Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Badger Druid
When Solemn Pilgrim is put into a graveyard from anywhere, put a +1/+1 counter on up to one target creature.
1/1
 
 R 
Creature – Wurm
Trample
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of each end step, if Ancient Hellwurm is tapped, put a pressure counter on it.
When Ancient Hellwurm untaps, remove all pressure counters from it. It deals that much damage to any target.
4/4
 U 
Creature – Hellion
Menace
When Breaching Hellion enters the battlefield, it deals 1 damage to each opponent and each creature your opponents control.
3/3
 U 
Creature – Insect Druid
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
Tulsheth Cultivator enters the battlefield with a charge counter on it.
At the beginning of your upkeep, if Tulsheth Cultivator is tapped, put a charge counter on it.
{t}, remove a charge counter from Tulsheth Cultivator: Add one mana of any color.
0/2
 U 
Artifact
Uncover 2 (Tap two untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Ancient Armory, you may search your library for up to two Aura and/or Equipment cards and attach them to up to two target creatures you control.
 C 
Creature – Azra Rogue
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Underlake Trawler is tapped, put the top three cards of your library into your graveyard.
1/3
 C 
Creature – Azra Shaman
Whenever Enraged Zealot is exiled from your graveyard, create a 1/1 red Elemental creature token with haste.
{1}{r}: Exile Enraged Zealot from your graveyard.
3/1
 C 
Creature – Gnome Cleric
When Grotesque Diviner enters the battlefield, reveal the top three cards of your library. You may put an artifact, creature, or enchantment card revealed this way into your hand and the rest into your graveyard.
2/1
 C 
Creature – Badger Soldier
When Shining Paladin enters the battlefield, you gain 3 life.
{2}: Shining Paladin gains first strike until end of turn.
3/3
 C 
Instant
Rip to Shreds deals 4 damage to target blocking creature.
Draw a card.
 C 
Sorcery
Reveal the top four cards of your library. Put up to one permanent card revealed this way into your hand and the rest into your graveyard.
 C 
Creature – Faerie Wizard
Flying
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of combat on your turn, if Glimmerflight Guide is tapped, up to one target creature gains flying until end of turn.
2/1
 C 
Artifact
Uncover 1 (Tap an untapped creature you control: Put a +1/+1 counter on that creature, then sacrifice this.)
When you sacrifice Pathfinder's Totem, search you library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
 C 
Artifact
Flash
When Glyph of Warding enters the battlefield, tap up to one target creature.
{2}{u}, sacrifice Glyph of Warding: Return target creature to its owner's hand.
Island
 
 B 
Basic Land – Island

Solemn Pilgrim (common, foil)
Ancient Hellwurm (rare)
Breaching Hellion (uncommon)
Tulsheth Cultivator (uncommon)
Ancient Armory (uncommon)
Underlake Trawler (common)
Enraged Zealot (common)
Grotesque Diviner (common)
Shining Paladin (common)
Rip to Shreds (common)
Torchlight (common)
Glimmerflight Guide (common)
Pathfinder's Totem (common)
Glyph of Warding (common)
Island (basic)