KeresAcheron's Misc Cards: Virtual Booster

KeresAcheron's Misc Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Create a 5/5 red Dragon creature token with flying
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
 U 
Enchantment
Whenever you cast a noncreature spell, you may pay {u/r}. If you do, put a 1/1 blue and red Noggle creature token onto the battlefield.
 U 
Instant
Counter target activated or triggered ability. If a permanent's ability is countered this way, return that permanent to it's owner's hand. (Mana abilities can't be targeted).
{3}{w}{b}
 
 U 
Creature – Spirit
~ power and toughness are each equal to the number of creatures you control plus the number of creature cards in your graveyard.
*/*
 C 
Instant
Until end of turn, target creature an opponent controls gets -1/-1 and target creature you controls gets +1/+1.
Overload {3}{w}{b} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
 C 
Sorcery
Return target nonland permanent to its owners hand. Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
 C 
Sorcery
Choose one —
• Return target instant card from your graveyard to your hand.
• Return target sorcery card from your graveyard to your hand.
Entwine {u} (Choose both if you pay the entwine cost.)
Exile (UR Entwine Regrow Spell).
 C 
Creature – Human Soldier
Heroic — Whenever you cast a spell that targets (Odysseus), (Odysseus) explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
1/1
 C 
Creature – Elf Scout Ally
Rally — Whenever Tajuru (Something) or another Ally enters the battlefield under your control, Tajuru (Something) explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2/1
 C 
Creature – Human Knight
Delirium — (Pre-Blood Knight) becomes Red and has First Strike and Protection from White if there are four or more card types among the cards in your graveyard.
2/2
 C 
Sorcery
Scry 2, then draw 2 cards.
Forecast – {1}{u}, Reveal 'Prophesing the Future' from your hand: Scry 1. (Play this ability only during your upkeep and only once each turn.)
 C 
Creature – Kithkin Scout
{1},{t}: Tap target creature.
1/1
 C 
Land
'Quad Land -R' enters the battlefield tapped.
{t}: Add {w} or {u}.
{t}, Pay 2 Life: Add {b} or {g}.
 C 
Sorcery
As an additional cost to cast ('burning Inquiry variant'), discard a card at random.
Draw two cards.
Island
 
 B 
Basic Land – Island

Epic Dragons! (rare)
Blue Red Enchantment (uncommon)
Card94415 (uncommon)
UZ06 (uncommon)
(Vampiric Overload Bost) (common)
('reality in flux') (common)
(UR Entwine Regrow Spell) (common)
(Odysseus) (common)
Tajuru (Something) (common)
(Pre-Blood Knight) (common)
'Prophesing the Future' (common)
Halfling Trapper (common)
'Quad Land -R' (common)
('burning Inquiry variant') (common)
Island (basic)