[MISC] Draconica: Virtual Booster

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Mechanics | Base Elements | The Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Beast
Whenever Illbringer attacks, each opponent discards any number of cards, then they sacrifice a creature with toughness equal to or greater than the number of cards they discarded
5/5
 U 
Creature – Faerie Wizard
Lifelink
Whenever you gain life, put a +1/+1 counter on Light-Touch Gifted
2/2
 U 
Artifact
{w/b}{w/b}{t}, Exile two creature cards from a graveyard: Each opponent loses 2 life, and you gain that much life
 U 
Sorcery
Search your library for a card with converted mana cost 4 or greater, and put that card into your hand. Then shuffle your library
The Horizon Dragon sees far enough in both directions to witness his own death and birth
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}: Gain 2 life"
Unita wants all to find peace within and without
{r}
 
 C 
Instant
Target creature gets +4/+0 until end of turn
Fury will not make you tactical, it just makes you really, really mad
 C 
Instant
Light Beam deals 5 damage to target creature that attacked this turn
 C 
Instant
Put a +1/+1 counter on target creature
Being sneezed on by a Dragon is an incredibly rare fatal condition
 C 
Instant
Postpone (Rather than cast this card from your hand, you may pay it's mana cost and exile it. At the beginning of your upkeep, put a time counter on it. While it's exiled this way, you may cast it without paying its mana cost)
Heal target creature (all damage marked on it is removed). Put a +1/+1 counter on it for each Time counter that was on Time Heals all Wounds
 C 
Creature – Orc Warrior
When Gleeful Wrecker enters the battlefield, you may destroy target artifact or creature with converted mana cost 2 or less
2/2
 C 
Creature – Faerie
{s}: Flying until end of turn
1/2
 C 
Enchantment – Aura
Enchant Dwarf
Enchanted Dwarf gets +0/+1 and has "{t}: Create a Metal token"
 C 
Instant
Gain control of target permanent until end of turn. That permanent is an artifact in addition to it's other types
 C 
Instant
Air Beam deals 5 damage to target creature without Flying
 B 
Basic Land – Woodland
{t}: Add {g}
 T 
Token Artifact
{1}{t}, Sacrifice Plasma: Add {u} or {r}. If you added {r} with Plasma this way, it deals 1 damage to any target. Otherwise, Scry 1

Illbringer (rare)
Light-Touch Gifted (uncommon)
Soul-Depleting Reflector (uncommon)
Prophetic Wisdom (uncommon)
At Peace (common)
Fury (common)
Light Beam (common)
Draconic Evolution (common)
Time Heals all Wounds (common)
Gleeful Wrecker (common)
Mist Pixie (common)
Earthly Armor (common)
Technological Implementation (common)
Air Beam (common)
Woodland (basic)
Plasma (token)