Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Counter target spell. If Mana Crush was empowered, draw a card.
 U 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's end step, they choose two untapped permanents they control. Tap those permanents, and they don't untap during their controller's next untap phase.
 U 
Instant
If target permanent card in a graveyard was put there because it was sacrificed this turn, return it to the battlefield tapped under your control.
 U 
Artifact
When Preservation Chamber enters the battlefield, exile a creature card from a graveyard.
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Preservation Chamber, put the creature card exiled with it onto the battlefield.
 C 
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
 C 
Creature – Insect Zombie
Each player's hand size is reduced by one.
{1}, discard a card: Fume Scuttler gains menace until end of turn. Each opponent loses 1 life.
2/1
 C 
Artifact
Flash
When Glyph of Revelry enters the battlefield, you may discard a card. If you do, draw a card.
{2}{r}, sacrifice Glyph of Revelry: Glyph of Revelry deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
 C 
Artifact
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Crumbling Sanctum, each player sacrifices two creatures. For each creature you sacrificed with a +1/+1 counter on it, you gain 2 life and each opponent loses 2 life.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
 C 
Creature – Zombie Beast
Madness {3}{b} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When Infected Shambler dies, up to one target creature gets -3/-3 until end of turn. Its controller loses 3 life.
3/3
 C 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, if that player has more than 3 cards in hand, that player discards a card and loses 2 life.
 C 
Creature – Dinosaur
Flying
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Ivorgleam Pteradactyl enters the battlefield, if it was empowered, up to one target creature gets +1/+1 and gains flying until end of turn.
3/4
 C 
Creature – Insect Shaman
Reach
Wizened Exorcist enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Wizened Exorcist: Destroy target artifact, enchantment, or creature with flying.
3/2
 C 
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Madness {1}{g} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Forest
 
 B 
Basic Land – Forest

Mana Crush (rare)
Curse of Numbing Frost (uncommon)
Wrench From Death (uncommon)
Preservation Chamber (uncommon)
Accumulated Knowledge (common)
Fume Scuttler (common)
Glyph of Revelry (common)
Crumbling Sanctum (common)
Pacifism (common)
Infected Shambler (common)
Curse of Fraying Sanity (common)
Ivorgleam Pteradactyl (common)
Wizened Exorcist (common)
Frenzied Growth (common)
Forest (basic)