Labrynthia: Into the Dark: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, exile four cards with different card types from your graveyard: Choose one —
• Add ![]() ![]() ![]() ![]() to your mana pool.
• You gain 10 life. • Destroy target permanent. • Create a colorless 8/8 Golem creature token with trample. |
Flash
Trample When Breaching Swordscale enters the battlefield, put two +1/+1 counters on each of up to two tapped creatures you control. 4/4
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Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, target creature gets +X/+X until end of turn, where X is the number of tapped creatures you control. 2/2
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Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on each creature you control.
3/3
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Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature. Enchanted creature doesn’t untap during its controller’s untap step. |
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Flash
When Glyph of Warding enters the battlefield, tap up to one target creature. ![]() , sacrifice Glyph of Warding: Return target creature to its owner's hand. |
Flying
Spectre of Dark Dreams enters the battlefield with two +1/+1 counters on it. Remove a +1/+1 counter from Spectre of Dark Dreams: Target player discards a card. 2/2
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Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Crumbling Sanctum, each player sacrifices two creatures. For each creature you sacrificed with a +1/+1 counter on it, you gain 2 life and each opponent loses 2 life. |
Fiery Temper deals 3 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Untap target creature. It gets +2/+2 until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Some bend in the face of impossible odds, and others break. Some break others instead.
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Rip to Shreds deals 4 damage to target blocking creature.
Draw a card. |
Enchant creature
Enchanted creature gets -1/-1. When enchanted creature dies, you may search your library for a card named Endless Infestation, reveal it, and put it into your hand. Then shuffle your library. |
, sacrifice Buried Explosive: Buried Explosive deals 3 damage to any target.
When you discard Buried Explosive, you may pay . If you do, it deals 3 damage to any target. |
Enchant creature
Enchanted creature can't attack or block. |
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Yalau Starengine
(rare)
Breaching Swordscale
(uncommon)
Battle-Hymn Cleric
(uncommon)
Deepdrum Giant
(uncommon)
Claustrophobia
(common)
Glyph of Warding
(common)
Spectre of Dark Dreams
(common)
Crumbling Sanctum
(common)
Fiery Temper
(common)
Desperate Stand
(common)
Rip to Shreds
(common)
Endless Infestation
(common)
Buried Explosive
(common)
Pacifism
(common)
Island
(basic)
, exile four cards with different card types from your graveyard: Choose one —




to your mana pool.



