Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Tap target creature. Draw a card.
Whenever Writ of Peace is exiled from your graveyard, you gain 4 life.
{1}{w}: Exile Writ of Peace from your graveyard.
 
 R 
Land
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
Glittering Caverns enters the battlefield with a gold counter on it.
At the beginning of your upkeep, if Glittering Caverns is tapped, put a gold counter on it.
{t}, remove a gold counter from Glittering Caverns: Add one mana of any color and gain 1 life.
 U 
Creature – Badger Noble
Flash
When Verdara Sanctifier enters the battlefield, exile another target non-Noble creature you control, then return it to the battlefield under its owner's control. If the exiled card was a Badger, it enters the battlefield with an additional +1/+1 counter on it.
3/3
 U 
Artifact
Uncover 2 (Tap two untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Ancient Armory, you may search your library for up to two Aura and/or Equipment cards and attach them to up to two target creatures you control.
 U 
Artifact Creature – Gnome Artificer
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Flying
When Rotohelm Tinkerer enters the battlefield, look at the top four cards of your library. You may reveal a nonccreature, nonland card from among them. Put it into your hand and the rest into your graveyard. Then, if Rotohelm Tinkerer was empowered, repeat this process once.
2/2
 C 
Creature – Beast
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Scavenger enters the battlefield, if it was empowered, put a +1/+1 counter on it.
2/2
 C 
Instant
Destroy target creature or planeswalker. Its controller loses 2 life.
When Howl of the Tomb is exiled from your graveyard, each opponent loses 3 life and you gain 3 life.
{1}{b}{b}: Exile Howl of the Tomb from your graveyard.
 C 
Artifact
Uncover 1 (Tap an untapped creature you control: Put a +1/+1 counter on that creature, then sacrifice this.)
When you sacrifice Pathfinder's Totem, search you library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
 C 
Creature – Azra
When Psychopomp Jester enters the battlefield, you may discard a card. If you do, draw a card.
Madness {2}{r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3
 C 
Sorcery
Exile target enchantment, tapped artifact, or tapped creature.
The sun may be long lost to the denizens of Verdara, but the memory of its righteous fury burns bright.
 C 
Sorcery
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Draw two cards. If Rune Reading was empowered, draw three cards instead.
 C 
Enchantmnet – Aura Curse
Enchant player
At the beginning of enchanted player's end step, each other player that was dealt damage by a source enchanted player controls creates a 1/1 white Soldier creature token and gains 1 life.
 C 
Creature – Azra Warrior
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Blood Sight Fanatic enters the battlefield, up to one target creature gets +2/+0 until end of turn.
At the beginning of your upkeep, if Blood Sight Fanatic is tapped, up to one target creature gets +2/+0 until end of turn.
3/2
 C 
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Swamp
 
 B 
Basic Land – Swamp

Writ of Peace (common, foil)
Glittering Caverns (rare)
Verdara Sanctifier (uncommon)
Ancient Armory (uncommon)
Rotohelm Tinkerer (uncommon)
Verdara Scavenger (common)
Howl of the Tomb (common)
Pathfinder's Totem (common)
Psychopomp Jester (common)
Searing Smite (common)
Rune Reading (common)
Curse of the Rising Rebellion (common)
Blood Sight Fanatic (common)
Accumulated Knowledge (common)
Swamp (basic)