Mahdrahx

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Mechanics

Showing 18 of 18 Multicolour cards

Go to section: White (9) Blue (8) Black (12) Red (9) Green (8) Multicolour (18) Artifact (6) Land (10)

Show rarities: C U R M

 R 
Creature – Mutant Knight
Double Strike
They have eachother’s backs. Sometimes literally.
2/3
 R 
Sorcery
Destroy target land and create 3 1/1 Red and Black Poltergeist tokens under your control.
Some say the Great Destruction hasn't yet reached it's conclusion... they may be right.
 R 
Legendary Creature – Spirit Gestalt
Menace, Flying, Deathtouch

Other creatures get -3/-0
One way or another, they will have their vengeance.
3/3
 U 
Creature – Spirit
Haste
When Mad Flayer Poltergeist enters the battlefield, target creature gets -2/-2 until end of turn.
It's not always the sandstorm that rips the skin from the bone.
2/1
6 comments
last 2018-02-14 18:04:54 by Zai
 C 
Creature – Goblin Spirit
{t}: Mischevious Poltergeist deals 1 damage to target creature.
Even after going extinct, Mahdrahx's goblins still manage to make trouble for the rest of the plane's inhabitants.
0/1
 U 
Sorcery – Tactical
Creatures you control gain Menace and Trample until end of turn.
 U 
Creature – Mutant Wizard
When a Mutant creature you control dies, put a +1/+1 counter on Bloat Mage.
Even in death, our essence feeds the collective.
1/2
 C 
Sorcery
Target opponent reveals a creature card from their hand. If they don't, you draw a card.
1 comment
2017-06-26 09:37:14 by Tahazzar
 C 
Creature – Ooze Mutant
The living remains of a dead world.
2/3
 R 
Creature – Mutant Horror
As an additional cost to cast Those Unworthy, sacrifice a non-mutant creature you control.

At the beginning of your upkeep, sacrifice Those Unworthy unless you pay {g}, {u}, or {w}.

{t}: put a -1/-1 counter on Those Unworthy. Cast target Mutant creature spell from your graveyard.
"Not all are capable of becoming part of our grand collective. Some must serve... another purpose."

-Seihm Gahaan
2/2
 U 
Creature – Elf Mutant
{t}: Tap target untapped creature you control. It becomes a mutant in addition to its other creature types, and has your choice of Flying, Reach, or Tunneling.
1/2
 R 
Creature – Human Soldier
Vigilance, Invincible (This creature cannot be dealt damage by other creatures during combat.)
3/3
8 comments
last 2018-02-14 18:13:50 by Zai
 M 
Legendary Creature – Dragon Cleric
Flying, Vigilance, Invincible (This creature cannot be dealt damage by other creatures during combat.)

Whenever you deal combat damage on your turn, draw a card.

{r/w}: Khyvrix Nil, Lord Guardian gains +1/+0 until end of turn and you gain 1 life.
“The only thing comparable to the magnitude of Nil’s heroism is the size of his ego.”

-Jahrzz Rolgh
4/4
2 comments
last 2018-02-14 17:55:43 by Zai
 R 
Legendary Creature – Human Barbarian
Haste, Invincible (This creature cannot be dealt damage by other creatures during combat.)

Tahrna, Raider Empress must attack each turn if able.

"The Great Destruction was the best thing that ever happened to her. It set her free, and made the the raiders slaves to fear."

-Jahrzz Rolgh
5/2
1 comment
2017-06-26 09:29:15 by Tahazzar
 R 
Enchantment – Aura
Enchant Creature.

Take control of Enchanted creature. Enchanted creature is now a Mutant in addition to all its other types, and has your choice of Tunneling, Flying, or First Strike.
One of us....
 R 
Creature – Human Ooze Mutant
Lifelink

{t}: Target nonland Permanent becomes a copy of this card. Tap it and take control of it.

{t}: Target creature you control named Seihm Gahaan Collective gets +X/+X until end of turn, where X is this creature’s power.
1/1
4 comments
last 2018-03-28 15:30:38 by Zai
 R 
Legendary Creature – Vampire Advisor
{x}: Cast a spell that shares a color with this card with converted mana cost X from your graveyard without paying its mana cost.
“There are vast fortunes buried in the wastes, its just a matter of finding a use for it all... or a price.”
2/2
1 comment
2018-06-25 13:31:34 by SecretInfiltrator
 R 
Legendary Creature – Human Artificer
{t}: Return an artifact in a graveyard to its owner’s hand.

You can cast artifacts from your graveyard as if they had Repair 1 (You may cast this card from your graveyard by sacrificing an artifact and paying {1}. If you do, it enters the battlefield with a salvage counter on it, and it’s exiled whenever it would leave the battlefield.)
“Nil keeps Bastion safe, but I keep it running.”
1/1
1 comment
2018-02-16 16:06:35 by Vitenka

Go to section: White (9) Blue (8) Black (12) Red (9) Green (8) Multicolour (18) Artifact (6) Land (10)

Show rarities: C U R M


Mahdrahx: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics