[H&V] Heroes & Villains: Virtual Booster
| [H&V] Heroes & Villains: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Taknar the Conqueror's power and toughness are each equal to the number of lands you control.
Whenever Taknar the Conqueror deals combat damage to a player, you may gain control of target land that player controls until Taknar the Conqueror leaves the battlefield. */*
|
As long as a creature has been dealt damage this turn, creatures you control get +2/+0.
|
Install (You may play this card face down as an asset. At end of turn, it gets a charge counter. You may cast it keeping the charge counters.)
Venomshower Trap costs less if a creature is attacking it.
Destroy target creature. It's controller loses 3 life. |
Put a +1/+1 counter on each creature your team controls. Those creatures gain trample until end of turn.
|
![]() : Target creature gains haste
until end of turn. 1/1
|
|
When Familiar Trainer enters the battlefield, exile up to one target creature you control that didn't enter the battlefield this turn, then return it to the battlefield.
1/4
|
If an opponent drew two or more cards this turn or scried this turn, you may pay
![]() rather than pay Maddening Miasma Trap's mana cost.
Target player exiles two cards from their hand and the top two cards of their library. |
Prevent all noncombat damage that would be dealt to Ironwilled Defender.
The tribes of the wild lands would usually not invade the lowlands, but they would always fight back.
3/2
|
Target creature gains haste and attacks this turn if able.
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Hoarding Hatchling enters the battlefield, create a colorless Treasure artifact token with " , Sacrifice this artifact: Gain one mana of any color."2/2
|
, , Discard a card: Draw a card.
, Discard a Trap card: Draw a card.1/1
|
Snowburst (This creature enters the field with a +1/+1 counter on it for each mana from a snow source spent to cast it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) 1/1
|
Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn. Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead. 1/1
|
Haste (This creature can attack and
as soon as it comes under your control.)
Rioting Tribesmen attacks each turn if able. 5/2
|
|
Taknar the Conqueror
(mythic)
Blood in the Water
(uncommon)
Venomshower Trap
(uncommon)
Savage Vigor
(uncommon)
Wildpeak Guide
(common)
Familiar Trainer
(common)
Maddening Miasma Trap
(common)
Ironwilled Defender
(common)
Taunt
(common)
Hoarding Hatchling
(common)
Dwarven Engineer
(common)
Highland Raider
(common)
Feline Familiar
(common)
Rioting Tribesmen
(common)
Swamp
(basic)





: Target creature gains haste
, Sacrifice this artifact: Gain one mana of any color."
