About Set Skeletons
A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.
To read more about skeletons, read Mark Rosewater's article "Design Skeletons" .
About Set Skeletons In Multiverse
In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax . Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.
Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).
Show examples:
Zendikar
Worldwake
Shards of Alara
Scars of Mirrodin
Maro Sample Set
Zendikar
commons
uncommons
rares
mythics
total
White, blue, black, red and green
18
10
7-9
2-3
38-39
Artifacts
6
5
2
2
15
Lands
5
5
10
0
20
Total:
101
60
53
15
229
Worldwake
commons
uncommons
rares
mythics
total
White, blue, black, red and green
10
7
5-6
1-2
23-24
Multicolour
0
0
0
2
2
Artifacts
4
3
4
0
11
Lands
6
2
5
1
14
Total:
60
40
35
10
145
Shards of Alara
commons
uncommons
rares
mythics
total
White, blue, black, red and green
15
7
8
0-1
30-31
Multicolour
15
20
10
12
57
Artifacts
6
0
3
1
10
Lands
5
5
0
0
10
Total:
111
60
52
13
229
Scars of Mirrodin
commons
uncommons
rares
mythics
total
White, blue, black, red and green
13
7
5-6
1-2
26-27
Multicolour
0
0
0
1
1
Artifacts
35
25
21
7
88
Lands
1
0
5
0
6
Total:
101
60
53
15
229
Mark Rosewater Sample Set
commons
uncommons
rares
mythics
total
White, blue, black, red and green
19
13
7-9
0-1
39
Multicolour
0
10
10
5
25
Artifacts
6
5
2
2
15
Lands
5
0
5
0
10
Total:
101
80
53
15
279
Show frames:
W
U
B
R
G
Z
A
L
Show rarities:
C
U
R
M
Code
Slot
Notes
CW01 Wandering Child
creature
small, lifelink
CW02 Lost Widow
creature
small
CW03 Voiceless Ghost
creature
small, flying, haunt
CW04 Shoreline Gulls
creature
small
CW05 Skysail Patrol
creature
small
CW06 Seaside Coroner
creature
small, investigate
CW07 Seaguide Seer
creature
small, cycle, graveyard
CW08 Maddened Guard
creature
small, haunt synergy
CW09 Current Shaper
creature
small, tap blockers
CW10 Giant Sea Horse
creature
medium
CW11 Reef Guardian
creature
medium
CW12 Undersea Elder
creature
medium
CW13 Ghostly Whale
creature
medium
CW14 Dissapear from Battle
instant
removal for attackers/blockers
CW15 Tidemage Trickery
instant
combat trick, tapping and untapping
CW16 Poised Strike
instant
combat trick
CW17 Inexplicable Recovery
instant
CW18 Search the Seabed
sorcery
CW19 Bless with Navigation
enchantment
aura, buff
CW20 Into the Brig
enchantment
aura, pacifism
(UW01)
(UW02)
(UW03)
(UW04)
(UW05)
(UW06)
(UW07)
(UW08)
(UW09)
(UW10)
(UW11)
(UW12)
(RW01)
(RW02)
(RW03)
(RW04)
(RW05)
(RW06)
(RW07)
(RW08)
(MW01)
(MW02)
(MW03)
CU01 Inquisitive Sailor
creature
small, investigate
(CU02)
creature
small
CU03 Hurricane Cultist
creature
small, CTS, cantrip
CU04 Eternal Kelp
creature
small
(CU05)
creature
small
(CU06)
creature
small
CU07 Library Keeper
creature
medium, cycle, graveyard
(CU08)
creature
medium
CU09 Benthic Abomination
creature
medium
CU10 Gargantuan Whale
creature
large
CU11 Catch the Culprit
instant
soft counter, investigate
CU12 Focused Rebut
instant
hard counter
CU13 Chart the Stars
instant/sorcery
card draw
(CU14)
instant/sorcery
cantrip, card sifting
CU15 Griptide
instant/sorcery
bounce/top of library
(CU16)
instant/sorcery
combat trick
CU17 Lost in the Deep
instant/sorcery
(CU18)
instant/sorcery
CU19 Enlightening Sacrifice
enchantment
aura, card draw when dies
CU20 Paralyzed by Cold
enchantment
