Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
Uncover 1 (Tap an untapped creature you control: Put a +1/+1 counter on that creature, then sacrifice this.)
When you sacrifice Pathfinder's Totem, search you library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
 
 M 
Legendary Planeswalker – Lordane
+2 Put the top three cards of your library into your graveyard. You gain 2 life and create a 1/1 black Shade creature token.
0 Until your next turn, Lordane becomes an X/X Zombie Knight artifact creature with indestructible and deathtouch, where X is the number of cards in your graveyard. Prevent all damage that would be dealt to him until your next turn.
-5: Return target permanent card from your graveyard to the battlefield.
4
 U 
Artifact
When Preservation Chamber enters the battlefield, exile a creature card from a graveyard.
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Preservation Chamber, put the creature card exiled with it onto the battlefield.
 U 
Artifact – Equipment
When Grafted Glyph enters the battlefield, draw a card.
Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player or planeswalker, you may return a permanent you control to its owner's hand."
Equip {1}
 U 
Creature – Insect Shaman
When Burrowing Tulsheth enters the battlefield, search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
{5}{r}{g}: Target land you control becomes a 5/5 Elemental creature with haste and trample until end of turn. It's still a land.
2/3
 C 
Creature – Azra
When Psychopomp Jester enters the battlefield, you may discard a card. If you do, draw a card.
Madness {2}{r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3
 C 
Creature – Azra Warrior
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Blood Sight Fanatic enters the battlefield, up to one target creature gets +2/+0 until end of turn.
At the beginning of your upkeep, if Blood Sight Fanatic is tapped, up to one target creature gets +2/+0 until end of turn.
3/2
 C 
Enchantment – Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
 C 
Creature – Beast
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Scavenger enters the battlefield, if it was empowered, put a +1/+1 counter on it.
2/2
 C 
Artifact Creature – Advisor
When Gearbound Archivist enters the battlefield, discard a card.
Uncover 1 (Tap an untapped creature you control: Put a +1/+1 counter on that creature, then sacrifice this.)
When you sacrifice Gearbound Archivist, draw a card.
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0.
Sacrifice Deathdealer's Bauble: Target creature gains deathtouch until end of turn. Draw a card.
 C 
Creature – Badger Soldier
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Sunshield enters the battlefield, if it was empowered, tap target creature.
2/1
 C 
Creature – Dinosaur
Flying
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Ivorgleam Pteradactyl enters the battlefield, if it was empowered, up to one target creature gets +1/+1 and gains flying until end of turn.
3/4
 C 
Creature – Horror
Madness {1}{b} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Menace
When Ravenous Lurker enters the battlefield, each player that didn't discard a card this turn loses 2 life.
3/1
Forest
 
 B 
Basic Land – Forest

Pathfinder's Totem (common, foil)
Lordane, Grave Duelist (mythic)
Preservation Chamber (uncommon)
Grafted Glyph (uncommon)
Burrowing Tulsheth (uncommon)
Psychopomp Jester (common)
Blood Sight Fanatic (common)
Claustrophobia (common)
Verdara Scavenger (common)
Gearbound Archivist (common)
Deathdealer's Bauble (common)
Verdara Sunshield (common)
Ivorgleam Pteradactyl (common)
Ravenous Lurker (common)
Forest (basic)