[FEATURE] Periodica: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Galvanize Colourless Uncommon 2{2} Enchantment – Aura As an additional cost to cast Galvanize, discard an artifact card
Enchant artifact
Enchanted artifact has Protection from Everything. This does not effect Galvanize.
Draw a card
0
2 Neutral Charge Colourless Uncommon 1{1} Enchantment – Aura Enchant Atomica
Enchanted Atomica loses all abilties except mana abilities and has Protection from Everything
0
3 Silicon Golem Colourless Uncommon 5{5} Creature – Golem 4 4 You may {2} and return an untapped artifact you control to it's owners hand rather than pay Silicon Golem's mana cost.
If you didn't pay Silicon Golem's mana cost, it enters the battlefield with an additional +1/+1 counter.
0
4 Antacid White Common 2{1}{w} Artifact {2}, {t}, Sacrifice Antacid: Heal target creature and remove all -1/-1 counters from it. 0
5 Bone Healing Juice White Uncommon 3{1}{w}{w} Artifact {t}, Sacrifice Bone Healing Juice: Heal up to three target creatures you control. Put a +1/+1 counter on each Skeletons that is healed this way. 0
6 Hydro-General White Uncommon 3{1}{w}{w} Creature – Human Soldier 3 3 First Strike
Other Soldiers you control get +1/+1 and gain First Strike.
0
7 Hydrogen Bomb White Rare 5{3}{w}{w} Legendary Artifact {2}, {t}, Sacrifice Hydrogen Bomb: Destroy all creatures 0
8 Magnabeam White Uncommon 4{3}{w} Instant Exile all attacking or blocking creatures with power or toughness 1 or less until end of turn.
Each player gains life equal to twice the number of creatures they control exiled this way.
2 1556116745 on 24 Apr 2019 by Froggychum
9 Neon Glow White Common 2{1}{w} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 for each color that it is. It has Lifelink.
0
10 Oxycane White Uncommon 3{w}{w}{w} Creature – Elemental 3 3 Flash
When Oxycane enters the battlefield, untap and put a +1/+1 counter on all creatures that were healed this turn.
0
11 Preserve Purity White Common 1{w} Enchantment – Aura Enchant artifact
Enchanted artifact has protection from everything and loses all abilities.
0
12 Sunlight Lamp White Common 2{1}{w} Artifact {2}, {t}: You get {e}{e}
{e}{e}: Creatures you control get +1/+1 until end of turn. Activate this ability only once per turn.
4 1556375359 on 27 Apr 2019 by dude1818
13 The First Element White Common 1{w} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 and gains First Strike
0
14 Thick Atmosphere White Uncommon 2{w}{w} Enchantment Creatures with Winded counters on them cannot attack you unless their controller pays {3}.
{2}{w}: Put a Winded counter on target attacking creature.
3 1556089330 on 24 Apr 2019 by SecretInfiltrator
15 Alloy Blue Rare 2{1}{u} Sorcery As an additional cost to cast Alloy, sacrifice two or more artifacts
Search your library for an artifact card with converted mana cost X or less, where X is the sum converted mana cost of the sacrificed artifacts.
0
16 Antiseptic Blast Blue Rare 5{3}{u}{u} Sorcery Return all colored creatures to their owner's hands. 0
17 Blue Glass Blue Common 1{u} Artifact {2}, {t}: Look at target player's hand. You may put a blue card from among them onto the top of that player's library. 1 1557793534 on 14 May 2019 by Froggychum
18 Chlorinate Blue Common 2{1}{u} Instant Target creature becomes colorless until end of turn.
Draw a card.
0
19 Cleansed by Chlorine Blue Uncommon 3{2}{u} Enchantment – Aura When Cleansed by Chlorine enters the battlefield, draw a card.
Enchant creature
Enchanted creature is colorless.
0
20 Google Chrome Blue Uncommon 4{2/u} Legendary Artifact Indestructible
{2/u}: Hexproof until end of turn
{2/u}: Google
0
21 Helium Inhalation Blue Uncommon 3{2}{u} Enchantment – Aura Enchant creature
Enchanted creature has Skulk
Half-Life 2 (At the beginning of your end step, put a Decay counter on Helium Inhalation. When it has two or more Decay counters on it, sacrifice it.)
