Empires of Camadoon: Virtual Booster

Empires of Camadoon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Beast Demon
Whenever Stalking Beasts attacks, destroy up to one target creature with converted mana cost 3 or less.
‘Deal with them now! Else they’ll kill the whole herd!’
— Magruston Bochantyle, Flock Magnate.
4/4
 U 
Creature – Human Shaman
{g}{g}, {t}: Target creature you control can block any number of creatures this turn.
I sell slaughter
3/3
 U 
Instant
Cast Saddling Comrades only during combat on your turn.
Create two 2/2 red Camel creature tokens that are tapped and attacking.
The spice trade is a violent expression of the bloodlust brought on by innovation
 U 
Creature – Human
Whenever another creature with power 2 or less enters the battlefield under your control, put a +1/+1 counter on Desperate Rider.
In the darkest final days of Camadoon, sometimes men relied more on their beasts than ever.
2/1
 C 
Creature – Human
When Plotting Handyman enters the battlefield, create a 0/3 green Wall creature token with Defender.
The Leneroth Empire functioned because the lowest class didn't realize they're oppression.
1/1
 C 
Creature – Orc Rebel
{3}{r}, {t}, Sacrifice Rebel of the Empire-Times: Rebel of the Empire-Times deals 5 damage to target Wall. If that creature dies this way, it's controller discards a card.
The first act of defiance for the last sunset.
2/3
 C 
Instant
Reveal cards from the top of your library until you reveal a Djinn card and put it into your hand. Then, put the rest on the bottom in a random order.
 C 
Instant
As an additional cost to cast this spell, reveal a Djinn card from your hand.
Put target permanent on the top of it's owners library.
 C 
Instant
Prevent the next 2 damage that would be dealt to up to one target creature.

You gain 2 life.
 C 
Sorcery
Destroy target creature with converted mana cost 2 or less.
You lose 2 life.
 C 
Creature – Human Soldier
Vigilance
The Qurod Mentality is to fight for what they want, and want they want is not limited by reasonable requests
2/3
 C 
Creature – Satyr Druid
At the beginning of combat on your turn, target creature you control gets +0/+2 this turn. If it's a Sheep, it also gains Vigilance this turn.
"The question most children ask is, 'Can I pet it?' I say, 'No. You can have it'"
– Gerngelles, Kindest Farmer in Leneroth
2/3
 C 
Creature – Human Soldier Scout
Qurod Landscout cannot be blocked by creatures whose controller's don't control a Soldier.
The scouts of Qurod consider all land they walk on to belong the their country.
1/1
 C 
Creature – Camel
Haste
The pace of camels are not known for being speedy. Of course, humans trained them to be otherwise.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Wall
Defender
0/3

Stalking Beasts (rare)
Slaughter Merchant (uncommon)
Saddling Comrades (uncommon)
Desperate Rider (uncommon)
Plotting Handyman (common)
Rebel of the Empire-Times (common)
Smoking Arrival (common)
Mystical Waiver (common)
Samalidan Balm (common)
Ahilian Spite (common)
Qurod Calvalry (common)
Satyr Sheep Tamer (common)
Qurod Landscout (common)
Quickstride Camel (common)
Swamp (basic)
Wall (token)