[FEATURE] Revelations: Virtual Booster

[FEATURE] Revelations: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Cycles | Races of Revelations
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Until end of turn, players can't gain life or prevent damage and you may pay {2}{r/g}. When you do, target creature you control deals damage equal to it's power to target creature or player.
 U 
Creature – Seeker
Whenever you reveal a card, if it's a permanent, you may return Secretive Seeker to it's owner's hand and pay {3}{u/b}. If you do, put the revealed card onto the battlefield under your control.
1/2
 U 
Land
Skin-Paper Laboratory enters the battlefield tapped
{t}: Add {u} or {g}
{3}, {t}, Reveal a card from your hand: Put X +1/+1 counters on target creature with no +1/+1 counters on it equal to the revealed card's converted mana cost plus one.
 U 
Enchantment
Whenever an opponent reveals a card, they cannot cast instant or sorcery spells during their next turn.
The truth can blind you to the allure of imagination.
 C 
Sorcery
Each player loses 1 life.
If you've attacked this turn, each player loses life equal to the number of creatures that attacked them this turn instead.
All that matters to me is me
 C 
Creature – Thinker
{u}, Reveal a card from your hand: Scry 2. Activate this ability only once per turn.
Seeing beyond what you are shown is seeing the qualities of the abstract
1/2
 C 
Creature – Seeker
Whenever you reveal a card, target creature you control gets +2/+2 and gains Vigilance until end of turn.
Peace of mind is more valuable to some than a peaceful life.
1/1
 C 
Artifact – Equipment
Equip {2/u}
Equipped creature has "Scepter of Truth cannot be blocked by creatures controlled by players with fewer than seven cards in hand"
Wielded by the Judges of the High Court, it's as historic as it is respected/
 C 
Creature – Thinker
{w}, Reveal a card from your hand: Civil Thinker gets +1/+1 and gains First Strike until end of turn. Activate this ability only once per turn
Thinkers often wonder what is beyond their small, but well-perceived world. Some wish to mingle with Humanity.
1/1
 C 
Instant
Passionate Purpose deals 2 damage to any target.
If you've attacked this turn, Passionate Purpose deals 4 damage divided as you choose among up to four targets instead.
All that matters to me is to be
 C 
Creature – Human Soldier
Whenever Member of the Squadron and at least two other creatures attack, Member of the Squadron gains Lifelink and Vigilance until end of turn.
War is unforgiving. It makes friendships and then severs them with angry, bloody slashes.
3/2
 C 
Sorcery
Put two +1/+1 counters on target creature you control. It cannot be blocked until end of turn.
Sometimes paradoxes...
 C 
Creature – Thinker
{r}, Reveal a card from your hand: Rebellious Thinker gets +2/+0 until end of turn. Activate this ability only once per turn.
To go against the grain is not an end but a means.
2/1
 C 
Enchantment
At the beginning of your upkeep, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield tapped.
Nature does not waste, it only recycles.
 C 
Sorcery
As an additional cost to cast Reaping Revelation, reveal a card from your hand.
Return target permanent from your graveyard to your hand.
Knowledge is power, and power is the tool of the wicked.

Revelation of Abandon (rare)
Secretive Seeker (uncommon)
Skin-Paper Laboratory (uncommon)
Blinding Truth (uncommon)
Painful Purpose (common)
Abstract Thinker (common)
Peace Seeker (common)
Scepter of Truth (common)
Civil Thinker (common)
Passionate Purpose (common)
Member of the Squadron (common)
Unstoppable Force (common)
Rebellious Thinker (common)
Nature's Renewals (common)
Reaping Revelation (common)