Sectors of Aethernet: Card List

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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 Fast Save White Common 2{1}{w} Instant CW01 Split Second (While this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets +1/+1 and gains indestructible until end of turn.
0
2 Nyot W Common White Common 3{2}{w} Creature – Human Engineer 2 3 CW04 When Nyot W Common enters, you may untap target artifact. 0
3 Over Wake White Common 2{1}{w} Instant CW02 Untap target creature you control. It gets lifelink until end of turn.
Overload {2}{w} (If you cast this spell for its overload cost, change its text by replacing all instances of "target" with "each.")
0
4 Sustain Shackles White Common 3{2}{w} Enchantment – Aura CW03 Enchant creature
Enchanted creature can't attack or block.
When Sustain Shackles dies, Sustain 1 (You may put a card from your graveyard to the top of your library, then scry 1 and gain 1 life.).
0
5 Toy Block (Wall of Blocks) White Uncommon 8 {2/w}{2/w} Artifact
‑‑‑‑
Artifact Creature – Wall
1 5 UA01 Assembly {2} (Sorcerous, Pay the cost: Assemble this artifact.)
Toy Block enters with a charge counter.
‑‑‑‑
Defender
{w}, {t}, Remove a charge counter from Wall of Blocks: Target player gains hexproof until end of turn.
0
6 Toy Car (Chaser Car) White Common 4 {2/w} Artifact
‑‑‑‑
Artifact Creature – Automobile
2 2 CA01 Assembly {1} (Sorcerous, Pay the cost: Assemble this artifact.)
Toy Car enters with a charge counter.
‑‑‑‑
First strike
{1}, {t}, Remove a charge counter from Chaser Car: Tap target creature.
0
7 ^Pirtup W Common White Common 4{2}{w}{w} Creature – Heroma Psion 2 3 CW05 Flying
{2}{w}: Look at target face-down permanent.
0
8 Manifest Reform Blue Common 5{4}{u} Instant CU04 Counter target spell. Manifest the top card of your library. (To manifest a card, put it onto the field face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
9 Nyot U Common Blue Common 4{3}{u} Creature – Human Engineer 2 4 CU03 When Nyot U Common enters, return up to one target artifact or creature to its owner's hand. 0
10 Over Draw Blue Common 3{2}{u} Sorcery CU01 Target player draws two cards.
Overload {u} (If you cast this spell for its overload cost, change its text by replacing all instances of "target" with "each.")
3 1480934619 on 05 Dec 2016 by Alex
11 Plume Mage Blue Uncommon 3{2}{u} Creature – Occid Engineer 2 2 When Plume Mage enters, you may search your library for a colored artifact card, reveal it, put it into your hand, then shuffle your library. 2 1480491929 on 30 Nov 2016 by amuseum
12 Reality Shift Blue Uncommon 2{1}{u} Instant Exile target creature. Its controller Manifests the top card of their library. (That player puts the top card of their library onto the field face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.) 0
13 Sustain Freezer Blue Common 2{1}{u} Enchantment – Aura CU02 Enchant creature
Enchanted creature doesn't untap during its controller's upkeep.
When Sustain Freezer dies, Sustain 1 (You may put a card from your graveyard to the top of your library, then scry 1 and gain 1 life.).
0
14 Toy Camera (Surveillance Camera) Blue Common 4 {2/u} Artifact
‑‑‑‑
Artifact Creature – Eye
0 3 CA02 Assembly {1} (Sorcerous, Pay the cost: Assemble this artifact.)
Toy Camera enters with a charge counter.
‑‑‑‑
Defender
{t}, Remove a charge counter from Surveillance Camera: Draw a card.
0
15 Toy Ship (Warship) Blue Uncommon 28 {2}{2/u}{2/u} Artifact
‑‑‑‑
Artifact Creature – Ship
6 6 UA02 Assembly {4} (Sorcerous, Pay the cost: Assemble this artifact.)
Toy Ship enters with a charge counter.
‑‑‑‑
Warship can't attack unless defending player controls an Island.
{u}, {t}, Remove a charge counter from Warship: Target land becomes an Island, retaining its other types.
2 1480519053 on 30 Nov 2016 by Link
16 ^Quzix U Common Blue Common 4{2}{u}{u} Creature – Occid Rogue 2 2 CU05 Flash

