Labrynthia: Into the Dark: Virtual Booster
| Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target creature you control until the beginning of the next end step. Then, all creatures get -X/-X until end of turn, where X was the exiled creature's power.
By harvesting the sun itself to create Sol Regalia, the Yalau vanquished the Star Eater and saved Labrynthia from annihilation. In doing so, they doomed their civilization and cast the plane into darkness forever.
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When Unspeakable Rift enters the battlefield, you may sacrifice a permanent. If you do, scry 2 and you gain 2 life.
Whenever you sacrifice a permanent, create a tapped 2/2 black Zombie creature token with menace. |
Whenever you discard a card, Tomb of the Red Watcher deals 1 damage to any target.
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When Grim Purifier enters the battlefield, you may sacrifice an artifact or enchantment. If you do, Grim Purifier enters the battlefield with two +1/+1 counters on it and each opponent loses 2 life.
2/2
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Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Verdara Sunshield enters the battlefield, if it was empowered, tap target creature. 2/1
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Enchant creature
Enchanted creature gets +1/+1. Sacrifice Lightcrafter's Bauble: Target creature gains lifelink until end of turn. Draw a card. |
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Blood Sight Fanatic enters the battlefield, up to one target creature gets +2/+0 until end of turn. At the beginning of your upkeep, if Blood Sight Fanatic is tapped, up to one target creature gets +2/+0 until end of turn. 3/2
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Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
When Flutterwing Explorer enters the battlefield, if it was empowered, draw a card. 1/2
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Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)2/2
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When Solemn Pilgrim is put into a graveyard from anywhere, put a +1/+1 counter on up to one target creature.
1/1
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Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Draw two cards. If Rune Reading was empowered, draw three cards instead. |
Flash
When Glyph of Decay enters the battlefield, up to one target creature gets -1/-1 until end of turn. ![]() , sacrifice Glyph of Decay: Return target creature card from your graveyard to your hand. |
Reveal the top four cards of your library. Put up to one permanent card revealed this way into your hand and the rest into your graveyard.
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Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Crumbling Sanctum, each player sacrifices two creatures. For each creature you sacrificed with a +1/+1 counter on it, you gain 2 life and each opponent loses 2 life. |
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Dark Exodus
(rare)
Unspeakable Rift
(uncommon)
Tomb of the Red Watcher
(uncommon)
Grim Purifier
(uncommon)
Verdara Sunshield
(common)
Lightcrafter's Bauble
(common)
Blood Sight Fanatic
(common)
Flutterwing Explorer
(common)
Red Ridge Stalwart
(common)
Solemn Pilgrim
(common)
Rune Reading
(common)
Glyph of Decay
(common)
Torchlight
(common)
Crumbling Sanctum
(common)
Swamp
(basic)




