Labrynthia: Into the Dark: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.) At the beginning of each end step, if Ancient Hellwurm is tapped, put a pressure counter on it. When Ancient Hellwurm untaps, remove all pressure counters from it. It deals that much damage to any target. 4/4
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At the beginning of your upkeep, you may pay 1 life. If you do, discard a card, then draw a card.
, , sacrifice Slate of the Blood Sight: Return target card with madness from your graveyard to your hand. |
The next card you cast this turn can be cast as though it had flash.
Draw a card. |
Flash
When you cast Hardened Carapace, if it's targeting an Insect, draw a card. Enchanted creature gets +2/+2 and has trample. |
Each player's hand size is reduced by one.
, discard a card: Fume Scuttler gains menace until end of turn. Each opponent loses 1 life.2/1
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Untap target creature. It gets +2/+2 until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Some bend in the face of impossible odds, and others break. Some break others instead.
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Whenever you cast a noncreature spell, you may untap Maritime Merchant.
, : Draw a card, then discard a card.2/2
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Reveal the top four cards of your library. Put up to one permanent card revealed this way into your hand and the rest into your graveyard.
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Madness
![]() (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Menace When Ravenous Lurker enters the battlefield, each player that didn't discard a card this turn loses 2 life. 3/1
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Trample
When Armored Aegisaur enters the battlefield, up to one target creature gets +1/+1 until end of turn. 4/4
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Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
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Whenever Enraged Zealot is exiled from your graveyard, create a 1/1 red Elemental creature token with haste.
![]() : Exile Enraged Zealot from your graveyard.3/1
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Enchant creature
Enchanted creature gets +1/+1. Sacrifice Lightcrafter's Bauble: Target creature gains lifelink until end of turn. Draw a card. |
When Prophetic Prism enters the battlefield, draw a card.
, : Add one mana of any color.
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Ancient Hellwurm
(rare)
Slate of the Blood Sight
(uncommon)
Aether Acceleration
(uncommon)
Hardened Carapace
(uncommon)
Fume Scuttler
(common)
Desperate Stand
(common)
Maritime Merchant
(common)
Torchlight
(common)
Ravenous Lurker
(common)
Armored Aegisaur
(common)
Accumulated Knowledge
(common)
Enraged Zealot
(common)
Lightcrafter's Bauble
(common)
Prophetic Prism
(common)
Island
(basic)




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, sacrifice Slate of the Blood Sight: Return target card with madness from your graveyard to your hand.