Labrynthia: Into the Dark: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, exile four cards with different card types from your graveyard: Choose one —
• Add ![]() ![]() ![]() ![]() to your mana pool.
• You gain 10 life. • Destroy target permanent. • Create a colorless 8/8 Golem creature token with trample. |
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Yalau Sentinel enters the battlefield, exile up to one target creature until Yalau Sentinel becomes untapped or leaves the battlefield. Yalau constructs curse those who trespass in their domain, trapping them in the form of hieroglyphs etched on cavern walls.
3/3
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If an enchantment was put into your graveyard from the battlefield or stack this turn, you may pay
rather than pay this card's mana cost.
Return target enchantment card from your graveyard to the battlefield. |
Whenever you sacrifice a permanent, you may pay
. If you do, create a 1/1 green Insect creature token with deathtouch.
Whenever a creature you control dies, scry 1. |
Rip to Shreds deals 4 damage to target blocking creature.
Draw a card. |
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Flying
Madness ![]() (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)2/2
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Enchant player
At the beginning of enchanted player's end step, each other player that was dealt damage by a source enchanted player controls creates a 1/1 white Soldier creature token and gains 1 life. |
Flash
When Glyph of Warding enters the battlefield, tap up to one target creature. ![]() , sacrifice Glyph of Warding: Return target creature to its owner's hand. |
When Shining Paladin enters the battlefield, you gain 3 life.
: Shining Paladin gains first strike until end of turn.3/3
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Target creature gets +3/+3 until end of turn.
Whenever Stoneweft Surge is exiled from your graveyard, you may put a +1/+1 counter on target creature. ![]() : Exile Stoneweft Surge from your graveyard. |
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Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)2/2
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Enchant creature
Enchanted creature gets -1/-1. When enchanted creature dies, you may search your library for a card named Endless Infestation, reveal it, and put it into your hand. Then shuffle your library. |
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Crumbling Sanctum, each player sacrifices two creatures. For each creature you sacrificed with a +1/+1 counter on it, you gain 2 life and each opponent loses 2 life. |
Menace
When Crimson-Eyed Calvalry enters the battlefield, it deals 1 damage to target player or planeswalker. ![]() , discard a card: Crimson-Eyed Calvalry gets +2/+0 until end of turn.1/2
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Yalau Starengine
(rare)
Yalau Sentinel
(uncommon)
Graceful Gust
(uncommon)
Birthing Vaults
(uncommon)
Rip to Shreds
(common)
Dourgust Watcher
(common)
Curse of the Rising Rebellion
(common)
Glyph of Warding
(common)
Shining Paladin
(common)
Stoneweft Surge
(common)
Red Ridge Stalwart
(common)
Endless Infestation
(common)
Crumbling Sanctum
(common)
Crimson-Eyed Calvalry
(common)
Forest
(basic)
, exile four cards with different card types from your graveyard: Choose one —




to your mana pool.


rather than pay this card's mana cost.
