Illorica

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Showing 20 of 20 Red cards

Go to section: White (20) Blue (20) Red (20) Green (20) Multicolour (3) Artifact (5) Land (4)

Show rarities: C U R

 R 
Legendary Creature – Centaur Druid
Islandwalk, mountainwalk, forestwalk
{2}{u}: Target player gains control of target land you own until end of turn.
{1}{r}: Target land deals 1 damage to its controller.
{g}: Untap target land.
3/2
 C 
Creature – Elemental
Haste
{u}: Cinder Vortex gains flying until end of turn.
4/2
 C 
Creature – Centaur Druid
{g}{u}: Disciple of Achel gains your choice of islandwalk, plainswalk, or forestwalk until end of turn.
 C 
Creature – Centaur Nomad
{u}{r}, {t}: Disciple of Emmeron deals 1 damage to target creature. Tap that creature.
1/1
 C 
Creature – Centaur Berserker
Whenever Disciple of Vatagne attacks, it deals 1 damage to the defending player.
2/1
 U 
Sorcery
Kicker {1}{g}
Destroy target land. If Earth to Ashes was kicked, return that land to the battlefield under your control.
 R 
Instant
Echoes of the Past deals 3 damage to target creature or player.
Whenever a creature you control deals combat damage to a player, if Echoes of the Past is in your graveyard, you may pay {2}{u}. If you do, return an instant or sorcery card at random from your graveyard to your hand.
 C 
Enchantment – Aura
Enchant permanent
Whenever enchanted permanent becomes tapped, it deals 2 damage to its controller.
 U 
Enchantment – Aura
Enchant creature
If enchanted creature would deal combat damage to a player, instead its controller puts that many 1/1 red elemental creature tokens with haste onto the battlefield under his or her control.
 C 
Instant
Kicker {x}{u}
Emmeron's Banishing deals 2 damage to target creature. If Emmeron's Banishing was kicked, return target creature with converted mana cost X or less to its owner's hand.
 R 
Legendary Creature – Centaur Nomad
Whenever Emmeron, Cascade Bearer attacks, you may pay {1}{u}. If you do, tap up to X target permanents, where X is Emmeron's power.
{r}: Emmeron gets +1/+0 until end of turn.
2/3
 U 
Creature – Centaur Druid
{1}{u}, {t}: Draw three cards. Put a card from your hand on the bottom of your library, then discard a card.
1/2
 C 
Sorcery
Gain control of target creature or land until end of turn. Untap that permanent. It gains haste until end of turn.
 C 
Creature – Boar
Intimidate
{1}{u}: Shimmertusk Boar becomes the color of your choice until end of turn.
3/3
 U 
Creature – Centaur Shaman
{r}{u}, {t}: Put a 1/1 red elemental creature token with haste onto the battlefield, then attach target aura to that creature.
3/3
7 comments
last 2011-10-14 15:23:04 by Link
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has “Whenever this creature blocks or becomes blocked by a creature, it deals 1 damage to that creature.”
{1}{u}{r}: Put a 1/1 red elemental creature token with haste onto the battlefield, then attach Steam Shell to that creature.
1 comment
2012-03-10 05:19:43 by Link
 R 
Sorcery
Kicker {1}{g}{u}
Lands target player controls become 3/3 red elemental creatures until end of turn. If Terramancer's Awakening was kicked, untap those lands and gain control of them until end of turn. They gain haste until end of turn.
 R 
Legendary Creature – Centaur Berserker
Double strike
Whenever a creature attacking or dealing combat damage causes an ability to trigger, you may pay {r}{g}. If you do, copy that ability. You may choose new targets for the copy.
2/2
 C 
Instant
Kicker {1}{g}
Vatagne's Battlecry deals 3 damage to target player. If Vatagne's Battlecry was kicked, target creature gets +2/+2 until end of turn.
 C 
Sorcery
Whenever an opponent is dealt damage this turn, draw a card, then discard a card.

Go to section: White (20) Blue (20) Red (20) Green (20) Multicolour (3) Artifact (5) Land (4)

Show rarities: C U R


Illorica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics