Lavaridge's Custom Cube: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Divinity of Extinction Colourless Mythic 12{12} Legendary Creature – Eldrazi 10 10 When you cast Divinity of Extinction, destroy all lands.
Flying, annihilator 3
0
2 Giant Mind Twister Colourless Rare 8{8} Creature – Eldrazi Giant 5 7 Deathtouch
Emerge {5}{b}{b}
When you cast Giant Mind Twister each opponent discards X cards, where X is the amount of mana spent to cast Giant Mind Twister.
0
3 Mystical Changeling Colourless Uncommon 1{1} Creature – Shapeshifter 2 1 Changeling
Mystical Changeling can't block.
{2}: Put a +1/+1 counter on Mystical Changeling.
1 1467096626 on 28 Jun 2016 by dude1818
4 Ugin of the Silent Flame (Ugin, Ascended Dragonlord) Colourless Mythic 6 {6} Legendary Creature – Elder Dragon
‑‑‑‑
Planeswalker – Ugin
4 4
‑‑‑‑
5
Protection from coloured permanents
Flying
{7}:Exile Ugin of the Silent Flame then return Ugin of the Silent Flame to the battlefield transformed.
‑‑‑‑
+1: You gain 2 life and draw 2 cards.
-2: Exile up to one target permanent that is one or more colours.
-8: You get an emblem with "{3}: Deal 3 damage to target creature or player."
0
5 Angel of Past Memories White Mythic 4{2}{w}{w} Creature – Angel 3 4 Flying, flash
Whenever Angel of Past Memories enters the battlefield, you gain 2 life.
{3}{w/u}{w/u}: Exile each creature you control. Return them to the battlefield under your control at the beginning of the next end step.
0
6 Araz, Leader of the Pride White Mythic 4{2}{w}{w} Legendary Planeswalker – Araz 3 +1: Create a 1/1 white Cat creature token with vigilance. Cat creatures you control get +1/+1 and gain lifelink until end of turn.
-1: Put a +1/+1 counter on each of up to 3 target creatures you control.
-5: You get an emblem with "{2}: Create a 1/1 white Cat creature token with vigilance.""
0
7 Aven Recruiter White Rare 3{2}{w} Creature – Bird Soldier 2 3 Flying
When Aven Recruiter enters the battlefield, search your library for a creature card with converted mana cost 1 or less, reveal it and put it into your hand. Then shuffle your library.
0
8 Azorius Prison Guard White Rare 3{2}{w} Creature – Human Soldier 2 4 Whenever a player casts a spell, detain target nonland permanent an opponent controls. 0
9 Banish Essence White Uncommon 1{w} Instant Exile target nonland permanent unless its controller pays {2}.
Cycling {w}
Flashback {4}{w}{w}
0
10 Banish Forever White Uncommon 2{1}{w} Instant Exile target creature. 0
11 Battalion's Blessing White Rare 4{2}{w}{w} Enchantment Creatures you control get +2/+1.
Creatures you control have first strike as long as they are attacking.
Creatures you control have lifelink as long as they are blocking.
0
12 Boros Mage Bane White Rare 2{1}{w} Creature – Human Soldier 2 3 Opponents can not activate activated abilities of nonland permanents they control.
Permanents entering the battlefield under an opponents control don't cause abilities they control to trigger.
Opponents can't search libraries.
0
13 Boros Outfitter White Uncommon 1{w} Creature – Human Soldier 2 1 Battalion – Whenever Boros Outfitter and 2 other creatures you control attack, you may search your library for an equipment card, reveal it and put it into your hand. Then shuffle your library. 0
14 Cleanse Reality White Rare 5{3}{w}{w} Sorcery If an opponent's devotion to red or black is 4 or greater, Cleanse Reality costs {2} less to cast.
Exile all nonland permanents and all cards from graveyards.
0
15 Contain Evil White Rare 2{1}{w} Enchantment Flash
Vanishing 3
When Contain Evil enters the battlefield, exile another target nonland permanent until Contain Evil leaves the battlefield.
{w}: Put 2 time counters on Contain Evil.
0
16 Counteract Dark Forces White Rare 2{1}{w} Instant Split Second
Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it.
Until end of turn spells cost an additional {3} to cast.
Cycling {w}
0
17 Cowardly Mercenary White Rare 1{w} Creature – Human Soldier Mercenary 3 2 When Cowardly Mercenary enters the battlefield, return a permanent you control to its owner's hand.
{w}: Return Cowardly Mercenary to its owner's hand.
0
18 Dedicated Lieutenant (Garrision of the Dedicated) White Rare 2 {1}{w} Creature – Human Soldier
‑‑‑‑
Enchantment – Aura
3 1 Vigilance
When Dedicated Lieutenant dies return it to the battlefield transformed attached to target land you control.
‑‑‑‑
Enchant Land
Enchanted land has "{w},{t}: Create a 1/1 white Human Soldier creature token."
0
19 Desperate Ward White Mythic 17{13}{w}{w}{w}{w} Instant Desperate Ward costs {x} less to cast, where X is 20 minus your lifetotal.
Prevent all damage that would be dealt to you and permanents you control this turn. Create 5 1/1 white bird creature tokens with flying.
0
20 Father of Runes White Rare 1{w} Creature – Human Monk 1 1 Renown 2
Tap an untapped creature you control: Father of Runes gains protection from the colour of your choice until end of turn.
0
21 Frontline Defender White Uncommon 1{w} Creature – Human Soldier 2 1 Sacrifice Frontline Defender: Exile target creature then return it to the battlefield under its owner's control.
{2}{w}{w}, Exile Frontline Defender from your graveyard: Exile target creature then return it to the battlefield under its owner's control.
0
22 Gideon, Multiplanar Hero White Mythic 6{4}{w}{w} Legendary Planeswalker – Gideon 6 Creatures cannot attack you or non-Gideon planewalkers you control.
+1: Until your next turn, whenever up to one target creature attacks or blocks, destroy that creature at end of combat.
0: Until end of turn, Gideon, Multiplanar Hero becomes a 6/6 Human Soldier creature with indestructible that is still a planeswalker. Prevent all damage that would be dealt to him this turn.
-4: Search your library for a non-Gideon planeswalker card, reveal it and put it into your hand. Then shuffle you library.
0
23 Hallowed Spiritcaller White Rare 2{1}{w} Creature – Human Shaman 1 1 Whenever Hallowed Spiritcaller enters or leaves the battlefield, create a 1/1 white Spirit creature token with flying. 0
24 High Commander Balterra White Mythic 6{4}{w}{w} Legendary Creature – Human Soldier 4 6 Vigiliance
When High Commander Balterra enters the battlefield, Politicize (Each player may tap a creature they control. Repeat this process until a player does not tap a creature. You win the motion if you tap more creatures than any other player this way.) If you win the motion, you get an emblem with "creatures you control get +2/+2".
