Empires of Camadoon

Empires of Camadoon by Froggychum

109 cards in Multiverse

43 commons, 36 uncommons,
16 rares, 7 mythics, 7 tokens

2 token green, 1 token red, 1 token white, 2 token black, 1 token blue, 17 white, 17 blue,
19 black, 21 red, 19 green, 1 multicolour, 2 hybrid, 4 artifact, 2 land

182 comments total

Long ago in Camadoon's past, empires thrived here. What caused it all to go away?

Empires of Camadoon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity

Archtypes

­{w} Qurod Soldiers, {w} Samalidan Clerics

­{u} Djinn matter

­{b} Hate for cards with converted mana cost 2/3 or less

­{r} Goats, {r}, Camels, {r} Orcs, {r} Power 2 or less matters

­{g} Sheep, {g} Blocking matters

Cardset comments (8)

Recently active cards: (all recent activity)

 C 
Creature – Human Wizard
When Aramadrian Academic enters the battlefield, Scry 1 then draw a card.
1/2
2 comments
last 2019-10-07 21:29:26 by Froggychum
 U 
Creature – Human Wizard
{3}{u}, {t}: Scry X, Where X is the number of Djinn you control plus one. Then, draw a card.
2/2
2 comments
last 2019-10-07 21:27:40 by Froggychum
 U 
Creature – Sheep
Flash
When Rabid Sheep enters the battlefield, you may have it deal damage equal to it's power to target blocked creature.
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and is a Sheep in addition to it’s other types
 C 
Creature – Wall
Defender, Deathtouch.
2/3

Recent comments: (all recent activity)
On Aramadrian Academic:

I'm hoping it enables decks to get some cards to play in their hand, since I couldn't very well make djinns at common rarity (well... i did a couple times... don't sue pl0x). ther's better cards for it in the set, but this is budget and totally findable in draft.

It's also just generally powerful.

On Aramadrian Visionary:
On Aramadrian Visionary:

Drawing two cards is too much for this man's investment.

On Aramadrian Academic:

Unassumingly powerful.

On Empires of Camadoon:

Finished adding the set to MSE last night.

I'll have to relearn the process of what's next, but I'll probably work on it more tonight, when I'm back at home.

On Plague of the Aetherborn:

came up with something else.

On Empires of Camadoon:

I think I might get back into work on my canon cardsets.

On Reputable Tradesman:

Yeah, good point. The idea was he was reputable so nobody put up walls for him, I'll try and find a better creature type, or name if I can't think of one

On Dilapidated Fortification:

thank you, this seems so obvious now.

I'm not sure if I should just revert this to being a vanilla wall or not though, any opinion on that? :)

On Dilapidated Fortification:

Definitely needs a better flavor treatment. Maybe name it Dilapidated Fortification?

Anything with built-in card disadvantage like this could be way cheaper. Even three mana just seems fine.

(All recent activity)
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