aura, tap down
(UU01)
(UU02)
(UU03)
(UU04)
(UU05)
(UU06)
(UU07)
(UU08)
(UU09)
(UU10)
(UU11)
(UU12)
(RU01)
(RU02)
(RU03)
(RU04)
(RU05)
(RU06)
(RU07)
(RU08)
(MU01)
(MU02)
(MU03)
CB01 Bullywug Maskmaker
creature
small
CB02 Rotskin Toad
creature
small
CB03 Bullywug Poisoner
creature
small
CB04 Swamphulk
creature
small
CB05 Lagoon Jellyfish
creature
small, deathtouch
CB06 Famed Swashbuckler
creature
small, haunt, menace
CB07 Coastal Raider
creature
small, cycle, graveyard
CB08 Transformed Cultist
creature
medium, cantrip when dies
CB09 Skeleton Captain
creature
medium
CB10 Speaker of the Crew
creature
medium
CB11 Monster Reborn
creature
medium, graveyard, X/X
CB12 Deepjaw Serpent
creature
medium/large
CB13 Vanish
instant
creature kill
CB14 Touch of Disintegration
instant
combat trick
CB15 Confront the Dark
sorcery
CB16 Overboard
instant
CB17 Uneasy Feeling
sorcery
creature kill
CB18 Squid's Eye
sorcery
discard
CB19 Underwater Reprise
sorcery
creature recursion, graveyard, benthic
(CB20)
enchantment
aura, debuff
(UB01)
(UB02)
(UB03)
(UB04)
(UB05)
(UB06)
(UB07)
(UB08)
(UB09)
(UB10)
(UB11)
(UB12)
(RB01)
(RB02)
(RB03)
(RB04)
(RB05)
(RB06)
(RB07)
(RB08)
(MB01)
(MB02)
(MB03)
CR01 Runeshelled Crab
creature
small, discard synergy
CR02 Dockside Bottleslinger
creature
small
CR03 Crow's Nest Lookout
creature
small
(CR04)
creature
small
(CR05)
creature
small
CR06 Lightning Brute
creature
small, haste, CTS
CR07 Thunder Incarnate
creature
medium, cycle, graveyard, CTS
(CR08)
creature
medium
(CR09)
creature
medium
(CR10)
creature
medium
(CR11)
creature
medium
(CR12)
instant
creature kill
(CR13)
instant
combat trick
CR14 Reckless Slashes
instant
(CR15)
instant
(CR16)
instant
(CR17)
sorcery
creature kill
CR18 Midnight Contract
sorcery
CTS, card draw
(CR19)
sorcery
(CR20)
enchantment
aura, buff
(UR01)
(UR02)
(UR03)
(UR04)
(UR05)
(UR06)
(UR07)
(UR08)
(UR09)
(UR10)
(UR11)
(UR12)
(RR01)
(RR02)
(RR03)
(RR04)
(RR05)
(RR06)
(RR07)
(RR08)
(MR01)
(MR02)
(MR03)
CG01 Depth Caller
creature
small, graveyard, kraken token
CG02 Marsh Slinker
creature
small, can't be blocked, benthic
(CG03)
creature
small
(CG04)
creature
small
(CG05)
creature
small
(CG06)
creature
small
CG07 Seaside Mapmaker
creature
small, cycle, graveyard, investigate
CG08 Seabed Archaeologist
creature
medium, investigate
(CG09)
creature
medium
(CG10)
creature
medium
(CG11)
creature
large
(CG12)
creature
large
(CG13)
instant
combat trick
CG14 Eye of the Storm
instant
fog
(CG15)
instant
flying destruction
(CG16)
sorcery
buff
CG17 Swallow Whole
sorcery
fight
CG18 Read the Winds
sorcery
land fetch, investigate
(CG19)
enchantment
aura, buff
CG20 Undersea Reef
enchantment
aura, ramp
(UG01)
(UG02)
(UG03)
(UG04)
(UG05)
(UG06)
(UG07)
(UG08)
(UG09)
(UG10)
(UG11)
(UG12)
(RG01)
(RG02)
(RG03)
(RG04)
(RG05)
(RG06)
(RG07)
(RG08)
(MG01)
(MG02)
(MG03)
(UZ01)
(UZ02)
(UZ03)
(UZ04)
(UZ05)
(UZ06)
(UZ07)
(UZ08)
(UZ09)
(UZ10)
(RZ01)
(RZ02)
(RZ03)
(RZ04)
(RZ05)
(RZ06)
(RZ07)
(RZ08)
(RZ09)
(RZ10)
CA01 Pillaging Vessal
vehicle
CA02 Lookout Craft
vehicle
CA03 Death Crew Armada
vehicle
(CA04)
noncreature
ramp
(CA05)
noncreature
(CA06)
noncreature
(CA07)
noncreature
(UA01)
(UA02)
(UA03)
(UA04)
(UA05)
(UA06)
(UA07)
(UA08)
(UA09)
(UA10)
(RA01)
(RA02)
(RA03)
(RA04)
(MA01)
(MA02)
(CL01)
(UL01)
(UL02)
(UL03)
(UL04)
(UL05)
(RL01)