Empires of Camadoon: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
{1}{u}, Tap an untapped Djinn you control: Draw a card. If it's a Djinn, you may pay {1}{u} to repeat this process.
1/4
 U 
Instant
Cast Saddling Comrades only during combat on your turn.
Create two 2/2 red Camel creature tokens that are tapped and attacking.
The spice trade is a violent expression of the bloodlust brought on by innovation
 U 
Creature – Human Cleric
{w}, {t}: Prevent the next 2 damage that would be dealt to you this turn. You gain 2 life.
2/2
 U 
Creature – Human Wizard
{3}{u}, {t}: Scry X, Where X is the number of Djinn you control plus one. Then, draw a card.
2/2
 C 
Creature – Human Rogue
When Spice-Trade Spearman enters the battlefield, it deals 1 damage to you.
First Strike
When Qurod entered the Spice Trade, it became too violent for the average man. Spearmen are not average men.
2/1
 C 
Creature – Human Rogue
When Travelling Dealer enters the battlefield, up to one target creature you control with power 1 or less gets +1/+0 this turn.
2/1
 C 
Creature – Orc Slave
The Leneroth Empire was too small to captivate Orcs. Ahilia was too disorganized. Qurod had it's pride in the way, but were just cruel enough to sew hammers to their wrists.
2/3
 C 
Creature – Human Soldier
{2}{w}: Qurod Enforcer gets +3/+2 this turn. Activate this ability only once per turn.
2/3
 C 
Creature – Human Soldier
Vigilance
The Qurod Mentality is to fight for what they want, and want they want is not limited by reasonable requests
2/3
 C 
Creature – Goat
The goat is named for the sound it's thick and glassy hooves makes across the gravel of the Paths
1/1
 C 
Instant
As an additional cost to cast this spell, reveal a Djinn card from your hand.
Put target permanent on the top of it's owners library.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and is a Sheep in addition to it’s other types
 C 
Creature – Djinn
Flying
{u}: Put Floating Djinn on top of it's owners library.
3/2
 C 
Instant
Reveal cards from the top of your library until you reveal a Djinn card and put it into your hand. Then, put the rest on the bottom in a random order.
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Sheep
2/2

Aramadrian Librarian (rare)
Saddling Comrades (uncommon)
Good Samalidan (uncommon)
Aramadrian Visionary (uncommon)
Spice-Trade Spearman (common)
Travelling Dealer (common)
Orc Stoneslave (common)
Qurod Enforcer (common)
Qurod Calvalry (common)
Clickhoof Goat (common)
Mystical Waiver (common)
Sheepify (common)
Floating Djinn (common)
Smoking Arrival (common)
Plains (basic)
Sheep (token)