0
22 Helium Levitation Blue Common 1{u} Instant Target creature you control gains Flying until your next turn 0
23 Hydronado Blue Uncommon 3{u}{u}{u} Creature – Elemental 1 3 Flash
When Hydronado enters the battlefield, tap all untapped nonbasic lands
0
24 Magnetize Blue Uncommon 2{1}{u} Instant Exile two target artifacts until end of turn. 0
25 Manganese Mandarin Blue Uncommon 3{1}{u}{u} Enchantment – Aura At the beginning of your upkeep you may create a token that is a copy of Manganese Mandarin.
Enchant Human
Enchanted Human has "{u}, {t}: Scry 1. Then, draw a card".
0
26 Mineral Oyster Blue Common 0{0} Artifact Creature – Oyster 0 1 {t}, Sacrifice Mineral Oyster: Target Artifact spell costs {2} less to cast this turn. 0
27 Sanatona, Adversary of Sodium Blue Rare 3{1}{u}{u} Legendary Planeswalker – Sanatona 2 +1: Until your next turn, counter all spells or abilities that would deal damage to Sanatona.
0: Return target red or green permanent to it's owners hand.
-6: Each player that controls two or more red and/or green permanents skips their next turn.
0
28 Sulfur Flare Blue Uncommon 2{c}{r} Instant Sulfur Flare is Blue
Sulfur Flare deals 4 damage to tapped creature
0
29 Wide-Angle Camera Lens Blue Common 4{2/u} Artifact {5}{c}, {t}, Sacrifice Wide-Angle Camera Lens: Look at target player's hand. Then, you may create a token that is a copy of a creature card they are holding. 0
30 Black Lung Black Common 2{1}{b} Enchantment – Aura Enchant creature
Enchanted creature gets -2/-0 and gains Half-Life 4.
0
31 Carbon Coating Black Common 2{1}{b} Enchantment – Aura Enchant Creature
Enchanted creature gets +0/+2 and cannot block.
0
32 Chrome Crow Black Common 4{2/b} Artifact Creature – Bird Construct 1 1 Flying 0
33 Corrode Cavity Black Uncommon 2{1}{b} Instant Return to the battlefield target creature card with converted mana cost 3 or less that was put there this turn. If it is a Zombie or Skeleton, put a +1/+1 counter on it. 2 1556088534 on 24 Apr 2019 by SecretInfiltrator
34 Hypertension Black Uncommon 2{1}{b} Instant Cast Hypertension only during any player's postcombat mainphase
Destroy target creature that didn't attack this turn
0
35 Iron Deficiency Black Common 2{1}{b} Enchantment – Aura Enchant creature
Enchanted creature gets -1/-1 and is a Vampire in addition to it's other types.
0
36 Magnesium Deficiency Black Uncommon 4{2/b} Enchantment – Aura Enchant creature
Enchanted creature gets -1/-1 and loses all mana abilities
0
37 Stretch Thin Black Uncommon 1{b} Sorcery Kicker – {1}{b}
Destroy target nonartifact creature with toughness 1 or less. If Stretch Thin was kicked you may instead put a number of -1/-1 counters on a creature equal to 4 minus it's toughness
0
38 Sulfurous Stench Black Common 2{1}{b} Instant Target creature gets -2/-2 until end of turn. It cannot block this turn. 0
39 Zinc Fungicide Black Common 2{1}{b} Instant Destroy target creature with converted mana cost 2 or less. If that creature was a Saproling, target player draws a card. 0
40 Blacksmith Assistant Red Uncommon 3{2}{r} Creature – Human Artificer 2 3 Menace
Whenever an Equipment enters the battlefield, flip a coin. If you lose, destroy that permanent.
