Illorica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Elemental
{1}{g}{u}{b}, {t}: Put target creature card from a graveyard onto the battlefield under your control. If you do, Vaariol the Unbidden becomes a copy of that creature, except that its name is still Vaariol the Unbidden, it's legendary in addition to its other types, it's still 4/4, and it gains this ability.
4/4
 U 
Land
When Bastioned Courtyard enters the battlefield, sacrifice it unless you pay {1}.
{t}: Add {w} or {u} to your mana pool.
{t}: Add {r} to your mana pool. Activate this ability only if you control a plains or an island.
 U 
Creature – Human Advisor
{u}, {t}: Draw a card. At the beginning of each opponents' next main phase, that player adds {2} to his or her mana pool.
Nobles in King Ronir's court pride themselves on their diplomacy.
1/3
 U 
Creature – Spirit
When Resilient Spirit is put into your graveyard from your library, you may pay {w}. If you do, put it onto the battlefield tapped.
2/3
 C 
Creature – Horse Spirit
Plainswalk
The blessed of Nalua come in many forms, not all of them human.
2/2
 C 
Creature – Centaur Druid
{g}{u}: Disciple of Achel gains your choice of islandwalk, plainswalk, or forestwalk until end of turn.
 C 
Creature – Human Knight
Flash
When First Responder enters the battlefield, you gain 1 life.
1/1
 C 
Creature – Elemental
{g}: Seaweed Elemental gains forestwalk until end of turn.
{b}: Seaweed Elemental gains swampwalk until end of turn.
"I know we are right, for the servants of Vaariol lend us their power."-- Meravelon the Tide-Shaper
2/3
 C 
Creature – Elemental
Haste
{u}: Cinder Vortex gains flying until end of turn.
4/2
 C 
Creature – Merfolk Warrier
Islandwalk
Before the war, he protected the entrance to the Mer's sacred cove. Now he follows his brethren into battle.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has trample.
When Earthen Mantle leaves the battlefield, search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
 C 
Creature – Elf Warrior
Spirit Guide (When this creature dies, you may search your library for a creature that shares a type with this creature, reveal it, and put it into your hand. If you do, shuffle your library.)
1/1
 C 
Creature – Dryad
Forestwalk
{t}: Add {g} to your mana pool.
2/1
 C 
Sorcery
Gain control of target creature or land until end of turn. Untap that permanent. It gains haste until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Vaariol the Unbidden (mythic)
Bastioned Courtyard (uncommon)
Orshey Court Nobleman (uncommon)
Resilient Spirit (uncommon)
Dawn Treader (common)
Disciple of Achel (common)
First Responder (common)
Seaweed Elemental (common)
Cinder Vortex (common)
Alsencove Guard (common)
Earthen Mantle (common)
Walker in the Mists (common)
Dryad Copse (common)
Shamanic Sway (common)
Mountain (basic)