Mirrors: Virtual Booster
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| Mechanics | Skeleton | Set Design |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add C to your mana pool.
, , Sacrifice a creature: Look at the top five cards fo your library. Reveal a creature card that shares a color with the sacrificed creature. Put that card in your hand and the rest on the bottom of your library in any order. |
![]() : Target colorless creature gains +1/+0 and flying until end of turn.3/3
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When ~ enters the battlefield, exile target nonland colorless permanent until ~ leaves the battlefield.
1/4
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![]() : Target colorless creature gains +1/+0 and menace until end of turn.3/2
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: Add . Add instead if you control a colorless creature.0/1
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Deathtouch
1/1
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Exile target tapped creature.
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When ~ enters the battlefield, if you control another black creature, target creature gets -3/-3 until end of turn.
3/3
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Target player puts cards from the top of their library into their graveyard equal to the number of cards in your hand.
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Target creature gets +2/=2 until end of turn. Untap it.
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Enchant creature
Enchanted creature gets +2/+2 and " ![]() : Target creature can't block this creature until end of turn." |
Flying
When ~ enters the battlefield, if you don't control a blue creature, sacrifice ~ unless you pay .3/2
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Vigilance
When ~ enters the battlefield, prevent all damage that would be dealt to another white creature you control until the beginning of your next turn. 1/3
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Haste
When ~ enters the battlefield, another target red creature you control deals damage to target player equal to its power. 3/1
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RL01
(rare)
UU02
(uncommon)
UW03
(uncommon)
UB02
(uncommon)
Ironbranch Dryad
(common)
Typhoid Rats
(common)
CW12
(common)
CB03
(common)
CU14
(common)
CG14
(common)
CR15
(common)
CU03
(common)
CW01
(common)
CR02
(common)
Plains
(basic)
: Add C to your mana pool.
, 

: Target colorless creature gains +1/+0 and flying until end of turn.
: Target colorless creature gains +1/+0 and menace until end of turn.
