Mirrors: Virtual Booster
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| Mechanics | Skeleton | Set Design |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return each creature that died this turn to the battlefield. They gain haste. Exile them at the beginning of your next end step, or if they would leave the battlefield.
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![]() , : Exile another target colorless creature, then return it to the battlefield tapped.2/3
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: Add .
, : Add X mana of any one color to your mana pool. |
, : Add ![]() .2/1
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Return target nonland permanent to its owner's hand.
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Creature you control with trample gain double strike until end of turn.
Creatures you control without trample gain trample until end of turn. |
~ costs
less to cast if it targets a colorless creature.
Exile target creature. |
When ~ enters the battlefield, you gain 1 life for each white creature you control.
2/5
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Target creature gets +2/=2 until end of turn. Untap it.
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Target creature can't block this turn.
Draw a card |
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When ~ enters the battlefield, if you control another black creature, target creature gets -3/-3 until end of turn.
3/3
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Flying
When ~ enters the battlefield, if you don't control a blue creature, sacrifice ~ unless you pay .3/2
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Defender
![]() : Tap target creature.0/3
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Target creature you control fights target creature you don't control. Then, put a +1/+1 counter on each of those creatures.
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RR02
(rare)
UA02
(uncommon)
UA01
(uncommon)
UA03
(uncommon)
Disperse
(common)
CR13
(common)
CB18
(common)
CW03
(common)
CG14
(common)
Blinding Flash
(common)
CB03
(common)
CU03
(common)
CW06
(common)
Savage Sparring
(common)
Plains
(basic)


: Exile another target colorless creature, then return it to the battlefield tapped.
, 

