The Dark Sea: Card List
The Dark Sea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Bless with Navigation | White | Common | Enchantment – Aura | CW19 |
Enchant creature
Enchanted creature gets +1/+1. , Sacrifice a creature: Untap enchanted creature. |
0 | ||||
2 | Current Shaper | White | Common | Creature – Merfolk Wizard | 2 | 3 | CW09 | Whenever Current Shaper becomes tapped, tap target creature an opponent controls. | 0 | ||
3 | Dissapear from Battle | White | Common | Sorcery | CW14 |
Destroy target tapped creature.
Investigate (To investigate, create a colorless Clue artifact creature token with, ", Sacrifice this artifact: Draw a card.") |
0 | ||||
4 | Enlightened Medium | White | Uncommon | Creature – Human Cleric | 2 | 2 | Enlightened Medium enters the battlefield with a +1/+1 counter for each creature you own in exile. | 3 | on 07 Mar 2019 by SecretInfiltrator | ||
5 | Ghostly Whale | White | Common | Creature – Spirit Whale | 4 | 5 | CW13 | When Ghostly Whale enters the battlefield, Investigate (To investigate, create a colorless Clue artifact creature token with, ", Sacrifice this artifact: Draw a card."). | 0 | ||
6 | Giant Sea Horse | White | Common | Creature – Fish Horse | 3 | 3 | CW10 | You may cast Giant Sea Horse as though it had flash if you exile two creature cards from your graveyard as an additional cost to cast it. | 0 | ||
7 | Inexplicable Recovery | White | Common | Instant | CW17 | When target creature you control dies this turn, return it to the battlefield under your control. | 0 | ||||
8 | Into the Brig | White | Common | Enchantment – Aura | CW20 |
Enchant creature
When Into the Brig enters the battlefield, Investigate (To investigate, create a colorless Clue artifact creature token with, ", Sacrifice this artifact: Draw a card."). Enchanted creature can't attack or block. |
0 | ||||
9 | Lost Widow | White | Common | Creature – Spirit | 1 | 3 | CW02 | , Exile Lost Widow from your graveyard: Untap target creature. Activate this ability only at any time you could cast a sorcery | 0 | ||
10 | Maddened Guard | White | Common | Creature – Human Soldier | 2 | 3 | CW08 | As long as Maddened Guard is huanted, it gets +2/+1. | 0 | ||
11 | Poised Strike | White | Common | Instant | CW16 |
Untap target attacking creature. It gets +2/+2 until end of turn.
Investigate (To investigate, create a colorless Clue artifact creature token with, ", Sacrifice this artifact: Draw a card."). |
0 | ||||
12 | Reef Guardian | White | Common | Creature – Spirit | 2 | 5 | CW11 |
Haunt (When this dies, you may exile it haunting target creature.)
Reef Guardian and the creature it haunts have vigilance. |
0 | ||
13 | Seaguide Seer | White | Common | Creature – Human Shaman | 2 | 3 | CW07 | When Seaguide Seer enters the battlefield, if there are one or more enchantment cards in your graveyard, draw a card. | 0 | ||
14 | Search the Seabed | White | Common | Sorcery | CW18 | Investigate, then investigate again if you control two or more clues. | 0 | ||||
15 | Seaside Coroner | White | Common | Creature – Human Cleric | 2 | 2 | CW06 | When Seaside Coroner enters the battlefield you may exile a creature card from your graveyard. If you do, investigate. | 0 | ||
16 | Shoreline Gulls | White | Common | Creature – Bird | 2 | 2 | CW04 | Flying | 0 | ||
17 | Skysail Patrol | White | Common | Creature – Merfolk Soldier | 3 | 2 | CW05 | : Skysail Patrol gains flying until end of turn. | 0 | ||
18 | Tidemage Trickery | White | Common | Instant | CW15 |
Choose one or more:
– Tap target creature. – Untap target creature. |
0 | ||||
19 | Undersea Elder | White | Common | Creature – Merfolk Soldier | 4 | 4 | CW12 | When Undersea Elder enters the battlefield, if you control another Merfolk, you gain 4 life. | 0 | ||
20 | Voiceless Ghost | White | Common | Creature – Spirit | 1 | 1 | CW03 |
Haunt (When this dies, you may exile it haunting target creature.)
