Camadoon: Virtual Booster

Camadoon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return all creatures without Flying to their owners hands. Then, those players discards down to their maximum hand size.
 U 
Creature – Skeleton
Sandpit Skeleton must attack each turn it is able, cannot block and has Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Have you ever felt a horrible grasping at your feet? If so, you have felt the hands of the Sandpit Skeleton.
2/2
 U 
Instant
Creatures you control get +2/+0 until end of turn. Up to two target Raiders or Bandits among them also gain Menace this turn.
 U 
Creature – Spider Horror
Deathtouch, Reach
Whenever Dunewalker Spider deals combat damage to a creature with Flying, you may pay {b}. When you do, Dunewalker Spider deals 1 damage to that creature's controller and you gain 1 life.
The dunes are full of terrors for the many unable to escape them
4/6
 C 
Creature – Orc Bandit
Cowardly Stalker cannot attack players who control more creatures than you.
3/3
 C 
Creature – Elf Druid
{g}, {t}: Put a basic Forest from your hand onto the battlefield tapped.
The elves of the Masine Forest pool their efforts to produce enough to feed the few
2/2
 C 
Creature – Goblin
When Goblin Sand-Muncher enters the battlefield, if you control a Desert, Goblin Sand-Muncher gets +1/+1 and gains Haste until end of turn.
1/1
 C 
Creature – Illusion
Flying, Hexproof
1/1
 C 
Creature – Human Nomad
Strength {w} (Whenever Nomad Outcast attacks, you may pay {w} to put a +1/+1 counter on it. Activate this ability only once per combat.)
It's hard to make it on your own, especially when you're being followed.
1/1
 C 
Instant
Return target creature card from your graveyard to your hand. Shed Skin costs {2} less to cast if it targets a Snake.
Life is boring in the desert, when Snakes aren't hunting, they are often bored. Some snakes even shed their skin merely to have something to occupy their time
 C 
Instant
As an additional cost to cast Sandburn, you may sacrifice a Desert.
Sandburn deals 3 damage to target creature or player. If you payed Sandburn's additional cost, it deals 5 damage to that target instead.
 C 
Instant
Target creature gets -1/-1 and cannot block this turn.
Every inch of Camadoon wishes to kill you. The grains of sand in the sandstorms are so sharp they can puncture your lung through your chest.
 C 
Land – Desert
{t}: Add {c}
Reveal another Desert card from your hand, {t}: Add {c} and each opponent loses 1 life.
 C 
Creature – Illusion
Flying
{1}{u}: Oasis Apparition or another target creature gains Hexproof until end of turn. Activate this ability only twice per turn.
2/2
 C 
Creature – Human Nomad
As long as you control a Desert, Desert Nomad has Strength {w} (Whenever Desert Nomad attacks, you may pay {w} to put a +1/+1 counter on it. Activate this ability only once per combat.).
2/3
 T 
Token Creature – Illusion
Hexproof, Flying.
1/1

Windlash (rare)
Sandpit Skeleton (uncommon)
Melee Mayhem (uncommon)
Dunewalker Spider (uncommon)
Cowardly Stalker (common)
Masine Forest Elf (common)
Goblin Sand-Muncher (common)
Wistful Wisp (common)
Nomad Outcast (common)
Shed Skin (common)
Sandburn (common)
Puncture (common)
Dusty Forever (common)
Oasis Apparition (common)
Desert Nomad (common)
Illusion (token)