[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash (You may cast this spell any time you could cast an instant.)
Surmount — When Guardian of Ancient Lore enters the battlefield, draw a card for each player that has cast a spell this turn. Guardian of Ancient Lore gets +1/+1 for each card in your hand. 0/0
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Instant and sorcery spells you control have lifelink.
2/2
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Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Study Forbidden Lore costs less to cast for each charge counter on it.
Draw three card. You lose 1 life for each charge counter on Study Forbidden Lore. |
Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
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Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Timebomb Trap deals damage to target damagable permanent or player equal to the number of charge counters on Timebomb Trap. |
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with " , Sacrifice this artifact: Gain one mana of any color."2/2
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Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest. 2/1
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Haste (This creature can attack and
as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/1
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Surmount — For each player that has cast a spell this turn, create a 1/1 red Goblin creature token.
Spill from the Cracks deals damage equal to the number of creatures you control to any target. (This can target an asset, creature, planeswalker or player.) |
First strike (This creature deals combat damage before creatures without first strike.)
2/1
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If an opponent played a nonbasic land this turn, you may pay
rather than pay Crumbling Ground Trap's mana cost.
Destroy target land. |
![]() : Target creature gains haste
until end of turn. 1/1
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step. Take their home and take their land; you will know they’ll be back for it one day.
2/2
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When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
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Guardian of Ancient Lore
(rare)
Ruthless Trapper
(uncommon)
Study Forbidden Lore
(uncommon)
Savage Vigor
(uncommon)
Timebomb Trap
(common)
Hoarding Hatchling
(common)
Dwarven Delver
(common)
Brash Brute
(common)
Spill from the Cracks
(common)
Gilt-Leaf Archer
(common)
Crumbling Ground Trap
(common)
Wildpeak Guide
(common)
Restless Barbarian
(common)
Dwarven Trapper
(common)
Plains
(basic)







, Sacrifice this artifact: Gain one mana of any color."
: Target creature gains haste