When ^Quzix U Common enters, return up to one target tapped creature to its owner's hand.
0
17 Fast Drain Black Common 4{3}{b} Instant CB04 Split Second (While this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Fast Drain deals 2 damage creature or player. You gain 2 life.
0
18 Manifest Mind Black Common 4{3}{b} Sorcery CB03 Choose a random card from target player's hand and Manifest it. (To manifest a card, put it onto the field face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
19 Nyot B Common Black Common 4{3}{b} Creature – Human Engineer 3 3 CB02 When Nyot B Common enters, return up to one target artifact or creature card from your graveyard to your hand. 0
20 Sustain Zombie Black Common 2{1}{b} Creature – Zombie 1 1 CB01 When Sustain Zombie dies, Sustain 1 (You may put a card from your graveyard to the top of your library, then scry 1 and gain 1 life.). 0
21 Toy Dog (Robot Dog) Black Common 14 {1}{2/b} Artifact
‑‑‑‑
Artifact – Hound
3 3 CA03 Assembly {2} (Sorcerous, Pay the cost: Assemble this artifact.)
Toy Dog enters with a charge counter.
‑‑‑‑
Menace
{2}, {t}, Remove a charge counter from Robot Dog: Put a -1/-1 counter on target creature.
0
22 Toy Doll (Chunky) Black Uncommon 28 {2}{2/b}{2/b} Artifact
‑‑‑‑
Artifact Creature – Gnome Assassin
2 3 UA03 Assembly {2} (Sorcerous, Pay the cost: Assemble this artifact.)
Toy Doll enters with a charge counter.
‑‑‑‑
Deathtouch
{3}{b}, {t}, Remove a charge counter from Chunky: Destroy target creature.
0
23 ^Kahua B Common Black Common 2{b}{b} Creature – Psion 2 2 CB05 When ^Kahua B Common enters, target opponent reveals er hand. You choose an instant or sorcery card from it. That player discards that card. 0
24 Fast Rebel Red Common 3{2}{r} Creature – Rebel 2 1 CR03 Split Second (While this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Haste
6 1519335462 on 22 Feb 2018 by Tahazzar
25 Manifest Brute Red Common 3{2}{r} Creature – Goblin Activist 1 1 CR02 When Manifest Brute deals combat damage to a player, you may Manifest the top card of your library. (To manifest a card, put it onto the field face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
26 Nyot R Common Red Common 3{1}{r}{r} Creature – Human Engineer 3 2 CR01 When Nyot R Common enters, you may assemble an artifact. 0
27 Over Break Red Common 3{2}{r} Sorcery CR04 Target player sacrifices a land.
Overload {1}{r} (If you cast this spell for its overload cost, change its text by replacing all instances of "target" with "each.")
0
28 Toy Ball (Lightning Ball) Red Uncommon 18 {1}{2/r}{2/r} Artifact
‑‑‑‑
Artifact Creature – Elemental Construct
2 5 UA04 Assembly {2} (Sorcerous, Pay the cost: Assemble this artifact.)
Toy Ball enters with a charge counter.
‑‑‑‑
Haste
{1}{r}, Remove a charge counter from Lightning Ball: It gets +3/-3 and gains trample until end of turn.
1 1480933898 on 05 Dec 2016 by Alex
29 Toy Drone (Predator Drone) Red Common 24 {2}{2/r} Artifact
‑‑‑‑
Artifact Creature – Thopter
2 1 CA04 Assembly {2} (Sorcerous, Pay the cost: Assemble this artifact.)
Toy Drone enters with a charge counter.
‑‑‑‑
Flying
{2}, {t}, Remove a charge counter from Predator Drone: Predator Drone deals 1 damage to target creature.
0
30 ^Nattao R Common Red Common 4{2}{r}{r} Creature – Psion 3 3 CR05 When ^Nattao R Common enters, look at the top three cards of target player's library. You may have that player shuffle that library. 0
31 Fast Troll Green Common 4{3}{g} Creature – Troll 2 3 CG02 Flash, Split Second (While this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) 0
32 Manifest Brawn Green Common 5{4}{g} Sorcery CG03 Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the field face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
33 Over Growth Green Common 1{g} Sorcery CG01 Put a +1/+1 counter on target creature you control.
Overload {3}{g} (If you cast this spell for its overload cost, change its text by replacing all instances of "target" with "each.")
0
34 Sustain Beast Green Common 5{4}{g} Creature – Beast 3 3 CG04 When Sustain Beast dies, Sustain 1 (You may put a card from your graveyard to the top of your library, then scry 1 and gain 1 life.). 0
35 ^Nyot G Common Green Common 4{2}{g}{g} Creature – Sandfolk Rebel 4 2 CG05 {1}{g}, Sacrifice ^Nyot G Common: Destroy target artifact. 0
36 Azorius Ace Multicolour Common 4{2}{w}{u} Creature – Songmali Pilot 2 3 CZ13 Flash

