Shattered Kingdom
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Mechanics | Skeleton |
Showing 15 of 15 White cards
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Create two 1/1 white artifact creature solider tokens, then put a +1/+1 counter on target artifact creature you control.
Crushing the the Sultan's and Matafawwiq's armies reminded Rikkar of his former glories, when the general was undefeatable.
When Elusive Leopard attacks, target creature an opponent controls becomes Blank (Until end of turn that creature loses all abilities.).
Doublestrike
Doublestrike
2/4
Flying
When Gentle Djinn enters the battlefield, put a +1/+1 counter on target creature you control. That creature becomes an artifact creature.
When Gentle Djinn enters the battlefield, put a +1/+1 counter on target creature you control. That creature becomes an artifact creature.
3/3
Creatures implanted with Glare of Greatness gain "Prevent all damage that would be dealt to this creature from sources other than creatures with abilities."
Implant

(

: Target creature you control is implanted for as long as you control Glare of Greatness. Implant only as a sorcery.)
Implant






At the beginning of your upkeep blank up to X target creatures, where X is the number of charge counters on Humbling Tethers.

,
: Put a charge counter on Humbling Tethers.



Creatures you control gain first strike until end of turn, then put a +1/+1 counter on each artifact creature you control.
Ashber's friendship to Rikkar paid off.
Flying
Equip and implant abilities targeting artifact creatures you control cost
less.
Whenever an artifact creature becomes equipped or implanted it gains flying and lifelink as long as it's equipped or implanted.
Equip and implant abilities targeting artifact creatures you control cost

Whenever an artifact creature becomes equipped or implanted it gains flying and lifelink as long as it's equipped or implanted.
4/5
Whenever a non-token creature becomes equipped or implanted create a 1/1 white soldier token.
Watch and inspire. Arm and win.
Reserve 

(You may cast this creature for its reserve cost if a creature blocked this turn)
When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library.



When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library.
2/3
When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
Enchant creature
Enchanted creature can't attack or block. If State of Non-Objection enchants an artifact creature its activated abilities can't be activated.
Enchanted creature can't attack or block. If State of Non-Objection enchants an artifact creature its activated abilities can't be activated.
Equipped creature gets +2/+2 and gains "creatures dealt lethal damage by this creature are exiled."
Equip

Equip



Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved.
3/2
First strike, vigilance
: Destroy all creatures. X must equal to the number of creatures on the battlefield.

If she is summoned, it has become the final mission.
2/2
Go to section: White (15) Blue (15) Black (15) Red (15) Green (15) Multicolour (65) Artifact (25)
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Shattered Kingdom: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
If an artifact creature was untapped this way put a +1/+1 counter on it.
2017-03-13 11:15:36 by Sorrow