Camadoon: Virtual Booster
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
As long as a Forest has entered the battlefield under your control this turn, creatures you control get +3/+3 and gain Trample.
Ruins of a long-ago villain's plans, desperate elves now gather here for the off-putting heat it produces during the cold desert nights
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: Add
: Monstrous Dunes becomes a 4/4 Horror creature until end of turn, it's still a land. You never know what's hiding under the sands... Or what's struggling to break free
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Withered Tarflames enters the battlefield tapped
: Add or . , : Target creature you control gets +2/+0 and gains Haste until end of turn. |
Strength (Whenever Deathridden Soulrider attacks, you may pay to put a +1/+1 counter on it. Activate this ability only once per combat.)
Whenever a +1/+1 counter is put on Deathridden Soulrider, it deals 1 damage to target player and you gain 1 life. 3/3
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Strength (Whenever Camadoon Knight attacks, you may pay to put a +1/+1 counter on it. Activate this ability only once per combat.)
The strength to survive, and the will to be just.
2/2
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As an additional cost to cast Sandburn, you may sacrifice a Desert.
Sandburn deals 3 damage to target creature or player. If you payed Sandburn's additional cost, it deals 5 damage to that target instead. |
: Add
: Add and Heated Sands deals 1 damage to you. |
: Return Gravesnake from your graveyard to the battlefield tapped.
1/1
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Flying, Hexproof
1/1
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, Discard a card: Draw a card. Activate this ability only if a Desert has entered the battlefield under your control this turn.
A reminder that trade used to be civilized.
1/1
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, : Put a basic Forest from your hand onto the battlefield tapped.
The elves of the Masine Forest pool their efforts to produce enough to feed the few
2/2
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Flying
: Oasis Apparition or another target creature gains Hexproof until end of turn. Activate this ability only twice per turn. 2/2
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Flying, Strength (Whenever Sandfeather Hawk attacks, you may pay to put a +1/+1 counter on it. Activate this ability only once per combat.)
These birds fly along the skies for very long times, searching for prey and water
3/3
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Flying
When Rustled Percher enters the battlefield, untap up to one target Desert or Forest. 1/1
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Target creature you control gets +2/+0 until end of turn. If it’s a Snake it also gains Menace this turn.
The Kyz take joy in their victims' pain, and their fear.
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Deathtouch, Frenzy 1.
1/1
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Vinefallen Circle
(rare)
Monstrous Dunes
(uncommon)
Withered Tarflames
(uncommon)
Deathridden Soulrider
(uncommon)
Camadoon Knight
(common)
Sandburn
(common)
Heated Sands
(common)
Gravesnake
(common)
Wistful Wisp
(common)
Lone Camel
(common)
Masine Forest Elf
(common)
Oasis Apparition
(common)
Sandfeather Hawk
(common)
Rustled Percher
(common)
Tongueflick
(common)
Snake
(token)