Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Artifact – Equipment
When Sol Regalia enters the battlefield, if you cast it, it deals 10 damage to each creature and planeswalker.
Equipped creature has vigilance and "Whenever this creature attacks or blocks, it deals 10 damage to any target."
Equip {5}
 U 
Sorcery
Target opponent discards a card, then chooses one —
• They discard a card at random.
• You look at their hand and choose a card from it. They discard that card.
 U 
Creature – Badger Noble
Flash
When Verdara Sanctifier enters the battlefield, exile another target non-Noble creature you control, then return it to the battlefield under its owner's control. If the exiled card was a Badger, it enters the battlefield with an additional +1/+1 counter on it.
3/3
 U 
Artifact
At the beginning of your upkeep, you may pay 1 life. If you do, discard a card, then draw a card.
{5}, {t}, sacrifice Slate of the Blood Sight: Return target card with madness from your graveyard to your hand.
 C 
Creature – Azra Rogue
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Underlake Trawler is tapped, put the top three cards of your library into your graveyard.
1/3
 C 
Creature – Beast
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Scavenger enters the battlefield, if it was empowered, put a +1/+1 counter on it.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Lightcrafter's Bauble: Target creature gains lifelink until end of turn. Draw a card.
 C 
Creature – Azra Warrior
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Blood Sight Fanatic enters the battlefield, up to one target creature gets +2/+0 until end of turn.
At the beginning of your upkeep, if Blood Sight Fanatic is tapped, up to one target creature gets +2/+0 until end of turn.
3/2
 C 
Instant
Rip to Shreds deals 4 damage to target blocking creature.
Draw a card.
 C 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, if that player has more than 3 cards in hand, that player discards a card and loses 2 life.
 C 
Instant
Fiery Temper deals 3 damage to any target.
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
 C 
Creature – Elemental Spirit
Flying
Madness {1}{u} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2/2
 C 
Creature – Faerie Wizard
Flying
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of combat on your turn, if Glimmerflight Guide is tapped, up to one target creature gains flying until end of turn.
2/1
 C 
Artifact
Uncover 1 (Tap an untapped creature you control: Put a +1/+1 counter on that creature, then sacrifice this.)
When you sacrifice Pathfinder's Totem, search you library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Swamp
 
 B 
Basic Land – Swamp

Sol Regalia (mythic)
Fiend's Wager (uncommon)
Verdara Sanctifier (uncommon)
Slate of the Blood Sight (uncommon)
Underlake Trawler (common)
Verdara Scavenger (common)
Lightcrafter's Bauble (common)
Blood Sight Fanatic (common)
Rip to Shreds (common)
Curse of Fraying Sanity (common)
Fiery Temper (common)
Dourgust Watcher (common)
Glimmerflight Guide (common)
Pathfinder's Totem (common)
Swamp (basic)