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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Mischievous Notion Colourless Uncommon 5{5} Tribal Sorcery – Notion Draw a card. Then, place Mischievous Notion on top of target opponent's library. 4 1395027117 on 17 Mar 2014 by amuseum
2 Aven Elite Trooper White Common 2{1}{w} Creature – Bird Soldier 1 1 Flying, vigilance
{w}: Aven Elite Trooper gets +1/+1 until end of turn.
2 1412838809 on 09 Oct 2014 by ChalkdustOnline
3 Benalish Watchman White Uncommon 5{3}{w}{w} Creature – Human Knight 2 4 Sentinel (This creature gets +0/+1 for each other tapped creature you control.)
{x}{w}{w}: Benalish Watchman can block up to X additional creatures this turn.
0
4 Blockade Soldier White Common 2{1}{w} Creature – Human Soldier 3 1 First strike
Whenever Blockade Soldier is blocked, prevent all combat damage that would be dealt by and dealt to it this turn.
1 1412870184 on 09 Oct 2014 by ChalkdustOnline
5 Archive Ransacker Blue Rare 5{3}{u}{u} Creature – Human Rogue 2 2 Archive Ransacker enters the battlefield under target opponent’s control.
At the beginning of your upkeep, choose three cards in your hand and discard the rest.
Discard your hand: Target player gains control of Archive Ransacker. Activate this ability only if you have at least one card in your hand.
0
6 Bright Idea Blue Uncommon 4{2}{u}{u} Sorcery Create three tapped blue enchantment tokens named Idea. They have shroud, indestructible, and “{t}, sacrifice this enchantment: Draw a card.” 0
7 Cephalid Sneak Blue Common 1{u} Creature – Cephalid Rogue 1 1 Sacrifice Cephalid Sneak: Target creature loses all protections until end of turn. 1 1412871277 on 09 Oct 2014 by ChalkdustOnline
8 Indecision Blue Common 2{1}{u} Sorcery Draw a card, then discard a card, then draw a card. 0
9 Quell Blue Uncommon 3{1}{u}{u} Instant As long as Quell is on the stack, spells which share a color with another spell currently on the stack can't be cast.
Counter target spell.
5 1410076020 on 07 Sep 2014 by ChalkdustOnline
10 Steady Footing Blue Common 1{u} Enchantment – Aura Flash
Enchant creature
When Steady Footing enters the battlefield, untap enchanted creature.
Enchanted creature gets +0/+3.
1 1412872288 on 09 Oct 2014 by ChalkdustOnline
11 Cannibalizing Sliver [WIP] Black Uncommon 2{?}{b} Creature – Sliver 2 2 Slivers do something! 2 1412807970 on 08 Oct 2014 by Alex
12 Deteriorate Black Common 3{2}{b} Sorcery Target player puts the top two cards of his or her library into his or her graveyard. Then you may exile target card from that player’s graveyard. 2 1515753926 on 12 Jan 2018 by SecretInfiltrator
13 Formless Author Black Mythic 6{4}{b}{b} Creature – Horror 5 5 Flying, deathtouch
Whenever Formless Author or another creature dies, you may draw a card. If you do, you lose 1 life.
Project {3}{b}{b} (Reveal this card from your hand. Target face-down creature becomes a copy of this card until end of turn. Activate this ability only once each turn.)
1 1515830258 on 13 Jan 2018 by ChalkdustOnline
14 Grave Ritual Black Uncommon 2{1}{b} Sorcery Create three tapped black enchantment tokens named Ritual. They have shroud, indestructible, and “{t}, sacrifice this enchantment: Add {b} to your mana pool.” 0
15 Exuberance Red Uncommon 2{1}{r} Enchantment Creatures you control with haste untap during each untap step. 0
16 Hanging Bolt Red Uncommon 6{4}{r}{r} Sorcery Create three tapped red enchantment tokens named Bolt. They have shroud, indestructible, and “T, sacrifice this enchantment: Bolt deals 2 damage to target creature.” 1 1515913734 on 14 Jan 2018 by SecretInfiltrator
17 Pull From Within Red Mythic 4{3}{r} Legendary Enchantment – Aura Enchant player
Whenever a card would be drawn from the enchanted player's library, they first cut the library and then draw. (Yo, what's a cut?)
11 1397159863 on 10 Apr 2014 by ChalkdustOnline
18 Spewing Fissure Red Common 2{1}{r} Sorcery Spewing Fissure deals 3 damage to target creature or player.
Encore—{2}{r} (You may cast this card from your graveyard for its encore cost as though it had flash. Then exile it.)