Flying

When Azorius Ace enters, target creature gets +1/+2 and gains flying until end of turn.
0
37 Law of Conservation Multicolour Common 3{1}{w}{u} Enchantment CZ14 If you would sustain, sustain that much plus 1 instead.

When Law of Conservation enters, sustain 1.
1 1484034978 on 10 Jan 2017 by Alex
38 Dimir Mechanic Multicolour Common 2{u}{b} Creature – Seafolk Engineer 2 1 CZ17 {4}, {t}: Regenerate target artifact. 0
39 Nitro Overdrive Multicolour Common 2{u}{b} Instant CZ18 Target creature gets +2/+0 until end of turn. If that creature is an artifact, it gains menace until end of turn. 0
40 Mortar // Pestle Multicolour Rare 4 {2}{b}{r} // {g}{u} Sorcery // Sorcery RZ21 Mortar deals 2 damage to each creature target player controls. If this was fused, that player discards two cards.
Fuse // Each player mills 5. If this was fused, return up to one card in your graveyard to your hand.
0
41 Rakdos Ghostrider Multicolour Common 5{3}{b}{r} Creature – Mosiwatu Rogue 2 2 CZ01 When Rakdos Ghostrider enters, target opponent exiles a card from er hand at random.

Rakdos Ghostrider can't be blocked by creatures that share a color with the exiled card. If the exiled card is colorless, Rakdos Ghostrider can't be blocked by colorless creatures.
1 1481761900 on 15 Dec 2016 by Vitenka
42 Gruul Flasher Multicolour Common 4{2}{r}{g} Creature – Mosiwatu Warrior 2 2 CZ05 Flash
Haste
1 1519335274 on 22 Feb 2018 by Tahazzar
43 Unbridled Goon Multicolour Common 3{1}{r}{g} Creature – Rebel 3 3 Haste

At the beginning of your end step, sacrifice Unbridled Goon.

{5}, Discard Unbridled Goon: Create a token that's a snapshot of Unbridled Goon. (A snapshot copies the current or last known information and has no abilities.)
0
44 Fall Harvest Multicolour Common 2{w}{g} Instant CZ10 As an additional cost to cast Fall Harvest, exile a creature card from your graveyard.

