Wastes of Kranjara: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Algea, Frost Divinity White Rare 2{w}{w} Legendary Creature – Human Avatar 2 2 Each other permanent card enters the battlefield tapped. 0
2 Angel of Frost's Mercy White Rare 6{4}{w}{w} Creature – Angel Soldier 4 3 Flying, lifelink
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Whenever Angel of Frost's Mercy attacks or blocks, another target creature you control gains lifelink until end of turn
0
3 Aven Avenger White Common 2{1}{w} Creature – Bird Soldier 1 2 Flying
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
0
4 Blizzard Pathblazer White Uncommon 2{1}{w} Creature – Human Scout 2 2 Lifelink
Sacrifice Blizzard Pathblazer: Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
0
5 Bralzhan Legionaires White Common 4{3}{w} Sorcery Create 3 1/1 red Human Soldier creature tokens. 0
6 Bralzhan Outrider White Uncommon 3{2}{w} Creature – Human Soldier 2 1 Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
First strike
Whenever Bralzhan Outrider attacks or blocks another target creature you control gains first strike until end of turn.
0
7 Bralzhan Rallier White Common 4{3}{w} Creature – Human Soldier 4 2 Soldier Vengence – When Bralzhan Rallier enters the battlefield you may exile a Soldier card from your graveyard. If you do, creatures you control get +2/+1 until end of turn. 1 1484554415 on 16 Jan 2017 by Vitenka
8 Bralzhan Ringleader White Uncommon 4{2}{w}{w} Creature – Human Soldier 3 2 Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Whenever Bralzhan Ringleader attacks or blocks, each other Soldier creature you control gets +1/+1 until end of turn.
0
9 Bralzhan Trapper White Common 3{2}{w} Creature – Human Soldier 1 2 {t}: Tap target creature with power 3 or greater. 0
10 Bralzhan Vengence White Uncommon 1{w} Instant Creature Vengence – You may exile a creature card from your graveyard. Bralzhan Vengence deals 2 damage to target attacking creature. If you exiled a creature card this way, instead destroy that creature. 0
11 Cleric of the Silent Order White Rare 1{w} Creature – Human Cleric 1 2 {t}, Remove 3 -1/-1 counters from among creatures you control: You gain 5 life. 0
12 Deflect Harm White Common 1{w} Instant Prevent all damage that would be dealt to target creature this turn. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) 3 1484728072 on 18 Jan 2017 by Vitenka
13 Detain Under Ice White Common 5{3}{w}{w} Enchantment When Detain Under Ice enters the battlefield exile target nonland permanent an opponent controls until Detain Under Ice leaves the battlefield. 7 1484926645 on 20 Jan 2017 by Alex
14 Enshrouding Snowstorm White Uncommon 3{1}{w}{w} Enchantment – Storm Tempest 5 (At the beginning of your upkeep put a tempest counter on Enshrouding Snowstorm. Then if Enshrouding Snowstorm has 5 or more tempest counters on it remove them and Enshrouding Snowstorm unleashes.)
Creatures your opponents control can't attack unless their controller pays {x}, where X is the number of tempest counters on Enshrouding Snowstorm.
0
15 Exclusion Storm White Rare 2{w}{w} Enchantment – Storm Tempest 8 (At the beginning of your upkeep put a tempest counter on Exclusion Storm. Then if Exclusion Storm has 8 or more tempest counters on it remove them and Exclusion Storm unleashes.)
Players can't cast spells with converted mana cost equal to the number of tempest counters on Exclusion Storm.
0
16 Frostwing Griffin White Common 4{3}{w} Creature – Griffin Scout 2 4 Flying 0
17 Frozenpath Adept White Common 2{1}{w} Creature – Human Monk 2 2 When Frozenpath Adept enters the battlefield you may remove a -1/-1 counter from target creature. If you do, you gain 2 life. 0
18 Great Ones' Familiar White Uncommon 2{1}{w} Creature – Human Servant 0 4 Great Ones' Familiar enters the battlefield with 3 -1/-1 counters on it.
{t}, Remove a -1/-1 counter from Great Ones' Familiar: Tap target creature.
0
19 Ice Shards White Common 1{w} Instant Tap target creature, then Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) 0
20 Lazroah, Bralzhan Warleader White Mythic 5{3}{w}{w} Legendary Creature – Human Soldier 3 4 Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
When Lazroah, Bralzhan Warleader enters the battlefield you may search your library for a nonlegnedary Soldier creature card, reveal it and put it into your hand. Then shuffle your library.
Whenever Lazroah attacks or blocks another target Soldier you control gets +2/+2 until end of turn.
0
21 March Upon the Wastes White Common 3{1}{w}{w} Sorcery Creatures you control get +1/+1 until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
22 Release Spirit White Uncommon 1{w} Instant Exile target card from a graveyard. You gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
23 Thonjaran Adventurer White Common 3{2}{w} Creature – Human Scout 3 2 When Thonjaran Adventurer enters the battlefield, you may exile target creature you control not named Thonjaran Adventurer, then return it to the battlefield under your control. 0
24 Thonjaran Healer White Common 2{1}{w} Creature – Wolf Scout 2 2 {4}{g},{t}: You gain 5 life. 0
25 Thonjaran Missionary White Rare 1{w} Creature – Human Scout 1 1 Whenever Thonjaran Missionary or another Scout enters the battlefield under your control you gain 1 life.
As long as you have the most or tied for most life, Thonjaran Missionary gets +1/+1.
0
26 Thonjaran Owl Keeper White Uncommon 4{3}{w} Creature – Human Scout 1 1 Whenever Thonjaran Owl Keeper or another Scout enters the battlefield under your control, create a 1/1 white Bird creature token with flying. 0
27 Wasteland Glider White Uncommon 5{3}{w}{w} Creature – Griffin 2 4 Flying, vigilance
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Each other creature you control with flying gets +0/+1 and has vigilance.
