Labrynthia: Into the Dark: Virtual Booster
| Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.) At the beginning of your upkeep, if Tomb Delver is tapped, you draw a card and lose 1 life. 2/1
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Enchant player
At the beginning of enchanted player's upkeep, that player loses 1 life for each Curse attached to them. If that player has two or more Curses attached to them, you may draw a card. |
Enchanted creatures you control have menace.
Whenever you cast an enchantment spell, up to one target creature gets -1/-1 until end of turn. 2/2
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Vigilance
Whenever Barrow's Banneret becomes the target of a spell or ability you control, you may pay . If you do, create a 1/1 white Soldier creature token with vigilance and gain 2 life.1/4
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Flying
Madness ![]() (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)2/2
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Madness
![]() (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Menace When Ravenous Lurker enters the battlefield, each player that didn't discard a card this turn loses 2 life. 3/1
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When Prophetic Prism enters the battlefield, draw a card.
, : Add one mana of any color.
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Enchant player
At the beginning of enchanted player's end step, each other player that was dealt damage by a source enchanted player controls creates a 1/1 white Soldier creature token and gains 1 life. |
First strike, haste
Fanatic Aggressors enters the battlefield with a +1/+1 counter on it. Remove a +1/+1 counter from Fanatic Aggressors: Target creature can't block this turn. 1/1
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Flying
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.) At the beginning of your upkeep, if Slumbering Pixie is tapped, you gain 1 life. 1/1
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Flash
When Glyph of Decay enters the battlefield, up to one target creature gets -1/-1 until end of turn. ![]() , sacrifice Glyph of Decay: Return target creature card from your graveyard to your hand. |
Flash
When Glyph of Growth enters the battlefield, put a +1/+1 counter on target creature. ![]() , sacrifice Glyph of Growth: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. |
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Underlake Trawler is tapped, put the top three cards of your library into your graveyard. 1/3
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Reveal the top four cards of your library. Put up to one permanent card revealed this way into your hand and the rest into your graveyard.
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Tomb Delver
(rare)
Curse of Malicious Misfortune
(uncommon)
Banespeaker
(uncommon)
Barrow's Banneret
(uncommon)
Dourgust Watcher
(common)
Ravenous Lurker
(common)
Prophetic Prism
(common)
Curse of the Rising Rebellion
(common)
Fanatic Aggressors
(common)
Slumbering Pixie
(common)
Glyph of Decay
(common)
Glyph of Growth
(common)
Underlake Trawler
(common)
Torchlight
(common)
Mountain
(basic)


. If you do, create a 1/1 white Soldier creature token with vigilance and gain 2 life.
: Add one mana of any color.