[H&V] Heroes & Villains: Virtual Booster
| [H&V] Heroes & Villains: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the beginning of your upkeep, you may have Rimeweald Chieftain fight another target creature. If you don't, return Rimeweald Chieftain to its owner's hand.
![]() : Rimeweald Chieftain gets +1/+1 until end of turn.3/3
|
Trample
When Boar-Tusk Berserker enters the battlefield, it deals 1 damage to target creature or player and you gain 1 life. 2/2
|
Partner with Quillcloak Drifter or Rukh Nestraider (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Whenever an opponent discards a card, that player loses 1 life. He prefers to add injury to insult.
2/1
|
Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
|
First strike (This creature deals combat damage before creatures without first strike.)
2/1
|
|
Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
|
, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
|
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step. Take their home and take their land; you will know they’ll be back for it one day.
2/2
|
Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
This spell deals 4 damage to target creature. If that creature was attacking Flaming Spear Trap, this spell deals 4 damage to that creature's controller. |
Haste (This creature can attack and
as soon as it comes under your control.)
Rioting Tribesmen attacks each turn if able. 5/2
|
![]() : Target creature gains haste
until end of turn. 1/1
|
When Familiar Trainer enters the battlefield, exile up to one target creature you control that didn't enter the battlefield this turn, then return it to the battlefield.
1/4
|
Target creature gains haste and attacks this turn if able.
|
Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
|
|
Rimeweald Chieftain
(rare)
Boar-Tusk Berserker
(uncommon)
Vulturous Duergin
(uncommon)
Savage Vigor
(uncommon)
Gilt-Leaf Archer
(common)
Highland Raider
(common)
Dwarven Engineer
(common)
Restless Barbarian
(common)
Flaming Spear Trap
(common)
Rioting Tribesmen
(common)
Wildpeak Guide
(common)
Familiar Trainer
(common)
Taunt
(common)
Swiftlet Familiar
(common)
Island
(basic)



: Rimeweald Chieftain gets +1/+1 until end of turn.

, Discard a card: Draw a card.
