KeresAcheron's Misc Cards: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the begging of your upkeep, exile the top card of your library face down.
Whenever a source would deal damage to you, if there is card exiled by Divine Shield (in-prog), prevent that damage and put the exiled card into your hand. |
Whenever you gain life, exile that many cards from the top of your library. Until end of turn you can play cards exiled this way
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Counter target activated or triggered ability. If a permanent's ability is countered this way, return that permanent to it's owner's hand. (Mana abilities can't be targeted).
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Destroy target colorless permanent.
""
-Chandra |
~ power and toughness are each equal to the number of creatures you control plus the number of creature cards in your graveyard.
*/*
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'Quad Land -R' enters the battlefield tapped.
: Add or .
, Pay 2 Life: Add or . |
Choose one —
• Return target instant card from your graveyard to your hand. • Return target sorcery card from your graveyard to your hand. Entwine (Choose both if you pay the entwine cost.)
Exile (UR Entwine Regrow Spell). |
, : Tap target creature.1/1
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As an additional cost to cast ('burning Inquiry variant'), discard a card at random.
Draw two cards. |
[Frenzy 2]
Bloodrush — ![]() , Discard this card: Target attacking creature gets +2/+2 and gains [Frenzy 2()] until end of turn.2/2
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Rally — Whenever Tajuru (Something) or another Ally enters the battlefield under your control, Tajuru (Something) explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2/1
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Delirium — (Pre-Blood Knight) becomes Red and has First Strike and Protection from White if there are four or more card types among the cards in your graveyard.
2/2
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Heroic — Whenever you cast a spell that targets (Odysseus), (Odysseus) explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
1/1
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Return target nonland permanent to its owners hand. Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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Divine Shield (in-prog)
(rare, foil)
WR Commander (In Prog)
(mythic)
Card94415
(uncommon)
'Chandra Anti-Eldrazi Moment'
(uncommon)
UZ06
(uncommon)
'Quad Land -R'
(common)
(UR Entwine Regrow Spell)
(common)
Halfling Trapper
(common)
('burning Inquiry variant')
(common)
Balduvian Berserker
(common)
Tajuru (Something)
(common)
(Pre-Blood Knight)
(common)
(Odysseus)
(common)
('reality in flux')
(common)
Island
(basic)


: Add
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