0
25 Impending Catastrophe White Rare 4{2}{w}{w} Sorcery Destroy all creatures.
Suspend 3 -{w}
{2}{w}{w}, Exile Impending Catastrophe from your graveyard: Put 3 time counters on Impending Catastrophe.
0
26 Investigator's Prison Cell White Rare 3{1}{w}{w} Enchantment When Investigator's Prison Cell enters the battlefield, or at the beginning of your upkeep, if there are no cards exiled by Investigator's Prison Cell, you may exile target nontoken, nonland permanent an opponent controls until Investigator's Prison Cell leaves the battlefield.
{1}{w}{w}: Return all cards exiled by Investigator's Prison Cell to the battlefield under their owner's control.
0
27 Iona, Bringer of Silence White Mythic 6{4}{w}{w} Legendary Creature – Angel 5 5 Split second
Flying, vigilance
Spells your opponents cast cost {3} more to cast.
0
28 Jeskai Dispeller White Uncommon 2{1}{w} Creature – Human Monk 2 2 Whenever Jeskai Dispeller enters or leaves the battlefield, you may exile target artifact or enchantment. Its controller investigates. 0
29 Leonin Assailant White Rare 3{2}{w} Creature – Cat Warrior 3 3 Vigilance
As Leonin Assailant enters the battlefield choose a colour. Cats you control have protection from the chosen colour.
{2}{w}: Target creature you control becomes a Cat until end of turn.
0
30 Leonin Warleader White Rare 3{1}{w}{w} Creature – Cat Warrior 3 3 First strike
Whenever a Cat you control attacks or blocks, creatures you control get +1/+1 until end of turn.
0
31 Loxodon King White Mythic 4{2}{w}{w} Legendary Creature – Elephant Shaman 4 4 As Loxodon King enters the battlefield you become the monarch.
Loxodon King has protection from everything as long as you are the monarch.
0
32 Loyal Mount White Rare 1{w} Creature – Cat Soldier 2 1 When Loyal Mount deals combat damage to a player you put an artifact, creature or enchantment card with converted mana cost 2 or less from your hand or graveyard onto the battlefield. 0
33 Lugyrof, Protector of All White Mythic 6{4}{w}{w} Legendary Planeswalker – Lugyrof 5 Other creatures and planeswalkers you control have protection from creatures and instants.
+1: Until end of turn Lugyrof, Protector of All becomes a 5/5 white Dragon creature that is stil a planeswalker. Prevent all damage that would be dealt to him this turn.
-3: Exile target creature.
0
34 Lunar Wisp White Rare 3{2}{w} Creature – Elemental 2 4 Flash, lifelink
When Lunar Wisp enters the battlefield, exile another target permanent. Return that permanent to the battlefield under its owner's control at the beginning of the next end step.
Evoke {w}
0
35 M-squadron Battle Leader White Rare 2{1}{w} Creature – Human Soldier 1 2 Other creatures you control get +1/+1. 0
36 Maelthriel, Angel of Mists White Mythic 5{3}{w}{w} Legendary Creature – Angel 5 5 Flying
Creatures your opponents control can't attack or block unless their controller pays {1} for each of those creature.
Spells and non-mana abilities your opponents control cost {1} more to cast or activate.
0
37 Magus of the Vial White Rare 1{w} Creature – Human Wizard 2 1 At the beginning of your upkeep, you may put a charge counter on Magus of the Vial.
{t}: You may put a creature with converted mana cost equal to the number of charge counters on Magus of the Vial, onto the battlefield.
1 1513752613 on 20 Dec 2017 by Tahazzar
38 Master Lifechanneler White Mythic 3{1}{w}{w} Creature – Human Soldier 3 4 Lifelink
Whenever a player casts a spell, attacks with a creature or activates an ability that isn't a mana ability, you gain 1 life.
Pay 40 life: Destroy all lands target player controls.
0
39 Naliok, Rebelion Commander White Rare 1{w} Legendary Creature – Human Soldier 2 2 Creatures have protection from artifacts you don't control.
{3}: Each player creates a 1/1 colourless Myr artifact creature token.
0
40 Nol'khan, the Pacifist White Rare 2{1}{w} Legendary Creature – Human Monk 0 3 When Nol'khan, the Pacifist enters the battlefield, draw a card.
Creature spells your opponents cast cost {1} more to cast.
0
41 Partial Resurrection White Rare 3{2}{w} Instant Return target creature card from your graveyard to the battlefield. It is a 1/1. 0
42 Preserver of Reality White Rare 3{2}{w} Creature – Human Cleric 3 2 Permanents your opponents control enter the battlefield tapped.
Whenever a permanent enters the battlefield tapped under your control, untap it.
0
43 Pure Command White Rare 4{2}{w}{w} Instant Choose 2:
.Exile target creature.
.Exile target artifact or enchantment.
.Create a 2/2 white Cat creature token.
.You gain 5 life.
0
44 Reset Reality White Mythic 1{w} Sorcery As an additional cost to cast Reset Reality, exile another card from your hand or pay {2}{w}.
Destroy all creatures.
1 1498908868 on 01 Jul 2017 by Vitenka
45 Restoration Spirit White Rare 2{w}{w} Creature – Spirit 2 2 Flash
When Restoration Spirit enters the battlefield, exile target nonspirit creature, then return it to the battlefield tapped.
0
46 Retribution of the Weak White Rare 3{1}{w}{w} Instant Exile all permanents that dealt damage to you or a permanent you control this turn.
Cycling {w}
0
47 Return from the Afterlife White Uncommon 1{w} Instant Exile target card from a graveyard. Create a 1/1 white Spirit creature token with flying. You gain 2 life.
Flashback {w}
0
48 Sacrifice to Heliod White Uncommon 2{1}{w} Sorcery Choose a number. Each opponent chooses a nonland permanent they control with converted mana cost equal to that number. Exile the chosen permanents. 0
49 Send to Oblivion White Uncommon 3{1}{w}{w} Enchantment Exalted
When Send to Oblivion enters the battlefield, exile target nonland permanent until Send to Oblivion leaves the battlefield.
0
50 Shanjarsh, Bird God of Kranjar White Mythic 5{3}{w}{w} Planeswalker – Shanjarsh 4 Tap an untapped creature you control: Put a loyalty counter on Shanjarsh, Bird God of Kranjar.
-3: Tap target nonland permanent. It doesn't untap for as long as you control Shanjarsh, Bird God of Kranjar.
