[H&V] Heroes & Villains: Virtual Booster
| [H&V] Heroes & Villains: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Taknar the Conqueror's power and toughness are each equal to the number of lands you control.
Whenever Taknar the Conqueror deals combat damage to a player, you may gain control of target land that player controls until Taknar the Conqueror leaves the battlefield. */*
|
Until end of turn, target creature gets +5/+0 and "
: This creature deals damage equal to its power to another target creature." |
Cast Poison-Tipped Volley only if you control two or more Archers.
Poison-Tipped Volley deals 4 damage, divided as you choose amongst up to four target attacking or blocking creatures. |
A warmongers best friend.
4/2
|
Frostbite deals 4 damage to target nonsnow creature.
|
|
When Familiar Trainer enters the battlefield, exile up to one target creature you control that didn't enter the battlefield this turn, then return it to the battlefield.
1/4
|
Target creature gains haste and attacks this turn if able.
|
, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
|
If an opponent drew two or more cards this turn or scried this turn, you may pay
![]() rather than pay Maddening Miasma Trap's mana cost.
Target player exiles two cards from their hand and the top two cards of their library. |
Flash
Flying Addendum – When Swiftlet Familiar enters the battlefield, if you cast it during your main phase, draw a card, then discard a card. 1/1
|
|
Punch in the Face deals 3 damage to target player.
|
Target creature gets +1/+1 and gains intimidate until end of turn.
|
Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Timebomb Trap deals damage to target damagable permanent or player equal to the number of charge counters on Timebomb Trap. |
Haste (This creature can attack and
as soon as it comes under your control.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 3/1
|
|
Taknar the Conqueror
(mythic)
Mighty Cleave
(uncommon)
Poison-Tipped Volley
(uncommon)
War Wolf
(uncommon)
Frostbite
(common)
Familiar Trainer
(common)
Taunt
(common)
Dwarven Engineer
(common)
Maddening Miasma Trap
(common)
Swiftlet Familiar
(common)
Punch in the Face
(common)
Primal Roar
(common)
Timebomb Trap
(common)
Brash Brute
(common)
Forest
(basic)



: This creature deals damage equal to its power to another target creature."


