[MISC] Draconica: Virtual Booster
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| Mechanics | Base Elements | The Story |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy each non-Water permanent
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When Duality enters the battlefield, destroy each other mulitcolored permanent
Multicolored spells cannot be cast while Duality is in play. If a Land would have an ability that could tap for multiple colors of mana, instead it loses each ability and gains " : Add " |
Whenever Corrupting Information's controller draws a card, they lose 2 life
Bestow ![]() |
Choose one:
-Arcane Inferno deals 3 damage to any target -Target creature becomes another target creature until end of turn -Discard a card, then draw a card |
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Reach
![]() : Target creature loses Flying until end of turnThough many Vikings bellow at the opportunity to be an Archer, it does come with a fair share of the Storm Dragon's favor
2/2
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Lifelink, Flying
These elemental spirits are born from the solar flares that show the passion and pride of Appoloryze, they are loyal to only him
2/2
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Vigilance
1/1
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Flying
Protection from Water and Dark 2/1
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Put a +1/+1 counter on target creature
Being sneezed on by a Dragon is an incredibly rare fatal condition
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As long as you control a Dryland, Dried Boneman has Undying
2/2
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Dark Beam deals 3 damage to target creature, if it would die this way, exile it instead
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When Protection Ward enters the battlefield, choose a creature
Enchant creature Enchanted creature has protection from the chosen creature Unita believes all her devout beings deserve safety
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When Stolen Favor choose a creature
Enchant another creature The chosen creature's abilities cost less to cast to target enchanted creature |
Haste
Tap an untapped Hotland you control: +1/+0 until end of turn 2/1
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, Sacrifice Potion: Target player mills a card. If a noncreature card is milled this way, add . Otherwise, add . |
Weapon cannot attack or block
Equip
Equipped creature gets +X/+X X/X
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Mass Flooding
(rare)
Duality
(uncommon)
Corrupting Information
(uncommon)
Arcane Inferno
(uncommon)
Stormbow Archer
(common)
Solar-Flare Ghost
(common)
Natural Summon
(common)
Sunkist
(common)
Draconic Evolution
(common)
Dried Boneman
(common)
Dark Beam
(common)
Protection Ward
(common)
Stolen Favor
(common)
Draconic Fire Elemental
(common)
Potion
(basic)
Weapon
(token)



: Add
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