-3: Create 2 1/1 white Bird creature tokens with flying.
-16: Each opponent gets an emblem with "Whenever you cast a spell, exile that spell and create a 1/1 white Bird creature token with flying."
0
51 Silentpath Dispeller White Rare 3{2}{w} Creature – Human Monk 3 2 {w}: Exile target card from a graveyard. If you do, that card's owner creates a 1/1 white Spirit creature token with flying. Activate this ability only once each turn. 0
52 Spell Binder Monk White Rare 2{1}{w} Creature – Human Monk 2 1 Prowess
Sacrifice Spell Binder Monk: Counter target noncreature spell.
0
53 Super Siege Mastodon White Rare 5{3}{w}{w} Legendary Creature – Elephant Shaman 3 5 Vigilance, lifelink
Super Siege Mastodon has indestructible during your turn.
Each other creature is a white 3/3 Elephant creature with no abilities.
0
54 Thopter Lieutenant White Mythic 5{3}{w}{w} Creature – Human Artificer 3 3 When Thopter Lieutenant enters the battlefield, put 3 1/1 colourless Thopter artifact creature tokens with flying onto the battlefield.
Galvanize – Tap 2 untapped artifacts you control: Target Thopter creature gets +1/+1 until end of turn.
0
55 Toppy, Loyal Mount White Mythic 1{w} Legendary Creature – Horse 0 1 When Toppy, Loyal Mount enters the battlefield put a +1/+1 counter on each creature you control with converted mana cost 3 or less.
Whenever Toppy becomes tapped, creatures you control gain first strike until end of turn.
0
56 Advanced Tinkering Blue Rare 3{x}{2}{u} Sorcery As an additional cost to cast Advanced Tinkering, sacrifice an artifact.
Search your library for an artifact card with converted mana cost less than or equal to X+5 and put it onto the battlefield. Then shuffle your library.
0
57 Aggyrof, Knower of All Blue Mythic 6{4}{u}{u} Legendary Planeswalker – Aggyrof 5 Other creatures and planeswalkers you control have "{t}: Draw a card."
+1: Until end of turn Aggyrof, Knower of All becomes a 5/5 blue Dragon creature that is stil a planeswalker. Prevent all damage that would be dealt to him this turn.
-4: Choose a card type. Untap all permanents you control of the chosen type.
0
58 Cerebral Storm Blue Uncommon 3{2}{u} Instant Target player draws a card. If that player is an opponent, instead that player draws 3 cards.
Storm
0
59 Clash of Giants Blue Mythic 1{u} Instant As an additional cost to cast Clash of Giants, exile another card from your hand or pay {u}.
Counter target spell.
0
60 Conduct Research Blue Common 3{2}{u} Instant Draw 3 cards. Each opponent draws a card. 0
61 Conjurer of Illusions Blue Rare 3{1}{u}{u} Creature – Human Wizard 0 3 When Conjurer of Illusions enters the battlefield, create a 4/4 blue Dragon Illusion creature token with flying and "At the beginning of each end step, if you control no creatures named Conjurer of Illusions, sacrifice this creature." 0
62 Controll Mind Blue Rare 5{3}{u}{u} Instant Gain control of target creature with converted mana cost 11 or less. Untap that creature. 0
63 Delay Initiative (Initiative Canceler) Blue Rare 2 {1}{u} Instant – Invocation
‑‑‑‑
Creature – Human Wizard
3 3 Invoke (Exile this spell transformed as it resolves. As long as it remains exiled, you may cast the other side for its invocation cost.)
Counter target spell. If a spell is countered this way, return it to its owner's hand instead of putting it into its owner's graveyard.
‑‑‑‑
Invocation {2}{u}{u} (You may cast this card from exile for its invocation cost.)
Flash
When Initiative Canceler enters the battlefield, counter target spell.
0
64 Delve into Ancient Secrets Blue Uncommon 4{3}{u} Instant Draw 5 cards then discard 3 cards. 0
65 Dimensional Reconfiguring Blue Rare 3{1}{u}{u} Enchantment Whenever a creature enters the battlefield under your control, scry 1.
{1}: Return a creature you control to its owner's hand. Activate this ability only once each turn.
0
66 Dimir Specialist Blue Rare 3{2}{u} Creature – Human Rogue 1 1 Prowess, hexproof
Dimir Specialist can't be blocked.
Transmute {1}{u}{u}
0
67 Enchanting Siren Blue Mythic 2{1}{u} Enchantment Creature – Human Wizard 1 1 Bestow {3}{u}{u}
You control enchanted creature.
{2}{u}{u},{t}: Enchanting Siren becomes an aura spell with enchant creature. It becomes a creature again if it's not attached to a creature. Attach Enchanting Siren to target creature an opponent controls. Activate this ability only if Enchanting Siren is a creature.
0
68 Evasive Seer Blue Common 1{u} Creature – Human Rogue Wizard 1 1 Flying, prowess
Threshold – Whenever Evasive Seer deals combat damage to a player, scry 1. Then if you have seven or more cards in your graveyard, draw a card.
0
69 Flightless Sphinx Blue Mythic 7{5}{u}{u} Creature – Sphinx 6 6 Whenever an opponent casts a spell, counter that spell, then put a number of -1/-1 counters on Flightless Sphinx equal to one plus that spell's converted mana cost.
Cycling {u}
Eternalize {4}{u}{u}
0
70 Flowdrifter Blue Uncommon 3{2}{u} Creature – Elemental 2 2 Flash
When Flowdrifter enters the battlefield draw a card. If Flowdrifter was evoked, instead draw 2 cards.
Evoke {1}{u}{u}
0
71 Inkwell Sphinx Blue Mythic 7{5}{u}{u} Artifact Creature – Sphinx 6 6 Flying, Hexproof
{u}: Target permanent becomes an artifact.
{2}: Tap or untap target artifact.
0
72 Instantaneous Revelation Blue Uncommon 1{u} Instant Draw a card. If you cast Instantaneous Revelation for its miracle cost, instead draw 2 cards.
Miracle {u}
0
73 Jace's Denial Blue Uncommon 2{u}{u} Instant Counter target spell. Put the top X cards of your library into your graveyard, where X is that spell's converted mana cost. 0
74 Jace, Master of Illusions Blue Mythic 4{2}{u}{u} Legendary Planeswalker – Jace 3 When Jace, Master of Illusions enters the battlefield, create 2 1 loyalty blue Planeswalker tokens with "Jace Planewalkers you control have hexproof and can't be attacked."
+1: Look at the top 2 cards of your library. Put one of those cards into your hand and the rest into your graveyard.
