[H&V] Heroes & Villains: Virtual Booster
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| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose target opponent. Headbutt deals damage to you equal to half that player's life total, rounded up, and simultaneously deals damage to that player equal to half your life total, rounded up.
Damage dealt this way cannot be prevented. |
Until end of turn, target creature gets +5/+0 and "
: This creature deals damage equal to its power to another target creature." |
Draw a card.
Return an instant card from your graveyard to your hand, then install a card from your hand. |
Partner with Ambush Master or Clan Champion (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
When Echo Conductor enters the battlefield, exile up to one target creature that didn't enter the battlefield this turn, then return that card to the battlefield under its owner's control. 1/2
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When Familiar Trainer enters the battlefield, exile up to one target creature you control that didn't enter the battlefield this turn, then return it to the battlefield.
1/4
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Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
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, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
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Target creature gets +1/+1 and gains intimidate until end of turn.
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Surmount — For each player that has cast a spell this turn, create a 1/1 red Goblin creature token.
Spill from the Cracks deals damage equal to the number of creatures you control to any target. (This can target an asset, creature, planeswalker or player.) |
![]() : Target creature gains haste
until end of turn. 1/1
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Target creature gains haste and attacks this turn if able.
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When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
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When Enlightened Visionary enters the battlefield, look at target face-down permanent. If you do, scry 1.
1/1
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Frostbite deals 4 damage to target nonsnow creature.
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Headbutt
(rare)
Mighty Cleave
(uncommon)
Inscribe Scroll
(uncommon)
Echo Conductor
(uncommon)
Familiar Trainer
(common)
Barbarian Horde
(common)
Dwarven Engineer
(common)
Primal Roar
(common)
Spill from the Cracks
(common)
Wildpeak Guide
(common)
Taunt
(common)
Dwarven Trapper
(common)
Enlightened Visionary
(common)
Frostbite
(common)
Island
(basic)



: This creature deals damage equal to its power to another target creature."



: Target creature gains haste