Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{t}, exile four cards with different card types from your graveyard: Choose one —
• Add {w}{u}{b}{r}{g} to your mana pool.
• You gain 10 life.
• Destroy target permanent.
• Create a colorless 8/8 Golem creature token with trample.
 U 
Creature – Badger Rebel
Whenever Cinderstrike Adept becomes the target of a spell or ability you control, it gains double strike until end of turn.
2/2
 U 
Enchantment – Aura
Flash
Enchant creature
When Mirror-Sheen Mesmer enters the battlefield, create an X/X white Reflection creature token with "{t}: Target creature gets +1/+1 until end of turn", where X is enchanted creature's power.
Enchanted creature has "{t}: Target creature gets +1/+1 until end of turn."
 U 
Instant
The next card you cast this turn can be cast as though it had flash.
Draw a card.
 C 
Creature – Azra Warrior
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
When Blood Sight Fanatic enters the battlefield, up to one target creature gets +2/+0 until end of turn.
At the beginning of your upkeep, if Blood Sight Fanatic is tapped, up to one target creature gets +2/+0 until end of turn.
3/2
 C 
Enchantment – Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
 C 
Artifact
Uncover 1 (Tap an untapped creature you control: Put a +1/+1 counter on that creature, then sacrifice this.)
When you sacrifice Throatseeker Rock, tap up to one target creature.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1.
When enchanted creature dies, you may search your library for a card named Endless Infestation, reveal it, and put it into your hand. Then shuffle your library.
 C 
Instant
Untap target creature. It gets +2/+2 until end of turn.
Madness {w} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Some bend in the face of impossible odds, and others break. Some break others instead.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Lightcrafter's Bauble: Target creature gains lifelink until end of turn. Draw a card.
 C 
Creature – Dinosaur
Trample
When Armored Aegisaur enters the battlefield, up to one target creature gets +1/+1 until end of turn.
4/4
 C 
Sorcery
Empower (As an additional cost to cast this spell, you may exile a card from your graveyard that shares a card type with it.)
Draw two cards. If Rune Reading was empowered, draw three cards instead.
 C 
Artifact
Flash
When Glyph of Revelry enters the battlefield, you may discard a card. If you do, draw a card.
{2}{r}, sacrifice Glyph of Revelry: Glyph of Revelry deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
 C 
Creature – Badger Warrior
Trample
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Verdara Elite.
3/2
Island
 
 B 
Basic Land – Island

Yalau Starengine (rare)
Cinderstrike Adept (uncommon)
Mirror-Sheen Mesmer (uncommon)
Aether Acceleration (uncommon)
Blood Sight Fanatic (common)
Claustrophobia (common)
Throatseeker Rock (common)
Endless Infestation (common)
Desperate Stand (common)
Lightcrafter's Bauble (common)
Armored Aegisaur (common)
Rune Reading (common)
Glyph of Revelry (common)
Verdara Elite (common)
Island (basic)