Camadoon: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Search your library for a Forest card, reveal it and put it into your hand. Then, shuffle.
Draw a card. |
Vigilance
When Sand Savior enters the battlefield, put a +1/+1 counter on it for each Desert you control. He prowls the dunes, awaiting a chance at heroism.
2/3
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Flying
![]() , : Tap another target creature. It does not untap during it's controller's next untap step.1/3
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Double-Strike, Haste
Whenever Returning Raiders deals combat damage to a creature, player or planeswalker, you may return it to your hand and discard another card. When you do, draw a card. "The Red Bandits have returned! Hide the injured, and prepare the counter-offensive!"
– Leader of a group terrorized by the Red Bandits 3/3
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When Desolate Prowler enters the battlefield, reveal cards from the top of your library until you reveal a Desert or a Forest card and put that card into your hand. Then, put the rest on the bottom of your library in a random order.
3/2
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Protection from Snakes
: Tap target Snake with converted mana cost 2 or less.2/2
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Discard a card: Riling Raider gains Haste this turn. At end of turn, sacrifice it. Activate this ability only once per turn.
2/1
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Desertfall – Whenever a Desert enters the battlefield under your control, Oasis Seeker gains Flying until end of turn.
1/1
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Flying
: Gasping Shade gets +2/+0 until end of turn. At the end of turn, sacrifice it. Activate this ability only twice per turn.It's lungs will eternally burn from the dusty air it will forever recycle.
2/2
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Flying, Strength
![]() (Whenever Sandfeather Hawk attacks, you may pay ![]() to put a +1/+1 counter on it. Activate this ability only once per combat.)These birds fly along the skies for very long times, searching for prey and water
3/3
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Target creature you control gets +2/+0 until end of turn. If it’s a Snake it also gains Menace this turn.
The Kyz take joy in their victims' pain, and their fear.
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Tap an untapped Forest you control: Target creature cannot be blocked by creatures with power 2 or less this turn.
Sing the few melodies, spook the deadly wild, and charm the dying folk.
2/2
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, Discard Honorable Bandits: Put a +1/+1 counter on target attacking creature.Honor is important to these thieves, in a self-contradictory way
2/2
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Return target creature without Flying to it's owner's hand.
Draw a card. |
Prevent all combat damage that would be dealt to target attacking creature this turn and put a +1/+1 counter on it.
We will take back the world that is righteously ours!
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Deathtouch, Frenzy 1.
1/1
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Masine's Search
(rare)
Sand Savior
(uncommon)
Pacification Magician
(uncommon)
Returning Raiders
(uncommon)
Desolate Prowler
(common)
Snake Charmer
(common)
Riling Raider
(common)
Oasis Seeker
(common)
Gasping Shade
(common)
Sandfeather Hawk
(common)
Tongueflick
(common)
Woeful Piper
(common)
Honorable Bandits
(common)
Punch of Wind
(common)
Desperate Assault
(common)
Snake
(token)



: Tap another target creature. It does not untap during it's controller's next untap step.
