Mirrors: Virtual Booster

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Mechanics | Skeleton | Set Design
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{r}
 
 R 
Enchantment
Whenever a creature dies, that creature deals 1 damage to its controller.
{u}
 
 U 
Instant
Draw a card.
Whenever you deal combat damage to a player, you may pay {2}{u}. If you do, return ~ from the graveyard to your hand.
{3}
 
 U 
Artifact
{t}: Add {c}.
{x}, {t}: Add X mana of any one color to your mana pool.
{w}{w}
 
 U 
Creature – TEMP
{1}{w}, {t}: Target creature gets -2/-0 until end of turn.
{1}{c}, {t}: Untap target creature. It gets +0/+2 until end of turn.
1/3
{3}{u}{u}
 
 C 
Creature – TEMP
Devoid (This card has no color.)
Glimpse COST (“COST, Exile target attacking blue creature you control: Put this onto the battlefield tapped and attacking. This creature gains all abilities of the exiled creature.")
Flying
3/4
{2}{b}
 
 C 
Sorcery
~ costs {2} less to cast if you control two or more creatures of the same color.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
{6}
 
 C 
Creature – TEMP
First strike
Distort {4}{c}{c} (You may cast this spell by sacrificing a white creature paying the distort cost reduced by that creature's toughness.)
3/3
{r}
 
 C 
Creature – TEMP
Haste
When ~ enters the battlefield, target creature can't block until end of turn.
1/1
 C 
Instant
Return target nonland permanent to its owner's hand.
{1}{r}{r}
 
 C 
Creature – TEMP
First strike
3/1
{1}{w}
 
 C 
Instant
Target creature get +2/+2 until end of turn. If that creature dies this turn, you gain life equal to its toughness.
{1}{b}
 
 C 
Sorcery
Kicker {3}{b} (You may pay an additional {3}{b} as you cast this spell.)
Return target creature card from your graveyard to your hand. If you paid the kicker cost, return it to the battlefield instead and draw a card.
{2}{g}
 
 C 
Sorcery
Destroy target artifact or enchantment. You gain life equal to its converted mana cost.
 
 C 
Land
{t}: Add {c} to your mana pool.
{2}, {t}, Sacrifice ~: Search your library for a basic land and put it onto the battlefield. Shuffle your library afterwards.
Forest
 
 B 
Basic Land – Forest

RR03 (rare)
UU08 (uncommon)
UA01 (uncommon)
UW04 (uncommon)
CU04 (common)
CB13 (common)
CW05 (common)
CR09 (common)
Disperse (common)
CR07 (common)
CW14 (common)
CB15 (common)
CG12 (common)
CL01 (common)
Forest (basic)