[Theory] Color Pie Discussion: Virtual Booster

[Theory] Color Pie Discussion: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
Further extent black's claim as the "best color at getting rid of creatures".
Reduces Blue's Cloning Abilities
{g} would copy creatures you control.

{u} would only copy creatures (and other permanents) that you don't control.
By WotC
See "Mire in Misery" in the new spoilers
Removes Most Tutors from Black
So Diabolic Tutor would be {u}.

Indicates increase in draw effects in {b}.
No more uncommons
Further extent black's claim as the "best color at getting rid of creatures".
Blue doesn't need this (anymore)
Each player draws X cards
Expands Red's Pie
Restricted by? —
• sorcery speed
"you don't control (defending player controls)"
"untapped creature"
tapped creature"
• other?
Revitalizes a forgotten effect in Blue

Delusion N (When this enters you gain N life until it leaves the battlefield.)
Expands Red's Flavor and Pie
Convert mana to any color. Neutral in total mana amount unless it's a ritual card.
Gain life equal to number of cards in hand.
No more commons
No more commons
Expands White's Pie at Common
Not ramp nor mana fixing.
Fetching (basic) Plains.

Black: Counter Creature Spells (common, foil)
Green: Cloning Your Stuff (rare)
Black: Enchantment removal (uncommon)
Blue: Tutors (uncommon)
Black: Counter Creature Spells (common)
White: Symmetrical Card Draw (common)
Red: Bounce creatures (common)
Black: Temporary Life (common)
Red: Color Fixing (common)
Blue: Lifegain == #cards in hand (common)
Colorless Spells: Their role (common)
White: Plains Fetching (common)