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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Peasant Revolt White Rare 4{2}{w}{w} Instant Cast only during an opponent’s combat step.
Put a 1/1 white Peasant token onto the battlefield for each attacking creature, blocking that attacking creature.
0
2 Token Legion White Rare 2{1}{w} Sorcery Kicker {1}{w} (You may pay an additional {1}{w} as you cast this spell.)
For each creature token you control, put a copy of that creature token onto the battlefield. If you paid the kicker cost, do the same for creature tokens under each opponent’s control.
0
3 Altered Fate Blue Uncommon 1{u} Enchantment {x}: Look at the top X cards of your library, then put them back in any order.
{u}{u}, Sacrifice Altered Fate: Shuffle your library. Draw a card.
3 1519854047 on 28 Feb 2018 by Vitenka
4 Appropriate Blue Uncommon 5{3}{u}{u} Instant Draw cards equal to the number of cards in target opponent’s hand. 0
5 Encryption Wizard Blue Rare 1{u} Creature – Human Wizard 1 1 Spells and abilities you control cannot be the target of spells or abilities you don’t control. 4 1519193818 on 21 Feb 2018 by dude1818
6 Faze Blue Uncommon 2{1}{u} Instant Counter target spell unless it’s controller pays {1}. If that spell is countered this way, untap up to two lands. 0
7 Finish the Job Black Rare 2{b}{b} Instant Destroy each creature that was dealt damage this turn. 0
8 Flock of Vultures Black Rare 4{3}{b} Creature – Bird 1 1 Flying
When Flock of Vultures enters the battlefield, put a copy of Flock of Vultures onto the battlefield for each nontoken creature that died this turn.
0
9 Noxious Presence Black Rare 4{2}{b}{b} Enchantment – Aura Enchant creature
Enchanted creature has “At the beginning of your upkeep, put a -1/-1 counter on each other creature you control.”
0
10 Impulsive Behavior Red Rare 5{3}{r}{r} Enchantment If a player would draw a card, instead that player exile cards from the top of his or her library until a nonland card is exiled. That player casts that spell if able without paying its mana cost. 3 1519696070 on 27 Feb 2018 by dude1818
11 Reckless Rage Red Common 3{2}{r} Enchantment – Aura Enchant creature
Enchanted creature has +2/+2 and must attack each turn if able and loses all other abilities.
1 1519907825 on 01 Mar 2018 by Vitenka
12 Revenge Red Common 5{4}{r} Instant Harvest (This card costs {1} to cast for each creature that died this turn.)
Revenge deals 4 damage to target creature or player.
0
13 Adamant Rhino Green Uncommon 6{5}{g} Creature – Rhino 6 5 Uncounterable (This spell cannot be countered by spells or abilities.)
Trample
0
14 Aggro Druid Green Uncommon 2{1}{g} Creature – Druid 1 1 Unite (When this creature attacks, you may tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way.)
When Aggro Druid enters the battlefield, put two 0/1 green Plant tokens onto the battlefield.
0
15 Summon the Giant Green Rare 8{6}{g}{g} Sorcery Exhaust (You may sacrifice lands to help pay for this card’s cost. Each land you sacrifice pays for one mana of a color that land could produce.)
Search your library for a creature card and put it onto the battlefield. Shuffle your library afterwards.
0
16 Blood Rite Multicolour Uncommon 2{b}{r} Instant Put an X/X black and red Demon creature token with trample onto the battlefield, where X is the amount of life your lost this turn. Exile that token at the beginning of your next end step. 0
17 Demon Lightning Multicolour Rare 3{1}{b}{r} Creature – Demon Spirit 5 1 Possess {r}{b} (Whenever a nontoken creature enters the battlefield under your control, if this card is in the graveyard, you may pay {r}{b} and exile that creature. If you do, return this card to the battlefield.)
Haste, trample
0
18 Reanimate Fireball Multicolour Rare 2{x}{b}{r} Sorcery Reanimate Fireball deals X damage to target creature or player. If a creature dealt damage this way dies this turn, return it to the battlefield under your control. 0
19 Fighting Spirit Multicolour Mythic 4{2}{r}{g} Creature – Spirit 4 4 Fighting Spirit cannot attack or block.
At the beginning of your upkeep, Fighting Spirit fights target creature you don’t control.
0
20 Main Character Multicolour Rare 2{g}{w} Creature – Human Warrior 2 2 Improve (At the end of your turn, if this creature attacked, put a +1/+1 counter on it.)
Main Character has double strike as long as it has three +1/+1 counters on it.
0
21 Leech Life Multicolour Rare 4{2}{w}{b} Enchantment – Aura Enchant creature you control.
At the beginning of your end step, put a -1/-1 counter on enchanted creature.
Other creatures you control get +1/+1 for each -1/-1 counter on enchanted creature.
0
22 The Mass Multicolour Mythic 2{x}{g}{u} Legendary Creature – Ooze 0 0 The Mass enters the battlefield with X +1/+1 counters on it.
The Mass gets +1/+0 for each other creature you control.
The Mass gets -0/+1 for each creature you opponent controls.
As long as you control more creatures than your opponent, The Mass has trample.
0
23 Unstable Synthesis Multicolour Rare 2{g}{u} Sorcery As an additional cost to cast Unstable Synthesis, sacrifice two creatures.
Choose one at random:
- Put an X/X green Ooze creature token onto the battlefield where X is the combined toughness of the sacrificed creatures.
- Put X 1/1 green Ooze creature tokens onto the battlefield where X is the combined toughness of the sacrifices creatures.
0
24 Something the Ogre Multicolour Mythic 6{4}{u}{r} Legendary Creature – Ogre Wizard 6 2 Whenever a player casts an instant or sorcery, flip a coin. If that spell’s controller wins the coin flip, he or she draws a card. Otherwise, counter that spell. 4 1521155800 on 15 Mar 2018 by Mal
25 Spell Implosion Multicolour Rare 5{3}{u}{r} Instant Counter target spell. If that spell is countered this way, Spell Implosion deals damage to each creature and each player equal to that spell’s converted mana cost. 0
26 Taunt Multicolour Uncommon 2{r}{w} Sorcery Until your next turn, creatures your opponents control must attack you if able and attacking creatures have a base power of 1. 1 1520493936 on 08 Mar 2018 by Tahazzar
27 Not Urborg Land Rare 0 Legendary Land Not Urborg enters the battlefield tapped.
As Not Urborg enters the battlefield, choose a basic land type.
As long as Not Urborg is untapped, each land you control has the chosen type in addition to their other types.
0
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