0
41 Bleeding-Heart Ferromancer Red Uncommon 3{2}{r} Creature – Human Wizard 2 2 Whenever an artifact would enter the graveyard, you may pay {2}. When you do, put that card onto the battlefield under your control instead. 0
42 Britebeam Red Uncommon 2{1}{r} Instant Britebeam deals 2 damage to target player. That player cannot cast spells or activate abilities that would cause them to search, look at, or reveal cards from their library this turn. 7 1556051261 on 23 Apr 2019 by Froggychum
43 Ferromancy Red Uncommon 4{2}{r}{r} Enchantment All artifacts gain "{2}: Destroy this artifact, any player may activate this ability" 0
44 Lith, Sliverium Overlord Red Mythic 5{2}{c}{c}{r} Legendary Creature – Sliver 4 3 Slivers you control have "{t}: Add {c}"
Whenever a Sliver you control activates a mana ability, Lith, Sliverium Overlord deals 2 damage divided as you choose among up to two target creatures.
0
45 Lithium Sliver Red Uncommon 2{1}{r} Creature – Silver 2 1 Haste
Whenever one or more Slivers you control are targeted by a blue spell or ability, Lithium Sliver deals 1 damage to that spell's controller.
0
46 Low Melting Point Red Common 1{r} Sorcery Destroy target artifact with converted mana cost 4 or less. 0
47 Manganese Manga Red Common 2{1}{r} Artifact – Book At the beginning of your upkeep, target Silly creature gets +1/+0 until end of turn. 0
48 Molten Iron Red Uncommon 3{1}{r}{r} Sorcery Molten Iron deals 5 damage to target creature or planeswalker. Transform it. 0
49 Nitro General Red Uncommon 4{2}{r}{r} Creature – Snail Speedster Soldier 3 1 Haste
When Nitro General enters the battlefield, creatures you control get +3/+1 and gain Haste until end of turn.
0
50 Oxidize Red Common 1{r} Instant Destroy target Artifact which didn't enter the battlefield this turn. 0
51 Phosphorous Dragon Red Rare 5{3}{r}{r} Creature – Dragon 5 4 Flying, Trample, Haste 0
52 Road Salt Red Uncommon 2{1}{r} Sorcery Gain control of target creature until end of turn. Untap it. It gains Haste. If it's a Vehicle, it gets +2/+0 until end of turn. 0
53 Rust in Air Red Common 1{r} Instant Destroy target artifact which entered the battlefield this turn. 0
54 Sulfur Stocks Red Uncommon 3{2}{r} Enchantment During your turn, spells and abilities you control that cause noncombat damage, deal that much damage plus 1 instead. 0
55 Boron Flare Green Uncommon 2{c}{r} Instant Boron Flare is Green
Boron Flare deals 4 damage to target Flying creature
0
56 Breathe Oxygen Green Common 2{1}{g} Instant Heal target creature that was dealt noncombat damage this turn.
Draw a card.
0
57 Fertilize with Potassium Green Uncommon 4{3}{g} Sorcery Untap all creatures you control. For each Plant untapped this way, put a +1/+1 counter on it. 0
58 Magnesium Supplement Green Common 4{2/g} Artifact {t}, Sacrifice Magnesium Supplement: Until end of turn, whenever target creature you control would activate a mana ability, it adds that much mana plus {c} instead. 0
59 Manganese Mango Green Common 3{2}{g} Artifact – Food Sacrifice Manganese Mango: Heal target creature
{1}, Sacrifice Manganese Mango: Untap target Artifact and remove any type and amount of counters, auras or equipments from it.
0
60 Nickelback Green Common 2{g}{g} Creature – Beast 2 3 Protection from artifacts 0
61 Potassium Boost Green Common 2{1}{g} Instant Target creature gets +4/+4. If that creature is an Ape, it ges +5/+5 instead. 0
62 Potassium Nutrience Green Uncommon 3{1}{g}{g} Instant Untap all creatures. Fish, Plants, Apes, Pandas, Squirrels, and Cows get +1/+2 until end of turn. 0
63 Potassium Possum Green Common 3{2}{g} Creature – Possum 2 3 Whenever Potassium Possum deals combat damage to a player, you scry X, where X is the life lost this way.
