Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
Glittering Caverns enters the battlefield with a gold counter on it.
At the beginning of your upkeep, if Glittering Caverns is tapped, put a gold counter on it.
{t}, remove a gold counter from Glittering Caverns: Add one mana of any color and gain 1 life.
 U 
Creature – Badger Cleric
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, target creature gets +X/+X until end of turn, where X is the number of tapped creatures you control.
2/2
 U 
Creature – Giant Bard
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on each creature you control.
3/3
 U 
Artifact
Rune-Sealed Lantern enters the battlefield with six rune counters on it.
Whenever you cast a noncreature spell, remove a rune counter from Rune-Sealed Lantern and create a 1/1 blue Faerie creature token with flying. When the last is removed, sacrifice Rune-Sealed Lantern and create a 4/4 blue Djinn creature token with flying.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-2.
The miner was inches away from escaping the collapsing tunnel when rocks pinned his legs. Might as well have been a mile.
 C 
Creature – Azra Warrior
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Blood Sight Fanatic enters the battlefield, up to one target creature gets +2/+0 until end of turn.
At the beginning of your upkeep, if Blood Sight Fanatic is tapped, up to one target creature gets +2/+0 until end of turn.
3/2
 C 
Creature – Faerie Wizard
Flash, flying
Gleeful Puppeteers enters the battlefield with two +1/+1 counters on it.
Remove a +1/+1 counter from Gleeful Puppeteers: Tap or untap target creature.
1/1
 C 
Creature – Badger Rebel
Menace
When Crimson-Eyed Calvalry enters the battlefield, it deals 1 damage to target player or planeswalker.
{1}{r}, discard a card: Crimson-Eyed Calvalry gets +2/+0 until end of turn.
1/2
 C 
Creature – Faerie Wizard
Flying
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of combat on your turn, if Glimmerflight Guide is tapped, up to one target creature gains flying until end of turn.
2/1
 C 
Creature – Badger Druid
When Solemn Pilgrim is put into a graveyard from anywhere, put a +1/+1 counter on up to one target creature.
1/1
 C 
Artifact
{3}, sacrifice Buried Explosive: Buried Explosive deals 3 damage to any target.
When you discard Buried Explosive, you may pay {3}. If you do, it deals 3 damage to any target.
 C 
Artifact
Uncover 1 (Tap an untapped creature you control: Put a +1/+1 counter on that creature, then sacrifice this.)
When you sacrifice Pathfinder's Totem, search you library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
 C 
Creature – Badger Soldier
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Sunshield enters the battlefield, if it was empowered, tap target creature.
2/1
 C 
Creature – Insect Spectre
Flying
Spectre of Dark Dreams enters the battlefield with two +1/+1 counters on it.
Remove a +1/+1 counter from Spectre of Dark Dreams: Target player discards a card.
2/2
Island
 
 B 
Basic Land – Island

Glittering Caverns (rare)
Battle-Hymn Cleric (uncommon)
Deepdrum Giant (uncommon)
Rune-Sealed Lantern (uncommon)
Dead Weight (common)
Blood Sight Fanatic (common)
Gleeful Puppeteers (common)
Crimson-Eyed Calvalry (common)
Glimmerflight Guide (common)
Solemn Pilgrim (common)
Buried Explosive (common)
Pathfinder's Totem (common)
Verdara Sunshield (common)
Spectre of Dark Dreams (common)
Island (basic)