Gaddgar: Virtual Booster
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Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Each opponent loses 1 life.
Fossilize (Add to your mana pool when it's the same phase during your next fossil turn.) |
Hatchling Protector gets +1/+1 as long as you control a fossil creature token.
Raptors are born knowing how to hunt. They learn how to protect.
1/1
|
Put a +1/+1 counter on Edge Survivor at the beginning of your endstep if you have no cards in your hand.
Free of any emotional or cultural attachment, the Terror-Tails find strength in simply surviving.
1/1
|
Destroy target land.
Fossilize (Add to your mana pool when it's the same phase during your next fossil turn.) |
Whenever another theropod enters the battlefield under your control put a +1/+1 counter on Kivas, Tyrannosaurus Alpha and Kivas fights target creature.
Whenever two or more theropods you control attack Kivas gains doublestrike, trample, and hexproof until end of turn. 6/6
|
Gain 4 life and put a +1/+1 counter on up to one target creature you control.
Fossilize (Add to your mana pool when it's the same phase during your next fossil turn.) |
(This land can only be played during and only exists during fossil turns.)
|
Target creature can't be blocked until end of turn.
Target creature can't block until end of turn. |
Flash, haste
Cast Time-Terror Dragon only if a spell or ability caused you to skip your main phase or draw step this turn. 4/3
|
When Bronzebeak Retainer enters the battlefield target creature gets +0/+3 and gains vigilance until end of turn.
The Phorusrhacids praised bravery and bravado, one champion for them to band themselves under.
2/1
|
Enchant creature
Enchanted creature is indestructible during your opponent's turns. Everwatching and everready, once can only do as much as they can.
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Skip your next beginning phase: Until end of turn each other fossil creature you control becomes a land in addition to its other types and gains ": add one mana of any color to your mana pool."
Tsixik, Terra Empress gets +1/+1 for each land you control. 2/3
|
Untap target creature you control. That creature gets +1/+1 gains first strike until end of turn.
Hearing a raptor's shriek can startle some with adrenaline.
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At the beginning of each opponent's upkeep that player loses 1 life.
Nothing good ever comes from fighting.
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When Ojuk Heretic enters the battlefield discard a card. If you discarded a non-fossil card, Ojuk Heretic deals 2 damage to target creature. If you discarded a fossil card, draw a card.
The Ojuk heretic does not praise the past, but sees the past as a tool to change the future.
2/1
|
Swarmed by Mosquitos
(common)
Hatchling Protector
(common)
Edge Survivor
(common)
Big Boom Eruption
(common)
Kivas, Tyrannosaurus Alpha
(rare)
Feasting on Ferns
(common)
Ancient Mountain
(common)
Deceiver's Infiltration
(common)
Time-Terror Dragon
(rare)
Bronzebeak Retainer
(common)
Indomitable Vigor
(common)
Tsixik, Terra Empress
(mythic)
Panicked Awake
(common)
Price of Bloodshed
(common)
Ojuk Heretic
(uncommon)