[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Undaunted (This spell costs
less to cast for each opponent.)
Hellkite's Inferno deals X damage to each of X target creatures and/or planeswalkers. |
When Pugilism enters the battlefield, unattached all equipment.
Creatures cannot be equipped. Creatures you control have +1/+0. |
Reach (This creature can block creatures with flying.)
Other Archer creatures you control have deathtouch. : Shadow Oak Bowmaster deals 1 damage to target creature with flying.3/3
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Trample
When Boar-Tusk Berserker enters the battlefield, it deals 1 damage to target creature or player and you gain 1 life. 2/2
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Whenever a creature enters the battlefield under your control this turn, it deals 1 damage to target player.
Create a 1/1 red Goblin creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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First strike (This creature deals combat damage before creatures without first strike.)
2/1
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Target attacking or blocking creature gets +3/+3 until end of turn.
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Haste (This creature can attack and
as soon as it comes under your control.)
Rioting Tribesmen attacks each turn if able. 5/2
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Frostbite deals 4 damage to target nonsnow creature.
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
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Prevent all noncombat damage that would be dealt to Ironwilled Defender.
The tribes of the wild lands would usually not invade the lowlands, but they would always fight back.
3/2
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When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
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Hellkite's Inferno
(rare)
Pugilism
(uncommon)
Shadow Oak Bowmaster
(uncommon)
Boar-Tusk Berserker
(uncommon)
Warren Outpour
(common)
Storm-Axe Howler
(common)
Gilt-Leaf Archer
(common)
Brute Strength
(common)
Rioting Tribesmen
(common)
Frostbite
(common)
Dwarven Engineer
(common)
Highland Raider
(common)
Ironwilled Defender
(common)
Dwarven Trapper
(common)
Mountain
(basic)


less to cast for each opponent.)


: Shadow Oak Bowmaster deals 1 damage to target creature with flying.

