Labrynthia: Into the Dark: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Sol Regalia enters the battlefield, if you cast it, it deals 10 damage to each creature and planeswalker.
Equipped creature has vigilance and "Whenever this creature attacks or blocks, it deals 10 damage to any target." Equip ![]() |
Uncover 2 (Tap two untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Ancient Armory, you may search your library for up to two Aura and/or Equipment cards and attach them to up to two target creatures you control. |
Lifelink
Whenever you cast an artifact spell, you may return target creature card from your graveyard to your hand. 2/3
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Menace
When Breaching Hellion enters the battlefield, it deals 1 damage to each opponent and each creature your opponents control. 3/3
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Flash
When Glyph of Growth enters the battlefield, put a +1/+1 counter on target creature. ![]() , sacrifice Glyph of Growth: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. |
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Flash
When Glyph of Revelry enters the battlefield, you may discard a card. If you do, draw a card. ![]() , sacrifice Glyph of Revelry: Glyph of Revelry deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller. |
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Draw two cards. If Rune Reading was empowered, draw three cards instead. |
Menace
When Crimson-Eyed Calvalry enters the battlefield, it deals 1 damage to target player or planeswalker. ![]() , discard a card: Crimson-Eyed Calvalry gets +2/+0 until end of turn.1/2
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Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Crumbling Sanctum, each player sacrifices two creatures. For each creature you sacrificed with a +1/+1 counter on it, you gain 2 life and each opponent loses 2 life. |
Enchant creature
Enchanted creature gets +1/+1. Sacrifice Lightcrafter's Bauble: Target creature gains lifelink until end of turn. Draw a card. |
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Counter target spell.
When Chronomancer's Tidying is exiled from your graveyard, scry 2. ![]() : Exile Chronomancer's Tidying from your graveyard. |
Each player's hand size is reduced by one.
, discard a card: Fume Scuttler gains menace until end of turn. Each opponent loses 1 life.2/1
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Untap target creature. It gets +2/+2 until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Some bend in the face of impossible odds, and others break. Some break others instead.
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Reveal the top four cards of your library. Put up to one permanent card revealed this way into your hand and the rest into your graveyard.
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Sol Regalia
(mythic)
Ancient Armory
(uncommon)
Sinister Engineer
(uncommon)
Breaching Hellion
(uncommon)
Glyph of Growth
(common)
Glyph of Revelry
(common)
Rune Reading
(common)
Crimson-Eyed Calvalry
(common)
Crumbling Sanctum
(common)
Lightcrafter's Bauble
(common)
Chronomancer's Tidying
(common)
Fume Scuttler
(common)
Desperate Stand
(common)
Torchlight
(common)
Island
(basic)