{4}{u}: +2/+0 and cannot be blocked this turn.
0
64 Vanadoenzyme Algae Green Uncommon 3{1}{g}{g} Creature – Plant 0 4 When Vanadoenzyme Algae dies, put up to three Poison counters on up to three target creatures or players. 0
65 Chromeshine Multicolour Rare 2{w}{u} Sorcery Choose one:
– Untap all Artifacts you control
– Creatures spells you control gain Flash until your next turn.
0
66 Carbon Build-Up Multicolour Uncommon 3{1}{u}{b} Enchantment At the beginning of your upkeep, target player discards X cards, where X is the number of Decay counters on Carbon Build-Up
Half-Life 3 (At the beginning of your end step, put a Decay counter on Carbon Build-Up. When it has three or more Decay counters on it, sacrifice it.)
0
67 Ox General Multicolour Uncommon 7{5}{w}{g} Creature – Ox Soldier 5 5 Trample, Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Ox General enters the battlefield, untap all creatures that convoked it. You gain that much life.
0
68 Cull with Asphyxiation Multicolour Rare 4{2}{w}{b} Sorcery Destroy all creatures with converted mana cost 3 or less. Bird creatures that would die this way are exiled instead. 0
69 Model the Malleable Multicolour Uncommon 3{1}{w}{b} Instant Destroy target creature or artifact. If you destroy an artifact creature this way, it's controller loses 2 life and you gain 2 life. 0
70 Carbon Footprint Multicolour Uncommon 2{b}{g} Sorcery Each player loses 2 life for each creature that left the battlefield under their control this turn. 0
71 Potash Separation Multicolour Uncommon 2{b}{g} Enchantment Whenever a Plant you control dies, choose one:
– You gain 2 life
– Put a +1/+1 counter on target creature you control.
0
72 Argonian Laser Multicolour Common 2{u}{g} Instant Return target noncreature permanent to it's owners hand.
Draw a card.
0
73 Nickelaos Tezh'Lau Multicolour Rare 5{3}{u}{r} Legendary Creature – Human Artificer Wizard 2 4 Whenever you cast an artifact, instant or sorcery spell, Nickelaos Tezh'Lau deals 1 damage to any target. 0
74 Argon Welding Multicolour Uncommon 2{w}{r} Enchantment Whenever an artifact you don't control would deal damage to your or a permanent you control, redirect that damage to that artifact's controller.
Half-Life 2 (At the beginning of your end step, put a Decay counter on Argon Welding. When it has two or more Decay counters on it, sacrifice it.)
0
75 Chromium, Metallic-Draconic Multicolour Mythic 4{w}{u}{u}{b} Legendary Planeswalker – Chromium 5 +1: Reveal your hand. Each opponent loses 1 life for each artifact card among them. You gain that much life.
0: Chromium gains Hexproof and Indestructible until end of turn. Creatures cannot attack him.
-1: Create a colorless Construct artifact creature token with power and toughness equal to the number of artifacts you control
-X: Each player discards X cards, and you create those many colorless Treasure artifact tokens.
0
76 Ozone Layer Multicolour Rare 3{w}{u}{g} Enchantment Whenever a player taps an artifact, choose one that hasn't been chosen this turn:
– Exile it.
– Shuffle it into their library.
– Destroy it. You gain 5 life.
Half-Life 3
3 1556184131 on 25 Apr 2019 by Vitenka
77 Sodium Overdose Multicolour Rare 4{w/g}{u} Enchantment – Aura Enchant creature you don't control
Enchanted creature gets +1/+1 and has Shroud and Cumulative Upkeep – Tap an untapped creature you control and untap a tapped creature an opponent controls.
0
78 Electrosurgery Multicolour Uncommon 5{1}{w}{u/r} Instant Electrosurgery deals 4 damage to target creature. If it survives, heal it and put four +1/+1 counters on it. 0
79 Neo Eon Multicolour Rare 3{w}{u}{r} Enchantment Whenever a player casts a multicolored noncreature spell, choose one:
– Neo Eon deals 3 damage to any target
– You gain 5 life
– You draw a card
0
80 Mustard Gas Cloud Multicolour Rare 10{4}{u/r}{g/b} Creature – Elemental 6 6 Deathtouch, Flying
Whenever Mustard Gas Cloud deals combat damage to a creature, planeswalker or player, you may put target instant or sorcery card from your graveyard into your hand.
