Empires of Camadoon: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric Nomad
When Travelling Preacher enters the battlefield, you gain 1 life and create a 1/1 white Soldier creature token for each white creature you control.
2/3
{3}{b}
 
 U 
Creature – Boar Demon
When Boarhog enters the battlefield, destroy target creature. If a Sheep dies this way, you gain life equal to it's toughness.
The unnatural predator of the Sheep, risen from the Early Dusk of the Nightfall
4/4
 U 
Creature – Camel
{2}{r}, Sacrifice Carrying Camel: Carrying Camel deals X damage to target player, where X is the number of artifacts they control.
Camels were the beasts of burden during the time of the Empires, they were mainly used by spice traders.
2/2
 U 
Creature – Goat
Whenever Headhorn Alpha attacks, add {r} for each attacking creature you control with power 2 or less.
My horns bigger! You listen me!
2/3
 C 
Creature – Human Cleric
{2}{b}, {t}, Sacrifice Ahilian Doctor: All creatures with converted mana cost 2 or less get -1/-1 this turn.
Don't listen to the Ahilians who say they're doctors.
3/2
 C 
Creature – Orc Slave
Menace
When Rockhammer Orc deals combat damage to a player, sacrifice it.
Orcs are kept as slaves in the Qurod Empire, they are enslaved to the duty of crushing stones to make defensive walls.
6/4
 C 
Creature – Sheep
{1}{g}: Lawnkeeper gets +1/+2 until end of turn.
1/2
 C 
Creature – Spirit Nomad
Flying
Exile Spirit of the Paths: Prevent all combat damage target attacking creature would deal this turn.
1/1
 C 
Creature – Human Soldier
Vigilance
The Qurod Mentality is to fight for what they want, and want they want is not limited by reasonable requests
2/3
 C 
Creature – Shapeshifter
Flexible Fieldmorpher enters the battlefield as your choice of a Camel, Sheep or Goat.
2/2
 C 
Creature – Human Soldier
{2}{w}: Qurod Enforcer gets +3/+2 this turn. Activate this ability only once per turn.
2/3
 C 
Creature – Human Wizard
When Fiery Trader enters the battlefield, if you control another creature with power 2 or less, Fiery Trader gets +1/+1 and gains Haste until end of turn.
I'll trade you my fist not in your face for those jewels.
1/1
 C 
Creature – Djinn
Flying
When this card is put into your hand, you may reveal it to draw a card.
3/3
 C 
Creature – Goat
The goat is named for the sound it's thick and glassy hooves makes across the gravel of the Paths
1/1
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Zombie
Deathtouch
2/2

Travelling Preacher (rare)
Boarhog (uncommon)
Carrying Camel (uncommon)
Headhorn Alpha (uncommon)
Ahilian Doctor (common)
Rockhammer Orc (common)
Lawnkeeper (common)
Spirit of the Paths (common)
Qurod Calvalry (common)
Flexible Fieldmorpher (common)
Qurod Enforcer (common)
Fiery Trader (common)
Insightful Djinn (common)
Clickhoof Goat (common)
Island (basic)
Zombie (token)