Harrenswich

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Showing 36 of 36 White cards

Go to section: White (36) Blue (37) Black (37) Red (36) Green (37) Multicolour (22) Artifact (28) Land (16)

Show rarities: C U R M

 C 
Creature – Human Knight
{t}: Put a +1/+1 counter on target equipped creature you control.
Ever fall because your shoe is too big? Well, do you want to fall onto someone's sword while you're out there?
1/3
 R 
Creature – Human Rogue
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
First strike
When Armory Filcher enters the battlefield tapped, attach upp to two target equipment to Armory Filcher.
3/1
 C 
Creature – Human Knight
When Arrowsplit Jailer enters the battlefield, if you control two or more white creatures, you may ransom target creature an opponent controls. (Ransom (Exile it until its owner pays {2} to return it.))
2/5
4 comments
last 2019-08-25 10:45:40 by Sorrow
 C 
Creature – Griffin
Flying
When Bandits' Griffin enters the battlefield you may ransom target artifact. (Exile it until its owner pays {2} to return it)
Starlyle freed the griffin from a menagerie. Ronson befriended the griffin.
3/3
 U 
Instant
Untapped creatures you control gain indestructible until end of turn.
Even without Wym's Tongue, Bendle has remained stalwart and fearless against those he's been sent to crush.
 C 
Creature – Human Knight
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Bendle has famously survived countless dangerous battles with bandits and beasts. His squires, not so much.
1/2
 R 
Legendary Creature – Human Knight
Vigilance, First strike
At the beginning of your upkeep put X +1/+1 counters on Bendle, Bane of Outlaws, where X is the number of tapped creatures your opponents control.
4/4
 U 
Creature – Human Knight
{2}{w}{r}: Copy target instant or sorcery that targets Boastful Jouster.
{2}{b}{w},{t}: Put a +1/+1 counter on Boastful Jouster. Then, each opponent loses 1 life and you gain 1 life.
2/3
 C 
Creature – Human Knight
Edict- Whenever Cheering Squire gains a counter, you may gain 5 life.
Enthusiasm and hope can push a knight towards greater feats.
1/2
 C 
Enchantment
At the beginning of your upkeep, gain 2 life and put a +1/+1 counter on up to one target creature you control.
"A knight should not defend only with their sword, but their kindness and guidance as well."- Derton, Knight of Morningrock
 C 
Instant
Exile target tapped creature with power 4 or greater.
"Lawlessness and disregard for authority shall not continue!"
1 comment
2019-10-25 01:25:06 by Sorrow
 C 
Creature – Human Cleric
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Den Mother of Thieves enters the battlefield, gain 1 life for each tapped creature you control.
3/3
 U 
Creature – Human Knight
Vigilance
When Deputy of Gildeton Dawn enters the battlefield, destroy target tapped creature an opponent controls if an opponent who controls a tapped creature was dealt damage this turn.
Illus. Yuri Platov
2/4
6 comments
last 2019-08-27 12:38:52 by Sorrow
 R 
Enchantment
Prevent all damage that creatures with a power of 4 or greater would deal to creatures you control with a power of 2 or less.
{2}{w}{w}: Create a 1/1 white Human citizen token.
 R 
Sorcery
Ransom all nonland permanents. (Exile each nonland permanent until its owner pays {2} to return it)
The extremities of the punitive damages can dismantle entire towns.
 R 
Enchantment
Whenever an equipment enters the battlefield under your control gain 1 life and create a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Only so much magic can be contained, don't let the excess go to waste.
 C 
Creature – Human Monk
Lifelink
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
2/4
 C 
Sorcery
Destroy target artifact or enchantment. If an artifact or enchantment attached to a tapped creature was destroyed this way you may put a +1/+1 counter on target creature.
 M 
Enchantment
Creatures you control have vigilance.
As long as an opponent controls more lands than you, creatures you control have first strike.
As long as an opponent controls two or more lands than you, creatures you control have flying and lifelink.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and flying. When the enchanted creature would die, exile it instead and a create a 3/3 white angel token with flying.
1 comment
2019-09-19 12:59:18 by Sorrow
 C 
Creature – Human Monk
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Jolly Drunk enters the battlefield tapped, gain 3 life.
Three songs for every drink.
1/1
 U 
Creature – Human Noble
Vigilance
Edict- Whenever Knighthood Bestower gains a counter, target creature gets +1/+1 and gains first strike and vigilance until end of turn.
1/4
 R 
Instant
Return target creature you own that died this turn to the battlefield under your control. You gain life equal to that creature's power.
White flames covered Paulina's corpse and formed a pillar into the sky. From those flames, Paulina's wings reemerged and she was reborn.
 U 
Creature – Human Wizard
{g}{w},{t}: Prevent all damage target creature would deal this turn.
{w}{u}: Untap target creature. That creature gains hexproof until end of turn.
1/3
 U 
Creature – Human Rogue
Whenever Odds Unevener attacks, you may ransom target creature with a power equal to Odds Unevener's power. (Exile it until its owner pays {2} to return it)
3/3
 C 
Instant
Put a +1/+1 counter on target creature. It gains first strike until end of turn.
Righteousness is in the conviction, not in the idol. Blades raised for the Saint of Charity in time became raised for Paulina.
 R 
Legendary Creature – Human Rogue
When Ronson, Distinguised Outlaw enters the battlefield, ransom up to any three target artifacts, creatures, or enchantments. (Exile it until its owner pays {2} to return it)
Whenever a player pays a ransom, each player creates a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
4/4
2 comments
last 2020-02-18 14:47:22 by dude1818
 R 
Legendary Creature – Angel
Flying, lifelink
Whenever you create a token, each opponent creates a token copy of that token.
6/6
 U 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. Then, you gain life equal to the enchanted creature's power.
 U 
Creature – Human Knight
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Creatures you control with counters have vigilance.
2/2
 U 
Instant
Tap all creatures you don't control with a power of 2 or less.
Bendle raised his hand and spoke "By the words of the king return to your duties."
And rebellion's shuddered into submission.
1 comment
2019-10-25 01:35:02 by continuumg
 C 
Instant
Ransom target attacking creature. (Exile it until its owner pays {2} to return it)
"They may produce the sum, and by my word, they'll see Kreshwick again. But for now, I'm glad he's bound in the bag."-Bendle
 U 
Creature – Horse
Prevent all damage that would be dealt to Unparalleled Steed by tapped creatures.
Whenever Unparalleled Steed gains a counter, you may put a counter of the same type on target Knight.
3/3
 M 
Creature – Human Cleric
Vigilance
Whenever another nontoken creature you control would die, exile that creature instead and create a 1/1 white spirit token with flying.
4/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+3 and gains vigilance.
Just the routine rounds, make sure no rabble get in.
 C 
Creature – Human Citizen
Flying
When Windmill Rider enters the battlefield you may tap target creature.
2/2

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Show rarities: C U R M


Harrenswich: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Harrenswich Map | Lore Notes