Empires of Camadoon: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Enchantment
Creatures you control with power 2 or less cannot be blocked.
Whenever a creature you control with power 2 or less deals combat damage to a player or planeswalker, add {r}{r} and exile the top card of your library. You may play that card this turn.
 U 
Tribal Sorcery – Camel
As an additional cost to cast Traveller's Bonding, discard a card
Exile the top two cards of your library, you may play them this turn. If one or more Camel cards are exiled this way, add {r}{r}.
 U 
Creature – Human Cleric
{w}{w}, {t}: Prevent the next 2 combat damage that would be dealt this turn and create those many 1/1 white Soldier creature tokens.
I sell wards for the things that stalk us
3/3
 U 
Artifact
{1}{r}, {t}: Hardhitting Catapult deals 2 damage to target creature without Flying.
The most practical offense for clearing lines at the time.
 C 
Creature – Human Rogue
When Spice-Trade Spearman enters the battlefield, it deals 1 damage to you.
First Strike
When Qurod entered the Spice Trade, it became too violent for the average man. Spearmen are not average men.
2/1
 C 
Creature – Human Soldier Scout
Qurod Landscout cannot be blocked by creatures whose controller's don't control a Soldier.
The scouts of Qurod consider all land they walk on to belong the their country.
1/1
 C 
Sorcery
Destroy target creature with converted mana cost 2 or less.
You lose 2 life.
 C 
Creature – Wall
Defender, Deathtouch.
2/3
 C 
Creature – Human Wizard
When Aramadrian Academic enters the battlefield, Scry 1 then draw a card.
1/2
 C 
Creature – Human Soldier
When Army of Qurod enters the battlefield, create two 1/1 white Soldier creature tokens. Then, create a 1/1 white Soldier creature token for each other Soldier you control.
The stellar army consists of tens of thousands, asserting dominance on all lesser empires.
1/1
 C 
Instant
As an additional cost to cast this spell, reveal a Djinn card from your hand.
Put target permanent on the top of it's owners library.
 C 
Creature – Human Rogue
When Travelling Dealer enters the battlefield, up to one target creature you control with power 1 or less gets +1/+0 this turn.
2/1
 C 
Creature – Camel
Haste
The pace of camels are not known for being speedy. Of course, humans trained them to be otherwise.
2/2
 C 
Creature – Human Rogue
Ahilian Deviant cannot be blocked by creatures with converted mana cost 2 or less.
4/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Zombie
Deathtouch
2/2

Spice Trade (mythic)
Traveller's Bonding (uncommon)
Ward Merchant (uncommon)
Hardhitting Catapult (uncommon)
Spice-Trade Spearman (common)
Qurod Landscout (common)
Ahilian Spite (common)
Rotting Wall (common)
Aramadrian Academic (common)
Army of Qurod (common)
Mystical Waiver (common)
Travelling Dealer (common)
Quickstride Camel (common)
Ahilian Deviant (common)
Swamp (basic)
Zombie (token)