Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Insect Zombie
Each player's hand size is reduced by one.
{1}, discard a card: Fume Scuttler gains menace until end of turn. Each opponent loses 1 life.
2/1
 
 R 
Creature – Gnome Rogue
Menace
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Tomb Delver is tapped, you draw a card and lose 1 life.
2/1
 U 
Creature – Gnome Cleric
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Stratzvar Seer enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle your library and put that card on top of it. If Stratzvar Seer was empowered, put that card into your hand instead.
2/2
 U 
Creature – Azra Shaman
When Underlake Runekeeper enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. If you do, discard a card.
2/1
 U 
Artifact
Uncover 2 (Tap two untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Ancient Armory, you may search your library for up to two Aura and/or Equipment cards and attach them to up to two target creatures you control.
 C 
Instant
Tap target creature. Draw a card.
Whenever Writ of Peace is exiled from your graveyard, you gain 4 life.
{1}{w}: Exile Writ of Peace from your graveyard.
 C 
Creature – Badger Druid
When Solemn Pilgrim is put into a graveyard from anywhere, put a +1/+1 counter on up to one target creature.
1/1
 C 
Instant
Fiery Temper deals 3 damage to any target.
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0.
Sacrifice Deathdealer's Bauble: Target creature gains deathtouch until end of turn. Draw a card.
 C 
Creature – Badger Rebel
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2/2
 C 
Enchantment – Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
 C 
Creature – Faerie Wizard
Flying
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of combat on your turn, if Glimmerflight Guide is tapped, up to one target creature gains flying until end of turn.
2/1
 C 
Artifact
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Crumbling Sanctum, each player sacrifices two creatures. For each creature you sacrificed with a +1/+1 counter on it, you gain 2 life and each opponent loses 2 life.
 C 
Creature – Zombie Beast
Madness {3}{b} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When Infected Shambler dies, up to one target creature gets -3/-3 until end of turn. Its controller loses 3 life.
3/3
Plains
 
 B 
Basic Land – Plains

Fume Scuttler (common, foil)
Tomb Delver (rare)
Stratzvar Seer (uncommon)
Underlake Runekeeper (uncommon)
Ancient Armory (uncommon)
Writ of Peace (common)
Solemn Pilgrim (common)
Fiery Temper (common)
Deathdealer's Bauble (common)
Red Ridge Stalwart (common)
Claustrophobia (common)
Glimmerflight Guide (common)
Crumbling Sanctum (common)
Infected Shambler (common)
Plains (basic)