Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Insect Shaman
When Hellion Whisperer enters the battlefield, you may search your library for a creature card with converted mana cost 5 or greater, reveal it, and put it into your hand. Then shuffle your library.
{3}, {t}: Target creature gains trample until end of turn.
1/1
 
 R 
Artifact
{t}, exile four cards with different card types from your graveyard: Choose one —
• Add {w}{u}{b}{r}{g} to your mana pool.
• You gain 10 life.
• Destroy target permanent.
• Create a colorless 8/8 Golem creature token with trample.
 U 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, exile a card from that player's graveyard. You gain 1 life.
 U 
Artifact
Uncover 2 (Tap two untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Ancient Armory, you may search your library for up to two Aura and/or Equipment cards and attach them to up to two target creatures you control.
 U 
Artifact Creature – Soldier
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Yalau Sentinel enters the battlefield, exile up to one target creature until Yalau Sentinel becomes untapped or leaves the battlefield.
Yalau constructs curse those who trespass in their domain, trapping them in the form of hieroglyphs etched on cavern walls.
3/3
 C 
Sorcery
Reveal the top four cards of your library. Put up to one permanent card revealed this way into your hand and the rest into your graveyard.
 C 
Creature – Badger Scout
Vigilance
Deepcavern Patrol enters the battlefield with two +1/+1 counters on it.
Remove a +1/+1 counter from Deepcavern Patrol: Exile target card from a graveyard.
0/0
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1.
When enchanted creature dies, you may search your library for a card named Endless Infestation, reveal it, and put it into your hand. Then shuffle your library.
 C 
Creature – Badger Rebel
Menace
When Crimson-Eyed Calvalry enters the battlefield, it deals 1 damage to target player or planeswalker.
{1}{r}, discard a card: Crimson-Eyed Calvalry gets +2/+0 until end of turn.
1/2
 C 
Creature – Azra
When Psychopomp Jester enters the battlefield, you may discard a card. If you do, draw a card.
Madness {2}{r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3
 C 
Enchantment – Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
 C 
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {t}: Add one mana of any color.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0.
Sacrifice Deathdealer's Bauble: Target creature gains deathtouch until end of turn. Draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Lightcrafter's Bauble: Target creature gains lifelink until end of turn. Draw a card.
Forest
 
 B 
Basic Land – Forest

Hellion Whisperer (uncommon, foil)
Yalau Starengine (rare)
Curse of Devoured Spirits (uncommon)
Ancient Armory (uncommon)
Yalau Sentinel (uncommon)
Torchlight (common)
Deepcavern Patrol (common)
Endless Infestation (common)
Crimson-Eyed Calvalry (common)
Psychopomp Jester (common)
Claustrophobia (common)
Prophetic Prism (common)
Deathdealer's Bauble (common)
Lightcrafter's Bauble (common)
Forest (basic)