0
28 Wounded Griffin White Common 5{4}{w} Creature – Griffin 3 6 You may have Wounded Griffin enter the battlefield with a -1/-1 counter on it.
Wounded Griffin has Flying as long as it has a -1/-1 counter on it.
0
29 Approaching Snowstorm Blue Common 1{u} Enchantment – Storm Tempest 2 (At the beginning of your upkeep put a tempest counter on Approaching Snowstorm. Then if Approaching Snowstorm has 2 or more tempest counters on it remove them and Approaching Snowstorm unleashes.)
When Approaching Snowstorm unleashes, sacrifice Approaching Snowstorm. If you do, tap each creature you don't control.
0
30 Azalh Aquisitioner Blue Common 5{4}{u} Creature – Human Wizard 1 2 When Azalh Aquisitioner enters the battlefield, draw 2 cards.
Prowess
1 1484659014 on 17 Jan 2017 by Alex
31 Azalh Frostbinder Blue Uncommon 3{2}{u} Creature – Human Wizard 2 3 Thawing 2 (This creature enters the battlefield with 2 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.)
When Azalh Frostbinder enters the battlefield tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller untap step for as long as Azalh Frostbinder has a -1/-1 counter on it.
0
32 Azalh Levitation Blue Common 1{u} Instant Target creature gains flying until end of turn. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
33 Crippling Chill Blue Common 3{2}{u} Instant Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
0
34 Delirium Wisps Blue Uncommon 2{1}{u} Enchantment – Storm Tempest 5 (At the beginning of your upkeep put a tempest counter on Delirium Wisps. Then if Delirium Wisps has 5 or more tempest counters on it remove them and Delirium Wisps unleashes.)
Whenever you put a tempest counter on Delirium Wisps, put the top X cards of your library into your graveyard where X is the number of tempest counters on Delirium Wisps.
Whenever Delirium Wisps unleashes shuffle any number of target cards from your graveyard into your library.
0
35 Dismiss Fool's Ideals Blue Uncommon 2{1}{u} Instant Counter target spell with converted mana cost 3 or 4. 0
36 Disperse Essence Blue Common 3{2}{u} Instant Counter target spell unless its controller pays {3}. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) 0
37 Displacer Mage Blue Common 4{3}{u} Creature – Human Wizard 2 3 When Displacer Mage enters the battlefield, you may return target creature to its owner's hand. 0
38 Diviner of Lost Pasts Blue Uncommon 2{1}{u} Creature – Human Wizard 0 2 {t}: Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) 0
39 Encase in Permafrost Blue Common 3{2}{u} Enchantment – Aura Enchant creature
Enchanted creature doesn't untap during its controller's untap step and has "Whenever this creature becomes the target of a spell or ability, sacrifice this creature."
0
40 Ensnaring Blizzard Blue Rare 4{2}{u}{u} Enchantment – Storm Tempest 3 (At the beginning of your upkeep put a tempest counter on Ensnaring Blizzard. Then if Ensnaring Blizzard has 3 or more tempest counters on it remove them and Ensnaring Blizzard unleashes.)
Nonland permanents don't untap during their controller's untap steps.
Whenever Ensnaring Blizzard unleashes, sacrifice Ensnaring Blizzard.
0
41 Frost Flame Initiate Blue Common 2{1}{u} Creature – Human Wizard 1 3 {2}{r},{t}: Frost Flame Initiate deals 2 damage to target player. 0
42 Frozenpath Infiltraitor Blue Common 1{u} Creature – Human Rogue 1 2 Frozenpath Infiltraitor can't be blocked by creatures with power 4 or less. 0
43 Grim Omen Blue Uncommon 3{2}{u} Sorcery Look at the top 5 cards of your library. Put one of those cards into your hand and the rest into your graveyard. 0
44 Highpass Drake Blue Uncommon 5{3}{u}{u} Creature – Drake 4 3 Flash, flying
When Highpass Drake enters the battlefield tap target permanent.
0
45 Ice Breaker Leviathan Blue Rare 3{1}{u}{u} Creature – Leviathan 9 13 Thawing 10 (This creature enters the battlefield with 10 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.)
Remove 3 -1/-1 counters from Ice Breaker Leviathan: Counter target spell or ability targeting Ice Breaker Leviathan. Acitivate this ability only once each turn.
As long as Ice Breaker Leviathan has no -1/-1 counters on it, Ice Breaker Leviathan has trample.
0
46 Icebreaker Leviathan Blue Common 2{1}{u} Creature – Leviathan 4 7 Thawing 5 (This creature enters the battlefield with 5 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.) 0
47 Ilzani Dealings Blue Rare 3{2}{u} Sorcery Gain control of target creature with converted mana cost 3 or less. Its controller draws a card. 0
48 Ilzani Pilferer Blue Common 3{2}{u} Creature – Human Rogue 1 2 Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Whenever Ilzani Pilferer deals combat damage to a player, draw a card.
0
49 Ilzani Windrunner Blue Common 4{3}{u} Creature – Human Rogue 3 1 Flying
Rogue Vengence{u}: You may exile a Rogue card from your graveyard. If you do, return Ilzani Windrunner to its owner's hand.
0
50 Incarnation of Dreams Blue Rare 6{4}{u}{u} Creature – Wizard Avatar * * Flying
Incarnation of Dreams's power and toughness are each equal to the number of cards in you hand + the number of Wizards you control.
Wizard Vengence – At the beginning of your upkeep you may exile a Wizard card from your graveyard. If you do, draw a card.
