Sectors of Aethernet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Cycles | Split Cards | Skeleton | Soft and Hard Mana Costs |
Code: History: Add your comments: |
Sectors of Aethernet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Cycles | Split Cards | Skeleton | Soft and Hard Mana Costs |
Code: History: Add your comments: |
Is there a good reason to put cheap land destruction in set that's supposed to reward four colour play? Since it massively hoses the set's the major theme by letting players manascrew there opponents which is even more devastating and unfunny that it would be in a regular set.