0
81 Lighter than Air Hybrid Common 3{w/u} Enchantment – Aura Enchant creature with converted mana cost 3 or less
Enchanted creature has Flying and can only block creatures with Flying.
0
82 Radiate Hybrid Uncommon 3{b/g} Instant Choose one:
– Put a Decay counter on target permanent with Half-Life
– Exile target permanent card with Half-Life in any graveyard. You gain 2 life.
0
83 Cobalt Kobold Hybrid Uncommon 3{u/r} Creature – Kobold 0 1 Whenever you cast an instant or sorcery spell, Cobalt Kobold gets +2/+0 until end of turn 0
84 Lilac Lamp Hybrid Uncommon 5{2}{u/r} Enchantment Artifact Blue creatures get +1/+1
Red creatures get +1/+1
Half-Life 3 (At the beginning of your end step, put a Decay counter on Lilac Lamp. When it has three or more Decay counters on it, sacrifice it.)
0
85 Vanadium Catalyst Hybrid Common 4{1}{u/r} Instant As an additional cost to cast Vanadium Catalyst, tap an untapped artifact you control.
Target permanent must be targeted with the next spell that would be cast this turn.
0
86 Extinguish Delicately Hybrid Uncommon 6{w/r}{w/r} Instant Destroy target tapped nonenchantment permanent. It's controller gains may search their library for a copy of it and put it into their hand. 0
87 Lithium Amulet Hybrid Uncommon 4{1}{w/r} Artifact When Lithium Amulet enters the battlefield, until end of turn, you may cast Nahiri planeswalker spells for {2} less. 0
88 Propellant Hybrid Common 3{w/r} Instant Target creature gets +2/+0 and gains Flying until end of turn. 0
89 Cobalt Drake // Cobalt Dragon Split Uncommon 3 {1}{u}{u} // {2}{r}{r} Creature – Drake // Creature – Dragon 1 // 4 3 // 3 Flying
{3}{u}: Return target that is blocking or being blocked by Cobalt Drake to it's owners hand. // Flying
{1}{r}: +X/+0 until end of turn, where X is the highest converted mana cost among instant and sorcery cards in your graveyard.
0
90 Phosphorous Incendiary // Phosphorous Pyrotechnic Split Uncommon 5 {4}{r} // {1}{w}{w} Instant // Sorcery Phosphorous Incendiary deals 3 damage to target blocking creature and 1 damage to each other creature defending player controls. // Untap all creatures you control that didn't attack this turn. You gain that much life. 0
91 Somersault // Summer Salt Split Rare 6 {w/u}{r}{r}{r} // {w/r}{c}{c}{c} Legendary Sorcery // Artifact Creature – Atomica 1 1 Move target creature. Tap and ping all creatures your opponents control within three centimeters. // Whenever Summer Salt is dealt damage, create an Electron token
As long as it is Summer, Summer Salt gets +2/+0 and gaisn Haste.
1 1555601800 on 18 Apr 2019 by Froggychum
92 Aluminum Can Artifact Common 2{2} Artifact [Storage 1]
You may have Aluminum Can enter the battlefield with an artifact Food token with "{t}, Sacrifice this token: You gain 2 life"
0
93 Aluminum Foil Artifact Common 1{1} Artifact – Equipment Equip {1}
Equipped creature has Protection from Aliens and Unattractive
0
94 Aluminum Golem Artifact Uncommon 4{4} Artifact Creature – Golem 3 3 {r}: +2/-2 until end of turn.
{w}: -2/+2 until end of turn.
0
95 Antimicrobial Plates Artifact Uncommon 2{2} Artifact – Equipment When you cast Antimicrobial Plates, choose two colors
Equip artifact {2}
Equipped artifact has Protection from the chosen colors.
