[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sentinel of the Wilds enters the battlefield with X vigil counters on it.
Whenever Sentinel of the Wilds attacks, create a green Elemental Beast creature token with power and toughness each equal to the number of vigil counters on Sentinel of the Wilds. 3/3
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Until end of turn, target creature gets +5/+0 and "
: This creature deals damage equal to its power to another target creature." |
Reach (This creature can block creatures with flying.)
Other Archer creatures you control have deathtouch. : Shadow Oak Bowmaster deals 1 damage to target creature with flying.3/3
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Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
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Prevent all noncombat damage that would be dealt to Ironwilled Defender.
The tribes of the wild lands would usually not invade the lowlands, but they would always fight back.
3/2
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Target creature gains haste and attacks this turn if able.
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Target attacking or blocking creature gets +3/+3 until end of turn.
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When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1.
1/1
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When Kavu-Coat Berserker enters the battlefield, choose up to two —
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. • Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. 4/2
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![]() : Target creature gains haste
until end of turn. 1/1
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Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn. Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead. 1/1
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Punch in the Face deals 3 damage to target player.
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Sentinel of the Wilds
(rare)
Mighty Cleave
(uncommon)
Shadow Oak Bowmaster
(uncommon)
Savage Vigor
(uncommon)
Ironwilled Defender
(common)
Taunt
(common)
Brute Strength
(common)
Enlightened Visionary
(common)
Kavu-Coat Berserker
(common)
Wildpeak Guide
(common)
Barbarian Horde
(common)
Dwarven Engineer
(common)
Feline Familiar
(common)
Punch in the Face
(common)
Island
(basic)



: This creature deals damage equal to its power to another target creature."



: Target creature gains haste