KeresAcheron's Misc Cards: Card List

KeresAcheron's Misc Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity

Show frames: C W U B R G M H S L

Show rarities: N C U R M



Hide card text Show code Show active Show dates Hide comments

# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 (evoke god, in progress) Colourless None 0 Legendary Creature – God Indestructible
enter the battlefield, upkeep/attack trigger.
Evoke cost (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
0
2 'Justice/Retribution something' White None 4{3}{w} Instant All damage that target creature would deal to another creature or player this turn is dealt to itself instead. 1 1477452098 on 26 Oct 2016 by KeresAcheron
3 (Apocalyptic Angel) White Rare 6{4}{w}{w} Creature – Angel 4 4 Flying
Enrage — Whenever (Apocalyptic Angel) is dealt damage, if it is on the battlefield, you may destroy all creatures. (It must survive the damage.)
0
4 (Pre-Blood Knight) White Common 2{1}{w} Creature – Human Knight 2 2 Delirium — (Pre-Blood Knight) becomes Red and has First Strike and Protection from White if there are four or more card types among the cards in your graveyard. 0
5 'Prophesing the Future' Blue Common 4{2}{u}{u} Sorcery Scry 2, then draw 2 cards.
Forecast – {1}{u}, Reveal 'Prophesing the Future' from your hand: Scry 1. (Play this ability only during your upkeep and only once each turn.)
1 1467899840 on 07 Jul 2016 by KeresAcheron
6 (Odysseus) Blue Common 1{u} Creature – Human Soldier 1 1 Heroic — Whenever you cast a spell that targets (Odysseus), (Odysseus) explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 0
7 Card94415 Blue Uncommon 2{u}{u} Instant Counter target activated or triggered ability. If a permanent's ability is countered this way, return that permanent to it's owner's hand. (Mana abilities can't be targeted). 3 1521611988 on 21 Mar 2018 by Tahazzar
8 Moonfolk Samuria Blue None 2{1}{u} Creature – Moonfolk Samuria 1 1 Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
1 1459037446 on 27 Mar 2016 by KeresAcheron
9 'Destroy the Mundane?' Black None 2{1}{b} Sorcery Destroy target nonenchantment creature that isn't enchanted. 4 1489461899 on 14 Mar 2017 by KeresAcheron
10 (Vampiric Overload Bost) Black Common 2{1}{b} Instant Until end of turn, target creature an opponent controls gets -1/-1 and target creature you controls gets +1/+1.
Overload {3}{w}{b} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
1 1511062163 on 19 Nov 2017 by KeresAcheron
11 Diabolic Deal Black Rare 6{3}{b}{b}{b} Sorcery As an additional cost to cast Diabolic Deal, pay 6 life.
Draw six cards.
2 1535431596 on 28 Aug 2018 by Tahazzar
12 'Chandra Anti-Eldrazi Moment' Red Uncommon 4{3}{r} Instant Destroy target colorless permanent. 13 1464403687 on 28 May 2016 by KeresAcheron
13 ('Multiplayer Act on Impulse) Red Uncommon 2{1}{r} Sorcery Each player exiles the top card of their library. Until end of turn, you can cast cards exiled this way and you may spend mana to do so as though it were mana of any type. 0
14 ('burning Inquiry variant') Red Common 1{r} Sorcery As an additional cost to cast ('burning Inquiry variant'), discard a card at random.
Draw two cards.
0
15 (UR Entwine Regrow Spell) Red Common 3{2}{r} Sorcery Choose one —
• Return target instant card from your graveyard to your hand.
• Return target sorcery card from your graveyard to your hand.
Entwine {u} (Choose both if you pay the entwine cost.)
Exile (UR Entwine Regrow Spell).
1 1513918407 on 22 Dec 2017 by KeresAcheron
16 Balduvian Berserker Red Common 3{2}{r} Creature – Human Barbarian Berserker 2 2 [Frenzy 2]
Bloodrush — {1}{r}, Discard this card: Target attacking creature gets +2/+2 and gains [Frenzy 2()] until end of turn.
0
17 Epic Dragons! Red Rare 8{5}{r}{r}{r} Sorcery Create a 5/5 red Dragon creature token with flying
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
0
18 PT equal to no lands Green Uncommon 6{4}{g}{g} Creature – Elmental * * PT equal to no lands power and toughness are each equal to the number of lands you control. 1 1472887050 on 03 Sep 2016 by KeresAcheron
19 Tajuru (Something) Green Common 3{2}{g} Creature – Elf Scout Ally 2 1 Rally — Whenever Tajuru (Something) or another Ally enters the battlefield under your control, Tajuru (Something) explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1 1511061098 on 19 Nov 2017 by KeresAcheron
