[H&V] Heroes & Villains: Virtual Booster

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Mechanics | Heroic Decks | Archenemy Deck | Design Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Barbarian
Battle cry, haste
Creatures you control can't be blocked by creatures with less power.
2/2
 U 
Tribal Instant – Archer
Prevent all combat damage that would be dealt this turn.
You may have an Archer you control fight an attacking or blocking creature you don't control of your choice.
 U 
Sorcery
Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
 U 
Tribal Instant – Archer
Cast Poison-Tipped Volley only if you control two or more Archers.
Poison-Tipped Volley deals 4 damage, divided as you choose amongst up to four target attacking or blocking creatures.
 C 
Creature – Human Barbarian Soldier
Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
{r}
 
 C 
Instant
Target creature gains haste and attacks this turn if able.
 C 
Instant
Target attacking or blocking creature gets +3/+3 until end of turn.
 C 
Snow Creature – Human Barbarian
{1}{s}: Target creature gains haste
until end of turn.
1/1
 C 
Creature – Human Barbarian
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step.
Take their home and take their land; you will know they’ll be back for it one day.
2/2
 C 
Snow Instant
Frostbite deals 4 damage to target nonsnow creature.
 C 
Sorcery
Target creature gets +1/+1 and gains intimidate until end of turn.
 C 
Instant
Punch in the Face deals 3 damage to target player.
 C 
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Snowstorm (When you cast this spell, copy it for each snow spell cast before it this turn.)
 C 
Creature – Cat Familiar
Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn.
Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead.
1/1
Mountain
 
 B 
Basic Land – Mountain

Ridgeline Raider (rare)
Suppressive Fire (uncommon)
Savage Vigor (uncommon)
Poison-Tipped Volley (uncommon)
Barbarian Horde (common)
Taunt (common)
Brute Strength (common)
Wildpeak Guide (common)
Restless Barbarian (common)
Frostbite (common)
Primal Roar (common)
Punch in the Face (common)
Fists of Flurry (common)
Feline Familiar (common)
Mountain (basic)