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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Peasant Revolt | White | Rare | ![]() ![]() ![]() |
Instant |
Cast only during an opponent’s combat step.
Put a 1/1 white Peasant token onto the battlefield for each attacking creature, blocking that attacking creature. |
0 | |||
2 | Token Legion | White | Rare | ![]() ![]() |
Sorcery |
Kicker ![]() ![]() ![]() ![]() For each creature token you control, put a copy of that creature token onto the battlefield. If you paid the kicker cost, do the same for creature tokens under each opponent’s control. |
0 | |||
3 | Altered Fate | Blue | Uncommon | ![]() |
Enchantment |
![]() ![]() ![]() |
3 | on 28 Feb 2018 by Vitenka | ||
4 | Appropriate | Blue | Uncommon | ![]() ![]() ![]() |
Instant | Draw cards equal to the number of cards in target opponent’s hand. | 0 | |||
5 | Encryption Wizard | Blue | Rare | ![]() |
Creature – Human Wizard | 1 | 1 | Spells and abilities you control cannot be the target of spells or abilities you don’t control. | 4 | on 21 Feb 2018 by dude1818 |
6 | Faze | Blue | Uncommon | ![]() ![]() |
Instant |
Counter target spell unless it’s controller pays ![]() |
0 | |||
7 | Finish the Job | Black | Rare | ![]() ![]() |
Instant | Destroy each creature that was dealt damage this turn. | 0 | |||
8 | Flock of Vultures | Black | Rare | ![]() ![]() |
Creature – Bird | 1 | 1 |
Flying
When Flock of Vultures enters the battlefield, put a copy of Flock of Vultures onto the battlefield for each nontoken creature that died this turn. |
0 | |
9 | Noxious Presence | Black | Rare | ![]() ![]() ![]() |
Enchantment – Aura |
Enchant creature
Enchanted creature has “At the beginning of your upkeep, put a -1/-1 counter on each other creature you control.” |
0 | |||
10 | Impulsive Behavior | Red | Rare | ![]() ![]() ![]() |
Enchantment | If a player would draw a card, instead that player exile cards from the top of his or her library until a nonland card is exiled. That player casts that spell if able without paying its mana cost. | 3 | on 27 Feb 2018 by dude1818 | ||
11 | Reckless Rage | Red | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature
Enchanted creature has +2/+2 and must attack each turn if able and loses all other abilities. |
1 | on 01 Mar 2018 by Vitenka | ||
12 | Revenge | Red | Common | ![]() ![]() |
Instant |
Harvest (This card costs ![]() Revenge deals 4 damage to target creature or player. |
0 | |||
13 | Adamant Rhino | Green | Uncommon | ![]() ![]() |
Creature – Rhino | 6 | 5 |
Uncounterable (This spell cannot be countered by spells or abilities.)
Trample |
0 | |
14 | Aggro Druid | Green | Uncommon | ![]() ![]() |
Creature – Druid | 1 | 1 |
Unite (When this creature attacks, you may tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way.)
When Aggro Druid enters the battlefield, put two 0/1 green Plant tokens onto the battlefield. |
0 | |
15 | Summon the Giant | Green | Rare | ![]() ![]() ![]() |
Sorcery |
Exhaust (You may sacrifice lands to help pay for this card’s cost. Each land you sacrifice pays for one mana of a color that land could produce.)
Search your library for a creature card and put it onto the battlefield. Shuffle your library afterwards. |
0 | |||
16 | Blood Rite | Multicolour | Uncommon | ![]() ![]() |
Instant | Put an X/X black and red Demon creature token with trample onto the battlefield, where X is the amount of life your lost this turn. Exile that token at the beginning of your next end step. | 0 | |||
17 | Demon Lightning | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Demon Spirit | 5 | 1 |
Possess ![]() ![]() ![]() ![]() Haste, trample |
0 | |
18 | Reanimate Fireball | Multicolour | Rare | ![]() ![]() ![]() |
Sorcery | Reanimate Fireball deals X damage to target creature or player. If a creature dealt damage this way dies this turn, return it to the battlefield under your control. | 0 | |||
19 | Fighting Spirit | Multicolour | Mythic | ![]() ![]() ![]() |
Creature – Spirit | 4 | 4 |
Fighting Spirit cannot attack or block.
At the beginning of your upkeep, Fighting Spirit fights target creature you don’t control. |
0 | |
20 | Main Character | Multicolour | Rare | ![]() ![]() |
Creature – Human Warrior | 2 | 2 |
Improve (At the end of your turn, if this creature attacked, put a +1/+1 counter on it.)
Main Character has double strike as long as it has three +1/+1 counters on it. |
0 | |
21 | Leech Life | Multicolour | Rare | ![]() ![]() ![]() |
Enchantment – Aura |
Enchant creature you control.
At the beginning of your end step, put a -1/-1 counter on enchanted creature. Other creatures you control get +1/+1 for each -1/-1 counter on enchanted creature. |
0 | |||
22 | The Mass | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Ooze | 0 | 0 |
The Mass enters the battlefield with X +1/+1 counters on it.
The Mass gets +1/+0 for each other creature you control. The Mass gets -0/+1 for each creature you opponent controls. As long as you control more creatures than your opponent, The Mass has trample. |
0 | |
23 | Unstable Synthesis | Multicolour | Rare | ![]() ![]() |
Sorcery |
As an additional cost to cast Unstable Synthesis, sacrifice two creatures.
Choose one at random: - Put an X/X green Ooze creature token onto the battlefield where X is the combined toughness of the sacrificed creatures. - Put X 1/1 green Ooze creature tokens onto the battlefield where X is the combined toughness of the sacrifices creatures. |
0 | |||
24 | Something the Ogre | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Ogre Wizard | 6 | 2 | Whenever a player casts an instant or sorcery, flip a coin. If that spell’s controller wins the coin flip, he or she draws a card. Otherwise, counter that spell. | 4 | on 15 Mar 2018 by Mal |
25 | Spell Implosion | Multicolour | Rare | ![]() ![]() ![]() |
Instant | Counter target spell. If that spell is countered this way, Spell Implosion deals damage to each creature and each player equal to that spell’s converted mana cost. | 0 | |||
26 | Taunt | Multicolour | Uncommon | ![]() ![]() |
Sorcery | Until your next turn, creatures your opponents control must attack you if able and attacking creatures have a base power of 1. | 1 | on 08 Mar 2018 by Tahazzar | ||
27 | Not Urborg | Land | Rare | Legendary Land |
Not Urborg enters the battlefield tapped.
As Not Urborg enters the battlefield, choose a basic land type. As long as Not Urborg is untapped, each land you control has the chosen type in addition to their other types. |
0 |
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