Labrynthia: Into the Dark: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +1/+0. Sacrifice Deathdealer's Bauble: Target creature gains deathtouch until end of turn. Draw a card. |
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
Glittering Caverns enters the battlefield with a gold counter on it. At the beginning of your upkeep, if Glittering Caverns is tapped, put a gold counter on it. , remove a gold counter from Glittering Caverns: Add one mana of any color and gain 1 life. |
Menace
When Breaching Hellion enters the battlefield, it deals 1 damage to each opponent and each creature your opponents control. 3/3
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Steadfast Swordmaster may block an additional creature each combat.
Steadfast Swordmaster can block creatures with menace as though they did not have menace. 2/4
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Vigilance
Whenever Barrow's Banneret becomes the target of a spell or ability you control, you may pay . If you do, create a 1/1 white Soldier creature token with vigilance and gain 2 life.1/4
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Flash, flying
Gleeful Puppeteers enters the battlefield with two +1/+1 counters on it. Remove a +1/+1 counter from Gleeful Puppeteers: Tap or untap target creature. 1/1
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Trample
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Verdara Elite. 3/2
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Flying
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.) When Ivorgleam Pteradactyl enters the battlefield, if it was empowered, up to one target creature gets +1/+1 and gains flying until end of turn. 3/4
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Whenever you cast a noncreature spell, you may untap Maritime Merchant.
, : Draw a card, then discard a card.2/2
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Fiery Temper deals 3 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
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When Prophetic Prism enters the battlefield, draw a card.
, : Add one mana of any color.
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When Grotesque Diviner enters the battlefield, reveal the top three cards of your library. You may put an artifact, creature, or enchantment card revealed this way into your hand and the rest into your graveyard.
2/1
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Trample
When Armored Aegisaur enters the battlefield, up to one target creature gets +1/+1 until end of turn. 4/4
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Deathdealer's Bauble
(common, foil)
Glittering Caverns
(rare)
Breaching Hellion
(uncommon)
Steadfast Swordmaster
(uncommon)
Barrow's Banneret
(uncommon)
Gleeful Puppeteers
(common)
Verdara Elite
(common)
Ivorgleam Pteradactyl
(common)
Maritime Merchant
(common)
Fiery Temper
(common)
Accumulated Knowledge
(common)
Prophetic Prism
(common)
Grotesque Diviner
(common)
Armored Aegisaur
(common)
Island
(basic)

, remove a gold counter from Glittering Caverns: Add one mana of any color and gain 1 life.


. If you do, create a 1/1 white Soldier creature token with vigilance and gain 2 life.