[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control get +1/+1 and can't be blocked this turn by creatures with less power.
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Trample
When Boar-Tusk Berserker enters the battlefield, it deals 1 damage to target creature or player and you gain 1 life. 2/2
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Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
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Partner with Ambush Master or Clan Champion (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
First strike When Hunt Caller enters the battlefield, create a 1/2 green Elf creature token with reach. 2/1
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Whenever a creature enters the battlefield under your control this turn, it deals 1 damage to target player.
Create a 1/1 red Goblin creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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Frostbite deals 4 damage to target nonsnow creature.
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Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
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Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Target attacking or blocking creature gets +3/+3 until end of turn.
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Punch in the Face deals 3 damage to target player.
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step. Take their home and take their land; you will know they’ll be back for it one day.
2/2
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If an opponent drew two or more cards this turn or scried this turn, you may pay
![]() rather than pay Maddening Miasma Trap's mana cost.
Target player exiles two cards from their hand and the top two cards of their library. |
Target creature gains haste and attacks this turn if able.
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Savage Stampede
(rare)
Boar-Tusk Berserker
(uncommon)
Savage Vigor
(uncommon)
Hunt Caller
(uncommon)
Warren Outpour
(common)
Frostbite
(common)
Swiftlet Familiar
(common)
Highland Raider
(common)
Dwarven Engineer
(common)
Brute Strength
(common)
Punch in the Face
(common)
Restless Barbarian
(common)
Maddening Miasma Trap
(common)
Taunt
(common)
Mountain
(basic)






, Discard a card: Draw a card.