0
96 Beryllium Buzzer Artifact Common 3{3} Artifact Creature – Construct Insect 1 2 Flying, Infect 0
97 Beryllium Platewing Artifact Uncommon 4{4} Artifact Creature – Construct Insect 2 4 Flying, Wither
{b/g}{b/g}: Target defending player gets a Poison counter. Activate this ability only once per turn
0
98 Black-Iron Relic Artifact Common 0{0} Artifact Indestructible 0
99 Boron Drill Artifact Uncommon 6{6} Artifact {r}, {t}, Exile an artifact card from
any graveyard: Draw a card.
0
100 Boron Drillbit Artifact Common 3{3} Artifact You may pay {1} and tap an untapped Worker you control rather than pay Boron Drillbit's mana cost.
When Boron Drillbit enters the battlefield, discard a card. When you do, draw a card.
0
101 Brilliant Mirror Artifact Uncommon 2{2} Artifact Once each turn, when you become the target of a spell or ability, you may pay {3}. When you do, counter that effect, and you may copy it. If you do, choose new targets for the copy. 0
102 Carbon Fuel Artifact Uncommon 1{1} Artifact {2}, {t}, Sacrifice Carbon Fuel: You get {e} and two mana of any one color 0
103 Clothing Iron Artifact Uncommon 2{2} Artifact {2}, {t}, Tap an untapped artifact you control: Return target artifact from your graveyard to your hand. 0
104 Cobalt Sword Artifact Uncommon 2{2} Artifact – Equipment Equip {3}
Equip Hero {1}
Equipped creature gets +2/+3. If it's a Hero, it gains First Strike and Vigilance.
0
105 Copper Bell Artifact Uncommon 2{2} Artifact {1}{w}, {t}: Untap all creatures you control
{1}{r}, {t}: Creatures you control get +1/+0 and gain First Strike until end of turn.
0
106 Copper Bracelet Artifact Common 1{1} Artifact – Equipment Equip {0}
Equipped creature has protection from enchantments
0
107 Copper Cop Artifact Uncommon 2{2} Artifact Creature – Construct Soldier 1 2 Whenever a creature enters the battlefield under an opponent's control, you may pay {3} to give Copper Cop +2/+1 until end of turn. 2 1557944196 on 15 May 2019 by dude1818
108 Copper Wiring Artifact Uncommon 4{4} Artifact At the beginning of your upkeep, add {e}{e}

You may spend {e} as though it were one mana of any color.
0
109 Gypsum Artifact Common 2{2} Artifact {3}, {t}, Sacrifice Gypsum: Create a 0/6 Wall creature token with Defender. You may activate this ability at any time, and when you do you may assign the token as a blocker. 1 1556292942 on 26 Apr 2019 by Froggychum
110 Helium Balloon Artifact Common 2{2} Artifact When Helium Balloon enters the battlefield, you gain 3 life.
{t}, Sacrifice Helium Balloon: Add two mana of any one color.
0
111 Incombustible Shield Artifact Common 3{3} Artifact Creature – Wall 0 4 Defender
{1}{r}: Incombustible Shield gets +2/+0. Prevent all noncombat damage that would be dealt to Incombustible Shield this turn.
0
112 Invincibility Titan Artifact Rare 7{7} Artifact Creature – Construct Titan 7 7 Indestructible
Other permanents you control have Indestructible
0
113 Iron-22 Artifact Common 2{2} Tribal Artifact – Atomica Isotopei {2}, {t}: Put a Radsarc counter on target permanent
Permanents with Radsarc counters on them are sarcastic
0
114 Limestone Artifact Common 2{2} Artifact {r}, {t}, Sacrifice Limestone: Add {g}{g}{g} 0
115 Neon Banner Artifact Rare 6{6} Artifact When Neon Banner enters the battlefield, choose a color.
Creatures of the chosen color get +1/+1
Creatures that are not the chosen color get -1/-1.
