[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Undaunted (This spell costs
less to cast for each opponent.)
Create a 4/4 green Beast creature token. For each creature you control, you may have it fight a creature you don't control. |
Enchant creature
When Vow of Pugilism enters the battlefield, remove all Equipment attached to enchanted creature. Enchanted creature can't be equipped. Sacrifice Vow of Pugilism: Attach target equipment you control to enchanted creature. |
A warmongers best friend.
4/2
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If a creature would deal damage to an opponent, if that player's life total is equal to their maximum life total, it deals thrice that damage instead.
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Target creature gets +1/+0 and gains first strike until end of turn.
Snowstorm (When you cast this spell, copy it for each snow spell cast before it this turn.) |
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Haste (This creature can attack and
as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/1
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Target attacking or blocking creature gets +3/+3 until end of turn.
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Target creature gets +1/+1 and gains intimidate until end of turn.
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Frostbite deals 4 damage to target nonsnow creature.
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Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
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Target creature gains haste and attacks this turn if able.
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Punch in the Face deals 3 damage to target player.
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If an opponent drew two or more cards this turn or scried this turn, you may pay
![]() rather than pay Maddening Miasma Trap's mana cost.
Target player exiles two cards from their hand and the top two cards of their library. |
![]() : Target creature gains haste
until end of turn. 1/1
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Beastmaster's Challenge
(rare)
Vow of Pugilism
(uncommon)
War Wolf
(uncommon)
First Blood
(uncommon)
Fists of Flurry
(common)
Brash Brute
(common)
Brute Strength
(common)
Primal Roar
(common)
Frostbite
(common)
Swiftlet Familiar
(common)
Taunt
(common)
Punch in the Face
(common)
Maddening Miasma Trap
(common)
Wildpeak Guide
(common)
Swamp
(basic)


less to cast for each opponent.)

as soon as it comes under your control.)


: Target creature gains haste