Empires of Camadoon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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This spell costs
more to cast if you control a creature with power 3 or greater.
At the beginning of your postcombat mainphase, add for each creature with power 2 or less that attacked this turn.2/4
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When Travelling Preacher enters the battlefield, you gain 1 life and create a 1/1 white Soldier creature token for each white creature you control.
2/3
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![]() , : Spice Merchant deals 1 damage to each of up to two target creatures. They cannot block creatures you control with power 2 or less this turn.I sell the rarest spices, won from the most far-away empires!
2/3
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Equip
Equipped creature cannot be blocked. Whenever it deals combat damage to a player, draw a card. Made by Djinn as a prank gift, stolen by thieves, then equipped by legends.
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, : Prevent the next 2 damage that would be dealt to you this turn. You gain 2 life.2/2
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![]() , , Sacrifice Rebel of the Empire-Times: Rebel of the Empire-Times deals 5 damage to target Wall. If that creature dies this way, it's controller discards a card.The first act of defiance for the last sunset.
2/3
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Flying
When this card is put into your hand, you may reveal it to draw a card. 3/3
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When Spice-Trade Spearman enters the battlefield, it deals 1 damage to you.
First Strike When Qurod entered the Spice Trade, it became too violent for the average man. Spearmen are not average men.
2/1
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Flexible Fieldmorpher enters the battlefield as your choice of a Camel, Sheep or Goat.
2/2
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![]() , , Sacrifice Ahilian Man-O'-Vore: Destroy target creature with converted mana cost 3 or less.3/2
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When Fiery Trader enters the battlefield, if you control another creature with power 2 or less, Fiery Trader gets +1/+1 and gains Haste until end of turn.
I'll trade you my fist not in your face for those jewels.
1/1
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Defender
Whenever Empire Wall blocks a creature, you gain life equal to half that creature's power, rounded down. 0/5
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Prevent the next 2 damage that would be dealt to up to one target creature.
You gain 2 life. |
Reveal cards from the top of your library until you reveal a Djinn card and put it into your hand. Then, put the rest on the bottom in a random order.
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Flying
2/2
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Smuggling Equestrian
(rare, foil)
Travelling Preacher
(rare)
Spice Merchant
(uncommon)
Wornshoe
(uncommon)
Good Samalidan
(uncommon)
Rebel of the Empire-Times
(common)
Insightful Djinn
(common)
Spice-Trade Spearman
(common)
Flexible Fieldmorpher
(common)
Ahilian Man-O'-Vore
(common)
Fiery Trader
(common)
Empire Wall
(common)
Samalidan Balm
(common)
Smoking Arrival
(common)
Island
(basic)
Djinn
(token)




: Spice Merchant deals 1 damage to each of up to two target creatures. They cannot block creatures you control with power 2 or less this turn.