2 1440612896 on 26 Aug 2015 by ChalkdustOnline
19 Cultivated Growth Green Uncommon 3{1}{g}{g} Sorcery Create three tapped green enchantment tokens named Growth. They have shroud, indestructible, and “{t}, sacrifice this enchantment: Target creature gets +2/+2 until end of turn.” 2 1515754129 on 12 Jan 2018 by SecretInfiltrator
20 Densewood Skyscanner Green Uncommon 3{1}{g}{g} Creature – Elf Archer 2 3 Reach
If Densewood Skyscanner is revealed from your library, you may put it into your hand.
A deck can have any number of cards named Densewood Skyscanner.
0
21 Gasp of Strength Green Common 4{3}{g} Instant Surge {1}{g} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Each of up to two target creatures get +2/+2 until end of turn. Untap them.
0
22 Spine-Cowled Wurm Green Rare 6{3}{g}{g}{g} Creature – Wurm * 2 Trample
Spine-Cowled Wurm enters the battlefield with two +1/+1 counters on it.
Spine-Cowled Wurm’s base power is equal to its current toughness.
5 1437095811 on 17 Jul 2015 by ChalkdustOnline
23 Muzzled Gripmaw Multicolour Common 4{r}{r}{g}{g} Creature – Beast 6 6 Backlash (If this creature would assign enough damage to its blockers to destroy them, it assigns the rest of its damage to its controller.) 4 1515837076 on 13 Jan 2018 by ChalkdustOnline
24 Hedron Collapse Multicolour Rare 4{1}{g}{w}{w} Sorcery Destroy all creatures that aren't lands. 4 1440769811 on 28 Aug 2015 by dude1818
25 Walkabout Multicolour Uncommon 2{g}{w} Instant Exile target creature until its owner plays a land card. 2 1515892095 on 14 Jan 2018 by ChalkdustOnline
26 Leapfrog Multicolour Uncommon 3{1}{u}{g} Creature – Frog 1 2 Flash
When Leapfrog enters the battlefield, it gains flying until end of turn.
{g}{u}: Return Leapfrog to its owner’s hand.
0
27 Vortex of Semblances Multicolour Mythic 5{w}{u}{b}{r}{g} Legendary Creature – Djinn 5 5 Flying
Whenever a counter would be placed on a permanent you control, place it on Vortex of Semblances instead.
6 1410032773 on 06 Sep 2014 by ChalkdustOnline
28 Charge of Desperation Hybrid Mythic 0 Sorcery (Nonexistent mana costs can't be paid.)
All creatures you control gain haste, are unblockable, and get +X+/X until end of turn, where X is the total number of creatures you control.
Gambit (You may only cast this spell from within your library. If you do, you lose the game at the beginning of your next end step.)
9 1394830331 on 14 Mar 2014 by ChalkdustOnline
29 Attuned Biogenitor Artifact Rare 4{4} Artifact Creature 2 2 When Attuned Biogenitor dies, you may choose any number of other target creature cards in your graveyard with total toughness X or less, where X is equal to your life total. Shuffle these cards into your library, then draw a card. 0
30 Tempered Rakalite Artifact Uncommon 3{3} Artifact {t}: Prevent all damage that would be dealt to target creature or player this turn. Return Tempered Rakalite to its owner's hand at the beginning of the next end step. 1 1412838366 on 09 Oct 2014 by ChalkdustOnline
31 Avalanche Ridge Land Common 0 Land Avalanche Ridge enters the battlefield tapped.
When Avalanche Ridge enters the battlefield, reveal the top card of your library. If it's a basic land, you may put it into your hand.
{t}: Add {r} or {g} to your mana pool.
1 1414477150 on 28 Oct 2014 by ChalkdustOnline
32 Bountiful Orchard Land Rare 0 Legendary Land – Forest ({t}: Add {g} to your mana pool.)
Bountiful Orchard untaps during each untap step.
1 1420165472 on 02 Jan 2015 by ChalkdustOnline
33 Coral Expanse Land Uncommon 0 Land Inhabited (This land enters the battlefield with a denizen counter on it.)
{t}: Add {u} to your mana pool.
{t}, remove a denizen counter from Coral Expanse: Create a 1/1 blue Merfolk creature token with prowess.
2 1515794583 on 12 Jan 2018 by ChalkdustOnline
34 Fuming Fen Land Uncommon 0 Legendary Land – Swamp ({t}: Add {b} to your mana pool.)
Fuming Fen enters the battlefield tapped.