1 1486636324 on 09 Feb 2017 by Vitenka
51 Mountainside Drake Blue Common 3{2}{u} Creature – Drake 2 3 Flying
Mountainside Drake can't block unless you have a land card in your graveyard.
0
52 Nightbird Whisperer Blue Uncommon 2{1}{u} Creature – Human Rogue 2 1 Flying
Rogue Vengence – Whenever Nightbird Whisperer attacks, you may exile a Rogue card from your graveyard. If you do, target creature gains flying until end of turn.
0
53 Return to Aether Blue Uncommon 2{u}{u} Instant Return target creature to its owner's hand unless its controller pays {1}.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
1 1484659146 on 17 Jan 2017 by Alex
54 Riptide Rogue Blue Uncommon 3{1}{u}{u} Creature – Human Rogue 1 1 Flash
When Riptide Rogue enters the battlefield, return target permanent to its owner's hand.
Riptide Rogue can't be blocked.
0
55 Swiftfoot Rogue Blue Rare 2{1}{u} Creature – Human Rogue 1 1 Swiftfoot Rogue can't be blocked.
Whenever Swiftfoot Rogue deals combat damage to a player, until you next turn whenever that player casts a spell, counter that spell unless its controller pays {1}.
0
56 Tamiyo, Preserver of Histories Blue Mythic 4{2}{u}{u} Planeswalker – Tamiyo 3 +1: Create a Clue artifact token with "{2}, Sacrifice this artifact: Draw a card."
0: Search your library for a Scroll instant or sorcery card, reveal it and put it into your hand. Then shuffle your library.
-1: Tap target creature, it doesn't untap during its controller's next untap step.
-7: Choose any number of target instant or sorcery cards in your graveyard. For each of the chosen instant or sorcery cards put a copy of that instant or sorcery spell onto the stack.
0
57 Appeasement to the Great Ones Black Rare 2{1}{b} Enchantment – Storm Tempest 7 (At the beginning of your upkeep put a tempest counter on Appeasement to the Great Ones. Then if Appeasement to the Great Ones has 7 or more tempest counters on it remove them and Appeasement to the Great Ones unleashes.)
Sacrifice a creature: Put a Tempest counter on Appeasement to the Great Ones.
Whenever Appeasement to the Great Ones unleashes, until end of turn you may play cards from your graveyard, and if a card would be put into your graveyard from anywhere, exile it instead.
0
58 Blood Clan Intimidator Black Common 5{3}{b}{b} Creature – Human Shaman 3 2 Deathtouch
Shaman Vengence – When Blood Clan Intimidator enters the battlefield, you may exile a Shaman card from your graveyard. If you do, you draw a card and lose 1 life.
0
59 Blood Clan Manipulator Black Uncommon 3{2}{b} Creature – Human Shaman 2 3 Thawing 2 (This creature enters the battlefield with 2 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.)
Whenever you remove a -1/-1 counter from Blood Clan Manipulator, you may put a -1/-1 counter on another target creature.
0
60 Bloodclan Ritual Black Common 2{1}{b} Sorcery Target player discards a card, then you Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
61 Bloodclan Undying Black Common 1{b} Creature – Human Zombie Shaman 1 1 Sacrifice Bloodclan Undying: Target player loses 1 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
62 Dark Lord of the Wastes Black Mythic 6{4}{b}{b} Legendary Creature – Shaman Avatar 4 4 When Dark Lord of the Wastes enters the battlefield distribute 3 -1/-1 counters divided as you choose among any number of target creatures.
Whenever a creature an opponent controls dies, if it had a -1/-1 counter on it, return it to the battlefield under your control unless an opponent pays 4 life.
0
63 Deathclan Arbiter Black Uncommon 6{4}{b}{b} Creature – Human Shaman 5 4 Deathclan Arbiter enters the battlefield with 2 -1/-1 counters on it.
{t}, Discard a card, Remove a -1/-1 counter from Deathclan Arbiter: Return target Shaman creature card from your graveyard to the battlefield.
0
64 Fail the Greatest One Black Common 4{2}{b}{b} Sorcery Target player sacrifices a creature and discards a card. 0
65 Hallowed Unburial Black Rare 1{x}{b} Sorcery Return target creature card with converted mana cost X from your graveyard to the battlefield and it gains haste and "At the beginning of your end step, exile this creature."
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
66 Ilzani Deathblade Black Uncommon 2{1}{b} Creature – Human Rogue 2 1 First strike
Whenever Ilzani Deathblade deals combat damage to a player, you may search your library for a card and put it into your graveyard. If you do, shuffle your library.
0
67 Ilzani Nightblade Black Common 1{b} Creature – Human Rogue 1 1 Deathtouch 0
68 Ilzani Taskmaster Black Common 3{2}{b} Creature – Human Rogue 2 2 Menace
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
0
69 Leave to Decay Black Common 1{x}{b} Sorcery Put X -1/-1 counters on target creature. 0
70 Lingering Ancestor Black Common 3{2}{b} Creature – Spirit Shaman 3 1 Lifelink
When Lingering Ancestor enters the battlefield, put the top 3 cards of your library into your graveyard.
0
71 Magistrate of the Crypt Black Rare 3{1}{b}{b} Legendary Creature – Human Shaman 2 4 Sacrifice a creature: Put a -1/-1 counter on Magistrate of the Crypt.
Remove 3 -1/-1 counters from Magistrate of the Crypt: Target player loses 4 life and you gain 4 life.
0
72 Marked by the Ilzani Black Uncommon 2{b}{b} Instant Choose target creature an opponent controls. Destroy that creature if it has a -1/-1 counter on it or if you control a Rogue. Otherwise, put a -1/-1 counter on that creature. 0
73 Necromantic Circle Black Uncommon 3{2}{b} Enchantment Whenever you cast a spell from your graveyard, you may put a -1/-1 counter on target creature. 0
74 Necross Crawler Black Rare 3{1}{b}{b} Creature – Zombie 6 6 Thawing 5 (This creature enters the battlefield with 5 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.)
