Mirrors: Virtual Booster
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| Mechanics | Skeleton | Set Design |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return each creature that died this turn to the battlefield. They gain haste. Exile them at the beginning of your next end step, or if they would leave the battlefield.
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When ~ enters the battlefield, exile target nonland colorless permanent until ~ leaves the battlefield.
1/4
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![]() : Target colorless creature gains +0/+1 and vigilance until end of turn.2/3
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Defender
: Untap target attacking creature that was blocked by a colorless creature this turn.. Prevent all combat damage that creature would deal this turn.0/7
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Creatures become black until end of turn. Draw a card.
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When ~ enters the battlefield, you gain 1 life for each white creature you control.
2/5
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Haste
When ~ enters the battlefield, target creature can't block until end of turn. 1/1
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: ~ gains hexproof until end of turn.3/3
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Haste
Glare ![]() (![]() , Sacrifice an attacking red creature you control: this gets +X/+0 where X is the sacrificed creature's power.)
5/3
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Defender
![]() : Tap target creature.0/3
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Deathtouch
1/1
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Enchant creature
Enchanted creature gets +1/+1 and unblockable. |
You may put a land from your hand onto the battlefield. Then, search your library for a basic land, reveal it and put it into your hand. Shuffle your library afterwards.
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: Add . Add instead if you control a colorless creature.0/1
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RR02
(rare)
UW03
(uncommon)
UW02
(uncommon)
UA04
(uncommon)
CB14
(common)
CW03
(common)
CR09
(common)
CU09
(common)
CR05
(common)
CW06
(common)
Typhoid Rats
(common)
CU15
(common)
CG13
(common)
Ironbranch Dryad
(common)
Forest
(basic)




: Untap target attacking creature that was blocked by a colorless creature this turn.. Prevent all combat damage that creature would deal this turn.
