Empires of Camadoon: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Wizard
{1}{b/g}, Exile a creature card from target graveyard: Create a 2/2 black Zombie creature token with Deathtouch
{t}, Sacrifice ten other creatures: Destroy all creatures target player controls. Create those many 2/2 black Zombie creature tokens with Deathtouch
3/5
 U 
Creature – Camel
{2}{r}, Sacrifice Carrying Camel: Carrying Camel deals X damage to target player, where X is the number of artifacts they control.
Camels were the beasts of burden during the time of the Empires, they were mainly used by spice traders.
2/2
 U 
Creature – Human
Whenever Camel Jockey attacks, you may pay {2}{r}. When you do create a 2/2 red Camel creature token, tapped and attacking.
2/2
 U 
Creature – Human
Whenever another creature with power 2 or less enters the battlefield under your control, put a +1/+1 counter on Desperate Rider.
In the darkest final days of Camadoon, sometimes men relied more on their beasts than ever.
2/1
 C 
Creature – Human Rogue
When Travelling Dealer enters the battlefield, up to one target creature you control with power 1 or less gets +1/+0 this turn.
2/1
 C 
Creature – Djinn Wizard
Flying
{3}{u}, {t}, Sacrifice Pupil of the Portals: Draw two cards.
Natural portals from Rabiah which no longer function, mark where the Djinn of Camadoon came from, and where they mostly fled to when the plane fell
3/2
 C 
Instant
Prevent the next 2 damage that would be dealt to up to one target creature.

You gain 2 life.
 C 
Creature – Djinn
Flying, Flash
When Denial Djinn enters the battlefield, return target nonland permanent to it's owners hand.
3/2
 C 
Creature – Human Rogue
Ahilian Deviant cannot be blocked by creatures with converted mana cost 2 or less.
4/2
 C 
Creature – Satyr Druid
At the beginning of combat on your turn, target creature you control gets +0/+2 this turn. If it's a Sheep, it also gains Vigilance this turn.
"The question most children ask is, 'Can I pet it?' I say, 'No. You can have it'"
– Gerngelles, Kindest Farmer in Leneroth
2/3
 C 
Creature – Human Rogue
When Ahilian Schemer enters the battlefield, you may sacrifice a creature. If you do, target player loses life equal to the sacrificed creature's converted mana cost.
2/2
 C 
Creature – Camel
Haste
The pace of camels are not known for being speedy. Of course, humans trained them to be otherwise.
2/2
 C 
Creature – Human Soldier
When Army of Qurod enters the battlefield, create two 1/1 white Soldier creature tokens. Then, create a 1/1 white Soldier creature token for each other Soldier you control.
The stellar army consists of tens of thousands, asserting dominance on all lesser empires.
1/1
 C 
Creature – Human
When Plotting Handyman enters the battlefield, create a 0/3 green Wall creature token with Defender.
The Leneroth Empire functioned because the lowest class didn't realize they're oppression.
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Zombie
Deathtouch
2/2

Lener, Far-Emperor Spiteful (mythic)
Carrying Camel (uncommon)
Camel Jockey (uncommon)
Desperate Rider (uncommon)
Travelling Dealer (common)
Pupil of the Portals (common)
Samalidan Balm (common)
Denial Djinn (common)
Ahilian Deviant (common)
Satyr Sheep Tamer (common)
Ahilian Schemer (common)
Quickstride Camel (common)
Army of Qurod (common)
Plotting Handyman (common)
Forest (basic)
Zombie (token)