-6: Each opponent gets an emblem with "Whenever a permanent you control becomes the target of a spell or ability, sacrifice it."
0
75 Jace, Mind Rendor Blue Mythic 4{2}{u}{u} Legendary Planeswalker – Jace 2 Flash
When Jace, Mind Rendor enters the battlefield counter target spell.
+1: Draw a card, then discard a card.
-4: Search target player's library for an instant or sorcery spell. You may cast that card without paying its mana cost. Then that player shuffles their library.
0
76 Lorthos Enraged Blue Mythic 7{4}{u}{u}{u} Creature – Octopus 7 7 Nonland permanents your opponents control do not untap during each player's untap steps.
Each opponent can only untap 3 lands each turn during their untap step.
0
77 Manipulate Space-Time Blue Rare 1{u} Instant Choose 1:
.Exile target spell. At the beginning of the next end step, that spell's controller puts that spell onto the stack.
. Exile target permanent. At the beginning of the next end step return that card to the battlefield under its owner's control.
Entwine {u}
0
78 Master Time Blue Mythic 5{3}{u}{u} Sorcery Take an extra turn after this one.
Flashback {6}{u}{u}
0
79 Meeko, Psychotic Mechanic Blue Mythic 2{u}{u} Legendary Creature – Human Artificer 1 3 {2}{u},{t}, Discard a card: Put a colorless 0/0 Construct artifact creature token with "this creature gets +X/+X, where X is the number of artifacts you control," onto the battlefield. 0
80 Misty Mage Blue Rare 2{1}{u} Creature – Human Wizard 2 2 Prowess
Misty Mage can't be blocked.
Spells your opponents cast that target Misty Mage cost {3} more to cast.
0
81 Momentous Discovery Blue Common 1{u} Instant Investigate three times. 0
82 Negation Force Blue Rare 4{2}{u}{u} Instant You may exile a blue card from your hand rather than pay Negation Force's mana cost.
Counter target noncreature spell.
0
83 Nightmare Seeker Blue Rare 2{1}{u} Creature – Human Wizard 2 1 Prowess
Whenever Nightmare Seeker deals combat damage to a player, you may cast target noncreature, nonland card form your graveyard this turn. If that card would be put into a graveyard this turn, exile it instead.
0
84 Nope Blue Common 2{u}{u} Instant Counter target spell. Each player draws a card then discards a card. 0
85 Planar Guide Blue Rare 3{2}{u} Creature – Human Wizard 1 4 When Planar Guide enters the battlefield, search your library for a planeswalker card, reveal it and put it into your hand. The shuffle your library. 0
86 Planning Strategically Blue Uncommon 1{u} Sorcery Kicker {1}{r}
Look at the top 3 cards of your library. Put one of those cards into your hand and the rest into your graveyard.
Then if Planning Strategically was kicked it deals 2 damage to target creature or player.
0
87 Punish Contempt Blue Uncommon 3{1}{u}{u} Instant Counter target spell, then investigate. 0
88 Reckless Planning Blue Common 2{1}{u} Instant Draw 4 cards, then put 3 cards from your hand on top of your library. 0
89 Relearn Ancient Incantations Blue Rare 3{2}{u} Sorcery Target instant or sorcery card in your graveyard gains Flashback until end of turn. Its Flashback cost is {0}. 0
90 Response of Denial Blue Uncommon 2{1}{u} Instant Counter target spell unless its controller pays {1}.
Storm
0
91 Reveal and Despair Blue Rare 3{2}{u} Sorcery Each player may cast an instant or sorcery card from their hand without paying its mana cost. 0
92 Riptide Rogue Blue Uncommon 3{1}{u}{u} Creature – Human Rogue 1 1 Flash
When Riptide Rogue enters the battlefield, return target permanent to its owner's hand.
Riptide Rogue can't be blocked.
0
93 Sapphire Command Blue Rare 2{u}{u} Instant Choose 2:
.Each player returns a creature they control to their owner's hands.
.Target opponent reveals their hand. You may choose a nonland card reveals this way. If you do, that player puts it on the bottom of their library, then draws a card.
.Counter target activated or triggered ability.
.Draw a card.
0
94 Shape Destiny Blue Common 1{u} Sorcery You may return an island you control to its owner's hand rather than pay Shape Destiny's mana cost.
Scry 1, then draw a card, then scry 1.
0
95 Sightless Seer Blue Rare 1{u} Creature – Human Wizard 0 1 When Sightless Seer enters the battlefield or at the beginning of your upkeep, you may draw a card. If you do, discard a card. 0
96 Simic Clone Ooze Blue Rare 3{1}{u}{u} Creature – Ooze Shapeshifter 0 0 You have Simic Clone Ooze enter the battlefield as a copy of any creature on the battlefield, except it has Evolve and "Whenever this creature evolves, draw a card." 0
97 Stormcaller's Incantation Blue Uncommon 4{3}{u} Instant Untap all permanents you control. 0
98 Study Mystical Texts Blue Rare 1{u} Instant Buyback {2}, discard a card.
Search your library for an instant card or a card with flash, reveal it and put it into your hand. Then shuffle your library.
0
99 Sunder Reality (Master of Realities) Blue Mythic 9 {5}{u}{u}{u}{u} Sorcery – Invocation
‑‑‑‑
Creature – Human Wizard
3 3 Invoke (Exile this spell transformed as it resolves. As long as it remains exiled, you may cast the other side for its invocation cost.)
Return all permanents to their owner's hands.
‑‑‑‑
Invocation {u} (You may cast this card from exile for its invocation cost.)
Hexproof
Master of Realities can't be blocked.
0
100 Trickster Clique Blue Uncommon 2{1}{u} Creature – Faerie Rogue 1 1 Flash, flying
When Trickster Clique enters the battlefield, counter target spell unless its controller pays {2}.
0
101 Twist Reality Blue Mythic 4{2}{u}{u} Sorcery Each player shuffles their hand into their library then draws 7 cards. Then each player untaps 4 lands they control. Until end of turn players may cast cards as though they had flash. 0
102 Unending Mystery Blue Mythic 4{2}{u}{u} Enchantment Flash
When Unending Mystery enters the battlefield, investigate.
Whenever you sacrifice a clue, investigate.
1 1513762851 on 20 Dec 2017 by Tahazzar
103 Untether Essence Blue Uncommon 3{2}{u} Instant Return target permanent to its owner's hand. Then Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Untether Essence and put it into your hand. Put the rest on the bottom of your library in a random order.) 0
104 Urza, Master Artificer Blue Mythic 7{5}{u}{u} Legendary Planeswalker – Urza 5 You may pay {w}{u}{b}{r}{g} rather than pay Urza, Master Artificer's mana cost to cast Urza.
