Planescape: Recent Activity
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Mechanics | Planescape Details |
Recent updates to Planescape: (Generated at 2025-06-21 19:59:31)
Planescape: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Planescape Details |
Recent updates to Planescape: (Generated at 2025-06-21 19:59:31)
A simple card that directly ramps for a Gate, with nonbasic landcycling as an alternative.
It makes sense to me to have some unkeyworded psuedo-landful cards based on Gates. This also continues the "planeswalker matters" subtheme that seems to be forming.
For the moment I have the cost at

, and changed the names on both sides to Ecstacy, Gate Town and Fields of Elysium.
Yea,

or 

feels more appropriate to me.
Oh, now I get the name. If you keep the legendary lands, I strongly suggest adding an epithet e. g. calling the front face Ecstacy, Gate Town.
There are two aspects to static abilities on lands.
One note with regards to tracking is that tapped lands sometimes become "invisible" to players who are used to those lands being "used up". So if you tap Ecstasy, Gate Town to transform it (or later the back face for mana) while the card is grouped with other land cards that creates a chance to forget about an ongoing effect.
The issue should be looked at in playtests. Otherwise the matter seems to be merely a question of balance.
Essentially the static ability is a hard to remove enchantment that doesn't cost you a card, so it should be cost accordingly - more than the effect alone would on an enchantment card.
For reference: Asceticism & Privileged Position.
Edited to include planeswalker.
Representing a flavorful creature from DnD likely to be found in the ethereal plane, while continueing the exile theme.
Similar in form, but with the synergy and flavor with planeswalkers, which I think is fitting for planescape.
Reprint Isolation Zone almost?
This is meant to represent being sent to one of the Lady of Pain's mazes, and enhances an exile-matters sub-theme.
Increased trans form cost by 1.