Empires of Camadoon: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Nomad Cleric
{t}, Sacrifice Samalidan Missionary: Prevent all comabt damage that would be dealt to creatures this turn. Create half those many 1/1 white Soldier creature tokens, rounded down.
2/3
 U 
Creature – Human Artificer
{b}{b}, {t}: Target player loses life equal to the highest converted mana cost among creatures you control.
He won't tell you, but the items he sells are cursed
2/3
 U 
Instant
Prevent the next X damage that would be dealt to target player or planeswalker this turn, where X is the number of Soldiers you control.
They serve only to protect their emperor, countrymen and nobody else.
 U 
Creature – Sheep
Flash
When Rabid Sheep enters the battlefield, you may have it deal damage equal to it's power to target blocked creature.
3/2
 C 
Creature – Goat
The goat is named for the sound it's thick and glassy hooves makes across the gravel of the Paths
1/1
 C 
Creature – Human Cleric
{2}{b}, {t}, Sacrifice Ahilian Doctor: All creatures with converted mana cost 2 or less get -1/-1 this turn.
Don't listen to the Ahilians who say they're doctors.
3/2
 C 
Creature – Human Soldier Scout
Qurod Landscout cannot be blocked by creatures whose controller's don't control a Soldier.
The scouts of Qurod consider all land they walk on to belong the their country.
1/1
 C 
Creature – Human Wizard
{1}{u}, {t}: Reveal the top card of your library. If it's a Djinn card, put it into your hand.
1/1
 C 
Creature – Spirit Nomad
Flying
Exile Spirit of the Paths: Prevent all combat damage target attacking creature would deal this turn.
1/1
 C 
Creature – Orc Slave
Menace
When Rockhammer Orc deals combat damage to a player, sacrifice it.
Orcs are kept as slaves in the Qurod Empire, they are enslaved to the duty of crushing stones to make defensive walls.
6/4
 C 
Creature – Sheep
As long as you control another Sheep, Sheep Flockling gets +1/+1.
Become one with the Flockmind.
1/1
 C 
Creature – Wall
Defender
Whenever Empire Wall blocks a creature, you gain life equal to half that creature's power, rounded down.
0/5
 C 
Creature – Sheep
{1}{g}: Lawnkeeper gets +1/+2 until end of turn.
1/2
 C 
Creature – Camel
Haste
The pace of camels are not known for being speedy. Of course, humans trained them to be otherwise.
2/2
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Aetherborn
2/2

Samalidan Missionary (rare)
Dark Merchant (uncommon)
Array of Soldiers (uncommon)
Rabid Sheep (uncommon)
Clickhoof Goat (common)
Ahilian Doctor (common)
Qurod Landscout (common)
Scholar of Aramadria (common)
Spirit of the Paths (common)
Rockhammer Orc (common)
Sheep Flockling (common)
Empire Wall (common)
Lawnkeeper (common)
Quickstride Camel (common)
Forest (basic)
Aetherborn (token)