Voiceless Ghost and the creature it haunts have flying. |
0 | ||
21 | Wandering Child | White | Common | Creature – Human | 1 | 1 | CW01 |
Haunt (When this dies, you may exile it haunting target creature.)
Wandering Child and the creature it haunts have lifelink. |
0 | ||
22 | Benthic Abomination | Blue | Common | Creature – Merfolk Horror | 4 | 4 | CU09 | When Benthic Abomination enters the battlefield, tap each other creature you control. | 0 | ||
23 | Catch the Culprit | Blue | Common | Instant | CU11 | Investigate, then counter target spell unless it’s controller pays for each clue you control. | 0 | ||||
24 | Chart the Stars | Blue | Common | Sorcery | CU13 | Draw two cards, then you may discard a card. If you do, draw a card. | 2 | on 24 Mar 2019 by Vitenka | |||
25 | Encroaching Tsunami | Blue | Rare | Enchantment | At the beginning of your upkeep, call the storm. Then, if there are ten or more cards in your graveyard, sacrifice Encroaching Tsunami and return all nonland permanents to their owners hands. | 0 | |||||
26 | Enlightening Sacrifice | Blue | Common | Enchantment – Aura | CU19 |
Enchant creature you control
When enchanted creature dies, draw two cards. |
0 | ||||
27 | Eternal Kelp | Blue | Common | Creature – Plant Wall | 0 | 3 | CU04 | When Eternal Kelp dies, scry 1. | 0 | ||
28 | Focused Rebut | Blue | Common | Instant | CU12 | Counter target noncreature spell. Scry 1. | 0 | ||||
29 | Gargantuan Whale | Blue | Common | Creature – Whale | 5 | 6 | CU10 | 0 | |||
30 | Griptide | Blue | Common | Instant | CU15 | Put target creature on top of its owner’s library. | 0 | ||||
31 | Hurricane Cultist | Blue | Common | Creature – Human Cleric | 1 | 3 | CU03 | When Hurricane Cultist enters the battlefield, you may call the storm. If you do, draw a card. (To call the storm, either sacrifice a creature or draw a card.) | 0 | ||
32 | Inquisitive Sailor | Blue | Common | Creature – Human Sailor | 2 | 1 | CU01 | When Inquisitive Sailor dies, investigate. | 0 | ||
33 | Library Keeper | Blue | Common | Creature – Spirit | 4 | 4 | CU07 | When Library Keeper enters the battlefield, if there are one or more instant cards in your graveyard, scry 2. | 0 | ||
34 | Lost in the Deep | Blue | Common | Instant | CU17 | Return target creature to its owner's hand. | 0 | ||||
35 | Paralyzed by Cold | Blue | Common | Enchantment – Aura | CU20 |
Enchant creature
When Paralyzed by Cold enters the battlefield, you may call the storm. If you do, tap enchanted creature. Enchanted creature doesn't untap during it's controllers' untap step. |
0 | ||||
36 | Bullywug Maskmaker | Black | Common | Creature – Frog | 1 | 1 | CB01 | , Sacrifice Bullywug Maskmaker: Target creature gains menace until end of turn. | 0 | ||
37 | Bullywug Poisoner | Black | Common | Creature – Frog | 1 | 3 | CB03 |
Haunt (When this dies, you may exile it haunting target creature.)
Bullywug Poisoner and the creature it haunts have, "Whenever Bullywug Poisoner attacks, the defending player loses 1 life. |
0 | ||
38 | Coastal Raider | Black | Common | Creature – Skeleton Pirate | 3 | 1 | CB07 | 0 | |||
39 | Confront the Dark | Black | Common | Instant | CB15 | Each opponent loses 1 life. Target player discards a card. Scry 1. Put the top card of your library into your graveyard. | 0 | ||||
40 | Deepjaw Serpent | Black | Common | Creature – Serpent | 4 | 7 | CB12 | 0 | |||
41 | Famed Swashbuckler | Black | Common | Creature – Human Pirate | 2 | 3 | CB06 |
Haunt (When this dies, you may exile it haunting target creature.)
