[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Instant and sorcery spells you control have lifelink.
2/2
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Flash (You may cast this spell any time you could cast an instant.)
Surmount — When Guardian of Ancient Lore enters the battlefield, draw a card for each player that has cast a spell this turn. Guardian of Ancient Lore gets +1/+1 for each card in your hand. 0/0
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Instant and sorcery spells you control have lifelink.
2/2
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Partner with Rukh Nestraider or Quillcloak Drifter (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Reach Whenever you draw a card, Paradise Hunter gets +1/+1 until end of turn and you gain 1 life. 1/2
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Destroy target noncreature permanent.
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Frostbite deals 4 damage to target nonsnow creature.
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Target attacking or blocking creature gets +3/+3 until end of turn.
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Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
This spell deals 4 damage to target creature. If that creature was attacking Flaming Spear Trap, this spell deals 4 damage to that creature's controller. |
Reach (This creature can block creatures with flying.)
Elfcycling ( , Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)2/3
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Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
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Target creature gains haste and attacks this turn if able.
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Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
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Haste (This creature can attack and
as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/1
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Haste (This creature can attack and
as soon as it comes under your control.)
Rioting Tribesmen attacks each turn if able. 5/2
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Ruthless Trapper
(uncommon, foil)
Guardian of Ancient Lore
(rare)
Ruthless Trapper
(uncommon)
Paradise Hunter
(uncommon)
Savage Justice
(uncommon)
Frostbite
(common)
Brute Strength
(common)
Flaming Spear Trap
(common)
Deepwood Archer
(common)
Swiftlet Familiar
(common)
Taunt
(common)
Barbarian Horde
(common)
Brash Brute
(common)
Rioting Tribesmen
(common)
Forest
(basic)





, Discard this card: Search your library for a Elf card, reveal it and put it into your hand. Shuffle your library.)
as soon as it comes under your control.)