2 1556089189 on 24 Apr 2019 by SecretInfiltrator
116 Nickel Coinage Artifact Uncommon 3{3} Artifact {t}, Sacrifice Nickel Coinage: Alternative and additional costs of spells you cast this turn cost {2} less. 3 1557846720 on 14 May 2019 by Froggychum
117 Non-Toxic Thermometer Artifact Rare 4{4} Artifact Landfall – Scry X, where X is the number of lands you control. Then, draw a card.
Whenever you would get a Poison counter, you don't instead.
0
118 Purewater Artifact Uncommon 1{c} Artifact Creature – Atomica 3 3 [Bad Defender]
Whenever Purewater blocks, you may pay {1}{u}. When you do, create two Electron tokens.
0
119 Scandium Bat Artifact Common 2{2} Artifact – Equipment Equip {3}
Equipped creature gets +5/+2.
0
120 Scandium-Frame Pistol Artifact Uncommon 3{3} Artifact Equip {2}
Equipped creature gets +3/+3 and gains Menace if it's a male or Vigilance if it's a female.
1 1556298624 on 26 Apr 2019 by Froggychum
121 Semiconductor of Germanium Artifact Uncommon 0{0} Artifact Semiconductor of Germanium costs {1} more to cast for each artifact you control.
Equip artifact {1}
{2} or {e}: Merge equipped artifact with another artifact equipped by Semiconductor of Germanium. Then, exile all equipments on those permanents. As long as they are merged, they both can be tapped to add {c}{e}.
0
122 Silly Cone Artifact Common 1{1} Artifact {t}, Sacrifice Silly Cone: Add {c} or {u} 0
123 Sodium Chloride Artifact Uncommon 2{c}{c} Artifact Creature – Atomica 1 1 At the beginning of your upkeep, read a dank meme. When you do, if you like it, you may gain 1 life.
Whenever Sodium Chloride is dealt damage, create an Electron token
1 1555601926 on 18 Apr 2019 by Froggychum
124 Solar Panel Artifact Uncommon 2{2} Artifact {w/r}, {t}: Add {e}{e}. You gain 1 life. 0
125 Titanium Hulk Artifact Common 6{6} Artifact Creature – Construct 5 5 Trample
Tap an untapped artifact you control: Titanium Hulk gains Indestructible until end of turn
0
126 Titanium Shell Artifact Common 3{3} Artifact – Equipment Equip {2}
Equipped creature gets +2/+4 and gains Indestructible
0
127 Zinc Tablets Artifact Common 3{3} Artifact When Zinc Tablets enters the battlefield, remove all counters from target permanent.
Evoke {1}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
2 1557997771 on 16 May 2019 by Vitenka
128 Fluorine Vent Land Uncommon 0 Land Fluorine Vent enters the battlefield tapped
{t}: Add {u} or {r}
{3}{u}{r}, {t}: Fluorine Vent deals 4 damage to target tapped creature.
2 1556089232 on 24 Apr 2019 by SecretInfiltrator
129 Gallium Falls Land Uncommon 0 Land Gallium Falls enters the battlefield tapped unless an artifact left the battlefield this turn
{1}, {t}: Add {c}{c} or {r}{r}. Spend this mana only to cast artifact spells or spells that reference artifacts.
0
130 Lake of Cobalt Land Rare 0 Land {t}: Add {c}
{t}, Exile two cards from any graveyard: Add {u} or {r}
4 1557842919 on 14 May 2019 by dude1818
131 Monument to Chromium Land Rare 0 Legendary Land {t}: Add {c}
{t}, Exile two cards from any graveyard: Add {w}, {u} or {b}
5 1557793792 on 14 May 2019 by Froggychum
132 Silicon Valley Land Mythic 0 Legendary Land Silicon Valley enters the battlefield tapped unless you tap an untapped artifact you control.
{t}: Add {u}
{3}{u}{u}, Tap all untapped Artifacts you control, {t}: Create tokens that are copies of all artifacts that were tapped to activate this ability. Tap them.
0
133 Ghostwind Colourless White Common 3{2}{w} Instant Devoid (This card has no color.)
Target creature gets +0/+3 and gains Flying until end of turn.
0
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