Mirrors: Virtual Booster

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Mechanics | Skeleton | Set Design
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{3}{r}
 
 R 
Instant
Return each creature that died this turn to the battlefield. They gain haste. Exile them at the beginning of your next end step, or if they would leave the battlefield.
{3}{c}
 
 U 
Creature – TEMP
{1}{c}, {t}: Exile another target colorless creature, then return it to the battlefield tapped.
2/3
{3}
 
 U 
Artifact
{t}: Add {c}.
{x}, {t}: Add X mana of any one color to your mana pool.
{2}{c}
 
 U 
Creature – TEMP
{1}, {t}: Add {c}{c}.
2/1
 C 
Instant
Return target nonland permanent to its owner's hand.
{1}{r}
 
 C 
Sorcery
Creature you control with trample gain double strike until end of turn.
Creatures you control without trample gain trample until end of turn.
{3}{b}{b}
 
 C 
Instant
~ costs {2} less to cast if it targets a colorless creature.
Exile target creature.
{4}{w}
 
 C 
Creature – TEMP
When ~ enters the battlefield, you gain 1 life for each white creature you control.
2/5
{g}
 
 C 
Instant
Target creature gets +2/=2 until end of turn. Untap it.
 C 
Instant
Target creature can't block this turn.
Draw a card
{3}{b}{b}
 
 C 
Creature – TEMP
When ~ enters the battlefield, if you control another black creature, target creature gets -3/-3 until end of turn.
3/3
{1}{u}{u}
 
 C 
Creature – TEMP
Flying
When ~ enters the battlefield, if you don't control a blue creature, sacrifice ~ unless you pay {1}.
3/2
{w}
 
 C 
Creature – TEMP
Defender
{3}{w}: Tap target creature.
0/3
 C 
Sorcery
Target creature you control fights target creature you don't control. Then, put a +1/+1 counter on each of those creatures.
Plains
 
 B 
Basic Land – Plains

RR02 (rare)
UA02 (uncommon)
UA01 (uncommon)
UA03 (uncommon)
Disperse (common)
CR13 (common)
CB18 (common)
CW03 (common)
CG14 (common)
Blinding Flash (common)
CB03 (common)
CU03 (common)
CW06 (common)
Savage Sparring (common)
Plains (basic)