Create a 2/2 green Plant creature token. Gain 2 life.
1 1484208087 on 12 Jan 2017 by Vitenka
45 Selesnya Martyr Multicolour Common 2{g}{w} Creature – Han Doctor 1 3 CZ09 {3}, Sacrifice Selesnya Martyr: Target creature gets +2/+2 and gains indestructible until end of turn. 0
46 Orzhov Medicinefolk Multicolour Common 4{2}{w}{b} Creature – Sandfolk Doctor 2 2 CZ07 When Orzhov Medicinefolk enters, choose one--

- Put a +1/+1 counter on target creature.

- Put a -1/-1 counter on target creature.
0
47 True-Soul Redeemer Multicolour Mythic 5{3}{w}{b} Creature – Doctor 4 4 Whenever a snapshot token dies, you may pay X life, where X is the snapshot's converted mana cost. If you do, put a creature card with the same name as the snapshot from any graveyard onto the field tapped. 0
48 Golgari Pioneer Multicolour Common 2{b}{g} Creature – Rico Explorer 2 1 CZ15 When Golgari Pioneer dies, search your library for a basic land card, reveal it, and put it in your hand. Shuffle your library. 0
49 Radioactive Corruption Multicolour Common 2{b}{g} Sorcery CZ16 Mill up to three cards. For each card milled this way, target creature gets +1/-1 until end of turn. 0
50 Simic Prodder Multicolour Common 3{1}{g}{u} Creature – Nord Psion 2 2 CZ03 Whenever a creature is turned face up, put a +1/+1 counter on it. 0
51 Desiccation Multicolour Uncommon 3{1}{u}{r} Enchantment – Aura Enchant land
Enchanted land loses all abilities and land types.
1 1518920689 on 18 Feb 2018 by KeresAcheron
52 Izzet Skeptic Multicolour Common 3{1}{u}{r} Creature – Nord Scholar 2 2 CZ11 {1}{u}{r}, Sacrifice Izzet Skeptic: Counter target spell that has one or more targets. 0
53 Kweid's Paradox Multicolour Common 3{1}{u}{r} Instant CZ12 If you discarded a card or exiled a card from your hand this turn, draw two cards. 0
54 Assembly Training Multicolour Common 3{1}{r}{w} Enchantment CZ20 Assembly abilities you activate cost you {1} less to activate.

Whenever an artifact you control becomes assembled, it gains haste until end of turn.
0
55 Boros Rigger Multicolour Common 3{1}{r}{w} Creature – Heroma Engineer 2 2 CZ19 {3}, Sacrifice Boros Rigger: Assemble an artifact. If an artifact assembled this way becomes a creature, it gets +2/+0 and gains flying until end of turn. 1 1482356219 on 21 Dec 2016 by Alex
56 Boros Tosser Multicolour Uncommon 4{2}{r}{w} Creature – Heroma Soldier 3 3 Sorcerous, {4}, {t}, Sacrifice an artifact: Boros Tosser deals 2 damage to target player. 0
57 Nyot 4c Common Multicolour Common 4{w}{u}{b}{r} Creature – Soldier 4 4 CZ25 First strike
Nyot 4c Common has flying as long as you control three or more artifacts.
0
58 Nyot Hybrid Unc Multicolour Uncommon 8{2}{u/b}{r/w} Sorcery UH15 Choose one or both--

• Return target artifact card in your graveyard to the field.

• Assemble two artifacts.
2 1480934706 on 05 Dec 2016 by Alex
59 Pirtup 4c Common Multicolour Common 4{u}{b}{r}{g} Creature – Hacker 0 1 CZ21 Pirtup 4c Common enters with four +1/+1 counters on it.

