Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
Glittering Caverns enters the battlefield with a gold counter on it.
At the beginning of your upkeep, if Glittering Caverns is tapped, put a gold counter on it.
{t}, remove a gold counter from Glittering Caverns: Add one mana of any color and gain 1 life.
 U 
Creature – Hellion
Menace
When Breaching Hellion enters the battlefield, it deals 1 damage to each opponent and each creature your opponents control.
3/3
 U 
Creature – Badger Flagbearer
Vigilance
Whenever Barrow's Banneret becomes the target of a spell or ability you control, you may pay {1}. If you do, create a 1/1 white Soldier creature token with vigilance and gain 2 life.
1/4
 U 
Creature – Faerie
Flash
Flying
Each player can't draw more than one card each turn.
Each player can cast spells only any time they could cast a sorcery.
1/1
 C 
Enchantment – Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0.
Sacrifice Deathdealer's Bauble: Target creature gains deathtouch until end of turn. Draw a card.
 C 
Creature – Badger Rebel
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2/2
 C 
Artifact
Flash
When Glyph of Warding enters the battlefield, tap up to one target creature.
{2}{u}, sacrifice Glyph of Warding: Return target creature to its owner's hand.
 C 
Creature – Badger Soldier
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Sunshield enters the battlefield, if it was empowered, tap target creature.
2/1
 C 
Instant
Target creature gets +3/+3 until end of turn.
Whenever Stoneweft Surge is exiled from your graveyard, you may put a +1/+1 counter on target creature.
{1}{g}: Exile Stoneweft Surge from your graveyard.
 C 
Artifact
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Crumbling Sanctum, each player sacrifices two creatures. For each creature you sacrificed with a +1/+1 counter on it, you gain 2 life and each opponent loses 2 life.
 C 
Instant
Untap target creature. It gets +2/+2 until end of turn.
Madness {w} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Some bend in the face of impossible odds, and others break. Some break others instead.
 C 
Instant
Destroy target creature or planeswalker. Its controller loses 2 life.
When Howl of the Tomb is exiled from your graveyard, each opponent loses 3 life and you gain 3 life.
{1}{b}{b}: Exile Howl of the Tomb from your graveyard.
 C 
Instant
Rip to Shreds deals 4 damage to target blocking creature.
Draw a card.
Forest
 
 B 
Basic Land – Forest

Glittering Caverns (rare)
Breaching Hellion (uncommon)
Barrow's Banneret (uncommon)
Keeper of the Veil (uncommon)
Claustrophobia (common)
Deathdealer's Bauble (common)
Red Ridge Stalwart (common)
Glyph of Warding (common)
Verdara Sunshield (common)
Stoneweft Surge (common)
Crumbling Sanctum (common)
Desperate Stand (common)
Howl of the Tomb (common)
Rip to Shreds (common)
Forest (basic)