Empires of Camadoon: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment
When Flockmind enters the battlefield choose a creature type.
Each creature you control of the chosen type gets +1/+1 for each creature you control of the chosen type.
The Flockmind is purity
 U 
Sorcery
Until end of turn, target creature cannot be blocked and whenever it deals combat damage to a player, draw those many cards.
 U 
Creature – Goat
Whenever Headhorn Alpha attacks, add {r} for each attacking creature you control with power 2 or less.
My horns bigger! You listen me!
2/3
 U 
Creature – Human Wizard
{u}{u}, {t}: Target creature you control cannot be blocked this turn. If this ability targets a Djinn, draw a card.
He sells his stories.
2/3
 C 
Creature – Human Soldier Scout
Qurod Landscout cannot be blocked by creatures whose controller's don't control a Soldier.
The scouts of Qurod consider all land they walk on to belong the their country.
1/1
 C 
Creature – Human Soldier
{2}{w}: Qurod Enforcer gets +3/+2 this turn. Activate this ability only once per turn.
2/3
 C 
Creature – Human Cleric
{2}{b}, {t}, Sacrifice Ahilian Doctor: All creatures with converted mana cost 2 or less get -1/-1 this turn.
Don't listen to the Ahilians who say they're doctors.
3/2
 C 
Creature – Satyr Druid
At the beginning of combat on your turn, target creature you control gets +0/+2 this turn. If it's a Sheep, it also gains Vigilance this turn.
"The question most children ask is, 'Can I pet it?' I say, 'No. You can have it'"
– Gerngelles, Kindest Farmer in Leneroth
2/3
 C 
Creature – Sheep
{1}{g}: Lawnkeeper gets +1/+2 until end of turn.
1/2
 C 
Creature – Camel
Haste
The pace of camels are not known for being speedy. Of course, humans trained them to be otherwise.
2/2
 C 
Creature – Human Rogue
When Travelling Dealer enters the battlefield, up to one target creature you control with power 1 or less gets +1/+0 this turn.
2/1
 C 
Creature – Spirit Nomad
Flying
Exile Spirit of the Paths: Prevent all combat damage target attacking creature would deal this turn.
1/1
 C 
Instant
As an additional cost to cast this spell, reveal a Djinn card from your hand.
Put target permanent on the top of it's owners library.
 C 
Creature – Human Cleric
As long as you control a creature named Lener, Far-Emperor Spiteful, Preacher of Lener gains Deathtouch and Menace.
2/2
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Wall
Defender
0/3

Flockmind (rare)
Foreign Scholarship (uncommon)
Headhorn Alpha (uncommon)
Fable Merchant (uncommon)
Qurod Landscout (common)
Qurod Enforcer (common)
Ahilian Doctor (common)
Satyr Sheep Tamer (common)
Lawnkeeper (common)
Quickstride Camel (common)
Travelling Dealer (common)
Spirit of the Paths (common)
Mystical Waiver (common)
Preacher of Lener (common)
Forest (basic)
Wall (token)