Did some playtesting, you may have seen the changes.
Also added the travelling mechanic cause it's super fun.
Somehow, the Jewel theme in this set is next to nonexistent.
There are like around a dozen cards that mention them, and they are mostly artifacts. There are two multicolor red blue cards and a land , but no mono red ones. Also their asfan makes them impossible to draft: This NEEDS to be fixed (I've had the idea of Jewels to be around for too long now to give up on them, and I'm really enjoying how some of the cards play Jewel Magnet is super fun.)
So, I'll be shrinking my head out from the Development Surface backdown to the Design Hole so I can put this into motion. This could take a while, but perhaps not.
might completely change or scrap this
Edit: fixed.
Needs hopefully nothing, did some addings.
Keeping an eye on this
Keeping an eye on this and (((jewel crown)))
Definitely going to keep an eye on this card, and the other mythics to see how they play in constructed.
Did some playtesting, you may have seen the changes.
Also added the travelling mechanic cause it's super fun.
Somehow, the Jewel theme in this set is next to nonexistent.
There are like around a dozen cards that mention them, and they are mostly artifacts. There are two multicolor red blue cards and a land , but no mono red ones. Also their asfan makes them impossible to draft: This NEEDS to be fixed (I've had the idea of Jewels to be around for too long now to give up on them, and I'm really enjoying how some of the cards play Jewel Magnet is super fun.)
So, I'll be shrinking my head out from the Development Surface backdown to the Design Hole so I can put this into motion. This could take a while, but perhaps not.
Could/Should this be a common?