[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Battle cry, haste
Creatures you control can't be blocked by creatures with less power. 2/2
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Prevent all combat damage that would be dealt this turn.
You may have an Archer you control fight an attacking or blocking creature you don't control of your choice. |
Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
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Draw a card.
Return an instant card from your graveyard to your hand, then install a card from your hand. |
Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
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Target creature gets +1/+1 and gains intimidate until end of turn.
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Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest. 2/1
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Target creature gets +1/+0 and gains first strike until end of turn.
Snowstorm (When you cast this spell, copy it for each snow spell cast before it this turn.) |
Whenever a creature enters the battlefield under your control this turn, it deals 1 damage to target player.
Create a 1/1 red Goblin creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1.
1/1
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Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn. Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead. 1/1
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Frostbite deals 4 damage to target nonsnow creature.
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Target attacking or blocking creature gets +3/+3 until end of turn.
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Surmount — For each player that has cast a spell this turn, create a 1/1 red Goblin creature token.
Spill from the Cracks deals damage equal to the number of creatures you control to any target. (This can target an asset, creature, planeswalker or player.) |
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Ridgeline Raider
(rare)
Suppressive Fire
(uncommon)
Savage Vigor
(uncommon)
Inscribe Scroll
(uncommon)
Barbarian Horde
(common)
Primal Roar
(common)
Dwarven Delver
(common)
Fists of Flurry
(common)
Warren Outpour
(common)
Enlightened Visionary
(common)
Feline Familiar
(common)
Frostbite
(common)
Brute Strength
(common)
Spill from the Cracks
(common)
Swamp
(basic)




