[MISC] Draconica: Virtual Booster

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Mechanics | Base Elements | The Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ooze Mutant
Mutate {3} ({3}: Molecular Ooze gains the abilities, power and toughness of another target creature that shares a color with it UEOT)
Whenever Molecular Ooze Mutates put three +1/+1 counters on it
3/3
 U 
Instant
Creatures you control get +2/+1 and gain Haste until end of turn
 U 
Creature – Spirit
Flying, Deathtouch
1/3
 U 
Legendary Creature – Dragon Titan
{b}: Target creature cannot block this turn. It's controller loses 1 life
3/3
 C 
Creature – Mutant
When Blind Mutant enters the battlefield, you gain 3 life
2/2
 C 
Instant
As an additional cost to cast Floating Lies, discard three cards
Target player loses 2 life for each unused mana of theirs
As lies float in others minds, it becomes a greater burden for the deceiver to maintain
 C 
Sorcery
Postpone (Rather than cast this card from your hand, you may pay it's mana cost and exile it. At the beginning of your upkeep, put a time counter on it. While it's exiled this way, you may cast it without paying its mana cost)
Put two +1/+1 counters on target creature. Put an additional two +1/+1 counters on it for each Time counter that was on Unfolding Maturity
 C 
Enchantment – Aura
When Stolen Favor choose a creature
Enchant another creature
The chosen creature's abilities cost {2} less to cast to target enchanted creature
{3}{g}
 
 C 
Legendary Creature – Dragon
{t}: Sandbox deals 1 damage to target creature with Flying
Whenever Sandbox becomes tapped, you may pay {2}, if you do, draw a card
2/3
 C 
Instant
Target creature cannot block this turn, Sun Kiss deals 2 damage to it
 C 
Creature – Skeleton
As long as you control a Dryland, Dried Boneman has Undying
2/2
 C 
Creature – Human Wizard
Whenever you cast a postponed spell, Temporal Protector has Hexproof until end of turn
3/2
 C 
Creature – Wolf
Trample
As long as you control a Light permanent with converted mana cost 5 or greater, Werewolf has Frenzy 2
3/2
 C 
Instant
Air Beam deals 5 damage to target creature without Flying
 
 B 
Basic Land – Hotland
{t}: Add {r}
 T 
Token Artifact – Equipment
Weapon cannot attack or block
Equip {0}
Equipped creature gets +X/+X
X/X

Molecular Ooze (rare)
Solar Charge (uncommon)
Unholy Specter (uncommon)
Cursed Dragon (uncommon)
Blind Mutant (common)
Floating Lies (common)
Unfolding Maturity (common)
Stolen Favor (common)
Sandbox (common)
Sun Kiss (common)
Dried Boneman (common)
Temporal Protector (common)
Werewolf (common)
Air Beam (common)
Hotland (basic)
Weapon (token)