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CardName: Ozone Layer Cost: wug Type: Enchantment Pow/Tgh: / Rules Text: Whenever a player taps an artifact, choose one that hasn't been chosen this turn: - Exile it. - Shuffle it into their library. - Destroy it. You gain 5 life. Half-Life 3 Flavour Text: Set/Rarity: [FEATURE] Periodica Rare

Ozone Layer
{w}{u}{g}
 
 R 
Enchantment
Whenever a player taps an artifact, choose one that hasn't been chosen this turn:
– Exile it.
– Shuffle it into their library.
– Destroy it. You gain 5 life.
Half-Life 3
Updated on 25 Apr 2019 by Froggychum

History: [-]

2019-04-24 19:29:01: Froggychum created the card Ozone Layer
2019-04-24 19:29:17: Froggychum edited Ozone Layer

So half-life is fading?

Are you meant to get one of these options per creature? I guess so by the 'it'. Not really sure why the flavour is ozone-layer.

Otherwise... seems legit.

Yeah half-life is fading, note though i'm using it in weird ways. Ozone has stable isotopes so in real science this makes no sense, but I'm playing on the Global Warming thing.

Yeah this is per creature, it's really only up to three though

I started with a bant card and came out with this neat card, though it's not actually flavorful... I'm going to need to fix it somehow.

I want something that screams usefulness, maybe toolbox or healing or something

This is control, but it's too much to feel resonate.

I'm not sure how to flavorfully capture the ozone layer in 3 colors

brand new sentence right there.

2019-04-25 12:23:54: Froggychum edited Ozone Layer

there i changed it to artifacts. i think this is how the ozone layer works but im like a 3 yo mentally so idk lulz

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