[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.
: Gain or . |
As long as a creature has been dealt damage this turn, creatures you control get +2/+0.
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Instant and sorcery spells you control have lifelink.
2/2
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When Pugilism enters the battlefield, unattached all equipment.
Creatures cannot be equipped. Creatures you control have +1/+0. |
When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
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Punch in the Face deals 3 damage to target player.
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Reach (This creature can block creatures with flying.)
Elfcycling ( , Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)2/3
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First strike (This creature deals combat damage before creatures without first strike.)
2/1
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Surmount — For each player that has cast a spell this turn, create a 1/1 red Goblin creature token.
Spill from the Cracks deals damage equal to the number of creatures you control to any target. (This can target an asset, creature, planeswalker or player.) |
Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
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When Familiar Trainer enters the battlefield, exile up to one target creature you control that didn't enter the battlefield this turn, then return it to the battlefield.
1/4
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step. Take their home and take their land; you will know they’ll be back for it one day.
2/2
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Frostbite deals 4 damage to target nonsnow creature.
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Gilt-Leaf Palace
(rare)
Blood in the Water
(uncommon)
Ruthless Trapper
(uncommon)
Pugilism
(uncommon)
Dwarven Trapper
(common)
Punch in the Face
(common)
Deepwood Archer
(common)
Gilt-Leaf Archer
(common)
Spill from the Cracks
(common)
Highland Raider
(common)
Familiar Trainer
(common)
Restless Barbarian
(common)
Frostbite
(common)
Dwarven Engineer
(common)
Mountain
(basic)
: Gain
or
.


, Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)