[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Battle cry, haste
Creatures you control can't be blocked by creatures with less power. 2/2
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Draw a card.
Return an instant card from your graveyard to your hand, then install a card from your hand. |
Enchant creature
When Vow of Pugilism enters the battlefield, remove all Equipment attached to enchanted creature. Enchanted creature can't be equipped. Sacrifice Vow of Pugilism: Attach target equipment you control to enchanted creature. |
At the end of each player's turn, if that player hasn't cast a spell this turn, Restless Pyroshaman deals 2 damage to them.
2/1
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Target attacking or blocking creature gets +3/+3 until end of turn.
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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If an opponent played a nonbasic land this turn, you may pay
rather than pay Crumbling Ground Trap's mana cost.
Destroy target land. |
If an opponent drew two or more cards this turn or scried this turn, you may pay
![]() rather than pay Maddening Miasma Trap's mana cost.
Target player exiles two cards from their hand and the top two cards of their library. |
Surmount — For each player that has cast a spell this turn, create a 1/1 red Goblin creature token.
Spill from the Cracks deals damage equal to the number of creatures you control to any target. (This can target an asset, creature, planeswalker or player.) |
Target creature gets +1/+1 and gains intimidate until end of turn.
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Reach (This creature can block creatures with flying.)
Elfcycling ( , Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)2/3
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Frostbite deals 4 damage to target nonsnow creature.
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Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
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Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
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Ridgeline Raider
(rare)
Inscribe Scroll
(uncommon)
Vow of Pugilism
(uncommon)
Restless Pyroshaman
(uncommon)
Brute Strength
(common)
Storm-Axe Howler
(common)
Crumbling Ground Trap
(common)
Maddening Miasma Trap
(common)
Spill from the Cracks
(common)
Primal Roar
(common)
Deepwood Archer
(common)
Frostbite
(common)
Swiftlet Familiar
(common)
Highland Raider
(common)
Forest
(basic)





