Labrynthia: Into the Dark: Virtual Booster

Labrynthia: Into the Dark: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Gnome Rogue
Menace
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Tomb Delver is tapped, you draw a card and lose 1 life.
2/1
 U 
Enchantment – Aua
When you cast Swirling Death, up to two target creatures each get -1/-1 until end of turn.
Enchant creature
Enchanted creature has "{t}: Up to two target creatures each get -1/-1 until end of turn. Each opponent loses 1 life."
 U 
Instant
Choose one —
• Return target permanent card from your graveyard to your hand.
• If target card you own in exile was put there from your graveyard this turn, return it to your hand.
 U 
Artifact
When Preservation Chamber enters the battlefield, exile a creature card from a graveyard.
Uncover 3 (Tap three untapped creatures you control: Put a +1/+1 counter on each of them, then sacrifice this.)
When you sacrifice Preservation Chamber, put the creature card exiled with it onto the battlefield.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1.
When enchanted creature dies, you may search your library for a card named Endless Infestation, reveal it, and put it into your hand. Then shuffle your library.
 C 
Creature – Azra
Whenever you cast a noncreature spell, you may untap Maritime Merchant.
{1}, {t}: Draw a card, then discard a card.
2/2
 C 
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {t}: Add one mana of any color.
 C 
Artifact
Flash
When Glyph of Camaraderie enters the battlefield, create a 1/1 white Soldier creature token.
{1}{w}, sacrifice Glyph of Camaraderie: Target creature gets +1/+1 until end of turn. You gain 1 life.
 C 
Enchantment – Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Lightcrafter's Bauble: Target creature gains lifelink until end of turn. Draw a card.
 C 
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Madness {1}{g} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
 C 
Sorcery
Reveal the top four cards of your library. Put up to one permanent card revealed this way into your hand and the rest into your graveyard.
 C 
Creature – Azra Shaman
Whenever Enraged Zealot is exiled from your graveyard, create a 1/1 red Elemental creature token with haste.
{1}{r}: Exile Enraged Zealot from your graveyard.
3/1
 C 
Instant
Destroy target creature or planeswalker. Its controller loses 2 life.
When Howl of the Tomb is exiled from your graveyard, each opponent loses 3 life and you gain 3 life.
{1}{b}{b}: Exile Howl of the Tomb from your graveyard.
Forest
 
 B 
Basic Land – Forest

Tomb Delver (rare)
Swirling Death (uncommon)
Fervent Reclamation (uncommon)
Preservation Chamber (uncommon)
Endless Infestation (common)
Maritime Merchant (common)
Prophetic Prism (common)
Glyph of Camaraderie (common)
Claustrophobia (common)
Lightcrafter's Bauble (common)
Frenzied Growth (common)
Torchlight (common)
Enraged Zealot (common)
Howl of the Tomb (common)
Forest (basic)