Famed Swashbuckler and the creature it haunts have menace. |
2 | on 07 Mar 2019 by SecretInfiltrator | |
42 | Lagoon Jellyfish | Black | Common | Creature – Jellyfish | 2 | 2 | CB05 | Deathtouch | 0 | ||
43 | Monster Reborn | Black | Common | Creature – Skeleton Kraken | 0 | 0 | CB11 | As Monster Reborn enters the battlefield, exile a creature card from your graveyard. Monster Reborn enters the battlefield with a number of +1/+1 counters on it equal to that card’s toughness. | 2 | on 26 Mar 2019 by dude1818 | |
44 | Overboard | Black | Common | Instant | CB16 | Destroy target creature. | 0 | ||||
45 | Rotskin Toad | Black | Common | Creature – Toad | 1 | 2 | CB02 | When Rotskin Toad dies, put the top five cards of your library into your graveyard. | 0 | ||
46 | Skeleton Captain | Black | Common | Creature – Skeleton Pirate | 3 | 3 | CB09 | Skeleton Captain enters the battlefield with a +1/+1 counter if there is a creature card in your graveyard. | 0 | ||
47 | Speaker of the Crew | Black | Common | Creature – Ogre Pirate | 4 | 3 | CB10 | When Speaker of the Crew enters the battlefield, if you control another Pirate, target creature gets +2/+0 until end of turn. | 0 | ||
48 | Squid's Eye | Black | Common | Sorcery | CB18 | Target opponent reveals their hand. You choose a creature card from it. That player exiles that card. | 0 | ||||
49 | Swamphulk | Black | Common | Creature – Plant Horror | 2 | 2 | CB04 | , Sacrifice a creature: Put a +1/+1 counter on Swamphulk. Activate this ability only at any time you could cast a sorcery. | 0 | ||
50 | Touch of Disintegration | Black | Common | CB14 |
Target creature gets +2/+0 until end of turn. Whenever a creature dies that was dealt damage by it this turn, exile that creature instead.
Draw a card. |
0 | |||||
51 | Transformed Cultist | Black | Common | Creature – Human Kraken Horror | 5 | 3 | CB08 | When Transformed Cultist dies, draw a card. | 0 | ||
52 | Underwater Reprise | Black | Common | Sorcery | CB19 | Return target creature card from your graveyard to your hand. If a Kraken, Octopus, Leviathan, or Serpent card was returned this way, you gain life equal to its power. | 0 | ||||
53 | Uneasy Feeling | Black | Common | Sorcery | CB17 | All creatures get -1/-1 until end of turn. | 0 | ||||
54 | Vanish | Black | Common | Instant | CB13 |
Exile target creature with power 3 or less.
