Empires of Camadoon
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Showing 17 of 17 White cards
Go to section: White (17) Blue (17) Black (19) Red (21) Green (19) Multicolour (1) Hybrid (2) Artifact (4) Land (2)
Show rarities: C U R
Prevent the next X damage that would be dealt to target player or planeswalker this turn, where X is the number of Soldiers you control.
They serve only to protect their emperor, countrymen and nobody else.
When Dedicated Patriot enters the battlefield, put a +1/+1 counter on target Soldier.
I am defined by my nation
2/1
Defender
Whenever Empire Wall blocks a creature, you gain life equal to half that creature's power, rounded down.
Whenever Empire Wall blocks a creature, you gain life equal to half that creature's power, rounded down.
0/5
, : Prevent the next 2 damage that would be dealt to you this turn. You gain 2 life.
2/2
Vigilance
The Qurod Mentality is to fight for what they want, and want they want is not limited by reasonable requests
2/3
: Qurod Enforcer gets +3/+2 this turn. Activate this ability only once per turn.
2/3
First Strike
The foot soldiers of Qurod would never dare voice their disappointment in their rank
2/1
Qurod Landscout cannot be blocked by creatures whose controller's don't control a Soldier.
The scouts of Qurod consider all land they walk on to belong the their country.
1/1
As long as Qurod Peacekeeper is attacking, other attacking Soldiers get +1/+1.
"I use the term peacekeeping force very loosely"
– Arkham Embargo, when offering up the idea.
– Arkham Embargo, when offering up the idea.
3/3
: Qurod Swordsman gains First Strike or Vigilance until end of turn.
3/4
Prevent the next 2 damage that would be dealt to up to one target creature.
You gain 2 life.
You gain 2 life.
, Sacrifice Samalidan Missionary: Prevent all comabt damage that would be dealt to creatures this turn. Create half those many 1/1 white Soldier creature tokens, rounded down.
2/3
Flash
When Samalidan Savior enters the battlefield, prevent all combat damage that would be dealt to any target this turn.
When Samalidan Savior enters the battlefield, prevent all combat damage that would be dealt to any target this turn.
3/3
Flying
Exile Spirit of the Paths: Prevent all combat damage target attacking creature would deal this turn.
Exile Spirit of the Paths: Prevent all combat damage target attacking creature would deal this turn.
1/1
When Travelling Preacher enters the battlefield, you gain 1 life and create a 1/1 white Soldier creature token for each white creature you control.
2/3
, : Prevent the next 2 combat damage that would be dealt this turn and create those many 1/1 white Soldier creature tokens.
I sell wards for the things that stalk us
3/3
Go to section: White (17) Blue (17) Black (19) Red (21) Green (19) Multicolour (1) Hybrid (2) Artifact (4) Land (2)
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Empires of Camadoon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
last 2017-10-27 14:50:01 by Froggychum