Mirrors: Virtual Booster

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Mechanics | Skeleton | Set Design
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 
 M 
Land
{t}: Add {c} to your mana pool.
{t}, Sacrifice a colorless creature: Add {c}{c} to your mana pool.
{1}{b}{b}
 
 U 
Creature – TEMP
Deathtouch
When ~ enters the battlefield, look at the top four cards of your library. You may reveal a black creature card and put it into your hand. Put the rest on the bottom of your library in any order.
1/2
{2}{g}
 
 U 
Creature – TEMP
Reach
When ~ dies, you may destroy target creature with flying.
1/4
{2}{c}
 
 U 
Creature – TEMP
{1}, {t}: Add {c}{c}.
2/1
 C 
Artifact
When Diamond Prism enters the battlefield or dies, creature you control become white in addition to their other colors until end of turn.
{w}{w}{w}, {t}, Sacrifice Diamond Prism: Draw a card.
{2}{b}
 
 C 
Instant
As an additional cost to cast ~, sacrifice a creature.
Look at the top four cards of your library. Put two of them into your hand and rest in your graveyard. You lose 2 life.
{3}{r}
 
 C 
Sorcery
~ deals 4 damage to target creature. Destroy that creature instead if it's colorless.
{3}{g}{g}
 
 C 
Creature – TEMP
When ~ dies, you gain life equal to its toughness.
4/4
 C 
Artifact
When Sapphire Prism enters the battlefield or dies, creature you control become blue in addition to their other colors until end of turn.
{u}{u}{u}, {t}, Sacrifice Sapphire Prism: Draw a card.
{1}{r}{r}
 
 C 
Creature – TEMP
First strike
3/1
 
 C 
Land
{t}: Add {c} to your mana pool.
{2}, {t}, Sacrifice ~: Search your library for a basic land and put it onto the battlefield. Shuffle your library afterwards.
{3}{w}
 
 C 
Creature – TEMP
Flash
When ~ enters the battlefield, untap another target white creature you control. It gets +2/+3 until end of turn.
2/3
{2}{b}
 
 C 
Creature – TEMP
When ~ enters the battlefield, you may exile a card from a graveyard. If it's a creature card, create a 1/1 black Rat creature.
2/2
{3}{u}{u}
 
 C 
Creature – TEMP
Devoid (This card has no color.)
Glimpse COST (“COST, Exile target attacking blue creature you control: Put this onto the battlefield tapped and attacking. This creature gains all abilities of the exiled creature.")
Flying
3/4
Forest
 
 B 
Basic Land – Forest

ML01 (mythic)
UB01 (uncommon)
UG03 (uncommon)
UA03 (uncommon)
Diamond Prism (common)
CB16 (common)
CR12 (common)
CG03 (common)
Sapphire Prism (common)
CR07 (common)
CL01 (common)
CW02 (common)
CB07 (common)
CU04 (common)
Forest (basic)