Investigate (To investigate, create a colorless Clue artifact creature token with, ", Sacrifice this artifact: Draw a card.") |
0 | ||||
55 | Crow's Nest Lookout | Red | Common | Creature – Human Pirate | 3 | 3 | CR03 | Whenever Crow's Nest Lookout becomes tapped, you may look at the top card of your library. | 0 | ||
56 | Dockside Bottleslinger | Red | Common | Creature – Pirate | 2 | 1 | CR02 | Whenever Dockside Bottleslinger becomes tapped, it deals 1 damage to target player. | 0 | ||
57 | Lightning Brute | Red | Common | Creature – Elemental | 2 | 2 | CR06 |
Haste
As Lightning Brute enters the battlefield, you may call the storm. If you do, it enters the battlefield with a +1/+1 counter. (To call the storm, either sacrifice a creature or discard a card.) |
0 | ||
58 | Midnight Contract | Red | Common | Sorcery | CR18 | Call the storm, then draw two cards. (To call the storm, either sacrifice a creature or discard a card.) | 1 | on 07 Mar 2019 by SecretInfiltrator | |||
59 | Reckless Slashes | Red | Common | Instant | CR14 | Target creature gets +2/+0 until end of turn. Sacrifice that creature at the beginning of the next end step. | 0 | ||||
60 | Runeshelled Crab | Red | Common | Creature – Crab | 1 | 1 | CR01 | Whenever you discard a card, Runeshelled Crab gets +1/+1 until end of turn. | 0 | ||
61 | Thunder Incarnate | Red | Common | Creature – Elemental | 4 | 4 | CR07 |
Menace
When Thunder Incarnate enters the battlefield, call the storm unless there are one or more sorcery cards in your graveyard. (To call the storm, either sacrifice a creature or discard a card.) |
0 | ||
62 | Depth Caller | Green | Common | Creature – Human Cleric | 1 | 2 | CG01 | , Exile Depth Caller from your graveyard: Create a 4/4 blue Kraken creature token. | 0 | ||
63 | Eye of the Storm | Green | Common | Instant | CG14 |
Prevent all combat damage that would be dealt this turn.
Put the top card of your library into your graveyard for each attacking creature. |
0 | ||||
64 | Marsh Slinker | Green | Common | Creature – Serpent | 1 | 1 | CG02 | Marsh Slinker can’t be blocked except by Krakens, Serpents, Leviathans, or Octopuses. | 0 | ||
65 | Read the Winds | Green | Common | Sorcery | CG18 |
Search your library for a basic land card and put it into your hand, then shuffle your library.
Investigate |
0 | ||||
66 | Seabed Archaeologist | Green | Common | Creature – Merfolk Artificer | 2 | 4 | CG08 | When Seabed Archaeologist enters the battlefield, investigate. | 0 | ||
67 | Seaside Mapmaker | Green | Common | Creature – Human Scout | 2 | 1 | CG07 | When Seaside Mapmaker enters the battlefield, if there are one or more land cards in your graveyard, investigate. | 0 | ||
68 | Swallow Whole | Green | Common | Sorcery | CG17 | Choose target creature you control. It fights target creature you don't control, then put a +1/+1 counter on it. (If it is on the battlefield.) | 0 | ||||
69 | Undersea Reef | Green | Common | Enchantment – Aura | CG20 |
Enchant land
Enchanted land has, ": Add two mana of any color to your mana pool." Undersea Reef costs less to cast if it targets an Island. |
0 | ||||
70 | Darkwater Perplexist | Multicolour | Uncommon | Creature – Merfolk Wizard | 2 | 2 | , Tap an untapped creature you control: Target player puts the top four cards of their library into their graveyard. | 0 | |||
71 | Kraken Cultist | Multicolour | Uncommon | Creature – Human Cleric | 2 | 2 | At the beginning of combat on your turn, you may exile a Kraken, Octopus, Leviathan, or Serpent card from your graveyard. If you do, Kraken Cultist gets +2/+2 until end of turn, and becomes a Kraken until end of turn. | 0 | |||
72 | Terror of the Crew | Multicolour | Uncommon | Creature – Human Pirate | 4 | 2 | Whenever Terror of the Crew attacks, target creature you control gains until end of turn, "Whenever this creature deals combat damage to a player, that player discards a card. If this creature is a Pirate, they discard two cards instead." | 0 | |||
73 | Death Crew Armada | Artifact | Common | Artifact – Vehicle | 6 | 7 | CA03 |
Crew 3
Tap an untapped Pirate creature you control: Death Crew Armada becomes a creature until end of turn. |
0 | ||
74 | Lookout Craft | Artifact | Common | Artifact – Vehicle | 4 | 4 | CA02 |
Vigilance
Crew 2 |
0 | ||
75 | Pillaging Vessal | Artifact | Common | Artifact – Vehicle | 3 | 2 | CA01 | Crew 1 | 0 |
The Dark Sea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |