Empires of Camadoon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Stalking Beasts attacks, destroy up to one target creature with converted mana cost 3 or less.
‘Deal with them now! Else they’ll kill the whole herd!’
— Magruston Bochantyle, Flock Magnate. 4/4
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![]() , : Scry X, Where X is the number of Djinn you control plus one. Then, draw a card.2/2
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The Paths enters the battlefield tapped
: Add
![]() , : Target blocking creature gets +1/+1 this turn."I didn't know what I was doing was disallowed! The Paths have always been free terrain!"
– Nira Kujinn's plea to the Qurod Empire |
![]() , Sacrifice Carrying Camel: Carrying Camel deals X damage to target player, where X is the number of artifacts they control.Camels were the beasts of burden during the time of the Empires, they were mainly used by spice traders.
2/2
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When Ahilian Schemer enters the battlefield, you may sacrifice a creature. If you do, target player loses life equal to the sacrificed creature's converted mana cost.
2/2
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![]() , : Reveal the top card of your library. If it's a Djinn card, put it into your hand.1/1
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The Leneroth Empire was too small to captivate Orcs. Ahilia was too disorganized. Qurod had it's pride in the way, but were just cruel enough to sew hammers to their wrists.
2/3
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Prevent the next 2 damage that would be dealt to up to one target creature.
You gain 2 life. |
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Whenever Spasm Worm attacks and isn't blocked, it gets +5/+0 this turn.
1/2
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Flying, Flash
When Denial Djinn enters the battlefield, return target nonland permanent to it's owners hand. 3/2
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When Dedicated Patriot enters the battlefield, put a +1/+1 counter on target Soldier.
I am defined by my nation
2/1
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When Travelling Dealer enters the battlefield, up to one target creature you control with power 1 or less gets +1/+0 this turn.
2/1
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![]() : Lawnkeeper gets +1/+2 until end of turn.1/2
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As long as you control another Sheep, Sheep Flockling gets +1/+1.
Become one with the Flockmind.
1/1
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Deathtouch
2/2
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Stalking Beasts
(rare)
Aramadrian Visionary
(uncommon)
The Paths
(uncommon)
Carrying Camel
(uncommon)
Ahilian Schemer
(common)
Scholar of Aramadria
(common)
Orc Stoneslave
(common)
Samalidan Balm
(common)
Spasm Worm
(common)
Denial Djinn
(common)
Dedicated Patriot
(common)
Travelling Dealer
(common)
Lawnkeeper
(common)
Sheep Flockling
(common)
Island
(basic)
Zombie
(token)




: Scry X, Where X is the number of Djinn you control plus one. Then, draw a card.
