[FEATURE] Revelations

[FEATURE] Revelations by Froggychum

70 cards in Multiverse

35 commons, 25 uncommons, 10 rares

8 white, 8 blue, 8 black, 8 red,
8 green, 20 multicolour, 10 land

25 comments total

ooo aaa

[FEATURE] Revelations: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Cycles | Races of Revelations


Perfect Order

Under Control


Absolute Corruption

Expanding Wealth


Personal and interpersonal peace

Fight for what's right


Perfect Harmony

Interpersonal Unity

Connection to Nature



Hide the Truth

Peer through illusions

Override senses


Creative/Inventive Epiphanies


Human potential


Grow beyond the limits


Chaos & Comedy

Pain for Pleasure



Life & Death are two ends of the same coin

Endless cyclical nature



Cardset comments (3) | Add a comment on this cardset

Recently active cards: (all recent activity)

Tap target creature. It's controller mills a card. If a spell is milled this way, you may cast it this turn.
The rogue slipped behind the discourse, and stole the enemy's stirring plans right from their own mind.
Target creature you control gets +2/+2 and fights another target creature you don't control. If that creature dies, draw a card and you gain 2 life.
"The Beast does not consider, and it eats. Be like the Beast and you too will eat."
– Animalistic Belief
Target creature you control fights another target creature you don't control. If that creature dies this turn, Rage Against deals 3 damage to it's controller
To be calm is to be mindless
At the beginning of your upkeep, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield tapped.
Nature does not waste, it only recycles.
Return target creature card from the graveyard to the battlefield with two -1/-1 counters on it.
Necromancers have no moral queue with raising those who wish to remain fallen.

Recent comments: (all recent activity)
On [FEATURE] Revelations:

th-th-that's all folks!

On Revelation of Abandon:

Yeah it is... I want something punishing that fits the cycle...

this is way too much. lemme redo it.

On Anarchic Seeker:

dunno... will probs change this

On Anarchic Seeker:

What's a seeker?

On Revelation of Mortality:

yeah this felt kind of red.

Maybe undying regenerate and return to hand?

On Revelation of Creativity:

Yeah it works like 1. I'll change it to 2.

On Revelation of Abandon:

That's convoluted and seems like quite an arbitrary assortment of abilities.

On Revelation of Mortality:

This is basically a better... almost every Zombify variant I can think of at two mana. Back in the day overpowered cards like Reanimate at least came with life loss.

I wonder whether this was already ment to sarifice the creature again. Maybe exile it? Well, that would feel more red, so does the mass sacrifice.

On Revelation of Creativity:

oh wait, does this work like 1 or 2?

1 - you cast your cards and your opponents 2 - you cast your own cards and your opponents cast their own.

If it is 2 you should rewrite it slightly differently so it doesnt sound like you are castinf your opponents spells. if it is 1 then you might want to change it to number 2, because that is way crazy for 2 mana. But maybe im wrong.

like i said before, the 2-sidedness makes it fair.

On Revelation of Creativity:

this is neato.

A lot like bonus round IMO.

I wouldn't call it a flavor fail. The dual-sidedness makes it okay for 2 mana i think, but still very strong with combo potential.

But i thin you are going for high power level in this set, so it is fine as is. If this were real it would go in my Mizzix EDH deck. :D

(All recent activity)
See other cardsets