+2: Draw 3 cards
-2: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.
-10: Return all permanent's you don't control to their owner's hands.
0
105 Utter Domination Blue Rare 7{5}{u}{u} Sorcery Each opponent chooses a permanent they control. You gain control of it.
Storm
0
106 Vendrez, Dissatisfied Scholar Blue Rare 4{2}{u}{u} Legendary Creature – Human Wizard 2 3 Flash
At the beginning of your upkeep, Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Vendrez, Dissatisfied Scholar and put it into your hand. Put the rest on the bottom of your library in a random order.)
0
107 Abandon Treasure (Reclaimer Mage) Black Rare 2 {1}{b} Sorcery – Invocation
‑‑‑‑
Creature – Human Wizard
1 1 Invoke (Exile this spell transformed as it resolves. As long as it remains exiled, you may cast the other side for its invocation cost.)
Search your library for a card and put it into your graveyard. Then shuffle your library.
‑‑‑‑
Invocation {1}{g} (You may cast this card from exile for its invocation cost.)
When Reclaimer Mage enters the battlefield return target card from your graveyard to your hand.
0
108 Azandi Nightblade Black Uncommon 4{2}{b}{b} Creature – Human Rogue 2 2 Whenever a Rogue enters the battlefield under your control, destroy target creature an opponent controls. 0
109 Baleful Bat Black Uncommon 1{b} Creature – Bat Rogue 1 1 Flying, deathtouch
When Baleful Bat enters the battlefield target player discards a card.
0
110 Consult the Demonlords Black Rare 3{1}{b}{b} Sorcery Search your library for a card and put it into your hand. Then shuffle your library. You lose 2 life.
Retrace
0
111 Culler of the Dark Forest Black Rare 2{1}{b} Creature – Human Rogue 2 2 Discard a card: Put a -1/-1 counter on target creature.
{4}{b}{b}, Discard a card: Destroy target creature with a -1/-1 counter on it.
0
112 Dead Deal Black Rare 1{b} Sorcery Return target creature card from your graveyard to the battlefield. Each opponent creates a 5/5 black Zombie Giant creature token. 0
113 Death's Ploy Black Rare 4{2}{b}{b} Instant Target creature gets -4/-4 until end of turn. When that creature dies this turn, return it to the battlefield under your control. 0
114 Demise Black Rare 5{4}{b} Instant Delve
Choose a creature or planeswalker. Its controller sacrifices it.
0
115 Devolvution Chamber Black Rare 4{3}{pb} Artifact {1}{pb},{t}: Target opponent sacrifices target creature they control. That player may then search their library for a creature card with converted manacost less than the sacrificed creature's converted manacost and put it onto the battlefield. Then that player shuffles their library. Creatures entering the battlefield this way do not cause abilities to trigger. 0
116 Embrace the Night Black Rare 3{2}{b} Enchantment Flash
Creatures you control are Rogue creatures in addition to their other creature types and have deathtouch and "whenever this creature deals combat damage to a player, that player discards a card."
0
117 Emissary of Oblivion Black Rare 4{2}{b}{b} Creature – Avatar 3 3 Flying
As Emissary of Oblivion enters the battlefield, choose a nonland permanent an opponent controls.
As long as the chosen card is on the battlfield, Emissary of Oblivion has indestructible.
At the beginning of each player's upkeep, if that player controls a permanent chosen by Emissary of Oblivion, that player sacrifices 2 permanents.
0
118 Gromendahl the Ancient Black Mythic 8{5}{b}{b}{b} Legendary Creature – Demon 7 7 Flying
You may play cards from your graveyard.
If a card would be put into your graveyard from anywhere, exile it instead.
0
119 Indulgent Cultist Black Rare 4{2}{b}{b} Creature – Vampire Rogue 3 3 Lifelink
Whenever a creature dies, Indulgent Cultist deals 1 damage to each opponent.
Sacrifice a creature: Indulgent Cultist deals 1 damage to each opponent.
0
120 Infiltrator Rogue Black Uncommon 1{b} Creature – Human Rogue 1 1 Rogues you control have menace.
Whenever Infiltrator Rogue deals combat damage to a player, that player loses 2 life.
0
121 Instigator of Fear Black Rare 1{b} Creature – Human Rogue 2 1 At the beginng of each player's upkeep, that player loses life equal to the number of cards in their hand unless they discard a card.
Eternalize {3}{b}{b}
0
122 Leave to Rot Black Uncommon 2{b}{b} Instant Destroy target creature. Its controller loses 2 life. 0
123 Liliana's Grasp Black Uncommon 1{b} Sorcery As an additional cost to cast Liliana's Grasp, discard a card or pay 3 life.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
0
124 Liliana, Tormenting Necromancer Black Mythic 4{2}{b}{b} Legendary Planeswalker – Liliana 3 +1: Each opponent discards a card.
0: Each player sacrifices a permanent.
-6: Target opponent chooses a number. Then you may have that player sacrifice that many permanents of your choice. If you don't that player sacrifices all but that many permanents.
0
125 Magus of the Blossom Black Mythic 2{1}{b} Creature – Human Wizard Rogue 1 1 At the beginning of your upkeep you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. 0
126 Necromantic Command Black Rare 3{2}{b} Sorcery Choose 2:
.Search you library for a card and put it into your graveyard. Then shuffle your library.
.Return a creature card from your graveyard to your hand.
.Target creature gets -2/-2 until end of turn.
.Target player discards a card at random.
0
127 Night of Punishment Black Rare 4{2}{b}{b} Sorcery Destroy all creatures.
Hellbent – At the beginning of your upkeep, if you have no cards in hand you may pay 4 life. If you do, return Night of Punishment from your graveyard to your hand.
0
128 Nightforest Witch Black Rare 3{2}{b} Creature – Human Wizard 2 2 When Nightforest Witch enters the battlefield Decide Fate (To decide fate choose 1. If you have 7 or less life, you may instead choose both.)
.Target creature gets -2/-2 until end of turn.
.You draw a card and lose 1 life.
0
129 Orzhov Temple Spirit Black Rare 5{3}{b}{b} Creature – Spirit 4 3 Extort
Flying
When Orzhov Temple Spirit dies, create 3 1/1 black Spirit creature tokens with Extort.
0
130 Peer into Inner Darkness Black Uncommon 2{1}{b} Sorcery You may return a Swamp you control to its owner's hand rather than pay Peer into Inner Darkness's mana cost.
Target player reveals their hand. You choose a nonland card revealed this way. That player discards that card.
