Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{t}, exile four cards with different card types from your graveyard: Choose one —
• Add {w}{u}{b}{r}{g} to your mana pool.
• You gain 10 life.
• Destroy target permanent.
• Create a colorless 8/8 Golem creature token with trample.
 U 
Creature – Gnome Cleric
Lifelink
Whenever you cast an artifact spell, you may return target creature card from your graveyard to your hand.
2/3
 U 
Creature – Badger Cleric
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, target creature gets +X/+X until end of turn, where X is the number of tapped creatures you control.
2/2
 U 
Enchantmnet
When Unspeakable Rift enters the battlefield, you may sacrifice a permanent. If you do, scry 2 and you gain 2 life.
Whenever you sacrifice a permanent, create a tapped 2/2 black Zombie creature token with menace.
 C 
Enchantmnet – Aura Curse
Enchant player
At the beginning of enchanted player's end step, each other player that was dealt damage by a source enchanted player controls creates a 1/1 white Soldier creature token and gains 1 life.
 C 
Creature – Plant
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Burgeoning Rootkin is tapped, you may search your library and/or graveyard for a card named Burgeoning Rootkin and put it onto the battlefield. If you searched your library this way, shuffle it.
1/2
 C 
Sorcery
Exile target enchantment, tapped artifact, or tapped creature.
The sun may be long lost to the denizens of Verdara, but the memory of its righteous fury burns bright.
 C 
Creature – Azra
When Psychopomp Jester enters the battlefield, you may discard a card. If you do, draw a card.
Madness {2}{r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3
 C 
Creature – Insect Spectre
Flying
Spectre of Dark Dreams enters the battlefield with two +1/+1 counters on it.
Remove a +1/+1 counter from Spectre of Dark Dreams: Target player discards a card.
2/2
 C 
Artifact
Flash
When Glyph of Warding enters the battlefield, tap up to one target creature.
{2}{u}, sacrifice Glyph of Warding: Return target creature to its owner's hand.
 C 
Artifact
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Crumbling Sanctum, each player sacrifices two creatures. For each creature you sacrificed with a +1/+1 counter on it, you gain 2 life and each opponent loses 2 life.
 C 
Artifact
Flash
When Glyph of Decay enters the battlefield, up to one target creature gets -1/-1 until end of turn.
{2}{b}, sacrifice Glyph of Decay: Return target creature card from your graveyard to your hand.
 C 
Enchantment – Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
 C 
Creature – Insect Shaman
Reach
Wizened Exorcist enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Wizened Exorcist: Destroy target artifact, enchantment, or creature with flying.
3/2
Forest
 
 B 
Basic Land – Forest

Yalau Starengine (rare)
Sinister Engineer (uncommon)
Battle-Hymn Cleric (uncommon)
Unspeakable Rift (uncommon)
Curse of the Rising Rebellion (common)
Burgeoning Rootkin (common)
Searing Smite (common)
Psychopomp Jester (common)
Spectre of Dark Dreams (common)
Glyph of Warding (common)
Crumbling Sanctum (common)
Glyph of Decay (common)
Claustrophobia (common)
Wizened Exorcist (common)
Forest (basic)