Empires of Camadoon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Exile Spirit of the Paths: Prevent all combat damage target attacking creature would deal this turn. 1/1
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![]() , Tap an untapped creature you control: Creatures you control get +0/+1 this turn. If a Sheep was tapped this way, you gain life equal to the greatest toughness among creatures you control. |
![]() , : Put two -1/-1 counters on target creature with no -1/-1 counters on it.Some Camadoonians were quite cruel towards others
2/3
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![]() : Destroy target artifact with converted mana cost 4 or less. Then, flip a coin. If it lands on heads, sacrifice Bricklayer.Orcs aren't evolved to lay bricks. But in Qurod, they're bred for it.
2/3
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As an additional cost to cast this spell, sacrifice a creature with converted mana cost 3.
Flash, Haste, First Strike Anyone you find work for in Ahilia is just looking for a chance to forfeit you to further their plans.
3/2
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When Travelling Dealer enters the battlefield, up to one target creature you control with power 1 or less gets +1/+0 this turn.
2/1
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When Army of Qurod enters the battlefield, create two 1/1 white Soldier creature tokens. Then, create a 1/1 white Soldier creature token for each other Soldier you control.
The stellar army consists of tens of thousands, asserting dominance on all lesser empires.
1/1
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![]() : Qurod Swordsman gains First Strike or Vigilance until end of turn.3/4
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As long as you control a creature named Lener, Far-Emperor Spiteful, Preacher of Lener gains Deathtouch and Menace.
2/2
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Reveal cards from the top of your library until you reveal a Djinn card and put it into your hand. Then, put the rest on the bottom in a random order.
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Flying, Flash
When Denial Djinn enters the battlefield, return target nonland permanent to it's owners hand. 3/2
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Whenever Spasm Worm attacks and isn't blocked, it gets +5/+0 this turn.
1/2
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Haste
The pace of camels are not known for being speedy. Of course, humans trained them to be otherwise.
2/2
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Enchant creature
Enchanted creature gets +1/+1 and is a Sheep in addition to it’s other types |
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Flying
2/2
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Spirit of the Paths
(common, foil)
Farmer's Shears
(rare)
Cruel Sorcerer
(uncommon)
Bricklayer
(uncommon)
Ahilian Machinist
(uncommon)
Travelling Dealer
(common)
Army of Qurod
(common)
Qurod Swordsman
(common)
Preacher of Lener
(common)
Smoking Arrival
(common)
Denial Djinn
(common)
Spasm Worm
(common)
Quickstride Camel
(common)
Sheepify
(common)
Island
(basic)
Djinn
(token)

, Tap an untapped creature you control: Creatures you control get +0/+1 this turn. If a Sheep was tapped this way, you gain life equal to the greatest toughness among creatures you control.
: Put two -1/-1 counters on target creature with no -1/-1 counters on it.