0
131 Pthisovogas, Ancient Tyrant Black Mythic 7{4}{b}{b}{b} Legendary Planeswalker – Pthisovogas 6 +2: Each opponent discards a card at random. For each opponent who did not discard a card this way, they lose 3 life and you gain 3 life.
-X: Each creature gets -X/-X until end of turn.
-10: Search your library for 5 cards and put them into your hand. Then shuffle your library.
0
132 Pthisovogas, Tyrranical Leader Black Mythic 4{2}{b}{b} Legendary Planeswalker – Pthisovogas 4 +1: You may sacrifice a creature. If you do, each other player sacrifices a creature.
0: Reveal the top card of your library. You lose life equal to its converted mana cost and put it into your hand.
-10: Politicize (Each player may tap a creature they control. Repeat this process until a player does not tap a creature. You win the motion if you tap more creatures than any other player this way.) If you win the motion, you win the game.
0
133 Rakdos Ritual Black Mythic 1{b} Instant As an additional cost to cast Rakdos Ritual exile another card from your hand or pay {b}.
Add {b}{b}{r}{r} to your mana pool.
0
134 Reaper of Heroes Black Rare 2{b}{b} Creature – Zombie Abomination 2 2 At the beginning of your upkeep you may have each player sacrifice a creature and a planeswalker.
Eternalize {2}{b}{b}
0
135 Reduce to Bone Black Common 2{1}{b} Instant Target creature gets -3/-3 until end of turn.
Put the top 3 cards of your library into your graveyard.
0
136 Resummon Warrior Black Uncommon 3{2}{b} Sorcery Return target creature card from your graveyard to the battlefield. If that creature is red, it gains haste until end of turn. 0
137 Return to Shadows Black Uncommon 3{1}{b}{b} Sorcery Each opponent discards 3 cards.
Discard a card.
0
138 Ritual to the Bloodlord Black Rare 3{1}{b}{b} Sorcery Escalate – Pay 4 life or sacrifice a creature
Choose one or more:
.Exile target land.
.Target player reveals their hand. You choose a nonland card revealed this way. That player exiles the chosen card.
.You draw 2 cards and lose 2 life.
0
139 Salzra, Hidden Path Grandmaster Black Mythic 2{b}{b} Legendary Creature – Human Rogue 2 2 Deathtouch
{u}{b}, Return an unblocked attacker you control to its owner's hand: Put Salzra, Hidden Path Grandmaster from your hand onto the battlefield tapped and attacking.
Whenever a Rogue you control deals combat damage to a player, you draw a card and lose 1 life.
0
140 Shambling Cursed Black Rare 3{1}{b}{b} Creature – Zombie 3 3 Deathtouch
When Shambling Cursed enters the battlefield, remove all counters from permanents.
If a permanent would enter the battlefield with counters on it, it instead enters the battlefield with no counters on it.
0
141 Shambling Necromancy Black Rare 2{1}{b} Creature – Zombie Rogue 3 1 Sacrifice Shambling Necromancy: Return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost. 0
142 Shambling Skeletons Black Uncommon 1{b} Creature – Zombie 2 1 Shambling Skeletons can't block.
Retrace
0
143 Skeletal Scrounger Black Rare 3{1}{b}{b} Creature – Zombie 3 1 Whenever Skeletal Scrounger enters the battlefield or deals combat damage to a player you may have each player sacrifice a permanent.
Embalm {3}{b}{b}
0
144 Skittering Soldier Black Uncommon 1{b} Creature – Zombie Soldier 2 1 Skittering Soldier can't block.
When Skittering Soldier dies, you draw a card and lose 1 life.
1 1466914422 on 26 Jun 2016 by KeresAcheron
145 Slay the Holy Black Common 2{1}{b} Instant Destroy target creature. 0
146 Sluggyrof, Destroyer of All Black Mythic 6{4}{b}{b} Legendary Planeswalker – Sluggyrof 5 Other creatures and planeswalkers you control have "{t}, Sacrifice this permanent: Destroy target creature or planeswalker."
+1:Until end of turn Sluggyrof, Destroyer of All becomes a 5/5 black Dragon creature that is stil a planeswalker. Prevent all damage that would be dealt to him this turn.
-2: Create 2 2/2 black Zombie creature tokens.
0
147 Soul Storm Black Rare 6{4}{b}{b} Sorcery Return target creature card from a graveyard to the battlefield under your control and it gains haste. Exile it at the beginning of the next end step.
Storm
0
148 Specter of the Abyss Black Rare 3{1}{b}{b} Creature – Specter 1 1 When Specter of the Abyss enters the battlefield, target opponent draws a card and then reveals their hand. You choose 2 nonland cards revealed this way. That player discards the chosen cards. 0
149 Spirit of the Raven Black Rare 3{1}{w}{w} Creature – Bird Spirit 3 3 Flying, lifelink
As long as Spirit of the Raven is in your graveyard, and you control a swamp, creatures your opponents control get -2/-0.
0
150 Stabby Mcstabbed Black Rare 2{1}{b} Creature – Zombie Rogue 3 1 Whenever Stabby Mcstabbed is put into your graveyard from anywhere, you draw a card and lose 1 life. 0
151 Swords to Corpseshares Black Rare 1{b} Instant Destroy target creature. Its controller may search their library for a card and put it into their graveyard. Then that player shuffles their library. 0
152 Tal'zort, Punisher of the Meek Black Mythic 5{3}{b}{b} Legendary Creature – Human Rogue 4 3 Deathtouch
At the beginning of each opponent's upkeep that player sacrifices a creature.
{5}{b}{b}, Sacrifice 3 other creatures: Target player discards their hand.
0
153 Tribute to Pthisovogas Black Rare 3{1}{b}{b} Instant Destroy target creature, planeswalker or land.
Flashback {5}{b}{b}
1 1466914268 on 26 Jun 2016 by KeresAcheron
154 Unfortunate Casualties Black Rare 1{b} Instant Target player sacrifices all creatures they control that entered the battlefield this turn. 0
155 Unnatural Plague Black Rare 3{1}{b}{b} Sorcery Each player sacrifices each creature they control. For each creature that died this way, its controller investigates. 0
156 Unstoppable Plague Carrier Black Uncommon 2{1}{b} Creature – Zombie 2 1 Menace
When Unstoppable Plague Carrier enters the battlefield each player loses 1 life.
Undying
0
157 Zombie Sludge Lord Black Rare 3{1}{b}{b} Creature – Zombie 2 2 Whenever another creature you control dies, put a +1/+1 counter on Zombie Sludge Lord.