Menace
Whenever you remove a -1/-1 counter from Necross Crawler for the first time each turn, exile target card from a graveyard. Then if the exiled card was a creature card, remove a -1/-1 counter from Necross Crawler.
0
75 Night's Renewal Black Uncommon 3{b}{b}{b} Sorcery Return target creature card from your graveyard to the battlefield. You lose life equal to its toughness. 0
76 Ritual in the Crypt Black Common 3{1}{b}{b} Sorcery As an additional cost to cast Ritual in the Crypt, sacrifice a creature.
Destroy target creature. If you do, draw a card.
0
77 Rogue Pathleader Black Common 2{1}{b} Creature – Human Rogue 2 2 {3}{u},{t}: Target creature can't be blocked this turn. 0
78 Rogue of the Black Raven Black Rare 3{1}{b}{b} Creature – Human Rogue 2 2 When Rogue of the Black Raven enters the battlefield create a 1/1 black Raven creature token with flying.
Whenever a Raven you control deals combat damage to a player search that player's library for a card and exile it. Then that player shuffles their library.
0
79 Rotting Remnants Black Common 2{1}{b} Creature – Zombie 3 2 When Rotting Remnants enters the battlefield put a -1/-1 counter on target creature you control. 0
80 Screaming Dead Black Uncommon 5{3}{b}{b} Creature – Zombie Rogue 4 4 Screaming Dead can't block.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
81 Skull Tutor Black Rare 3{2}{b} Sorcery Exile target card from your graveyard. Search your library for a card that shares a card type with the exiled card, reveal it, then put it into your hand. Then shuffle your library. 0
82 Tundra Wurm Black Common 7{5}{b}{b} Creature – Zombie Wurm 7 5 Thawing 3 (This creature enters the battlefield with 3 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
2 1483953910 on 09 Jan 2017 by Vitenka
83 Wasteland Plague Black Uncommon 3{1}{b}{b} Enchantment – Aura Enchant creature
Enchanted creature has "at the beginning of you upkeep put a -1/-1 counter on this creature."
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
84 Wiff of Decay Black Uncommon 3{1}{b}{b} Sorcery Put a -1/-1 counter on each creature. 0
85 Zombified Grozzath Black Common 4{3}{b} Creature – Zombie Beast 3 3 You may have Zombified Grozzath enter the battlefield with a -1/-1 counter on it.
Zombified Grozzath has deathtouch as long as it has a -1/-1 counter on it.
0
86 Azalh Flamebringer Red Common 4{3}{r} Creature – Human Wizard 3 3 Prowess, menace 0
87 Blind Stomperdon Red Uncommon 4{2}{r}{r} Creature – Beast 5 5 Blind Stomperdon attacks each turn if able.
Blind Stomperdon can't attack unless defending player controls a creature.
0
88 Bolt Flare Red Uncommon 3{2}{r} Instant Sorcery Vengence – You may exile a sorcery card from your graveyard. Bolt Flare deals 3 damage to target creature or player. If you exiled a sorcery card from your graveyard this way, instead Bolt Flare deals 4 damage to that creature or player. 0
89 Bralzhan Axelord Red Common 5{4}{r} Creature – Human Soldier 4 3 Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Whenever Bralzhan Axelord attacks, if another creature you control is attacking, Bralzhan Axelord gains first strike until end of turn.
0
90 Bralzhan Instigator Red Common 2{1}{r} Creature – Human Soldier 2 2 {1}{w},{t}: Target creature can't block this turn. 0
91 Bralzhan Marauder Red Uncommon 2{1}{r} Creature – Human Soldier 1 2 Double strike
Bralzhan Marauder gets +1/+0 as long as you control a Desert land.
0
92 Bralzhan Swordsman Red Rare 1{r} Creature – Human Soldier 1 1 Menace
Soldier Vengence{r}: You may exile a Soldier card from your graveyard. If you do, Bralzhan Swordsman gets +X/+0 until end of turn where X is that creature's power.
0
93 Brawler of the Sandy Fist Red Rare 2{1}{r} Creature – Human Beserker 2 1 First strike
Brawler of the Sandy Fist gets +X/+0 where X is the number of Deserts you control.
0
94 Conjure Lightning Red Common 3{2}{r} Sorcery Choose one:
.Conjure Lightning deals 3 damage to target creature.
.Conjure Lightning deals 1 damage to each creature you don't control.
0
95 Electric Cat Storm Red Rare 1{r} Enchantment – Storm Tempest 6 (At the beginning of your upkeep put a tempest counter on Electric Cat Storm. Then if Electric Cat Storm has 6 or more tempest counters on it remove them and Electric Cat Storm unleashes.)
Whenever Electric Cat Storm unleashes create 2 6/1 Elemental Cat creature tokens with trample and haste.
1 1488048991 on 25 Feb 2017 by Vitenka
96 Everflame Invoker Red Common 2{1}{r} Creature – Human Wizard 2 2 {5},{t},Discard a card: Everflame Invoker deals 2 damage to target creature or player. 0
97 Flame Forger's Pact Red Uncommon 3{2}{r} Instant Reveal the top 4 cards of your library. An opponent seperates those cards into 2 piles. Exile all cards in the pile of choice. Until the end of your next turn you may play those cards. Put the rest into your graveyard. 0
98 Flametrawler Elemental Red Rare 7{5}{r}{r} Creature – Elemental 7 5 Trample
Whenever a player casts an instant or sorcery spell with a single target, copy that spell. Choose a random target for the copy.
