[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
Whenever Ribbonbow Master blocks, each blocking creature gets +1/+1 until end of turn. Whenever Ribbonbow Master becomes blocked, each blocking creature gets -1/-1 until end of turn. 3/4
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
When Blackthorn Sniper enters the battlefield, it deals 1 damage to target creature. 1/4
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Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
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If two or more creatures entered the battlefield under an opponent's control this turn, you may pay
![]() rather than pay Crushing Wall Trap's mana cost.
Creatures target player controls get -2/-2 until end of turn. |
Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
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Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Timebomb Trap deals damage to target damagable permanent or player equal to the number of charge counters on Timebomb Trap. |
![]() : Target creature gains haste
until end of turn. 1/1
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When Kavu-Coat Berserker enters the battlefield, choose up to two —
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. • Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. 4/2
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Reach (This creature can block creatures with flying.)
Elfcycling ( , Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)2/3
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If an opponent played a nonbasic land this turn, you may pay
rather than pay Crumbling Ground Trap's mana cost.
Destroy target land. |
Frostbite deals 4 damage to target nonsnow creature.
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Target attacking or blocking creature gets +3/+3 until end of turn.
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Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn. Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead. 1/1
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Ribbonbow Master
(rare)
Blackthorn Sniper
(uncommon)
Savage Vigor
(uncommon)
Crushing Wall Trap
(uncommon)
Highland Raider
(common)
Timebomb Trap
(common)
Wildpeak Guide
(common)
Kavu-Coat Berserker
(common)
Dwarven Engineer
(common)
Deepwood Archer
(common)
Crumbling Ground Trap
(common)
Frostbite
(common)
Brute Strength
(common)
Feline Familiar
(common)
Swamp
(basic)







: Target creature gains haste
, Discard a card: Draw a card.
