[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prevent all combat damage that would be dealt this turn.
You may have an Archer you control fight an attacking or blocking creature you don't control of your choice. |
As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.
: Gain or . |
Cast Poison-Tipped Volley only if you control two or more Archers.
Poison-Tipped Volley deals 4 damage, divided as you choose amongst up to four target attacking or blocking creatures. |
If two or more creatures entered the battlefield under an opponent's control this turn, you may pay
![]() rather than pay Crushing Wall Trap's mana cost.
Creatures target player controls get -2/-2 until end of turn. |
Instant and sorcery spells you control have lifelink.
2/2
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If an opponent played a nonbasic land this turn, you may pay
rather than pay Crumbling Ground Trap's mana cost.
Destroy target land. |
Prevent all noncombat damage that would be dealt to Ironwilled Defender.
The tribes of the wild lands would usually not invade the lowlands, but they would always fight back.
3/2
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Target creature gets +1/+0 and gains first strike until end of turn.
Snowstorm (When you cast this spell, copy it for each snow spell cast before it this turn.) |
When Familiar Trainer enters the battlefield, exile up to one target creature you control that didn't enter the battlefield this turn, then return it to the battlefield.
1/4
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Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn. Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead. 1/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with " , Sacrifice this artifact: Gain one mana of any color."2/2
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Haste (This creature can attack and
as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/1
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![]() : Target creature gains haste
until end of turn. 1/1
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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Suppressive Fire
(uncommon, foil)
Gilt-Leaf Palace
(rare)
Poison-Tipped Volley
(uncommon)
Crushing Wall Trap
(uncommon)
Ruthless Trapper
(uncommon)
Crumbling Ground Trap
(common)
Ironwilled Defender
(common)
Fists of Flurry
(common)
Familiar Trainer
(common)
Feline Familiar
(common)
Hoarding Hatchling
(common)
Brash Brute
(common)
Wildpeak Guide
(common)
Storm-Axe Howler
(common)
Mountain
(basic)

: Gain
or
.



: Target creature gains haste