[Theory] Color Pie Discussion: Virtual Booster
| [Theory] Color Pie Discussion: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
would copy creatures you control.
would only copy creatures (and other permanents) that you don't control. |
See "Mire in Misery" in the new spoilers
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So Diabolic Tutor would be
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Indicates increase in draw effects in . |
No more uncommons
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Gain life equal to number of cards in hand.
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No more commons
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Convert mana to any color. Neutral in total mana amount unless it's a ritual card.
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Restricted by? —
• sorcery speed • "you don't control (defending player controls)" • "untapped creature" • tapped creature" • other? |
Ie.
Delusion N (When this enters you gain N life until it leaves the battlefield.) |
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No more commons
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No more commons
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Not ramp nor mana fixing.
Fetching (basic) Plains. |
Further extent black's claim as the "best color at getting rid of creatures".
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Each player draws X cards
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Green: Cloning Your Stuff
(rare)
Black: Enchantment removal
(uncommon)
Blue: Tutors
(uncommon)
Blue: Lifegain == #cards in hand
(common)
Red: Color Fixing
(common)
Red: Bounce creatures
(common)
Black: Temporary Life
(common)
Colorless Spells: Their role
(common)
White: Plains Fetching
(common)
Black: Counter Creature Spells
(common)
White: Symmetrical Card Draw
(common)
would only copy creatures (and other permanents) that you don't control.