The Dark Sea: Skeleton

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Mechanics | Skeleton


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z A L

Show rarities: C U R M

Code Slot Notes
creature small, lifelink
creature small
creature small, flying, haunt
creature small
creature small
creature small, investigate
creature small, cycle, graveyard
creature small, haunt synergy
creature small, tap blockers
creature medium
creature medium
creature medium
creature medium
instant removal for attackers/blockers
instant combat trick, tapping and untapping
instant combat trick
instant
sorcery
enchantment aura, buff
enchantment aura, pacifism
creature small, investigate
creature small
creature small, CTS, cantrip
creature small
creature small
creature small
creature medium, cycle, graveyard
creature medium
creature medium
creature large
instant soft counter, investigate
instant hard counter
instant/sorcery card draw
instant/sorcery cantrip, card sifting
instant/sorcery bounce/top of library
instant/sorcery combat trick
instant/sorcery
instant/sorcery
enchantment aura, card draw when dies
enchantment aura, tap down
creature small
creature small
creature small
creature small
creature small, deathtouch
creature small, haunt, menace
creature small, cycle, graveyard
creature medium, cantrip when dies
creature medium
creature medium
creature medium, graveyard, X/X
creature medium/large
instant creature kill
instant combat trick
sorcery
instant
sorcery creature kill
sorcery discard
sorcery creature recursion, graveyard, benthic
enchantment aura, debuff
creature small, discard synergy
creature small
creature small
creature small
creature small
creature small, haste, CTS
creature medium, cycle, graveyard, CTS
creature medium
creature medium
creature medium
creature medium
instant creature kill
instant combat trick
instant
instant
instant
sorcery creature kill
sorcery CTS, card draw
sorcery
enchantment aura, buff
creature small, graveyard, kraken token
creature small, can't be blocked, benthic
creature small
creature small
creature small
creature small
creature small, cycle, graveyard, investigate
creature medium, investigate
creature medium
creature medium
creature large
creature large
instant combat trick
instant fog
instant flying destruction
sorcery buff
sorcery fight
sorcery land fetch, investigate
enchantment aura, buff
enchantment aura, ramp
vehicle
vehicle
vehicle
noncreature ramp
noncreature
noncreature
noncreature