When Zombie Sludge Lord dies, exile it and return all creature cards with converted mana cost X or less from your graveyard to the battlefield, where X is the number of +1/+1 counters on Zombie Sludge Lord. Sacrifice those creatures at the end of your next turn.
0
158 Altar to the Flames Red Mythic 4{2}{r}{r} Enchantment Discard a card: Add {r}{r} to your mana pool. 1 1513762249 on 20 Dec 2017 by Tahazzar
159 Burning Villages Red Uncommon 2{1}{r} Sorcery Burning Villages deals 3 damage to target creature or player.
Flashback – {1}{r}{r}, Exile 3 other red cards from your graveyard.
0
160 Burning of the 'Ridge Red Rare 2{x}{r}{r} Sorcery Each player sacrifices X lands.
Burning of the 'Ridge deals X damage to each creature.
0
161 Careful Flamecrafting Red Uncommon 1{x}{r} Instant Careful Flamecrafting deals X damage to target creature.
Draw a card.
0
162 Chandra, Fury of Kaladesh Red Mythic 5{3}{r}{r} Legendary Planeswalker – Chandra 4 +1: Create 2 2/2 red Pheonix creature tokens with flying and haste onto the battlefield. Sacrifice them at the beginning of your next upkeep.
-3: Chandra, Fury of Kaladesh deals 5 damage to target creature without flying.
-8: Chandra deals 10 damage divided as you choose among any number of target creatures and/or players.
0
163 Chaos Command Red Rare 1{r} Instant Choose 2:
.Chaos Command deals 3 damage to target player
.Chaos Command deals 1 damage to target creature
.Search your library for a card and put it into your hand. Then shuffle your library and discard 2 cards.
.Discard a card then draw a card
0
164 Closed Corridor Monitor Red Uncommon 2{r}{r} Creature – Human Artificer 2 1 When Closed Corridor Monitor enters the battlefield, create a 1/1 colourless Thopter artifact creature token with flying. 0
165 Clueless Goblin Red Uncommon 1{r} Creature – Goblin Warrior 2 2 When Clueless Goblin enters the battlefield, draw 2 cards then discard 2 cards at random.
{1}{r}: Draw a card, then discard a card at random.
0
166 Demon's Lieutenant Red Rare 2{1}{r} Creature – Devil 2 1 Red and black spells you cast cost {b}{r} less to cast.
Unearth {r}
0
167 Dragonlord Hunter Red Rare 3{2}{r} Creature – Human Warrior 2 1 When Dragonlord Hunter enters the battlefield destroy target land.

Threshold{1}{r},{t}, Exile 3 cards from your graveyard: Dragonlord Hunter deals 10 damage to target creature with converted mana cost 5 or greater. Activate this ability only if you have 7 or more cards in your graveyard.
0
168 Emberhand Initiate Red Rare 2{r}{r} Creature – Human Wizard 2 2 Spell Crafting{r},{t}, Discard a card, choose one that hasn't been chosen:
.Emberhand Initiate deals 3 damage to target player.
.Emberhand Initiate deals 3 damage to target creature.
.Emberhand Initiate deals 1 damage to each creature you don't control.
0
169 Embers of Thistelrix Red Common 1{r} Instant Embers of Thistelrix deals 2 damage to target creature or player.
Revolt – If an opponent has more life than you, Embers of Thistelrix deals 3 damage to that creature or player instead.
1 1513776061 on 20 Dec 2017 by Tahazzar
170 Falash, Dealer of Fortunes Red Mythic 4{2}{r}{r} Legendary Planeswalker – Falash 4 +1: Name a card. Then reveal a card at random from your hand. If the revealed card is the named card, Falash, Dealer of Fortunes deals 3 damage to target creature or player.
-3: Each player discards their hand, then draws 7 cards.
-6: Put the top 7 cards of your library into your graveyard. Falash deals damage equal to the combined converted mana cost of the cards put into your graveyard this way to each opponent.
0
171 Fiend of Falkenwrath Red Rare 4{2}{r}{r} Creature – Devil 4 2 First strike
At the beginning of each player's upkeep, Fiend of Falkenwrath deals 3 damage to that player.
Madness {1}{r}{r}
0
172 Fissure in the Sky Red Rare 2{1}{r} Enchantment Sacrifice a land: Add {r} to your mana pool. 1 1513762368 on 20 Dec 2017 by Tahazzar
173 Flame Ridge Hellkite Red Rare 7{5}{r}{r} Creature – Dragon 4 4 Delve
Flying, haste
0
174 Flareling Red Rare 5{3}{r}{r} Creature – Elemental 5 3 Haste, trample
When Flareling enters the battlefield, you may discard any number of cards. If you do, draw that many cards.
Evoke {r}
0
175 Foundry Overseer Red Rare 5{3}{r}{r} Creature – Human Artificer 3 3 When Foundry Overseer enters the battlefield, create 2 1/1 colourless Thopter artifact creature tokens with flying.
Galvanize – Tap 2 untapped artifacts you control: Foundry Overseer deals 1 damage to target creature or player.
0
176 Frenzied Fortune Red Rare 3{2}{r} Sorcery Each player discards any number of cards. Then each player draws cards until they have 7 cards in their hands. 0
177 Frontline Goblin Red Rare 1{r} Creature – Goblin Warrior 2 1 Comradery – As long as you control 3 or more creatures with converted mana cost 3 or less, Frontline Goblin has haste and first strike.
Frontline Goblin can't block.
0
178 Goblin Lobber Red Rare 2{1}{r} Creature – Goblin Wizard 1 1 Sacrifice a creature: Goblin Lobber deals 1 damage to target creature or player. 0
179 Goblin Raidmaster Red Rare 3{1}{r}{r} Creature – Goblin Warrior Comradery – Whenever a creature you control attacks, if you control 3 or more creatures with converted mana cost 3 or less, put a 1/+1 counter on it. 0
180 Goblin Rally Minion Red Uncommon 1{r} Creature – Goblin Warrior 2 1 Other creatures have haste.
Goblin Rally Minion can't block.
0
181 Gruul Flame Elemental Red Rare 2{1}{r} Creature – Elemental 4 1 Trample, haste
At the beginning of each end step, return Gruul Flame Elemental to its owner's hand.
Bloodrush{r},Discard Gruul Flame Elemental: Target attacking creature you control gets +4/+1 and gains trample and "at the beginning of each end step return this card to its owner's hand," until end of turn.
2 1498996532 on 02 Jul 2017 by Tahazzar
182 Izzet Lightning Crafting Red Rare 1{r} Sorcery Replicate – Exile 2 cards from your graveyard.
Exile the top card of your library. Until end of turn you may play that card.
