I don't think a card where the death/enshrine trigger makes up most of the card's cost is generally a good idea. Specifically not at common. This is effectively on the level of Nekrataal concerning tempo and card advantage... once it dies, but when it enters the battlefield it's a 3/1 for five. Such cards can be interesting at higher rarities, but it sells the permanent too much on the death trigger right now.
It required you to have an actual Forest, Island, and Plains, rather than relying on non-basics or or other non-land mana sources. Update is probably an easier way to handle it, and makes the common non-basic lands here a little more special.
Black shouldn't get damage to players :/
I don't think a card where the death/enshrine trigger makes up most of the card's cost is generally a good idea. Specifically not at common. This is effectively on the level of Nekrataal concerning tempo and card advantage... once it dies, but when it enters the battlefield it's a 3/1 for five. Such cards can be interesting at higher rarities, but it sells the permanent too much on the death trigger right now.
It required you to have an actual Forest, Island, and Plains, rather than relying on non-basics or or other non-land mana sources. Update is probably an easier way to handle it, and makes the common non-basic lands here a little more special.
> "Tap an untapped Forest you control, an untapped Island you control, and an untapped Plains you control"
Otherwise known as

.
I didn't notice any point in Canoes or Sailors before...