Labrynthia: Into the Dark: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Emberbreak Shaman enters the battlefield, create two 1/1 red Elemental creature tokens with haste. If it was empowered, creatures you control get +1/+0 until end of turn. 2/2
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Flying, deathtouch
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.) At the beginning of each end step, if Minete, Faerie Piper is tapped, put a verse counter on it. Whenever Minete becomes untapped, remove all verse counters from it and search your library for an instant, sorcery, or creature card with converted mana cost X or less, where X is the number of verse counters removed this way. Then shuffle your library. 1/1
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When Preservation Chamber enters the battlefield, exile a creature card from a graveyard.
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.) When you sacrifice Preservation Chamber, put the creature card exiled with it onto the battlefield. |
Enchant player
Whenever a card is put into enchanted player's graveyard from anywhere, that player loses 1 life and you gain 1 life. |
When Grim Purifier enters the battlefield, you may sacrifice an artifact or enchantment. If you do, Grim Purifier enters the battlefield with two +1/+1 counters on it and each opponent loses 2 life.
2/2
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Enchant creature
Enchanted creature gets -2/-2. The miner was inches away from escaping the collapsing tunnel when rocks pinned his legs. Might as well have been a mile.
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Enchant player
At the beginning of enchanted player's end step, each other player that was dealt damage by a source enchanted player controls creates a 1/1 white Soldier creature token and gains 1 life. |
Reveal the top four cards of your library. Put up to one permanent card revealed this way into your hand and the rest into your graveyard.
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When Shining Paladin enters the battlefield, you gain 3 life.
: Shining Paladin gains first strike until end of turn.3/3
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Madness
![]() (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Menace When Ravenous Lurker enters the battlefield, each player that didn't discard a card this turn loses 2 life. 3/1
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Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Madness ![]() (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Counter target spell.
When Chronomancer's Tidying is exiled from your graveyard, scry 2. ![]() : Exile Chronomancer's Tidying from your graveyard. |
Flash
When Glyph of Ancients enters the battlefield, scry 1. Uncover 2 (Tap two untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.) When you sacrifice Glyph of Ancients, draw a card. |
Fiery Temper deals 3 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Emberbreak Shaman
(uncommon, foil)
Minete, Faerie Piper
(mythic)
Preservation Chamber
(uncommon)
Curse of Howling Grief
(uncommon)
Grim Purifier
(uncommon)
Dead Weight
(common)
Curse of the Rising Rebellion
(common)
Torchlight
(common)
Shining Paladin
(common)
Ravenous Lurker
(common)
Frenzied Growth
(common)
Chronomancer's Tidying
(common)
Glyph of Ancients
(common)
Fiery Temper
(common)
Island
(basic)