{1}, {t}: Add {b}{b} to your mana pool.
0
35 Glimmering Glade Land Uncommon 0 Legendary Land – Forest ({t}: Add {g} to your mana pool.)
Glimmering Glade enters the battlefield tapped.
{1}, {t}: Add {g}{g} to your mana pool.
0
36 Grotto of Polisan Land Mythic 0 Legendary Tribal Land – Merfolk Island ({t}: Add {u} to your mana pool.)
Grotto of Polisan enters the battlefield tapped.
Whenever a Merfolk enters the battlefield under your control, you may reveal the top card of your library. If it’s a Merfolk card, you may put it into your hand.
1 1515832404 on 13 Jan 2018 by ChalkdustOnline
37 Gurgling Mire Land Common 0 Land Gurgling Mire enters the battlefield tapped.
When Gurgling Mire enters the battlefield, reveal the top card of your library. If it's a basic land, you may put it into your hand.
{t}: Add {u} or {b} to your mana pool.
1 1414477275 on 28 Oct 2014 by ChalkdustOnline
38 Jasconius Smolt Land Uncommon 0 Land Creature – Island Fish 0 2 (Jasconius Smolt isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {u} to your mana pool.") 4 1439248141 on 10 Aug 2015 by ChalkdustOnline
39 Kudzu Patch Land Common 0 Land Kudzu Patch enters the battlefield tapped.
When Kudzu Patch enters the battlefield, reveal the top card of your library. If it's a basic land, you may put it into your hand.
{t}: Add {b} or {g} to your mana pool.
1 1412823825 on 09 Oct 2014 by ChalkdustOnline
40 Marvelous Meadow Land Uncommon 0 Legendary Land – Plains ({t}: Add {w} to your mana pool.)
Marvelous Meadow enters the battlefield tapped.
{1}, {t}: Add {w}{w} to your mana pool.
1 1412314535 on 03 Oct 2014 by Alex
41 Overflowing Aqueduct Land Common 0 Land Overflowing Aqueduct enters the battlefield tapped.
When Overflowing Aqueduct enters the battlefield, reveal the top card of your library. If it's a basic land, you may put it into your hand.
{t}: Add {w} or {u} to your mana pool.
3 1412706459 on 07 Oct 2014 by Link
42 Perilous Peak Land Uncommon 0 Legendary Land – Mountain ({t}: Add {r} to your mana pool.)
Perilous Peak enters the battlefield tapped.
{1}, {t}: Add {r}{r} to your mana pool.
0
43 Radiant Reef Land Uncommon 0 Legendary Land – Island ({t}: Add {u} to your mana pool.)
Radiant Reef enters the battlefield tapped.
{1}, {t}: Add {u}{u} to your mana pool.
0
44 Relic-Seed of Naya (Relic-Blossom of Naya) Land Uncommon 0 Land
‑‑‑‑
Land
{t}: Add {1} to your mana pool and put a bloom counter on Relic-Seed of Naya.
At the beginning of your upkeep, if there are two or more bloom counters on Relic-Seed of Naya, remove them all and transform it.
‑‑‑‑
{t}: Add {r}, {g} or {w} to your mana pool.
6 1410537941 on 12 Sep 2014 by Link
45 Splitting Faultline Land Common 0 Land Splitting Faultline enters the battlefield tapped.
When Splitting Faultline enters the battlefield, reveal the top card of your library. If it's a basic land, you may put it into your hand.
{t}: Add {r} or {w} to your mana pool.
1 1414477315 on 28 Oct 2014 by ChalkdustOnline
46 Storm Well Land Uncommon 0 Land {t}: Add one mana of a random color to your mana pool. 1 1413308982 on 14 Oct 2014 by ChalkdustOnline
47 Vechtus, Sire of Bogs Land Mythic 0 Legendary Land Creature – Swamp God 5 7 (Vechtus, Sire of Bogs isn’t a spell, it’s affected by summoning sickness, and it has “{t}: Add {b} to your mana pool.”)
Vechtus enters the battlefield tapped.
As long as you control seven or fewer Swamps, Vechtus isn't a creature.
At the beginning of your upkeep, if Vechtus is a creature, you may destroy target tapped creature.
1 1516158265 on 17 Jan 2018 by ChalkdustOnline
48 Vibrant Peninsula Land Rare 0 Land Vibrant Peninsula enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
{t}: Add {1}{w} or {1}{u} to your mana pool. Activate this ability only if you control two or more enchantments.
2 1394607998 on 12 Mar 2014 by ChalkdustOnline
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