Empires of Camadoon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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This spell costs
more to cast if you control a creature with power 3 or greater.
At the beginning of your postcombat mainphase, add for each creature with power 2 or less that attacked this turn.2/4
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As an additional cost to cast this spell, sacrifice a creature with converted mana cost 3.
Flash, Haste, First Strike Anyone you find work for in Ahilia is just looking for a chance to forfeit you to further their plans.
3/2
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![]() , : Prevent the next 2 combat damage that would be dealt this turn and create those many 1/1 white Soldier creature tokens.I sell wards for the things that stalk us
3/3
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![]() , : Spice Merchant deals 1 damage to each of up to two target creatures. They cannot block creatures you control with power 2 or less this turn.I sell the rarest spices, won from the most far-away empires!
2/3
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Defender, Deathtouch.
2/3
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Whenever Spasm Worm attacks and isn't blocked, it gets +5/+0 this turn.
1/2
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Flying
Exile Spirit of the Paths: Prevent all combat damage target attacking creature would deal this turn. 1/1
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![]() , , Sacrifice Ahilian Man-O'-Vore: Destroy target creature with converted mana cost 3 or less.3/2
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Haste
Reputable Tradesman cannot be blocked by Walls. 2/1
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![]() : Qurod Swordsman gains First Strike or Vigilance until end of turn.3/4
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Vigilance
The Qurod Mentality is to fight for what they want, and want they want is not limited by reasonable requests
2/3
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When Fiery Trader enters the battlefield, if you control another creature with power 2 or less, Fiery Trader gets +1/+1 and gains Haste until end of turn.
I'll trade you my fist not in your face for those jewels.
1/1
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![]() , : Reveal the top card of your library. If it's a Djinn card, put it into your hand.1/1
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Flexible Fieldmorpher enters the battlefield as your choice of a Camel, Sheep or Goat.
2/2
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1/1
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Smuggling Equestrian
(rare)
Ahilian Machinist
(uncommon)
Ward Merchant
(uncommon)
Spice Merchant
(uncommon)
Rotting Wall
(common)
Spasm Worm
(common)
Spirit of the Paths
(common)
Ahilian Man-O'-Vore
(common)
Reputable Tradesman
(common)
Qurod Swordsman
(common)
Qurod Calvalry
(common)
Fiery Trader
(common)
Scholar of Aramadria
(common)
Flexible Fieldmorpher
(common)
Plains
(basic)
Soldier
(token)




: Prevent the next 2 combat damage that would be dealt this turn and create those many 1/1 white Soldier creature tokens.
