Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Zombie Rogue
When Distraction Ghoul enters the battlefield target creature can't be blocked until end of turn. If the targeted creature is a zombie, you may draw a card, then discard a card.
3/3
 R 
Creature – Djinn
Flying

Equip and implant abilities targeting artifact creatures you control cost {2} less.

Whenever an artifact creature becomes equipped or implanted it gains flying and lifelink as long as it's equipped or implanted.
4/5
 R 
Legendary Artifact
You may choose not to untap Scepter of the Ancient Kings during your untap step.

{t}: Another target artifact or creature doesn't untap as long as Scepter of the Ancient Kings is tapped, If that permanent is an artifact and a creature you may draw 2 cards.
 R 
Artifact Creature – Human Wizard
At the beginning of each upkeep you may return an artifact creature from your graveyard to the battlefield. It gains haste until end of turn. At the beginning of your next endstep, exile that creature.
4/4
 U 
Creature – Elemental
Haste, first strike, menace, vigilance

At the beginning of your upkeep sacrifice Dune Elemental.
4/1
 M 
Enchantment
Whenever a creature you control deals combat damage put a +1/+1 counter on that creature.

{1}, Remove a +1/+1 counter from a creature you control: Deal 1 damage to target player.
 C 
Creature – Efreet Shaman
Warning (As you cast this spell any player may pay 2 life. If they do, exile. At the beginning of your next upkeep put this creature onto the battlefield).

Flying, deathtouch
2/1
 U 
Creature – Human Wizard
Sacrifice Effortless Poet: Tap target creature and destroy all auras and equipment attached to that creature.
Simple words, unforgettable works.
2/3
 U 
Artifact – Implant
Creatures implanted with Glare of Greatness gain "Prevent all damage that would be dealt to this creature from sources other than creatures with abilities."

Implant {1}{w}{w} ({1}{w}{w}: Target creature you control is implanted for as long as you control Glare of Greatness. Implant only as a sorcery.)
 C 
Creature – Zombie
If an artifact creature died this turn Scavenging Ghoul enters the battlefield with a +1/+1 counter.
Bodies hold secrets, and the nifaya ghouls hold the bodies.
1/1
 U 
Artifact – Implant
Implanted creatures gain trample and "Whenever this creature deals damage to both a creature and a planeswalker or player, put a +1/+1 counter on this creature."

Implant {r}{g} ({r}{g}:Target creature you control is implanted for as long as you control Violent Instincts. Implant only as a sorcery.)
 U 
Artifact Creature – Human Mercenary
First strike

When Warith Swiftblade enters the battlefield you may discard an artifact creature from your hand. If you do, draw a card and put a +1/+1 counter on Warith Swiftblade.
2/2
 R 
Enchantment
Whenever an opponent draws a card The Price of Secrets deals 3 damage to that opponent.

At the beginning of each opponent's upkeep that player may sacrifice a permanent at random. If they do they may skip their draw step.
 U 
Creature – Djinn
Flying
{t}: Add {c} to your mana pool. Spend this mana only to cast artifact spells. If this mana was spent casting an artifact creature spell, that creature enters the battlefield with a +1/+1 counter.
1/1
 U 
Creature – Marid Rebel
{t}: Deal X damage to target creature, where X is the number of creatures you own in exile.
Matafawwiq's violent supports were jailed. That only made his other supporters more violent.
3/3

Distraction Ghoul (uncommon)
Rikkar's Armorer (rare)
Scepter of the Ancient Kings (rare)
Body Puppeteer (rare)
Dune Elemental (uncommon)
Relentless Aggression (mythic)
Foul-Fume Efreet (common)
Effortless Poet (uncommon)
Glare of Greatness (uncommon)
Scavenging Ghoul (common)
Violent Instincts (uncommon)
Warith Swiftblade (uncommon)
The Price of Secrets (rare)
Access Granter (uncommon)
Unbridled Marid (uncommon)