{t}, Remove a +1/+1 counter from Pirtup 4c Common, Discard a card: Exile the top card of your library. You may play it this turn.
0
60 Pirtup Hybrid Unc Multicolour Uncommon 8{2}{b/r}{g/u} Enchantment UH11 When Pirtup Hybrid Unc enters, it becomes an Aura with enchant creature. Manifest a random creature card from among all graveyards and attach Pirtup Hybrid Unc to it. (To manifest a card, put it onto the field face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature gets +1/+1 and has hexproof.
0
61 Quzix 4c Common Multicolour Common 4{b}{r}{g}{w} Creature – Fanatic 3 3 CZ22 Trample
When Quzix 4c Common dies, create a token that's a snapshot of it. (A snapshot copies the current or last known information and has no abilities.)
0
62 Quzix Hybrid Unc Multicolour Uncommon 8{2}{r/g}{w/b} Instant UH12 Split Second (While this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature you control gets +1/+1 and gains lifelink until end of turn. It fights target creature you don't control.
0
63 Kahua 4c Common Multicolour Common 4{r}{g}{w}{u} Creature – Noble 3 5 CZ23 Vanguard (Creatures with vanguard must be blocked before creatures without vanguard.)
Whenever Kahua 4c Common attacks, create a colorless 1/1 Citizen creature token.
3 1479056604 on 13 Nov 2016 by Alex
64 Kahua Hybrid Unc Multicolour Uncommon 8{2}{g/w}{u/r} Sorcery UH13 You may switch the power and toughness of target creature you control. Then create a token that's a snapshot of it. (A snapshot copies the current or last known information and has no abilities.)
Overload {5}{g/w}{u/r} (If you cast this spell for its overload cost, change its text by replacing all instances of "target" with "each.")
0
65 Nattao 4c Common Multicolour Common 4{g}{w}{u}{b} Creature – Explorer 3 6 CZ24 Vigilance

At the beginning of your upkeep, mill 2. You may put a land card milled this way onto the field tapped.
1 1519335196 on 22 Feb 2018 by Tahazzar
66 Nattao Hybrid Unc Multicolour Uncommon 7{1}{w/u}{b/g} Sorcery UH14 You mill 3, then target opponent mills X, where X is the number of cards in your graveyard. Then Sustain 3 (You may put a card from your graveyard to the top of your library, then scry 3 and gain 3 life.). 0
67 Hybrid WU Common Hybrid Common 6{3}{w/u} Creature – Thopter 1 4 CH07 Flash

