The Dark Sea
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Mechanics | Skeleton |
Showing 31 active cards, of 75 total
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Show rarities: C
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Whenever Current Shaper becomes tapped, tap target creature an opponent controls.
2/3
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As long as Maddened Guard is huanted, it gets +2/+1.
2/3
When Seaguide Seer enters the battlefield, if there are one or more enchantment cards in your graveyard, draw a card.
2/3
When Seaside Coroner enters the battlefield you may exile a creature card from your graveyard. If you do, investigate.
2/2
Haunt (When this dies, you may exile it haunting target creature.)
Wandering Child and the creature it haunts have lifelink.
Wandering Child and the creature it haunts have lifelink.
1/1
When Benthic Abomination enters the battlefield, tap each other creature you control.
4/4
Investigate, then counter target spell unless it’s controller pays
for each clue you control.

Draw two cards, then you may discard a card. If you do, draw a card.
5/6
Put target creature on top of its owner’s library.
When Hurricane Cultist enters the battlefield, you may call the storm. If you do, draw a card. (To call the storm, either sacrifice a creature or draw a card.)
1/3
When Inquisitive Sailor dies, investigate.
2/1
When Library Keeper enters the battlefield, if there are one or more instant cards in your graveyard, scry 2.
4/4
3/1
Haunt (When this dies, you may exile it haunting target creature.)
Famed Swashbuckler and the creature it haunts have menace.
Famed Swashbuckler and the creature it haunts have menace.
2/3
Deathtouch
2/2
As Monster Reborn enters the battlefield, exile a creature card from your graveyard. Monster Reborn enters the battlefield with a number of +1/+1 counters on it equal to that card’s toughness.
0/0
When Transformed Cultist dies, draw a card.
5/3
Return target creature card from your graveyard to your hand. If a Kraken, Octopus, Leviathan, or Serpent card was returned this way, you gain life equal to its power.
Haste
As Lightning Brute enters the battlefield, you may call the storm. If you do, it enters the battlefield with a +1/+1 counter. (To call the storm, either sacrifice a creature or discard a card.)
As Lightning Brute enters the battlefield, you may call the storm. If you do, it enters the battlefield with a +1/+1 counter. (To call the storm, either sacrifice a creature or discard a card.)
2/2
Call the storm, then draw two cards. (To call the storm, either sacrifice a creature or discard a card.)
Whenever you discard a card, Runeshelled Crab gets +1/+1 until end of turn.
1/1
Menace
When Thunder Incarnate enters the battlefield, call the storm unless there are one or more sorcery cards in your graveyard. (To call the storm, either sacrifice a creature or discard a card.)
When Thunder Incarnate enters the battlefield, call the storm unless there are one or more sorcery cards in your graveyard. (To call the storm, either sacrifice a creature or discard a card.)
4/4


1/2
Prevent all combat damage that would be dealt this turn.
Put the top card of your library into your graveyard for each attacking creature.
Put the top card of your library into your graveyard for each attacking creature.
Marsh Slinker can’t be blocked except by Krakens, Serpents, Leviathans, or Octopuses.
1/1
When Seabed Archaeologist enters the battlefield, investigate.
2/4
When Seaside Mapmaker enters the battlefield, if there are one or more land cards in your graveyard, investigate.
2/1
Enchant land
Enchanted land has, "
: Add two mana of any color to your mana pool."
Undersea Reef costs
less to cast if it targets an Island.
Enchanted land has, "

Undersea Reef costs

Vigilance
Crew 2
Crew 2
4/4
Crew 1
3/2
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Show rarities: C
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The Dark Sea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |