Camadoon: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Angry Raiders deals X damage to target creature. When it dies this turn, it's controller discards a card at random."We fight for what isn't ours!"
– The Raider Mentality 3/3
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: Kyz Bloodspitter deals 3 damage to target creature or player. Then, flip a coin. If it lands on tails, sacrifice Kyz Bloodspitter.
![]() : Kyz Bloodspitter deals 3 damage divided as you choose among up to to three target creatures. For each creature that dies this way, add .3/3
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Sandpit Skeleton must attack each turn it is able, cannot block and has Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Have you ever felt a horrible grasping at your feet? If so, you have felt the hands of the Sandpit Skeleton.
2/2
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Kicker –
Put a +1/+1 counter on each attacking creature you control. Then, if Attack of the Righteous Order was kicked, those creatures gain First Strike and Vigilance until end of turn. |
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Double-Strike, Haste
Whenever Returning Raiders deals combat damage to a creature, player or planeswalker, you may return it to your hand and discard another card. When you do, draw a card. "The Red Bandits have returned! Hide the injured, and prepare the counter-offensive!"
– Leader of a group terrorized by the Red Bandits 3/3
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Cowardly Stalker cannot attack players who control more creatures than you.
3/3
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Tap an untapped Forest you control: Target creature cannot be blocked by creatures with power 2 or less this turn.
Sing the few melodies, spook the deadly wild, and charm the dying folk.
2/2
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Deathtouch
1/2
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Target attacking or blocking creature has base power and toughness 1/1 until end of turn.
You can't fight dirty when everything you do is so very righteous!
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As long as you control a Desert, Desert Nomad has Strength
(Whenever Desert Nomad attacks, you may pay to put a +1/+1 counter on it. Activate this ability only once per combat.).2/3
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![]() : Mystic Asp gets +2/+1 or +1/+2 and gains Trample this turn. Scry 1.2/2
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, Discard Honorable Bandits: Put a +1/+1 counter on target attacking creature.Honor is important to these thieves, in a self-contradictory way
2/2
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![]() : Kyz Heat-Tail gets +2/+0 until end of turn. Then, you may sacrifice it to have it deal damage equal to it's power to target creature.2/2
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Tap target creature without Flying.
Draw a card. |
Flying
When Smoking Firebird enters the battlefield, untap up to one target Desert or Mountain. 1/1
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Deathtouch, Frenzy 1.
1/1
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Angry Raiders
(uncommon, foil)
Kyz Bloodspitter
(rare)
Sandpit Skeleton
(uncommon)
Attack of the Righteous Order
(uncommon)
Returning Raiders
(uncommon)
Cowardly Stalker
(common)
Woeful Piper
(common)
Kyz Fieldfiend
(common)
Sand Throw
(common)
Desert Nomad
(common)
Mystic Asp
(common)
Honorable Bandits
(common)
Kyz Heat-Tail
(common)
Gust
(common)
Smoking Firebird
(common)
Snake
(token)



: Angry Raiders deals X damage to target creature. When it dies this turn, it's controller discards a card at random.


