[H&V] Heroes & Villains: Virtual Booster
[H&V] Heroes & Villains: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
|
Creatures you control get +1/+1 and can't be blocked this turn by creatures with less power.
|
Destroy target noncreature permanent.
|
Partner with Ambush Master or Clan Champion (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
First strike When Hunt Caller enters the battlefield, create a 1/2 green Elf creature token with reach. 2/1
|
If two or more creatures entered the battlefield under an opponent's control this turn, you may pay
![]() ![]() Creatures target player controls get -2/-2 until end of turn. |
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step. Take their home and take their land; you will know they’ll be back for it one day.
2/2
|
When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
|
Reach (This creature can block creatures with flying.)
Elfcycling ( ![]() 2/3
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with " ![]() 2/2
|
If an opponent drew two or more cards this turn or scried this turn, you may pay
![]() ![]() Target player exiles two cards from their hand and the top two cards of their library. |
Target attacking or blocking creature gets +3/+3 until end of turn.
|
Punch in the Face deals 3 damage to target player.
|
Whenever a creature enters the battlefield under your control this turn, it deals 1 damage to target player.
Create a 1/1 red Goblin creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
This spell deals 4 damage to target creature. If that creature was attacking Flaming Spear Trap, this spell deals 4 damage to that creature's controller. |
|
Barbarian Horde
(common, foil)
Savage Stampede
(rare)
Savage Justice
(uncommon)
Hunt Caller
(uncommon)
Crushing Wall Trap
(uncommon)
Restless Barbarian
(common)
Dwarven Trapper
(common)
Deepwood Archer
(common)
Hoarding Hatchling
(common)
Maddening Miasma Trap
(common)
Brute Strength
(common)
Punch in the Face
(common)
Warren Outpour
(common)
Flaming Spear Trap
(common)
Plains
(basic)