[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose target opponent. Headbutt deals damage to you equal to half that player's life total, rounded up, and simultaneously deals damage to that player equal to half your life total, rounded up.
Damage dealt this way cannot be prevented. |
Prevent all combat damage that would be dealt this turn.
You may have an Archer you control fight an attacking or blocking creature you don't control of your choice. |
Enchant creature
Enchanted creature gets +5/+2. Cycling ( , Discard this card: Draw a card.) |
Discard a card. If you do, draw a card and you may discard two cards. If you do, draw two cards and you may discard three cards. If you do, draw three cards.
Draw a card. Dwarves have long been known for delving too deep.
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When Kavu-Coat Berserker enters the battlefield, choose up to two —
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. • Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. 4/2
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When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1.
1/1
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Frostbite deals 4 damage to target nonsnow creature.
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Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn. Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead. 1/1
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Target creature gains haste and attacks this turn if able.
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Target attacking or blocking creature gets +3/+3 until end of turn.
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![]() : Target creature gains haste
until end of turn. 1/1
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First strike (This creature deals combat damage before creatures without first strike.)
2/1
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Target creature gets +1/+1 and gains intimidate until end of turn.
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Headbutt
(rare)
Suppressive Fire
(uncommon)
Improvised Weaponry
(uncommon)
Dungeon Invasion
(uncommon)
Kavu-Coat Berserker
(common)
Enlightened Visionary
(common)
Frostbite
(common)
Feline Familiar
(common)
Taunt
(common)
Dwarven Engineer
(common)
Brute Strength
(common)
Wildpeak Guide
(common)
Gilt-Leaf Archer
(common)
Primal Roar
(common)
Forest
(basic)





, Discard a card: Draw a card.
: Target creature gains haste