The Dark Sea: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Merfolk Artificer
When Seabed Archaeologist enters the battlefield, investigate.
2/4
 C 
Creature – Human Sailor
When Inquisitive Sailor dies, investigate.
2/1
 C 
Creature – Skeleton Kraken
As Monster Reborn enters the battlefield, exile a creature card from your graveyard. Monster Reborn enters the battlefield with a number of +1/+1 counters on it equal to that card’s toughness.
0/0
 C 
Instant
Investigate, then counter target spell unless it’s controller pays {1} for each clue you control.
 C 
Creature – Merfolk Wizard
Whenever Current Shaper becomes tapped, tap target creature an opponent controls.
2/3
 C 
Creature – Whale
5/6
 C 
Artifact – Vehicle
Vigilance
Crew 2
4/4
 C 
Creature – Serpent
Marsh Slinker can’t be blocked except by Krakens, Serpents, Leviathans, or Octopuses.
1/1
 C 
Creature – Elemental
Haste
As Lightning Brute enters the battlefield, you may call the storm. If you do, it enters the battlefield with a +1/+1 counter. (To call the storm, either sacrifice a creature or discard a card.)
2/2
 C 
Creature – Human Kraken Horror
When Transformed Cultist dies, draw a card.
5/3
 C 
Creature – Human
Haunt (When this dies, you may exile it haunting target creature.)
Wandering Child and the creature it haunts have lifelink.
1/1

Seabed Archaeologist (common)
Inquisitive Sailor (common)
Monster Reborn (common)
Catch the Culprit (common)
Current Shaper (common)
Gargantuan Whale (common)
Lookout Craft (common)
Marsh Slinker (common)
Lightning Brute (common)
Transformed Cultist (common)
Wandering Child (common)