0
99 Flares of Courage Red Common 1{r} Instant Target creature gets +1/+0 and gains first strike until end of turn. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) 0
100 Flares of Tommorrow Red Uncommon 1{r} Sorcery Exile the top card of your library. Until end of turn you may play that card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
101 Impending Thunderbolt Red Common 1{r} Enchantment – Storm Tempest 3 (At the beginning of your upkeep put a tempest counter on Impending Thunderbolt. Then if Impending Thunderbolt has 3 or more tempest counters on it remove them and Impending Thunderbolt unleashes.)
When Impending Thunderbolt unleashes, sacrifice it. If you do, Impending Thunderbolt deals 4 damage divided as you choose among any number of target opponents and creatures with flying.
0
102 Mercenary Outcast Red Uncommon 3{2}{r} Creature – Human Beserker 2 1 When Mercenary Outcast enters the battlefield, if you control a Desert land Mercenary Outcast deals 3 damage to target creature you don't control. 0
103 Nahiri's Summoning Red Rare 3{2}{r} Sorcery Exile a card you own from outside the game. Until end of turn you may play that card. 0
104 Outlaw Pyromancer Red Rare 4{2}{r}{r} Creature – Human Wizard 2 4 Outlaw Pyromancer enters the battlefield with 2 -1/-1 counters on it.
{x}{r}{r},{t}, Discard a card, Remove a -1/-1 counter from Outlaw Pyromancer: Outlaw Pyromancer deals X damage to target creature or player.
0
105 Overbearing Aggressor Red Uncommon 5{3}{r}{r} Creature – Human Soldier 5 3 Haste
Soldier Vengence – Whenever Overbearing Aggressor attacks, you may exile a Soldier card from your graveyard. If you do, target creature can't block this turn.
0
106 Pyrostatic Channeler Red Uncommon 1{r} Creature – Human Wizard 1 1 Tap 3 untapped Wizards you control: Target instant or sorcery card in your graveyard gains Retrace until end of turn (You may cast that card from your graveyard by discarding a land card in addition to paying its other costs.) 0
107 Shadow of the Great Ones Red Common 3{2}{r} Creature – Elemental 2 3 Whenever you cast a spell from your graveyard, Shadow of the Great Ones deals 1 damage to each opponent. 0
108 The Mad Wizard of the Wastes Red Mythic 3{1}{r}{r} Legendary Creature – Human Wizard 2 2 Whenever you cast an instant or sorcery spell Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
As long as you have cast 5 or more spells this turn, instant and sorcery cards in your graveyard have Retrace (You may cast that card from your graveyard by discarding a land card in addition to paying its other costs.)
0
109 Torch in Flames Red Common 5{3}{r}{r} Instant Torch in Flames deals damage to target creature equal to that creature's converted mana cost. 0
110 Trained Grizzly Red Common 4{2}{r}{r} Creature – Beast Soldier 4 4 Thawing 2 (This creature enters the battlefield with 2 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.)
First strike
1 1483857861 on 08 Jan 2017 by Vitenka
111 Visions of a Lost Time Red Common 3{2}{r} Sorcery As an additional cost to cast Visions of a Lost Time, discard a card.
Draw 2 cards.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
112 Wasteland Flamestoker Red Uncommon 3{2}{r} Creature – Human Wizard 2 3 Wasteland Flamestoker enters the battlefield with a -1/-1 counter on it.
{t}, Remove a -1/-1 counter from Wasteland Flamestoker, discard a card: Wasteland Flamestoker deals 2 damage to target creature or player.
0
113 Wasteland Guardian Red Common 2{1}{r} Creature – Human Servant 3 3 Defender
Wasteland Guardian can attack as though it didn't have defender as long as you control a desert land.
0
114 Wasteland Pyromaster Red Common 3{2}{r} Creature – Human Wizard 3 2 Wizard Vengence – When Wasteland Pyromaster enters the battlefield you may exile a Wizard card from your graveyard. If you do, Wasteland Pyromaster deals 1 damage to target creature or player. 0
115 Bloodclan Mistress Green Uncommon 2{g}{g} Creature – Human Shaman 0 3 Whenever another Shaman creature you control dies, put a -1/-1 counter on Bloodclan Mistress.
When Bloodclan Mistress dies, you draw X cards and gain X life where X is the number of -1/-1 counters on Bloodclan Mistress.
1 1486680717 on 09 Feb 2017 by Vitenka
116 Bloodclan Recluse Green Common 4{2}{g}{g} Creature – Human Shaman 3 2 When Bloodclan Recluse enters the battlefield you may put target creature or land card in your graveyard on top of your library. 0
117 Bralfrier Shaman Green Common 2{1}{g} Creature – Beast Shaman 2 2 {3}{b},{t}: Each player discards a card. Activate this ability only any time you could cast a sorcery. 0
118 Call of Winter Green Rare 4{3}{g} Sorcery Look at the top 6 cards of your library. You may put up to 2 land cards from among them onto the battlefield tapped. Put the rest into your graveyard. 0
119 Channeller of the Fallen Green Rare 2{1}{g} Creature – Human Shaman 2 2 When Channeller of the Fallen enters the battlefield put the top 3 cards of your library into your graveyard.
{2}{g}, Exile Channeller of the Fallen and another creature card from your graveyard: Create a 4/4 green Elemental creature token.
0
120 Enlarged Fury Green Common 2{1}{g} Instant Target creature gets +3/+3 until end of turn.
Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
0
121 Explore Ancient Caverns Green Common 1{g} Sorcery Reveal the top 4 cards of your library. Put up to one land card revealed this way into your hand. Then put the rest into your graveyard. 0
122 Frostleaf Invoker Green Common 2{1}{g} Creature – Elf Shaman 2 2 {6},{t}, Discard a card: Put the top 5 cards of your library into your graveyard. Then return a creature or land card from your graveyard to your hand. 0
123 Frosty Grozzath Green Common 5{3}{g}{g} Creature – Beast 7 6 Thawing 3 (This creature enters the battlefield with 3 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.)
