[Theory] Color Pie Discussion: Virtual Booster
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
would copy creatures you control.
would only copy creatures (and other permanents) that you don't control. |
See "Mire in Misery" in the new spoilers
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So Diabolic Tutor would be .
Indicates increase in draw effects in . |
No more uncommons
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Further extent black's claim as the "best color at getting rid of creatures".
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Each player draws X cards
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Ie.
Delusion N (When this enters you gain N life until it leaves the battlefield.) |
Convert mana to any color. Neutral in total mana amount unless it's a ritual card.
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No more commons
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Restricted by? —
• sorcery speed • "you don't control (defending player controls)" • "untapped creature" • tapped creature" • other? |
Not ramp nor mana fixing.
Fetching (basic) Plains. |
No more commons
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Gain life equal to number of cards in hand.
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No more commons
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Green: Cloning Your Stuff
(rare)
Black: Enchantment removal
(uncommon)
Blue: Tutors
(uncommon)
Black: Counter Creature Spells
(common)
White: Symmetrical Card Draw
(common)
Black: Temporary Life
(common)
Red: Color Fixing
(common)
Colorless Spells: Their role
(common)
Red: Bounce creatures
(common)
White: Plains Fetching
(common)
Blue: Lifegain == #cards in hand
(common)