Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Reveal the top four cards of your library. Put up to one permanent card revealed this way into your hand and the rest into your graveyard.
 
 R 
Sorcery
Exile target creature you control until the beginning of the next end step. Then, all creatures get -X/-X until end of turn, where X was the exiled creature's power.
By harvesting the sun itself to create Sol Regalia, the Yalau vanquished the Star Eater and saved Labrynthia from annihilation. In doing so, they doomed their civilization and cast the plane into darkness forever.
 U 
Creature – Ogre Barbarian
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Trample
When Brazen Bruiser enters the battlefield, if it was empowered, it gains haste until end of turn.
4/2
 U 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, exile a card from that player's graveyard. You gain 1 life.
 U 
Enchantment – Aua
When you cast Swirling Death, up to two target creatures each get -1/-1 until end of turn.
Enchant creature
Enchanted creature has "{t}: Up to two target creatures each get -1/-1 until end of turn. Each opponent loses 1 life."
 C 
Creature – Beast
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Scavenger enters the battlefield, if it was empowered, put a +1/+1 counter on it.
2/2
 C 
Artifact
Flash
When Glyph of Warding enters the battlefield, tap up to one target creature.
{2}{u}, sacrifice Glyph of Warding: Return target creature to its owner's hand.
 C 
Instant
Untap target creature. It gets +2/+2 until end of turn.
Madness {w} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Some bend in the face of impossible odds, and others break. Some break others instead.
 C 
Creature – Dinosaur
Trample
When Armored Aegisaur enters the battlefield, up to one target creature gets +1/+1 until end of turn.
4/4
 C 
Sorcery
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Draw two cards. If Rune Reading was empowered, draw three cards instead.
 C 
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
 C 
Instant
Fiery Temper deals 3 damage to any target.
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
 C 
Artifact
Flash
When Glyph of Ancients enters the battlefield, scry 1.
Uncover 2 (Tap two untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Glyph of Ancients, draw a card.
 C 
Artifact
Flash
When Glyph of Decay enters the battlefield, up to one target creature gets -1/-1 until end of turn.
{2}{b}, sacrifice Glyph of Decay: Return target creature card from your graveyard to your hand.
Plains
 
 B 
Basic Land – Plains

Torchlight (common, foil)
Dark Exodus (rare)
Brazen Bruiser (uncommon)
Curse of Devoured Spirits (uncommon)
Swirling Death (uncommon)
Verdara Scavenger (common)
Glyph of Warding (common)
Desperate Stand (common)
Armored Aegisaur (common)
Rune Reading (common)
Accumulated Knowledge (common)
Fiery Temper (common)
Glyph of Ancients (common)
Glyph of Decay (common)
Plains (basic)