[H&V] Heroes & Villains: Virtual Booster
| [H&V] Heroes & Villains: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Creatures you control get +1/+1 and can't be blocked this turn by creatures with less power.
|
Partner with Hunt Caller or Echo Conductor (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Whenever another creature enters the battlefield, put a +1/+1 counter on Clan Champion. 1/1
|
Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
|
Until end of turn, target creature gets +5/+0 and "
: This creature deals damage equal to its power to another target creature." |
Target creature gets +1/+1 and gains intimidate until end of turn.
|
|
Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
|
Haste (This creature can attack and
as soon as it comes under your control.)
Rioting Tribesmen attacks each turn if able. 5/2
|
Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
|
Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Timebomb Trap deals damage to target damagable permanent or player equal to the number of charge counters on Timebomb Trap. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with " , Sacrifice this artifact: Gain one mana of any color."2/2
|
![]() : Target creature gains haste
until end of turn. 1/1
|
Haste (This creature can attack and
as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/1
|
, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
|
Haste
When Dwarven Delver enters the battlefield, reveal the top three cards of your library. You may put a Treasure or Trove card revealed this way into your hand. Bury the rest. 2/1
|
|
Savage Stampede
(rare)
Clan Champion
(uncommon)
Savage Vigor
(uncommon)
Mighty Cleave
(uncommon)
Primal Roar
(common)
Barbarian Horde
(common)
Rioting Tribesmen
(common)
Swiftlet Familiar
(common)
Timebomb Trap
(common)
Hoarding Hatchling
(common)
Wildpeak Guide
(common)
Brash Brute
(common)
Dwarven Engineer
(common)
Dwarven Delver
(common)
Forest
(basic)




: This creature deals damage equal to its power to another target creature."
: Target creature gains haste