[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.
: Gain or . |
Reach (This creature can block creatures with flying.)
Other Archer creatures you control have deathtouch. : Shadow Oak Bowmaster deals 1 damage to target creature with flying.3/3
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Destroy target noncreature permanent.
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Partner with Vulturous Duergin or Paradise Hunter (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Lifelink As long as you have more life than an opponent, Quillcloak Drifter has flying. Any common feather will do, but vanity prefers extravagant plumage.
2/2
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Surmount — For each player that has cast a spell this turn, create a 1/1 red Goblin creature token.
Spill from the Cracks deals damage equal to the number of creatures you control to any target. (This can target an asset, creature, planeswalker or player.) |
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Frostbite deals 4 damage to target nonsnow creature.
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Target creature gains haste and attacks this turn if able.
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Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
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First strike (This creature deals combat damage before creatures without first strike.)
2/1
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![]() : Target creature gains haste
until end of turn. 1/1
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Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest. 2/1
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Target creature gets +1/+0 and gains first strike until end of turn.
Snowstorm (When you cast this spell, copy it for each snow spell cast before it this turn.) |
Prevent all noncombat damage that would be dealt to Ironwilled Defender.
The tribes of the wild lands would usually not invade the lowlands, but they would always fight back.
3/2
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When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1.
1/1
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Gilt-Leaf Palace
(rare)
Shadow Oak Bowmaster
(uncommon)
Savage Justice
(uncommon)
Quillcloak Drifter
(uncommon)
Spill from the Cracks
(common)
Frostbite
(common)
Taunt
(common)
Swiftlet Familiar
(common)
Gilt-Leaf Archer
(common)
Wildpeak Guide
(common)
Dwarven Delver
(common)
Fists of Flurry
(common)
Ironwilled Defender
(common)
Enlightened Visionary
(common)
Plains
(basic)
: Gain
or
.



: Target creature gains haste