[H&V] Heroes & Villains: Virtual Booster
| [H&V] Heroes & Villains: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Battle cry, haste
Creatures you control can't be blocked by creatures with less power. 2/2
|
Enchant creature
When Vow of Pugilism enters the battlefield, remove all Equipment attached to enchanted creature. Enchanted creature can't be equipped. Sacrifice Vow of Pugilism: Attach target equipment you control to enchanted creature. |
Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Venomshower Trap costs less if a creature is attacking it.
Destroy target creature. It's controller loses 3 life. |
Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Draw a card for each charge counter on Stack of Scrolls. You may cast a card with converted mana cost five or less from your hand without paying its mana cost. |
![]() : Target creature gains haste
until end of turn. 1/1
|
|
Frostbite deals 4 damage to target nonsnow creature.
|
Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
|
First strike (This creature deals combat damage before creatures without first strike.)
2/1
|
Target creature gains haste and attacks this turn if able.
|
Prevent all noncombat damage that would be dealt to Ironwilled Defender.
The tribes of the wild lands would usually not invade the lowlands, but they would always fight back.
3/2
|
|
Target attacking or blocking creature gets +3/+3 until end of turn.
|
When Kavu-Coat Berserker enters the battlefield, choose up to two —
• Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. • Kavu-Coat Berserker deals 1 damage to target creature and 1 damage to itself. 4/2
|
, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
|
Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
|
|
Ridgeline Raider
(rare)
Vow of Pugilism
(uncommon)
Venomshower Trap
(uncommon)
Stack of Scrolls
(uncommon)
Wildpeak Guide
(common)
Frostbite
(common)
Highland Raider
(common)
Gilt-Leaf Archer
(common)
Taunt
(common)
Ironwilled Defender
(common)
Brute Strength
(common)
Kavu-Coat Berserker
(common)
Dwarven Engineer
(common)
Swiftlet Familiar
(common)
Mountain
(basic)






: Target creature gains haste
, Discard a card: Draw a card.