[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Bloodcliff Tyrant enters the battlefield, you may sacrifice a creature. If you do, Bloodcliff Tyrant gains haste until end of turn. Whenever a Dragon dies, Bloodcliff Tyrant gains a +1/+1 counter. 5/5
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If two or more creatures entered the battlefield under an opponent's control this turn, you may pay
![]() rather than pay Crushing Wall Trap's mana cost.
Creatures target player controls get -2/-2 until end of turn. |
When Pugilism enters the battlefield, unattached all equipment.
Creatures cannot be equipped. Creatures you control have +1/+0. |
Trample
When Boar-Tusk Berserker enters the battlefield, it deals 1 damage to target creature or player and you gain 1 life. 2/2
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Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with " , Sacrifice this artifact: Gain one mana of any color."2/2
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Target attacking or blocking creature gets +3/+3 until end of turn.
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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![]() : Target creature gains haste
until end of turn. 1/1
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Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
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Target creature gets +1/+1 and gains intimidate until end of turn.
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Haste (This creature can attack and
as soon as it comes under your control.)
Rioting Tribesmen attacks each turn if able. 5/2
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If an opponent drew two or more cards this turn or scried this turn, you may pay
![]() rather than pay Maddening Miasma Trap's mana cost.
Target player exiles two cards from their hand and the top two cards of their library. |
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Bloodcliff Tyrant
(rare)
Crushing Wall Trap
(uncommon)
Pugilism
(uncommon)
Boar-Tusk Berserker
(uncommon)
Highland Raider
(common)
Dwarven Engineer
(common)
Hoarding Hatchling
(common)
Brute Strength
(common)
Storm-Axe Howler
(common)
Wildpeak Guide
(common)
Swiftlet Familiar
(common)
Primal Roar
(common)
Rioting Tribesmen
(common)
Maddening Miasma Trap
(common)
Island
(basic)




, Discard a card: Draw a card.

: Target creature gains haste