Frosty Grozzath has trample as long as it has no -1/-1 counters on it.
0
124 Grizzly Overseer Green Rare 2{1}{g} Creature – Human Scout 1 1 {t}: Add {g} or {w} to your mana pool.
{5}{g}{g},{t}: Create a 4/4 green Bear creature token.
0
125 Grizzly Pack Green Rare 4{2}{g}{g} Creature – Bear 4 4 Thawing 3 (This creature enters the battlefield with 3 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.)
Whenever a -1/-1 counter is removed from Grizzly Pack, if Grizzly Pack has no -1/-1 counters on it create a 4/4 green Bear creature token.
0
126 Grozzath Youngling Green Common 3{2}{g} Creature – Beast 4 3 Grozzath Youngling enters the battlefield with a -1/-1 counter on it unless you control a Desert land. 0
127 Icewind Hydra Green Rare 4{2}{g}{g} Creature – Hydra 6 6 Thawing 4 (This creature enters the battlefield with 4 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.)
Whenever you remove a -1/-1 counter from Icewind Hydra you may have it fight target creature an opponent controls.
0
128 Lifeclan Herder Green Uncommon 3{2}{g} Creature – Human Shaman 3 3 Thawing 2 (This creature enters the battlefield with 2 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.)
Whenever a -1/-1 counter is removed from Lifeclan Herder, target creature gets +1/+1 until end of turn.
0
129 Prey Upon Green Common 1{g} Sorcery Target creature you control fights target creature you don't control. 0
130 Savage Contest Green Uncommon 5{3}{g}{g} Sorcery Target creature you control gets +3/+3 and gains trample until end of turn. It fights target creature an opponent controls. 1 1486777321 on 11 Feb 2017 by dude1818
131 Shamanic Renewal Green Uncommon 2{1}{g} Enchantment At the beginning of your upkeep put the top 2 cards of your library into your graveyard.
{2}{g}{g}, Sacrifice Shamanic Renewal: Return up to 3 target land cards from your graveyard to your hand.
0
132 Slippery Grozzath Green Uncommon 4{2}{g}{g} Creature – Beast 5 6 Thawing 3 (This creature enters the battlefield with 3 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.)
Whenever a -1/-1 counter is removed from Slippery Grozzath, if Slippery Grozzath has no -1/-1 counters on it, each creature able to block it this turn must block it this turn if able.
1 1486844095 on 11 Feb 2017 by Alex
133 Sublime Revitilisation Green Uncommon 4{2}{g}{g} Sorcery Return target card from your graveyard to your hand.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
134 Territorial Stomper Green Uncommon 4{2}{g}{g} Creature – Beast 4 4 When Territorial Stomper enters the battlefield if you control a desert land, you may destroy target artifact or enchantment. 0
135 Thonjaran Climber Green Uncommon 2{1}{g} Creature – Beast Scout 1 1 When Thonjaran Climber enters the battlefield Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) Then you may return a land card from your graveyard to your hand. 0
136 Thonjaran Emissary Green Common 4{3}{g} Creature – Human Scout 2 3 When Thonjaran Emissary enters the battlefield, you may search your library for a land card and put it onto the battlefield tapped. Then shuffle your library. 1 1484658884 on 17 Jan 2017 by Alex
137 Thonjaran Grizzly Green Common 2{1}{g} Creature – Bear 3 3 Thawing 2 (This creature enters the battlefield with 2 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.) 0
138 Thonjaran Huntress Green Common 3{1}{g}{g} Creature – Human Scout 2 2 Scout Vengence – When Thonjaran Huntress enters the battlefield you may exile a Scout card from your graveyard. If you do, target creature blocks this turn if able.
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
1 1487696249 on 21 Feb 2017 by Gustostückerl
139 Thonjaran Outcast Green Mythic 4{2}{g}{g} Creature – Human Scout 3 3 When Thonjaran Outcast enters the battlefield, create a 2/2 green Wolf creature token.
Scout Vengence{1}{w}: You may exile a Scout card from your graveyard. If you do, create a 1/1 white Bird creature token with flying.
0
140 Thonjaran Peasant Green Common 1{g} Creature – Elf Scout 0 1 When Thonjaran Peasant enters the battlefield, draw a card. 0
141 Thonjaran Tamer Green Uncommon 3{1}{g}{g} Creature – Human Scout 0 3 Scout Vengence – When Thonjaran Tamer enters the battlefield you may exile a Scout card from your graveyard. If you do, create a 4/4 green Bear creature token. 0
142 Wasteland Skyreacher Green Common 3{2}{g} Creature – Beast 2 4 Wasteland Skyreacher has reach as long as you control a desert land. 0
143 Algatshet, Bringer of Light Multicolour Mythic 5{3}{w}{u} Legendary Creature – Avatar 2 5 Flying, indestructible, lifelink
Whenever a player casts a spell you gain 1 life.
At the beginning of your upkeep, if you have the most or tied for the most life, draw a card.
0
144 Glaciate Multicolour Uncommon 4{2}{w}{u} Instant Tap up to 3 target permanents.
Draw a card.
0
145 Mage of Seen Futures Multicolour Rare 2{w}{u} Creature – Human Wizard 2 2 Players play with the top cards of their libraries revealed.
At the beginning of your upkeep each player names a card.
Cards with the name chosen with Mage of Seen Futures last by each player can't be cast.
0
146 Ilshana, Ilzani Infiltraitor Multicolour Mythic 2{u}{b} Legendary Creature – Human Rogue 2 2 Whenever Ilshana, Ilzani Infiltraitor deals combat damage to a player that player discards a card.
