Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wurm
Trample
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of each end step, if Ancient Hellwurm is tapped, put a pressure counter on it.
When Ancient Hellwurm untaps, remove all pressure counters from it. It deals that much damage to any target.
4/4
 U 
Enchantmnet
When Unspeakable Rift enters the battlefield, you may sacrifice a permanent. If you do, scry 2 and you gain 2 life.
Whenever you sacrifice a permanent, create a tapped 2/2 black Zombie creature token with menace.
 U 
Artifact
When Etchings of the Ancestors enters the battlefield, if you control two or more creatures that share a creature type, draw a card. If you control three or more creatures that share a creature type, put a +1/+1 counter on each of them.
{3}, Tap four untapped creatures you control: Return Etchings of the Ancestors to its owner's hand.
 U 
Sorcery
Target opponent discards a card, then chooses one —
• They discard a card at random.
• You look at their hand and choose a card from it. They discard that card.
 C 
Sorcery
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Draw two cards. If Rune Reading was empowered, draw three cards instead.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
 C 
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {t}: Add one mana of any color.
 C 
Creature – Beast
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Scavenger enters the battlefield, if it was empowered, put a +1/+1 counter on it.
2/2
 C 
Creature – Badger Scout
Vigilance
Deepcavern Patrol enters the battlefield with two +1/+1 counters on it.
Remove a +1/+1 counter from Deepcavern Patrol: Exile target card from a graveyard.
0/0
 C 
Instant
Destroy target creature or planeswalker. Its controller loses 2 life.
When Howl of the Tomb is exiled from your graveyard, each opponent loses 3 life and you gain 3 life.
{1}{b}{b}: Exile Howl of the Tomb from your graveyard.
 C 
Creature – Plant
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Burgeoning Rootkin is tapped, you may search your library and/or graveyard for a card named Burgeoning Rootkin and put it onto the battlefield. If you searched your library this way, shuffle it.
1/2
 C 
Enchantment – Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
 C 
Artifact
Flash
When Glyph of Decay enters the battlefield, up to one target creature gets -1/-1 until end of turn.
{2}{b}, sacrifice Glyph of Decay: Return target creature card from your graveyard to your hand.
 C 
Creature – Azra Warrior
First strike, haste
Fanatic Aggressors enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Fanatic Aggressors: Target creature can't block this turn.
1/1
Forest
 
 B 
Basic Land – Forest

Ancient Hellwurm (rare)
Unspeakable Rift (uncommon)
Etchings of the Ancestors (uncommon)
Fiend's Wager (uncommon)
Rune Reading (common)
Pacifism (common)
Prophetic Prism (common)
Verdara Scavenger (common)
Deepcavern Patrol (common)
Howl of the Tomb (common)
Burgeoning Rootkin (common)
Claustrophobia (common)
Glyph of Decay (common)
Fanatic Aggressors (common)
Forest (basic)