Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Exile target creature you control until the beginning of the next end step. Then, all creatures get -X/-X until end of turn, where X was the exiled creature's power.
By harvesting the sun itself to create Sol Regalia, the Yalau vanquished the Star Eater and saved Labrynthia from annihilation. In doing so, they doomed their civilization and cast the plane into darkness forever.
 U 
Artifact
When Preservation Chamber enters the battlefield, exile a creature card from a graveyard.
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Preservation Chamber, put the creature card exiled with it onto the battlefield.
 U 
Artifact
At the beginning of your upkeep, you may pay 1 life. If you do, discard a card, then draw a card.
{5}, {t}, sacrifice Slate of the Blood Sight: Return target card with madness from your graveyard to your hand.
 U 
Instant
Each opponent sacrifices an artifact or enchantment. For each permanent sacrificed this way, you gain 2 life. For each opponent that couldn't sacrifice a permanent this way, create two 1/1 green Saproling tokens.
 C 
Instant
Destroy target creature or planeswalker. Its controller loses 2 life.
When Howl of the Tomb is exiled from your graveyard, each opponent loses 3 life and you gain 3 life.
{1}{b}{b}: Exile Howl of the Tomb from your graveyard.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-2.
The miner was inches away from escaping the collapsing tunnel when rocks pinned his legs. Might as well have been a mile.
 C 
Creature – Faerie Wizard
Flying
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of combat on your turn, if Glimmerflight Guide is tapped, up to one target creature gains flying until end of turn.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
 C 
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Madness {1}{g} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
 C 
Instant
Counter target spell.
When Chronomancer's Tidying is exiled from your graveyard, scry 2.
{1}{u}: Exile Chronomancer's Tidying from your graveyard.
 C 
Artifact
Flash
When Glyph of Warding enters the battlefield, tap up to one target creature.
{2}{u}, sacrifice Glyph of Warding: Return target creature to its owner's hand.
 C 
Creature – Azra
When Psychopomp Jester enters the battlefield, you may discard a card. If you do, draw a card.
Madness {2}{r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3
 C 
Creature – Insect Shaman
Reach
Wizened Exorcist enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Wizened Exorcist: Destroy target artifact, enchantment, or creature with flying.
3/2
 C 
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {t}: Add one mana of any color.
Forest
 
 B 
Basic Land – Forest

Dark Exodus (rare)
Preservation Chamber (uncommon)
Slate of the Blood Sight (uncommon)
Revenge of the Roots (uncommon)
Howl of the Tomb (common)
Dead Weight (common)
Glimmerflight Guide (common)
Pacifism (common)
Frenzied Growth (common)
Chronomancer's Tidying (common)
Glyph of Warding (common)
Psychopomp Jester (common)
Wizened Exorcist (common)
Prophetic Prism (common)
Forest (basic)