Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wurm
Trample
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of each end step, if Ancient Hellwurm is tapped, put a pressure counter on it.
When Ancient Hellwurm untaps, remove all pressure counters from it. It deals that much damage to any target.
4/4
 U 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's end step, they choose two untapped permanents they control. Tap those permanents, and they don't untap during their controller's next untap phase.
 U 
Enchantmnet – Aura Curse
Enchant player
Whenever a card is put into enchanted player's graveyard from anywhere, that player loses 1 life and you gain 1 life.
 U 
Enchantment – Aura
Flash
Enchant creature
When Mirror-Sheen Mesmer enters the battlefield, create an X/X white Reflection creature token with "{t}: Target creature gets +1/+1 until end of turn", where X is enchanted creature's power.
Enchanted creature has "{t}: Target creature gets +1/+1 until end of turn."
 C 
Creature – Elemental Spirit
Flying
Madness {1}{u} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2/2
 C 
Sorcery
Exile target enchantment, tapped artifact, or tapped creature.
The sun may be long lost to the denizens of Verdara, but the memory of its righteous fury burns bright.
 C 
Artifact
Uncover 1 (Tap an untapped creature you control: Put a +1/+1 counter on that creature, then sacrifice this.)
When you sacrifice Pathfinder's Totem, search you library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
 C 
Creature – Insect Spectre
Flying
Spectre of Dark Dreams enters the battlefield with two +1/+1 counters on it.
Remove a +1/+1 counter from Spectre of Dark Dreams: Target player discards a card.
2/2
 C 
Creature – Gremlin
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Craven Gremlin enters the battlefield, if it was empowered, put the top three cards of your graveyard into your library and you gain 3 life.
When Craven Gremlin dies, return up to one other target creature card from your graveyard to your hand.
1/1
 C 
Creature – Plant
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Burgeoning Rootkin is tapped, you may search your library and/or graveyard for a card named Burgeoning Rootkin and put it onto the battlefield. If you searched your library this way, shuffle it.
1/2
 C 
Creature – Badger Rebel
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2/2
 C 
Creature – Badger Warrior
Trample
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Verdara Elite.
3/2
 C 
Creature – Insect Zombie
Each player's hand size is reduced by one.
{1}, discard a card: Fume Scuttler gains menace until end of turn. Each opponent loses 1 life.
2/1
 C 
Enchantmnet – Aura Curse
Enchant player
At the beginning of enchanted player's end step, each other player that was dealt damage by a source enchanted player controls creates a 1/1 white Soldier creature token and gains 1 life.
Forest
 
 B 
Basic Land – Forest

Ancient Hellwurm (rare)
Curse of Numbing Frost (uncommon)
Curse of Howling Grief (uncommon)
Mirror-Sheen Mesmer (uncommon)
Dourgust Watcher (common)
Searing Smite (common)
Pathfinder's Totem (common)
Spectre of Dark Dreams (common)
Craven Gremlin (common)
Burgeoning Rootkin (common)
Red Ridge Stalwart (common)
Verdara Elite (common)
Fume Scuttler (common)
Curse of the Rising Rebellion (common)
Forest (basic)