Flying

When Hybrid WU Common enters, exile target creature. Return that card to the field under its owner's control at the beginning of the next end step.
0
68 Hybrid UB Common Hybrid Common 6{3}{u/b} Creature – Hacker 2 4 CH09 When Hybrid UB Common enters, discard up to one artifact card. If you do, draw two cards. 0
69 Hybrid BR Common Hybrid Common 6{3}{b/r} Creature – Fanatic 3 2 CH01 When Hybrid BR Common enters, it deals 2 damage to target player. 0
70 Hybrid RG Common Hybrid Common 4{1}{r/g} Creature – Fanatic 3 1 CH03 Vanguard (Creatures with vanguard must be blocked before creatures without vanguard.) 0
71 Hybrid GW Common Hybrid Common 3{g/w} Creature – Citizen 2 2 CH05 Defender
When Hybrid GW Common dies, create a token that's a snaspshot of it. (A snapshot copies the current or last known information and has no abilities.)
0
72 Hybrid WB Common Hybrid Common 6{3}{w/b} Creature – Cleric 2 2 CH04 When Hybrid WB Common enters, return up to one target creature card with converted mana cost 2 or less to the field. 0
73 Hybrid BG Common Hybrid Common 5{2}{b/g} Creature – Mutant 1 4 CH08 Deathtouch 0
74 Hybrid GU Common Hybrid Common 6{3}{g/u} Creature – Scholar 2 3 CH02 When Hybrid GU Common enters, draw a card. 0
75 Snapshot Developer Hybrid Rare 8{2}{g/u}{g/u} Creature – Artist 2 3 {3}{g/u}, Sacrifice a snapshot token: Search your library for a card with the same name as the sacrificed snapshot, and put it onto the field. Then shuffle. 0
76 Hybrid UR Common Hybrid Common 3{u/r} Creature – Psion 1 1 CH06 Elusion (This creature can't be blocked this turn if you cast a noncreature spell this turn.)
Whenever you pay an alternative cost to cast a spell, you may scry 1.
0
77 Hybrid RW Common Hybrid Common 4{1}{r/w} Creature – Engineer 2 2 CH10 When Hybrid RW Common enters, you may activate one activated ability on target artifact without paying its activation cost. 0
78 Aid // Abet Split Uncommon 3 {2}{w} // {3}{b} Sorcery // Sorcery UZ07 Create two 1/1 white Soldier creature tokens. Gain 2 life.
Fuse // Target player loses 2 life unless e discards a card. Repeat this process.
0
79 Bait // Switch Split Rare 2 {g}{w} // {1}{u}{r} Instant // Instant RZ25 Target creature must be blocked this turn if able. If this was fused, that creature gets +0/+2 until end of turn.
Fuse // Switch target creature's power and toughness. If this was fused, that creature deals damage to target player equal to its power.
0
80 Bark // Bite Split Uncommon 2 {1}{r} // {2}{g} Sorcery // Sorcery UZ05 You may sacrifice a land that can generate green mana. If you do, add four mana in any combination of colors.
Fuse // Create a 2/2 green Hound creature token with deathtouch.
0
81 Birds // Bees Split Rare 3 {1}{w}{u} // {1}{b}{g} Instant // Instant RZ27 Create two 1/1 white and blue Bird creature tokens with flying. If this was fused, they have deathtouch.
Fuse // Create two 1/1 black and green Insect creature tokens with deathtouch. If this was fused, they have flying.
0
82 Cap // Gown Split Uncommon 5 {4}{u} // {2}{b} Sorcery // Sorcery UZ17 Draw three cards.
Fuse // Target creature gets +X/+X until end of turn, where X is equal to the number of cards in your hand.
0
83 Fair // Square Split Uncommon 3 {2}{w} // {2}{u} Instant // Instant UZ13 Target player sacrifices a creature if e controls more creatures than you.
Fuse // Until end of turn, target creature loses all abilities and has base power and toughness 1/1.
0
84 Fit // Trim Split Rare 3 {1}{r}{g} // {3}{w}{b} Sorcery // Sorcery RZ23 Target land becomes a 4/4 land creature with haste until end of turn. If this was fused, that land gains trample until end of turn.
Fuse // Target player exiles two cards in er hand. If this was fused, that player loses 1 life for each card fewer than seven in er hand.
0
85 Live // Learn Split Uncommon 4 {3}{g} // {2}{u} Sorcery // Sorcery UZ03 Creatures you control gain indestructible until end of turn.
Fuse // Until end of turn, whenever a creature you control deals combat damage to a player, draw a card.
0
86 Nook // Cranny Split Uncommon 4 {3}{u} // {3}{r} Sorcery // Sorcery UZ11 Put target land on top of its owner's library.
Fuse // Destroy target land if it's tapped.
0
87 Nuts // Bolts Split Uncommon 5 {4}{b} // {2}{r} Sorcery // Sorcery UZ01 Target player puts two cards from er hand on top of er library.
Fuse // Bolts deals 3 damage to target creature or player.
5 1489855421 on 18 Mar 2017 by SecretInfiltrator
88 Pins // Needles Split Rare 3 {1}{u}{b} // {1}{r}{w} Instant // Instant RZ29 Tap target creature and it doesn't untap during its controller's next untap step. If this was fused, destroy all equipment attached to that creature.
Fuse // Target creature must attack this turn if able. If this was fused, that creature deals no combat damage until end of turn.
0
89 Pop // Lock Split Uncommon 5 {4}{r} // {3}{w} Sorcery // Sorcery UZ19 Destroy target artifact or land. Pop deals 2 damage to its controller.

