[Theory] Color Pie Discussion: Virtual Booster
[Theory] Color Pie Discussion: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
would copy creatures you control.
would only copy creatures (and other permanents) that you don't control. |
So Diabolic Tutor would be .
Indicates increase in draw effects in . |
See "Mire in Misery" in the new spoilers
|
No more uncommons
|
No more commons
|
Further extent black's claim as the "best color at getting rid of creatures".
|
Not ramp nor mana fixing.
Fetching (basic) Plains. |
Ie.
Delusion N (When this enters you gain N life until it leaves the battlefield.) |
No more commons
|
Convert mana to any color. Neutral in total mana amount unless it's a ritual card.
|
|
Restricted by? —
• sorcery speed • "you don't control (defending player controls)" • "untapped creature" • tapped creature" • other? |
Each player draws X cards
|
No more commons
|
Gain life equal to number of cards in hand.
|
Green: Cloning Your Stuff
(rare)
Blue: Tutors
(uncommon)
Black: Enchantment removal
(uncommon)
Black: Counter Creature Spells
(common)
White: Plains Fetching
(common)
Black: Temporary Life
(common)
Red: Color Fixing
(common)
Colorless Spells: Their role
(common)
Red: Bounce creatures
(common)
White: Symmetrical Card Draw
(common)
Blue: Lifegain == #cards in hand
(common)