Tap another untapped Rogue you control: Ilshana gains flying until end of turn.
0
147 Ilzani Advocate Multicolour Uncommon 2{u}{b} Creature – Human Rogue 2 2 Ilzani Advocate enters the battlefield with a -1/-1 counter on it.
Deathtouch
{2}{u},{t}, Remove a -1/-1 counter from Ilzani Advocate: Draw a card.
{1}{b},{t}, Remove a -1/-1 counter from Ilzani Advocate: Put a -1/-1 counter on target creature.
0
148 Ilzani Thought Stealer Multicolour Rare 6{4}{u}{b} Creature – Human Rogue 3 3 Ilzani Thought Stealer can't be blocked.
Whenever Ilzani Thought Stealer deals combat damage to a player, that player reveals their hand. You choose a nonland card revealed this way. That player exiles that card. Until end of turn you may cast that card, and you may spent mana as though it were mana of any colour to cast that card.
0
149 Bring to Death Multicolour Uncommon 5{3}{b}{r} Sorcery Destroy target creature. You lose 3 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
150 Traltshez, the Endless Despair Multicolour Mythic 6{4}{b}{r} Legendary Creature – Avatar 3 5 Flying, indestructible, menace
Players can't gain life.
At the beginning of each opponent's end step, that player loses life equal to the number of creatures they control.
0
151 Wasteland Ashbringer Multicolour Rare 5{3}{b}{r} Creature – Dragon 5 2 Flying
Whenever a creature enters the battlefield under an opponents control, put a -1/-1 counter on Wasteland Ashbringer and that creature.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
152 Glacial Vengence Multicolour Uncommon 2{r}{g} Instant Glacial Vengence deals X damage to target creature where X is three times the number of Desert lands you control. 0
153 Mountain Rusher Multicolour Rare 4{2}{r}{g} Creature – Beast 8 8 Thawing 5 (This creature enters the battlefield with 5 -1/-1 counters on it. At the beginning of your upkeep remove a -1/-1 counter from this creature.)
Mountain Rusher has haste as long as you control a Desert land.
Whenever Mountain Rusher deals combat damage to a player, remove 2 -1/-1 counters from Mountain Rusher.
0
154 Kalzra, Highlands Huntress Multicolour Rare 3{1}{g}{w} Legendary Creature – Human Scout 3 3 When Kalzra, Highlands Huntress or another Scout enters the battlefield under your control, you may have each player create a 2/2 green Wolf creature token.
Whenever a Wolf dies, put a Hunting counter on Kalzra and you gain 2 life.
Remove 4 Hunting counters from Kalzra: Create a 4/4 green Bear creature token.
0
155 Thonjaran Advocate Multicolour Uncommon 2{g}{w} Creature – Human Scout 2 2 Thonjaran Advocate enters the battlefield with a -1/-1 counter on it.
Lifelink
{2}{g},{t}, Remove a -1/-1 counter from Thonjaran Advocate: Target creature gets +3/+3 until end of turn.
{1}{w},{t}, Remove a -1/-1 counter from Thonjaran Advocate: Exile another target creature you control, then return it to the battlefield under your control.
0
156 Strength Extraction Multicolour Uncommon 3{1}{w}{b} Instant Choose one or both;
.Remove up to 2 -1/-1 counters from target creature.
.Put 2 -1/-1 counters on target creature.
0
157 Witch of the Wastes Multicolour Rare 4{2}{w}{b} Creature – Human Shaman 2 5 Lifelink
Witch of the Wastes enters the battlefield with 2 -1/-1 counters on it.
{w}{b},{t}, Remove a -1/-1 counter from Witch of the Wastes: Exile another target creature. Its controller creates a 1/1 green Frog creature token.
0
158 Bloodclan Advocate Multicolour Uncommon 2{b}{g} Creature – Human Shaman 2 2 Bloodclan Advocate enters the battlefield with a -1/-1 counter on it.
Trample
{1}{b},{t}, Remove a -1/-1 counter from Bloodclan Advocate: Target player discards a card.
{2}{g},{t}, Remove a -1/-1 counter from Bloodclan Advocate: Create a 2/2 green Wolf creature token.
0
159 Bloodclan Cannibal Multicolour Rare 2{b}{g} Creature – Human Shaman 2 1 Shaman Vengence{1}, Sacrifice a creature: You may exile a Shaman card from your graveyard. If you do, until end of turn Bloodclan Cannibal becomes a 4/4 Beast with deathtouch and trample. 0
160 Iceflow Exchange Multicolour Rare 3{1}{g}{u} Enchantment {u}, Discard a land card: Draw a card.
{g}: Return a land card you control to its owner's hand
{3}{g}{u}: Return up to 2 target land cards from your graveyard to the battlefield.
0
161 Summon the Ice Guardian Multicolour Uncommon 2{g}{u} Sorcery Create an X/X blue and green Elemental Guardian creature token with defender and "this creature can attack as though it doesn't have defender as long as you control 4 or more Guardians", where X is the number of land cards in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
162 Azalh Advocate Multicolour Uncommon 2{u}{r} Creature – Human Wizard 2 2 Azalh Advocate enters the battlefield with a -1/-1 counter on it.
Prowess
{u},{t}, Remove a -1/-1 counter from Azalh Advocate: Scry 2.
{6}{r},{t}, Remove a -1/-1 counter from Azalh Advocate: Azalh Advocate deals 5 damage target creature or player.
0
163 Azalh Twinmaster Multicolour Rare 2{u}{r} Creature – Human Wizard 2 2 Instant Vengence{2}{u},{t}: You may exile an instant card from your graveyard. If you do, draw a card.
