[MISC] Draconica: Virtual Booster

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Mechanics | Base Elements | The Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{2}{w}{g}
 
 R 
Legendary Creature – Dragon Titan
Creatures you control gain Vigilance and have Protection from noncreature spells
3/4
 U 
Creature – Plant
Hexproof, Indestructible
Whenever Corruption Sprout blocks a creature, it's controller loses life equal to the number of attacking creatures
0/1
 U 
Instant
Target creature loses all abilities and becomes a 0/1 Water Illusion creature until end of turn. Create a token that is a copy of what that creature was.
 U 
Enchantment
{r}, Pay 2 Life: Draw a card
 C 
Creature – Skeleton
As long as you control a Dryland, Dried Boneman has Undying
2/2
 C 
Running Gag Instant
Create two 1/1 Fire Weapon tokens
 C 
Creature – Dwarf Artificer
Bellowing Forgesmith gets +1/+1 as long as it's equipped
Mount Krarkatoon is the home to the Forgesmith's of Metallicus, their bellows can be heard echoing across the deep, sweltering chambers
2/2
{1}{w/u}
 
 C 
Instant
Target creature cannot attack or block until end of turn. Flip a coin, if the coin comes up heads, put that creature into it's owners library third from the top
{3}{g}
 
 C 
Legendary Creature – Dragon
{t}: Sandbox deals 1 damage to target creature with Flying
Whenever Sandbox becomes tapped, you may pay {2}, if you do, draw a card
2/3
 
 C 
Land – Dryland
{t}: Add {c}
 C 
Creature – Human Archer
Reach
{e}{t}: Target creature loses Flying until end of turn
Though many Vikings bellow at the opportunity to be an Archer, it does come with a fair share of the Storm Dragon's favor
2/2
 C 
Instant
Tap any number of creatures with total combined converted mana cost 4 or less
 C 
Creature – Human Cleric
{t}: Create an Elixir token
The clerics of Elixir dedicate themselves to finding eternally better medicine
1/1
 C 
Creature – Shade
Menace
5/3
 
 B 
Basic Land – Hotland
{t}: Add {r}
 T 
Token Creature – Illusion
Flying, Hexproof
1/1

Unita (rare)
Corruption Sprout (uncommon)
Soul Cleave (uncommon)
Blood Magic (uncommon)
Dried Boneman (common)
Supply Drop (common)
Bellowing Forgesmith (common)
Enboxen (common)
Sandbox (common)
Dryland (common)
Stormbow Archer (common)
Elemental Water Spray (common)
Elixir Cleric (common)
Ancient Evil (common)
Hotland (basic)
Mistveil Illusion (token)