Fuse (You may cast one or both halves of this card from your hand.) // Exile target creature or planeswalker. At the beginning of the next end step, return it to the field.
0
90 Safe // Sound Split Uncommon 2 {1}{g} // {1}{w} Instant // Instant UZ09 Until end of turn, you and permanents you control have hexproof.
Fuse // Until end of turn, you and permanents you control can't be attacked.
0
91 Wine // Dine Split Uncommon 2 {1}{b} // {2}{g} Sorcery // Sorcery UZ15 Target creature gains deathtouch until end of turn.
Fuse // Target creature you control fights a creature you don't control.
0
92 Cracked Mox (Pristine Mox) Artifact Mythic 0 {0} Artifact
‑‑‑‑
Artifact
Assembly — Pay a quarter of your life rounded up (Sorcerous, Pay the cost: Assemble this artifact.)
‑‑‑‑
{t}: Generate one mana of any color.
0
93 Kahua Jewel Artifact Common 3{3} Artifact CA12 You may reveal a nonblack card from your hand and put it on top of your library rather than pay Kahua Jewel's mana cost.

Kahua Jewel enters tapped.

{t}: Generate {r}, {g}, {w}, or {u}.
0
94 Nattao Jewel Artifact Common 3{3} Artifact CA13 You may reveal a nonred card from your hand and put it on top of your library rather than pay Nattao Jewel's mana cost.

Nattao Jewel enters tapped.

{t}: Generate {g}, {w}, {u}, or {b}.
0
95 Nyot Jewel Artifact Common 3{3} Artifact CA14 You may reveal a nongreen card from your hand and put it on top of your library rather than pay Nyot Jewel's mana cost.

Nyot Jewel enters tapped.

{t}: Generate {w}, {u}, {b}, or {r}.
0
96 Pirtup Jewel Artifact Common 3{3} Artifact CA10 You may reveal a nonwhite card from your hand and put it on top of your library rather than pay Pirtup Jewel's mana cost.

Pirtup Jewel enters tapped.

{t}: Generate {u}, {b}, {r}, or {g}.
0
97 Quzix Jewel Artifact Common 3{3} Artifact CA11 You may reveal a nonblue card from your hand and put it on top of your library rather than pay Quzix Jewel's mana cost.

Quzix Jewel enters tapped.

{t}: Generate {b}, {r}, {g}, or {w}.
0
98 Sustain Pipe Artifact Common 2{2} Artifact – Equipment CA05 Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, Sustain 1 (You may put a card from your graveyard to the top of your library, then scry 1 and gain 1 life.).
Equip {1}
0
99 Toy Sword (Rukaz Lightsword) Artifact Mythic 3 {3} Artifact – Equipment
‑‑‑‑
Artifact – Equipment
Equipped creature gets +2/+0.
Equip {0}

Assembly — Equip {4} (Sorcerous, Pay the cost: Assemble this artifact.)
‑‑‑‑
Equipped creature gets +2/+2 and has hexproof.
Whenever equipped creature deals combat damage to a creature or planeswalker, remove a +1/+1 or loyalty counter from that permanent.
Whenever equipped creature deals combat damage to a player, that player discards a card.
Equip {2}
0
100 Wupix Cube (Solved Cube) Artifact Common 2 {2} Artifact
‑‑‑‑
Artifact
CA09 Assembly {2} (Sorcerous, Pay the cost: Assemble this artifact.)
{1}, {t}: Generate one mana of any color.
‑‑‑‑
{t}: Generate one mana of any color.
0
101 Kahua Check Land Land Rare 0 Land RL03 Kahua Check Land enters tapped unless you control two or more of the following--

• Mountain • Forest • Plains • Island

{t}: Generate {r}, {g}, {w}, or {u}.
0
102 Kahua Filter Land Land Common 0 Land CL03 {1}, {t}: Generate {g}{w} or {u}{r}. 0
103 Kahua Flip Land A (Kahua Flip Land E) Land Uncommon 0 Land
‑‑‑‑
Land
UL03 Kahua Flip Land A enters tapped.
When Kahua Flip Land A enters, return a land you control to its owner's hand.
{t}: Generate {g}{w}. Flip Kahua Flip Land A.
‑‑‑‑
{t}: Generate {r}{u}. Flip Kahua Flip Land E.
0
104 Nattao Check Land Land Rare 0 Land RL04 Nattao Check Land enters tapped unless you control two or more of the following--

