Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Counter target spell. If Mana Crush was empowered, draw a card.
 U 
Instant
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Choose one. If Blazing Flash was empowered, choose up to two.
• Exile the top card of your library. You may play that card until end of turn.
• The next noncreature spell you cast this turn gains "this spell deals damage equal to its converted mana cost to any target.".
 U 
Creature – Gnome Knight
When Grim Purifier enters the battlefield, you may sacrifice an artifact or enchantment. If you do, Grim Purifier enters the battlefield with two +1/+1 counters on it and each opponent loses 2 life.
2/2
 U 
Creature – Faerie
Flash
Flying
Each player can't draw more than one card each turn.
Each player can cast spells only any time they could cast a sorcery.
1/1
 C 
Creature – Badger Soldier
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Sunshield enters the battlefield, if it was empowered, tap target creature.
2/1
 C 
Enchantmnet – Aura Curse
Enchant player
At the beginning of enchanted player's end step, each other player that was dealt damage by a source enchanted player controls creates a 1/1 white Soldier creature token and gains 1 life.
 C 
Creature – Badger Warrior
Trample
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Verdara Elite.
3/2
 C 
Creature – Faerie Wizard
Flash, flying
Gleeful Puppeteers enters the battlefield with two +1/+1 counters on it.
Remove a +1/+1 counter from Gleeful Puppeteers: Tap or untap target creature.
1/1
 C 
Creature – Insect Spectre
Flying
Spectre of Dark Dreams enters the battlefield with two +1/+1 counters on it.
Remove a +1/+1 counter from Spectre of Dark Dreams: Target player discards a card.
2/2
 C 
Creature – Badger Rebel
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2/2
 C 
Creature – Faerie Scout
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Flutterwing Explorer enters the battlefield, if it was empowered, draw a card.
1/2
 C 
Creature – Badger Druid
When Solemn Pilgrim is put into a graveyard from anywhere, put a +1/+1 counter on up to one target creature.
1/1
 C 
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {t}: Add one mana of any color.
 C 
Creature – Gnome Cleric
When Grotesque Diviner enters the battlefield, reveal the top three cards of your library. You may put an artifact, creature, or enchantment card revealed this way into your hand and the rest into your graveyard.
2/1
Swamp
 
 B 
Basic Land – Swamp

Mana Crush (rare)
Blazing Flash (uncommon)
Grim Purifier (uncommon)
Keeper of the Veil (uncommon)
Verdara Sunshield (common)
Curse of the Rising Rebellion (common)
Verdara Elite (common)
Gleeful Puppeteers (common)
Spectre of Dark Dreams (common)
Red Ridge Stalwart (common)
Flutterwing Explorer (common)
Solemn Pilgrim (common)
Prophetic Prism (common)
Grotesque Diviner (common)
Swamp (basic)