Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wurm
Trample
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of each end step, if Ancient Hellwurm is tapped, put a pressure counter on it.
When Ancient Hellwurm untaps, remove all pressure counters from it. It deals that much damage to any target.
4/4
 U 
Creature – Faerie Bard
Flash, flying
Whenever you cast a spell on an opponent's turn, create a 1/1 blue Faerie creature token with flying.
2/2
 U 
Creature – Azra Elemental
Menace
Whenever Blood Sight Fireheart attacks, you may pay {r} and discard a card. If you do, it deals 3 damage to any target.
3/3
 U 
Artifact – Equipment
{t}, sacrifice a creature: Put a charge counter on Claw of Darkness. Each opponent loses 1 life and you gain 1 life.
Equipped creature gets +1/+1 for each charge counter on Claw of Darkness and has menace.
Equip {1}
 C 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, if that player has more than 3 cards in hand, that player discards a card and loses 2 life.
 C 
Creature – Azra Warrior
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Blood Sight Fanatic enters the battlefield, up to one target creature gets +2/+0 until end of turn.
At the beginning of your upkeep, if Blood Sight Fanatic is tapped, up to one target creature gets +2/+0 until end of turn.
3/2
 C 
Creature – Faerie Wizard
Flying
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of combat on your turn, if Glimmerflight Guide is tapped, up to one target creature gains flying until end of turn.
2/1
 C 
Creature – Badger Rebel
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2/2
 C 
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {t}: Add one mana of any color.
 C 
Creature – Faerie
Flying
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Slumbering Pixie is tapped, you gain 1 life.
1/1
 C 
Artifact
Flash
When Glyph of Revelry enters the battlefield, you may discard a card. If you do, draw a card.
{2}{r}, sacrifice Glyph of Revelry: Glyph of Revelry deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
 C 
Creature – Faerie Scout
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Flutterwing Explorer enters the battlefield, if it was empowered, draw a card.
1/2
 C 
Creature – Badger Warrior
Trample
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Verdara Elite.
3/2
 C 
Creature – Insect Zombie
Each player's hand size is reduced by one.
{1}, discard a card: Fume Scuttler gains menace until end of turn. Each opponent loses 1 life.
2/1
Mountain
 
 B 
Basic Land – Mountain

Ancient Hellwurm (rare)
Life of the Party (uncommon)
Blood Sight Fireheart (uncommon)
Claw of Darkness (uncommon)
Curse of Fraying Sanity (common)
Blood Sight Fanatic (common)
Glimmerflight Guide (common)
Red Ridge Stalwart (common)
Prophetic Prism (common)
Slumbering Pixie (common)
Glyph of Revelry (common)
Flutterwing Explorer (common)
Verdara Elite (common)
Fume Scuttler (common)
Mountain (basic)