Planescape: Virtual Booster

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Mechanics | Planescape Details
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Put three 1/1 colorless Modron artifact creature tokens with flying onto the battlefield.
 
 R 
Legendary Enchantment
You may play two additional lands on each of your turns.
Whenever you play your third land in a turn, you may transform Bloom of Arborea.
Yin, the Explorer
 
 R 
Legendary Creature – Elf
Trample, hexproof
Whenever Yin, the Explorer deals combat damage to a player, you may search your library for a land card and put it onto the battlefield, then shuffle your library.
3/3
 U 
Instant
Exile target creature or planeswalker. At the beginning of the next end step, return that creature or planeswalker to the battlefield under its owner's control with a +1/+1 or loyalty counter on it.
 U 
Sorcery
Creatures you control get +1/+0 and gain deathtouch until end of turn.
Portal {3}{b}{b} (Exile this spell as it resolves. You may cast it transformed from exile for its portal cost.)
Vengeance of Baator
 
 U 
Enchantment
Creatures you control get +1/+0 and have deathtouch.
 U 
Enchantment
Whenever a Gate enters the battlefield under your control, choose one:
- Discard a card, then draw a card.
- Add {r} to your mana pool.
 C 
Instant
Target creature gains lifelink until end of turn.
Portal {3}{w} (Exile this spell as it resolves. You may cast it transformed from exile for its portal cost.)
Celestial Guard
 
 C 
Creature – Aasimar Warrior
Lifelink
3/3
 C 
Creature – Human Warrior
Haste
Harmonium Zealot gets +1/+0 as long as you control a Gate.
1/1
 C 
Sorcery
Destroy target land.
Nonbasic landcycling {3}
 C 
Artifact Creature – Modron
Devoid (This card has no color.)
Menace
2/2
 C 
Land – Gate
Lower Ward Gateway enters the battlefield tapped.
{t}: Add {u}.
Nonbasic landcycling {3}
 C 
Land – Gate
Hive Portal enters the battlefield tapped.
{t}: Add {c} to your mana pool.
Nonbasic landcycling {3}
 C 
Instant
Target creature gains deathtouch until end of turn.
Portal {3}{b} (Exile this spell as it resolves. You may cast it transformed from exile for its portal cost.)
Hell Hound
 
 C 
Creature – Beast
Deathtouch
3/3
 C 
Creature – Human Monk
Whenever a Gate enters the battlefield under your control, put a +1/+1 counter on Ring-Giver Disciple.
1/1
 C 
Instant
Target creature gains flying until end of turn.
Portal {3}{u} (Exile this spell as it resolves. You may cast it transformed from exile for its portal cost.)
Horizon Walker
 
 C 
Creature – Hippogriff
Flying
3/3
 C 
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Put three 1/1 colorless Modron artifact creature tokens with flying onto the battlefield.

Mechanus Genesis (common, foil)
Bloom of Arborea (rare)
Planar Journey (uncommon)
Baatorian Deathcall (uncommon)
Will of Zerthimon (uncommon)
Glory of Elysium (common)
Harmonium Zealot (common)
Planar Shift (common)
Duodrone (common)
Lower Ward Gateway (common)
Hive Portal (common)
Gloom of the Waste (common)
Ring-Giver Disciple (common)
Heights of Celestia (common)
Mechanus Genesis (common)