Sorcery Venegence{2}{r},{t}: You may exile a sorcery card from your graveyard. If you do, Azalh Twinmaster deals 2 damage to target creature or player.
0
164 Bralzahn Advocate Multicolour Uncommon 2{r}{w} Creature – Human Soldier 2 2 Bralzahn Advocate enters the battlefield with a -1/-1 counter on it.
First strike
{2}{r},{t}, Remove a -1/-1 counter from Bralzahn Advocate: Bralzahn Advocate deals 2 damage to target attacking creature.
{1}{w},{t}, Remove a -1/-1 counter from Bralzahn Advocate: Target attacking creature gets +2/+2 until end of turn.
0
165 Nahiri Enraged Multicolour Mythic 6{4}{r}{w} Planeswalker – Nahiri 4 +1: Discard your hand then draw 3 cards.
0: Discard a card. If you do, exile target nonland permanent if its converted mana cost is less than or equal to the greatest converted mana cost among cards in your graveyard.
-7: Put the top 10 cards of your library into your graveyard. Nahiri Enraged deals damage equal to each opponent equal to the total combined converted mana cost of each card put into your graveyard this way.
0
166 Overcoat Recruit Multicolour Rare 3{1}{r}{w} Creature – Human Soldier 2 3 Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Vigilance
Prevent all damage that could be dealt to Overcoat Recruit by sources with converted mana cost 3 or less.
0
167 Ghost Armour Artifact Rare 3{3} Artifact – Equipment Equipped creature gets +1/+0 and gains haste, double strike, trample and "At the beginning of your end step exile this creature."
Equip {2}
0
168 Great One's Ring Artifact Uncommon 2{2} Artifact When Great One's Ring enters the battlefield, draw a card.
{3},{t}: Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
0
169 Icetreader's Elixar Artifact Uncommon 1{1} Artifact {2},{t}, Sacrifice Icetreader's Elixar: Add one mana of any colour to your mana pool. You gain 2 life. Draw a card. 1 1487675222 on 21 Feb 2017 by Alex
170 Scroll III: Fall of the Realm Artifact Mythic 4{2}{w}{w} Sorcery – Scroll Sealed Power (You may only cast one spell with Sealed Power per game. As long as this spell is on the stack players cannot cast spells or activate abilities that are not mana abilites.)
Exile all non-Tamiyo nonland permanents and cards in graveyards. Each opponent may search their library for a basic land card and put it onto the battlefield tapped.
0
171 Scroll VII: Fates Reforged Artifact Mythic 7{5}{u}{u} Sorcery – Scroll Sealed Power (You may only cast one spell with Sealed Power per game. As long as this spell is on the stack players cannot cast spells or activate abilities that are not mana abilites.)
Take an extra turn after this one. Each player shuffles their hand and graveyard into their library then draws 7 cards.
0
172 Tome of Kranjara Artifact Rare 3{3} Artifact {t}: Add one mana of any colour to your mana pool.
{1},{t}: Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
0
173 Frozen Crypt Land Common 0 Land – Desert Frozen Crypt enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{1}{b},{t}, Sacrifice Frozen Crypt: You draw a card and lose 1 life.
0
174 Frozen Field Land Common 0 Land – Desert Frozen Field enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{2}{w},{t}, Sacrifice Frozen Field: You gain 4 life.
0
175 Frozen Jungle Land Common 0 Land – Desert Frozen Jungle enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{1}{g},{t}, Sacrifice Frozen Jungle: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
0
176 Frozen Mountain Land Common 0 Land – Desert Frozen Mountain enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{2}{r},{t}, Sacrifice Frozen Mountain: Discard a card. If you do, draw 2 cards.
0
177 Frozen Peninsula Land Common 0 Land – Desert Frozen Peninsula enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{2}{u},{t}, Sacrifice Frozen Peninsula: Tap target creature, it doesn't untap during its controller's next untap step.
0
178 Frozen Township Land Uncommon 0 Land – Desert Frozen Township enters the battlefield tapped with an ice counter on it.
{t}: Add {c} to your mana pool. Put an ice counter on Frozen Township.
{t}, Remove an ice counter from Frozen Township: Add one mana of any colour to your mana pool.
0
179 Icecrest Stronghold Land Uncommon 0 Land – Desert {t}: Add {c} to your mana pool.
{t}, Sacrifice Icecrest Stronghold: Tap target land. It doesn't untap during its controller's next untap step.
0
180 Perilious Slope Land Rare 0 Land – Desert {t}: Add {c} to your mana pool.
{t}, Sacrifice Perilious Slope: Destroy target land. Activate this ability only if you control 2 or more other Desert lands.
0
181 Temple of the Greatest One Land Rare 0 Land – Desert As Temple of the Greatest One enters the battlefield choose a creature type.
{t}: Add {c} to your mana pool.
{t}: Add one mana of any colour to your mana pool. Spend this mana only to cast creature spells of the chosen creature type or legendary creature spells.
0
182 The Great Wastes Land Rare 0 Legendary Land – Desert The Great Wastes enters the battlefield tapped.
{t}: Add {c}{c} to your mana pool. The Great Wastes doesn't untap during your next untap step.
2 1486113397 on 03 Feb 2017 by Vitenka
183 Tundra Trade Routes Land Uncommon 0 Land – Desert {t}: Add {c} to your mana pool.
{t}, Sacrifice Tundra Trade Routes: Draw a card. Activate this ability only if you control another Desert land.
0
184 The Greatest One Colourless Multicolour Mythic 5{w}{u}{b}{r}{g} Legendary Creature – Avatar 3 6 (The Greatest One is colourless)
Flying, indestructible, vigilance
{3}{w}{u}{b}{r}{g}: Put a creature card you own from outside the game onto the battlefield.
0
185 Card77770 token Colourless Token 0 0
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Mechanics