Empires of Camadoon
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Showing 17 of 17 Blue cards
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Show rarities: C U R M

, Tap an untapped Djinn you control: Draw a card. If it's a Djinn, you may pay 
to repeat this process.1/4

,
: Scry X, Where X is the number of Djinn you control plus one. Then, draw a card.2/2
Flying, Flash
When Denial Djinn enters the battlefield, return target nonland permanent to it's owners hand.
When Denial Djinn enters the battlefield, return target nonland permanent to it's owners hand.
3/2

,
: Target creature you control cannot be blocked this turn. If this ability targets a Djinn, draw a card.He sells his stories.
2/3
Flying
: Put Floating Djinn on top of it's owners library.
: Put Floating Djinn on top of it's owners library.3/2
Until end of turn, target creature cannot be blocked and whenever it deals combat damage to a player, draw those many cards.
Flying, Hexproof

: Look at target player's hand. Choose a nonland card with converted mana cost 3 or less from among them and that player puts that card on the bottom of their library.

: Look at target player's hand. Choose a nonland card with converted mana cost 3 or less from among them and that player puts that card on the bottom of their library.Haijuab lives a peaceful life of drifting through people's dreams, giving them some of his well-thought out advice, taking a nibble on their least-valued memories and flying out of their subconscious
3/3
Whenever a nontoken Djinn enters the battlefield under your control, untap Imperial Lamp.
: Create a 2/2 blue Djinn creature token with Flying.
: Create a 2/2 blue Djinn creature token with Flying.Flying
When this card is put into your hand, you may reveal it to draw a card.
When this card is put into your hand, you may reveal it to draw a card.
3/3
Flying, Hexproof
: Look at the top card of target player's library and you may put it onto the bottom of that library.
: Look at the top card of target player's library and you may put it onto the bottom of that library.3/3
As an additional cost to cast this spell, reveal a Djinn card from your hand.
Put target permanent on the top of it's owners library.
Put target permanent on the top of it's owners library.
Flying
Whenever a creature you control with Flying deals combat damage to a player, draw a card. If that card is a creature card with Flying, you may reveal it from your hand to untap target creature.
Whenever a creature you control with Flying deals combat damage to a player, draw a card. If that card is a creature card with Flying, you may reveal it from your hand to untap target creature.
5/6
Flying

,
, Sacrifice Pupil of the Portals: Draw two cards.

,
, Sacrifice Pupil of the Portals: Draw two cards.Natural portals from Rabiah which no longer function, mark where the Djinn of Camadoon came from, and where they mostly fled to when the plane fell
3/2

,
: Reveal the top card of your library. If it's a Djinn card, put it into your hand.1/1
Reveal cards from the top of your library until you reveal a Djinn card and put it into your hand. Then, put the rest on the bottom in a random order.
Equip
Equipped creature cannot be blocked. Whenever it deals combat damage to a player, draw a card.
Equipped creature cannot be blocked. Whenever it deals combat damage to a player, draw a card.
Made by Djinn as a prank gift, stolen by thieves, then equipped by legends.
Go to section: White (17) Blue (17) Black (19) Red (21) Green (19) Multicolour (1) Hybrid (2) Artifact (4) Land (2)
Show rarities: C U R M
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last 2019-10-07 21:29:26 by Froggychum