Planescape: Virtual Booster
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| Mechanics | Planescape Details |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may play two additional lands on each of your turns.
Whenever you play your third land in a turn, you may transform Bloom of Arborea. Trample, hexproof
Whenever Yin, the Explorer deals combat damage to a player, you may search your library for a land card and put it onto the battlefield, then shuffle your library. 3/3
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Exile target creature. Return that creature to the battlefield under its owner's control transformed at the beginning of the next end step.
Portal ![]() ![]() (Exile this spell as it resolves. You may cast it transformed from exile for its portal cost.)Flying
: Exile Astral Deva. Return it to the battlefield under its owner's control transformed at the beginning of the next end step.3/3
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Choose one:
- Exile target creature with converted mana cost 3 or less. Return it to the battlefield under its owner's control at the beginning of the next end step. - Counter target noncreature spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
Your opponents must play with their hands revealed.
Whenever a spell controlled by an opponent is targeted by a spell or ability, that player loses 2 life. 2/2
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Whenever a Gate enters the battlefield under your control, Revolutionary Recruit deals 1 damage to target creature or player.
1/1
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Put three 1/1 colorless Modron artifact creature tokens with flying onto the battlefield. |
Exile target creature or planeswalker.
Portal ![]() ![]() (Exile this spell as it resolves. You may cast it transformed from exile for its portal cost.)First strike
: Exile Spectral Hound. Return it to the battlefield transformed under its owner's control at the beginning of the next end step.2/2
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Untap all creatures you control. Soldiers you control get +1/+1 until end of turn.
Portal ![]() (Exile this spell as it resolves. You may cast it transformed from exile for its portal cost.)Vigilance
Whenever a Soldier enters the battlefield under your control, Bytopian Guard gets +1/+1 until end of turn. 2/2
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First strike
Nonbasic landcycling ![]() 2/2
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Search your library for a Gate card, put it onto the battlefield tapped, then shuffle your library.
Nonbasic landcycling ![]() |
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Undersigil Gateway enters the battlefield tapped.
: Add to your mana pool.
Nonbasic landcycling ![]() |
Haste
Harmonium Zealot gets +1/+0 as long as you control a Gate. 1/1
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Hive Portal enters the battlefield tapped.
: Add to your mana pool.
Nonbasic landcycling ![]() |
Target creature gains deathtouch until end of turn.
Portal ![]() (Exile this spell as it resolves. You may cast it transformed from exile for its portal cost.)Deathtouch
3/3
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Devoid (This card has no color.)
Nonbasic landcycling ![]() 3/3
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Bloom of Arborea
(rare)
Astral Journey
(uncommon)
Ward of Celestia
(uncommon)
Mind's Eye Visionary
(uncommon)
Revolutionary Recruit
(common)
Mechanus Genesis
(common)
Astral Void
(common)
Unity of Bytopia
(common)
Hive Thug
(common)
Uncover Portal
(common)
Undersigil Gateway
(common)
Harmonium Zealot
(common)
Hive Portal
(common)
Gloom of the Waste
(common)
Tridrone
(common)





: Add
to your mana pool.