Labrynthia: Into the Dark: Virtual Booster
| Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.) At the beginning of your upkeep, if Tomb Delver is tapped, you draw a card and lose 1 life. 2/1
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Flash
Whenever you cast another spell during an opponent's turn, you may have Territorial Hydrasaur fight target creature. 4/3
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Enchant player
Whenever enchanted player attacks you or a planeswalker you control with one or more creatures, create an X/X white Spirit creature token, where X is the total power of the attacking creatures. |
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Choose one. If Blazing Flash was empowered, choose up to two. • Exile the top card of your library. You may play that card until end of turn. • The next noncreature spell you cast this turn gains "this spell deals damage equal to its converted mana cost to any target.". |
Vigilance
Deepcavern Patrol enters the battlefield with two +1/+1 counters on it. Remove a +1/+1 counter from Deepcavern Patrol: Exile target card from a graveyard. 0/0
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Reach
Wizened Exorcist enters the battlefield with a +1/+1 counter on it. Remove a +1/+1 counter from Wizened Exorcist: Destroy target artifact, enchantment, or creature with flying. 3/2
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Flash, flying
Gleeful Puppeteers enters the battlefield with two +1/+1 counters on it. Remove a +1/+1 counter from Gleeful Puppeteers: Tap or untap target creature. 1/1
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Enchant creature
Enchanted creature can't attack or block. |
Whenever you cast a noncreature spell, you may untap Maritime Merchant.
, : Draw a card, then discard a card.2/2
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Flash
When Glyph of Ancients enters the battlefield, scry 1. Uncover 2 (Tap two untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.) When you sacrifice Glyph of Ancients, draw a card. |
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Whenever Enraged Zealot is exiled from your graveyard, create a 1/1 red Elemental creature token with haste.
![]() : Exile Enraged Zealot from your graveyard.3/1
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Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Burgeoning Rootkin is tapped, you may search your library and/or graveyard for a card named Burgeoning Rootkin and put it onto the battlefield. If you searched your library this way, shuffle it. 1/2
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Flash
When Glyph of Decay enters the battlefield, up to one target creature gets -1/-1 until end of turn. ![]() , sacrifice Glyph of Decay: Return target creature card from your graveyard to your hand. |
Menace
When Crimson-Eyed Calvalry enters the battlefield, it deals 1 damage to target player or planeswalker. ![]() , discard a card: Crimson-Eyed Calvalry gets +2/+0 until end of turn.1/2
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Tomb Delver
(rare)
Territorial Hydrasaur
(uncommon)
Curse of the Guardian's Wrath
(uncommon)
Blazing Flash
(uncommon)
Deepcavern Patrol
(common)
Wizened Exorcist
(common)
Gleeful Puppeteers
(common)
Pacifism
(common)
Maritime Merchant
(common)
Glyph of Ancients
(common)
Enraged Zealot
(common)
Burgeoning Rootkin
(common)
Glyph of Decay
(common)
Crimson-Eyed Calvalry
(common)
Forest
(basic)







: Draw a card, then discard a card.