[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Battle cry, haste
Creatures you control can't be blocked by creatures with less power. 2/2
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Partner with Hunt Caller or Echo Conductor (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Whenever another creature enters the battlefield, put a +1/+1 counter on Clan Champion. 1/1
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Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
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Enchant creature
When Vow of Pugilism enters the battlefield, remove all Equipment attached to enchanted creature. Enchanted creature can't be equipped. Sacrifice Vow of Pugilism: Attach target equipment you control to enchanted creature. |
When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1.
1/1
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Reach (This creature can block creatures with flying.)
Elfcycling ( , Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)2/3
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Haste (This creature can attack and
as soon as it comes under your control.)
Rioting Tribesmen attacks each turn if able. 5/2
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Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
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Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest. 2/1
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When Kavu-Coat Berserker enters the battlefield, choose up to two —
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. • Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. 4/2
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First strike (This creature deals combat damage before creatures without first strike.)
2/1
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Target creature gets +1/+1 and gains intimidate until end of turn.
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Target creature gets +1/+0 and gains first strike until end of turn.
Snowstorm (When you cast this spell, copy it for each snow spell cast before it this turn.) |
Surmount — For each player that has cast a spell this turn, create a 1/1 red Goblin creature token.
Spill from the Cracks deals damage equal to the number of creatures you control to any target. (This can target an asset, creature, planeswalker or player.) |
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Ridgeline Raider
(rare)
Clan Champion
(uncommon)
Savage Vigor
(uncommon)
Vow of Pugilism
(uncommon)
Enlightened Visionary
(common)
Deepwood Archer
(common)
Rioting Tribesmen
(common)
Swiftlet Familiar
(common)
Dwarven Delver
(common)
Kavu-Coat Berserker
(common)
Gilt-Leaf Archer
(common)
Primal Roar
(common)
Fists of Flurry
(common)
Spill from the Cracks
(common)
Mountain
(basic)





as soon as it comes under your control.)