Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
 
 R 
Instant
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Counter target spell. If Mana Crush was empowered, draw a card.
 U 
Creature – Azra Shaman
When Bearer of the Lost Runes enters the battlefield, scry 1.
{1}, {t}, sacrifice Bearer of the Lost Runes: Until your next turn, instant and sorcery spells you cast gain "draw a card".
0/2
 U 
Creature – Azra Elemental
Menace
Whenever Blood Sight Fireheart attacks, you may pay {r} and discard a card. If you do, it deals 3 damage to any target.
3/3
 U 
Creature – Giant Bard
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on each creature you control.
3/3
 C 
Creature – Azra Warrior
First strike, haste
Fanatic Aggressors enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Fanatic Aggressors: Target creature can't block this turn.
1/1
 C 
Creature – Badger Warrior
Trample
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Verdara Elite.
3/2
 C 
Creature – Faerie Wizard
Flying
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of combat on your turn, if Glimmerflight Guide is tapped, up to one target creature gains flying until end of turn.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-2.
The miner was inches away from escaping the collapsing tunnel when rocks pinned his legs. Might as well have been a mile.
 C 
Creature – Faerie Scout
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Flutterwing Explorer enters the battlefield, if it was empowered, draw a card.
1/2
 C 
Creature – Badger Soldier
When Shining Paladin enters the battlefield, you gain 3 life.
{2}: Shining Paladin gains first strike until end of turn.
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1.
When enchanted creature dies, you may search your library for a card named Endless Infestation, reveal it, and put it into your hand. Then shuffle your library.
 C 
Artifact
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Crumbling Sanctum, each player sacrifices two creatures. For each creature you sacrificed with a +1/+1 counter on it, you gain 2 life and each opponent loses 2 life.
 C 
Creature – Badger Rebel
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2/2
Swamp
 
 B 
Basic Land – Swamp

Pacifism (common, foil)
Mana Crush (rare)
Bearer of the Lost Runes (uncommon)
Blood Sight Fireheart (uncommon)
Deepdrum Giant (uncommon)
Fanatic Aggressors (common)
Verdara Elite (common)
Glimmerflight Guide (common)
Dead Weight (common)
Flutterwing Explorer (common)
Shining Paladin (common)
Endless Infestation (common)
Crumbling Sanctum (common)
Red Ridge Stalwart (common)
Swamp (basic)