[MISC] Draconica: Recent Activity
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Recent updates to [MISC] Draconica: (Generated at 2024-03-29 13:49:09)
[MISC] Draconica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Base Elements | The Story |
Recent updates to [MISC] Draconica: (Generated at 2024-03-29 13:49:09)
god dammit i thought of a dance for this and everything
i don't know if thats small enouh, and now it feels uncommon.
It's not much of an enough question, it's only you need one. Duals would work too.
i agree with the first statement.
isn't it their fault if they choose to play a green card in a deck without forests (read: earth card in a decc w/o woodlands) ???
I tried adding trample, but this already taps, so no point now.
Sure. there is a lot of multicolor in this set, so mana should be around and lands are very valuable
Flying, Trample, Haste, Lifelink Whenever a creature enters the battlefield, it's controller may move it. When they do, it combines with each other creature that's moved this way while Festival Dragon has been in play. Those creatures have Flying, Trample, Haste and Lifelink. As long as more than half the creatures are combined this way, there is no combat phase until end of turn Festival Dragon leaves the battlefield When Festival Dragon leaves the battlefield, uncombine those creatures and each player loses 10 life
I kinda like the idea of a card interacting better with cards from this set. Parasitic, but not problematically so.
I dislike that the card in question is 100% interchangable with a Forest, and so this becomes a "Do you own enough of them?" hurdle to jump, making this just plain ":" for those that do.
It also does bad things to draft, where this becomes a vanialla 2/2 for 3. Which is even worse than everything else in this cycle of 2/2 for 3.
My suggestion would be make this be for a basic ability (less than the current one) and some small added bonus if you control a woodland.