blood Sight Fanatic is tapped, up to one target creature gets +2/+0 until end of turn. 3/2
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Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Draw two cards. If Rune Reading was empowered, draw three cards instead. |
Flash
When Glyph of Decay enters the battlefield, up to one target creature gets -1/-1 until end of turn. ![]() , sacrifice Glyph of Decay: Return target creature card from your graveyard to your hand. |
Menace
When Crimson-Eyed Calvalry enters the battlefield, it deals 1 damage to target player or planeswalker. ![]() , discard a card: Crimson-Eyed Calvalry gets +2/+0 until end of turn.1/2
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Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Sunshield enters the battlefield, if it was empowered, tap target creature. 2/1
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Dark Exodus
(rare)
Unspeakable Rift
(uncommon)
Breaching Hellion
(uncommon)
Blood Sight Fireheart
(uncommon)
Red Ridge Stalwart
(common)
Flutterwing Explorer
(common)
Throatseeker Rock
(common)
Verdara Scavenger
(common)
Curse of the Rising Rebellion
(common)
Blood Sight Fanatic
(common)
Rune Reading
(common)
Glyph of Decay
(common)
Crimson-Eyed Calvalry
(common)
Verdara Sunshield
(common)
Island
(basic)





