[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Undaunted (This spell costs
less to cast for each opponent.)
Return two target creature cards from your graveyard to the battlefield. |
At the end of each player's turn, if that player hasn't cast a spell this turn, Restless Pyroshaman deals 2 damage to them.
2/1
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Partner with Quillcloak Drifter or Rukh Nestraider (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Whenever an opponent discards a card, that player loses 1 life. He prefers to add injury to insult.
2/1
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Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
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Target creature gains haste and attacks this turn if able.
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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First strike (This creature deals combat damage before creatures without first strike.)
2/1
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When Kavu-Coat Berserker enters the battlefield, choose up to two —
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. • Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. 4/2
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When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1.
1/1
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Whenever a creature enters the battlefield under your control this turn, it deals 1 damage to target player.
Create a 1/1 red Goblin creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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Punch in the Face deals 3 damage to target player.
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Target creature gets +1/+1 and gains intimidate until end of turn.
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Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest. 2/1
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When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
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Witchlord's Summons
(rare)
Restless Pyroshaman
(uncommon)
Vulturous Duergin
(uncommon)
Savage Vigor
(uncommon)
Taunt
(common)
Dwarven Engineer
(common)
Gilt-Leaf Archer
(common)
Kavu-Coat Berserker
(common)
Enlightened Visionary
(common)
Warren Outpour
(common)
Punch in the Face
(common)
Primal Roar
(common)
Dwarven Delver
(common)
Dwarven Trapper
(common)
Island
(basic)


less to cast for each opponent.)



, Discard a card: Draw a card.