Labrynthia: Into the Dark: Virtual Booster
| Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target creature you control until the beginning of the next end step. Then, all creatures get -X/-X until end of turn, where X was the exiled creature's power.
By harvesting the sun itself to create Sol Regalia, the Yalau vanquished the Star Eater and saved Labrynthia from annihilation. In doing so, they doomed their civilization and cast the plane into darkness forever.
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Flying
Whenever you cast a spell on an opponent's turn, you may tap or untap target permanent. 2/2
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, sacrifice a creature: Put a charge counter on Claw of Darkness. Each opponent loses 1 life and you gain 1 life.
Equipped creature gets +1/+1 for each charge counter on Claw of Darkness and has menace. Equip ![]() |
When Cavern of Bleak Vengeance enters the battlefield, each opponent loses 2 life and you gain 2 life.
Uncover 2 When you uncover Cavern of Bleak Vengeance, search your graveyard, hand, and/or library for an Aura Curse card, attach it to target player, then shuffle your library. |
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
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Trample
When Armored Aegisaur enters the battlefield, up to one target creature gets +1/+1 until end of turn. 4/4
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Flash
When Glyph of Ancients enters the battlefield, scry 1. Uncover 2 (Tap two untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.) When you sacrifice Glyph of Ancients, draw a card. |
Flash
When Glyph of Decay enters the battlefield, up to one target creature gets -1/-1 until end of turn. ![]() , sacrifice Glyph of Decay: Return target creature card from your graveyard to your hand. |
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)2/2
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Enchant player
At the beginning of enchanted player's upkeep, if that player has more than 3 cards in hand, that player discards a card and loses 2 life. |
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Madness
![]() (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Menace When Ravenous Lurker enters the battlefield, each player that didn't discard a card this turn loses 2 life. 3/1
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Flash
When Glyph of Camaraderie enters the battlefield, create a 1/1 white Soldier creature token. ![]() , sacrifice Glyph of Camaraderie: Target creature gets +1/+1 until end of turn. You gain 1 life. |
When Shining Paladin enters the battlefield, you gain 3 life.
: Shining Paladin gains first strike until end of turn.3/3
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Trample
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Verdara Elite. 3/2
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Dark Exodus
(rare)
Silentstring Clique
(uncommon)
Claw of Darkness
(uncommon)
Cavern of Bleak Vengeance
(uncommon)
Accumulated Knowledge
(common)
Armored Aegisaur
(common)
Glyph of Ancients
(common)
Glyph of Decay
(common)
Red Ridge Stalwart
(common)
Curse of Fraying Sanity
(common)
Ravenous Lurker
(common)
Glyph of Camaraderie
(common)
Shining Paladin
(common)
Verdara Elite
(common)
Island
(basic)



, sacrifice a creature: Put a charge counter on Claw of Darkness. Each opponent loses 1 life and you gain 1 life.