• Forest • Plains • Island • Swamp

{t}: Generate {g}, {w}, {u}, or {b}.
0
105 Nattao Filter Land Land Common 0 Land CL04 {1}, {t}: Generate {w}{u} or {b}{g}. 0
106 Nattao Flip Land A (Nattao Flip Land E) Land Uncommon 0 Land
‑‑‑‑
Land
UL04 Nattao Flip Land A enters tapped.
When Nattao Flip Land A enters, return a land you control to its owner's hand.
{t}: Generate {w}{u}. Flip Nattao Flip Land A.
‑‑‑‑
{t}: Generate {b}{g}. Flip Nattao Flip Land E.
0
107 Nyot Check Land Land Rare 0 Land RL05 Nyot Check Land enters tapped unless you control two or more of the following--

• Plains • Island • Swamp • Mountain

{t}: Generate {w}, {u}, {b}, or {r}.
2 1480934373 on 05 Dec 2016 by Alex
108 Nyot Filter Land Land Common 0 Land CL05 {1}, {t}: Generate {u}{b} or {r}{w}. 0
109 Nyot Flip Land A (Nyot Flip Land E) Land Uncommon 0 Land
‑‑‑‑
Land
UL05 Nyot Flip Land A enters tapped.
When Nyot Flip Land A enters, return a land you control to its owner's hand.
{t}: Generate {u}{b}. Flip Nyot Flip Land A.
‑‑‑‑
{t}: Generate {r}{w}. Flip Nyot Flip Land E.
0
110 Online Bank Land Rare 0 Land RL06 {t}: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell or activate an ability on a multicolored card or permanent. 0
111 Pirtup Check Land Land Rare 0 Land RL01 Pirtup Check Land enters tapped unless you control two or more of the following--

• Island • Swamp • Mountain • Forest

{t}: Generate {u}, {b}, {r}, or {g}.
3 1479821335 on 22 Nov 2016 by dude1818
112 Pirtup Filter Land Land Common 0 Land CL01 {1}, {t}: Generate {b}{r} or {g}{u}. 0
113 Pirtup Flip Land A (Pirtup Flip Land E) Land Uncommon 0 Land
‑‑‑‑
Land
UL01 Pirtup Flip Land A enters tapped.
When Pirtup Flip Land A enters, return a land you control to its owner's hand.
{t}: Generate {b}{r}. Flip Pirtup Flip Land A.
‑‑‑‑
{t}: Generate {g}{u}. Flip Pirtup Flip Land E.
0
114 Quzix Check Land Land Rare 0 Land RL02 Quzix Check Land enters tapped unless you control two or more of the following--

• Swamp • Mountain • Forest • Plains

{t}: Generate {b}, {r}, {g}, or {w}.
0
115 Quzix Filter Land Land Common 0 Land CL02 {1}, {t}: Generate {r}{g} or {w}{b}. 0
116 Quzix Flip Land A (Quzix Flip Land E) Land Uncommon 0 Land
‑‑‑‑
Land
UL02 Quzix Flip Land A enters tapped.
When Quzix Flip Land A enters, return a land you control to its owner's hand.
{t}: Generate {r}{g}. Flip Quzix Flip Land A.
‑‑‑‑
{t}: Generate {w}{b}. Flip Quzix Flip Land E.
0
117 Search Engine Land Common 0 Land CL06 Search Engine enters tapped.

{t}: Generate {c}.

{2}, {t}, Sacrifice Search Engine: Search your library for up to two basic land cards that don't share land types, put them onto the field tapped, then shuffle your library.
0
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