Labrynthia: Into the Dark: Virtual Booster
| Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Sol Regalia enters the battlefield, if you cast it, it deals 10 damage to each creature and planeswalker.
Equipped creature has vigilance and "Whenever this creature attacks or blocks, it deals 10 damage to any target." Equip ![]() |
Lifelink
Whenever you cast an enchantment spell, you lose 1 life, draw a card, and put a +1/+1 counter on Stratzvar Paladin. 2/2
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When Pachut, Primal Awakening enters the battlefield, create a 4/4 green Dinosaur creature token with trample.
+1: You gain life equal to the power of target creature you control. -3: Target creature you control fights another target creature. 3
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This spell costs
less to cast if it targets a spell that shares a card type with the type last noted for a card named Dead Reckoning.
Counter target noncreature spell. , Reveal Dead Reckoning from your hand: Note a card type. |
Enchant creature
Enchanted creature gets -2/-2. The miner was inches away from escaping the collapsing tunnel when rocks pinned his legs. Might as well have been a mile.
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Exile target enchantment, tapped artifact, or tapped creature.
The sun may be long lost to the denizens of Verdara, but the memory of its righteous fury burns bright.
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Trample
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Verdara Elite. 3/2
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Untap target creature. It gets +2/+2 until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Some bend in the face of impossible odds, and others break. Some break others instead.
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Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)2/2
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Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Crumbling Sanctum, each player sacrifices two creatures. For each creature you sacrificed with a +1/+1 counter on it, you gain 2 life and each opponent loses 2 life. |
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Flying
Spectre of Dark Dreams enters the battlefield with two +1/+1 counters on it. Remove a +1/+1 counter from Spectre of Dark Dreams: Target player discards a card. 2/2
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Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Madness ![]() (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Enchant player
At the beginning of enchanted player's upkeep, if that player has more than 3 cards in hand, that player discards a card and loses 2 life. |
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Flutterwing Explorer enters the battlefield, if it was empowered, draw a card. 1/2
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Sol Regalia
(mythic)
Stratzvar Paladin
(uncommon)
Pachut, Primal Awakening
(uncommon)
Dead Reckoning
(uncommon)
Dead Weight
(common)
Searing Smite
(common)
Verdara Elite
(common)
Desperate Stand
(common)
Red Ridge Stalwart
(common)
Crumbling Sanctum
(common)
Spectre of Dark Dreams
(common)
Frenzied Growth
(common)
Curse of Fraying Sanity
(common)
Flutterwing Explorer
(common)
Island
(basic)