20 Divine Shield (in-prog) Multicolour Rare 5{3}{w}{u} Enchantment At the begging of your upkeep, exile the top card of your library face down.
Whenever a source would deal damage to you, if there is card exiled by Divine Shield (in-prog), prevent that damage and put the exiled card into your hand.
6 1481451510 on 11 Dec 2016 by KeresAcheron
21 Impose Order Multicolour None 2{w}{u} Instant Choose one —
• Counter target red spell.
• Destroy target red permanent.
1 1497171049 on 11 Jun 2017 by KeresAcheron
22 'Zendikar's Rage Multicolour Rare 4{2}{r}{g} Sorcery Create a 5/5 red and green Elemental Creature Token.
Awaken X – {x}{r}{r}{g}{g} (If you cast this spell for {x}{r}{r}{g}{g}, also put XASWORDS +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
1 1474066096 on 16 Sep 2016 by KeresAcheron
23 'Horsemanship variant' Multicolour None 2{w}{g} Creature – Human Knight 2 3 Horsemanship (This creature can't be blocked except by Walls and/or creatures with Horsemanship.)
'Horsemanship variant' can't be blocked by more than one creature.
4 1489462256 on 14 Mar 2017 by KeresAcheron
24 Drana (in prog) Multicolour Rare 4{2}{w}{b} Legendary Creature – Vampire Ally 3 4 Flying
EFFECT. (Drain flavour)
0
25 UZ06 Multicolour Uncommon 5{3}{w}{b} Creature – Spirit * * ~ power and toughness are each equal to the number of creatures you control plus the number of creature cards in your graveyard. 1 1521813721 on 23 Mar 2018 by Tahazzar
26 ('reality in flux') Multicolour Common 3{1}{u}{g} Sorcery Return target nonland permanent to its owners hand. Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. 1 1491995982 on 12 Apr 2017 by KeresAcheron
27 Blue Red Enchantment Multicolour Uncommon 5{2}{u/r} Enchantment Whenever you cast a noncreature spell, you may pay {u/r}. If you do, put a 1/1 blue and red Noggle creature token onto the battlefield. 1 1469890113 on 30 Jul 2016 by KeresAcheron
28 Card79354 Multicolour Uncommon 4{2}{w}{r} Enchantment Flash (You may cast this spell any time you could cast an instant.)
When ~ enters the battlefield, exile target permanent an opponent controls until ~ leaves the battlefield.
3 1491391515 on 05 Apr 2017 by KeresAcheron
29 WR Commander (In Prog) Multicolour Mythic 2{w}{r} Legendary Creature Whenever you gain life, exile that many cards from the top of your library. Until end of turn you can play cards exiled this way 1 1477368606 on 25 Oct 2016 by KeresAcheron
30 Card76102 Multicolour None 3{u}{b}{g} Creature – Naga Scholar 1 1 {t}, Pay 1 Life: Draw a card. 0
31 (attack reanimate in prog) Multicolour None 4{w}{r}{b}{g} Legendary Creature Haste
When (attack reanimate in prog) attacks, you may return target card from your graveyard to the battlefield tapped and attacking.
1 1477369548 on 25 Oct 2016 by KeresAcheron
32 Karona Multicolour Mythic 10{w}{w}{u}{u}{b}{b}{r}{r}{g}{g} Legendary Creature – Avatar * * Flying
Karona's power and toughness are each equal to the number of permanents you control.
(Rest in Progress)
0
33 Halfling Planner Hybrid Rare 9{w/u}{w/u}{w/u} Creature – Kithkin Scout 2 2 Whenever another Kithkin creature enters the battlefield, if you you cast it from your hand, look at the top card of your library. If its a Plains, Island or Kithkin card you may reveal it and put it into your hand. 0
34 Halfling Trapper Hybrid Common 4{1}{w/u} Creature – Kithkin Scout 1 1 {1},{t}: Tap target creature. 1 1521812571 on 23 Mar 2018 by Tahazzar
35 (r/w splitcard) // (r/w split card) Split Uncommon 1 {r} // {2}{w} Instant // Instant Target creature attacks a planeswalker or player of your choice this turn if able.
Fuse (You may cast one or both halves of this card from your hand.) // All damage that target creature would deal this turn is dealt to itself instead.
Fuse (You may cast one or both halves of this card from your hand.)
0
36 Card79128 // Card79127 Split None 4 {3}{u} // {3}{b} Sorcery // Sorcery Target player draws two cards.


Fuse // Target player discards two cards.
0
37 'Quad Land -R' Land Common 0 Land 'Quad Land -R' enters the battlefield tapped.
{t}: Add {w} or {u}.
{t}, Pay 2 Life: Add {b} or {g}.
0
38 Ant Mound Land Uncommon 0 Land {t}: Add {1} to your mana pool.
{4}{g}, {t}: Create a 1/1 Green Insect creature token named Ant.
1 1481235700 on 08 Dec 2016 by KeresAcheron
KeresAcheron's Misc Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity