Pyrulea (Branch 2): Virtual Booster

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Mechanics | Pyrulea Details | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Enchantment – Aura
Enchant mountain
Enchanted mountain is a 4/4 red dragon creature with flying. It's still a land.
 U 
Instant
Untap target creature. It gets +2/+2 and trample until end of turn.
If you cycled a card this turn, target creature gets +4/+4 and trample until end of turn instead.
 U 
Creature – Elemental
Trample, haste
At end of turn, sacrifice Wildstorm Elemental.
Cycling {2}
3/1
 R 
Land
{t}: Add {2} to your mana pool. You may only spend this mana on spells with cycling or to pay for cycling costs.
 R 
Enchantment
Whenever you cycle a creature card, put a 2/2 red elemental creature token onto the battlefield.
Whenever you cycle a land card, add
{r}{r} to your mana pool.
Whenever you cycle a noncreature, nonland card, draw a card.
 U 
Land
Unbound (This permanent untaps during each player's untap step.)
{t}: Add {c} to your mana pool.
The map is not the territory.
 C 
Instant
Target player sacrifices a creature with converted mana cost 3 or less.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Instant
Add {r}{r}{r} to your mana pool.
Mountaincycling {2} ({2}, Discard this card: Search your library for a mountain card, reveal it, and put it into your hand. Then shuffle your library.)
 U 
Land – Plains
({t}: Add {w} to your mana pool.)
Sacred Site enters the battlefield tapped.
{3}{w}, {t}: Transform Sacred Site.
Holy Spirit
 
 U 
Land Creature – Plains Spirit
(Holy Spirit isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {w} to your mana pool.")
Flying
3/3
 U 
Enchantment
When Prison of Light enters the battlefield, exile target creature with converted mana cost equal to or less than your discovery until Prison of Light leaves the battlefield. (Your discovery is equal to the number of lands you control with different names.)
 C 
Sorcery
Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.
Cycling {2} ({2}, Discard this card: Draw a card.)
 U 
Instant
Target opponent reveals his or her hand. Choose a nonland card from it with converted mana cost equal to or less than your discovery. That player discards that card. (Your discovery is equal to the number of lands you control with different names.)
 U 
Creature – Human Warrior
When Barbarian Conquerer enters the battlefield, you gain control of target land until Barbarian Conquerer leaves the battlefield.
3/3
 U 
Creature – Human Noble
When Oltac Artistocrat enters the battlefield, target player reveals up to a number of cards from their hand equal to your discovery. Choose a card revealed this way. That player discards that card. (Your discovery is equal to the number of lands you control with different names.)
2/2
 U 
Creature – Faerie Warrior
Flying, Unbound (This permanent untaps during each player's untap step.)
Whenever Sky Sprite becomes untapped, you may draw a card.
2/2

Awaken the Dragon (uncommon)
Experimental Growth (uncommon)
Wildstorm Elemental (uncommon)
Explorer's Workshop (rare)
Solar Pulse (rare)
Undiscovered Terrain (uncommon)
Underworld Edict (common)
Precipice Ritual (common)
Sacred Site (uncommon)
Prison of Light (uncommon)
Underworld Visions (common)
Lost in the Depths (uncommon)
Barbarian Conqueror (uncommon)
Oltac Aristocrat (uncommon)
Sky Sprite (uncommon)