[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Troag Clanrager dies, if it was attacking, untap all creatures you control. After this step, there is an additional combat step.
4/2
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Partner with Hunt Caller or Echo Conductor (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Whenever another creature enters the battlefield, put a +1/+1 counter on Clan Champion. 1/1
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Trample
When Boar-Tusk Berserker enters the battlefield, it deals 1 damage to target creature or player and you gain 1 life. 2/2
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Enchant creature
When Vow of Pugilism enters the battlefield, remove all Equipment attached to enchanted creature. Enchanted creature can't be equipped. Sacrifice Vow of Pugilism: Attach target equipment you control to enchanted creature. |
Target creature gains haste and attacks this turn if able.
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First strike (This creature deals combat damage before creatures without first strike.)
2/1
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When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
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If an opponent played a nonbasic land this turn, you may pay
rather than pay Crumbling Ground Trap's mana cost.
Destroy target land. |
Menace (This creature can't be blocked except by two or more creatures.)
2/2
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Frostbite deals 4 damage to target nonsnow creature.
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step. Take their home and take their land; you will know they’ll be back for it one day.
2/2
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Punch in the Face deals 3 damage to target player.
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Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest. 2/1
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![]() : Target creature gains haste
until end of turn. 1/1
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Troag Clanrager
(rare)
Clan Champion
(uncommon)
Boar-Tusk Berserker
(uncommon)
Vow of Pugilism
(uncommon)
Taunt
(common)
Gilt-Leaf Archer
(common)
Dwarven Trapper
(common)
Crumbling Ground Trap
(common)
Storm-Axe Howler
(common)
Frostbite
(common)
Restless Barbarian
(common)
Punch in the Face
(common)
Dwarven Delver
(common)
Wildpeak Guide
(common)
Island
(basic)





: Target creature gains haste