0
183 Jaya Ballard, Pyromancer Red Mythic 2{r}{r} Legendary Planeswalker – Jaya 3 +1: Until end of turn, if a source you control would deal damage, that source deals that much damage +1 instead.
-2: Destroy target blue permanent.
-X: Jaya Ballard, Pyromancer deals X damage divided as you choose among any number of target creatures and/or players.
0
184 Krazanna, Mad Archangel Red Mythic 4{2}{r}{r} Legendary Creature – Angel 3 4 Flying
Whenever a player casts a noncreature spell, Krazanna, Mad Archangel deals 2 damage to each opponent.
0
185 Loot the Stalls Red Uncommon 2{1}{r} Sorcery Discard a card then draw 2 cards.
Retrace
0
186 Maddening Flames Red Mythic 1{r} Instant As an additional cost to cast Maddening Flames, exile another card from your hand or pay {2}.
Maddening Flames deals 5 damage to target creature or player.
0
187 Master Flame Stoker Red Rare 2{1}{r} Creature – Human Wizard 1 2 Prowess
Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.
0
188 Meteor Bombardment Red Uncommon 2{1}{r} Sorcery Meteor Bombardment deals 13 damage to target creature or planeswalker.
Madness {r}
0
189 Mountaintop Survivor Red Rare 3{2}{r} Creature – Human Warrior 3 3 First strike
Whenever another creature you control dies Mountaintop Survivor deals 1 damage to target creature or player.
0
190 Pesky Fire Imp Red Uncommon 1{r} Creature – Elemental 2 1 Soultwist (You may pair this creature with another unpaired creature an opponent controls when either enters the battlefield. They remain paired for as long as they are controlled by different players.)
As long as Pesky Fire Imp is paired with a creature, neither creature can block.
0
191 Planar Inflamation Red Common 5{4}{r} Sorcery Planar Inflamation deals 3 damage to target player.
Storm
0
192 Prismatic Flames Red Uncommon 1{r} Instant Choose 1:
.Prismatic Flames deals 2 damage to target creature.
.Prismatic Flames deals 3 damage to target player.
Entwine {1}{r}
0
193 Prismatic Pheonix Red Rare 1{x}{r} Creature – Pheonix 0 0 Flying, haste
Converge – Prismatic Pheonix enters the battlefield with a +1/+1 counter on it for each colour of mana spent to cast Prismatic Pheonix.
Whenever an opponent gains life, return Prismatic Pheonix from your graveyard to your hand.
0
194 Proactive Flames Red Common 1{r} Instant Proactive Flames deals 2 damage to target creature or player.
Raid – If you attacked with a creature this turn, instead Proactive Flames deals 3 damage to that creature or player.
0
195 Pyromancer of Shandalaar Red Rare 2{1}{r} Legendary Creature – Human Wizard 2 2 Haste
Discard a card: Add {r} to your mana pool.
0
196 Rally the Mogg Red Common 2{1}{r} Sorcery Create a 1/1 red Goblin creature token with haste.
Storm
0
197 Relentlessness Red Mythic 4{2}{r}{r} Creature – Elemental Incarnation 3 4 Flying, haste
Relentlessness attacks each turn if able
As long as Relentlessness is in your graveyard and you control a Mountain or Plains, creatures you control gain double strike and attack each turn if able.
0
198 Ritual of Flames Red Common 1{r} Instant Add {r}{r}{r} to your mana pool. 0
199 Shaman of the Stoked Flame Red Rare 1{r} Creature – Human Shaman 1 1 {r},{t}, Sacrifice a permanent: Shaman of the Stoked Flame deals 2 damage to target creature or player.
{r},Discard a card: Untap Shaman of the Stoked Flame.
0
200 Soul Sizzle Red Uncommon 4{3}{r} Instant Delve (Each card you exile from your graveyard while casting this spell pays for {1})
Soul Sizzle deals 4 damage to target creature or player.
0
201 Spellflame Pheonix Red Mythic 2{1}{r} Creature – Pheonix 5 5 Flying
Spellflame Pheonix enters the battlefield under an opponent's control.
Each opponent may cast one instant or sorcery spell each turn from their graveyard without paying its mana cost. If that card would be put into a graveyard during that turn, exile it instead.
0
202 Tazeem Flameshaper Red Rare 3{2}{r} Creature – Human Shaman 3 2 First strike
Landfall – Whenever a land enters the battlefield under your control, exile cards from the top of your library until you exile a nonland card. Until end of turn you may cast nonland cards exiled by Tazeem Flameshaper this way.
0
203 The 'Ridge Guardian Red Mythic 4{2}{r}{r} Legendary Creature – Avatar 4 1 Flash
When The 'Ridge Guardian enters the battlefield, The 'Ridge Guardian deals X damage to each attacking creature where X is the number of attacking creatures.
{6}{r}{r}: Each player sacrifices 5 lands. The 'Ridge Guardian deals 5 damage to each other creature.
0
204 Thrugyrof's Fury Red Mythic 4{3}{r} Sorcery Kicker {1}{r}
Destroy all lands.
Then if Thrugyrof's Fury was kicked, destroy all non-dragon artifacts and creatures.
0
205 Thrugyrof, Ingniter of All Red Mythic 6{4}{r}{r} Legendary Planeswalker – Thrugyrof 5 Other creatures and planeswalkers you control have "{t}: Deal 1 damage to each player and each creature without flying."
+1:Until end of turn Thrugyrof, Ingniter of All becomes a 5/5 red Dragon creature that is stil a planeswalker. Prevent all damage that would be dealt to him this turn
-X: Thrugyrof deals X damage to target creature.
0
206 Tornado of Devastation Red Mythic 3{1}{r}{r} Enchantment – Storm Tempest 5 (At the beginning of your upkeep put a tempest counter on Tornado of Devastation. Then if Tornado of Devastation has 5 or more tempest counters on it remove them and Tornado of Devastation unleashes.)
At the beginning of each player's upkeep, Tornado of Devastation deals damage to that player equal to the number of tempest counters on Tornado of Devastation.
Discard a card: Put a tempest counter on Tornado of Devastation. Only an opponent may activate this ability.
0
207 Treacherous Goblin Red Rare 1{r} Creature – Goblin Warrior 2 2 Haste
Treacherous Goblin can't block.
Whenever Treacherous Goblin dies, return it to the battlefield under target opponent's control.
0
208 Abzan Rhino Breeder Green Rare 4{2}{g}{g} Creature – Human Shaman 1 1 When Abzan Rhino Breeder enters the battlefield or at the beginning of each upkeep, if you control no Rhino creatures, create a 4/5 green Rhino creature token with trample. 0
209 Ancient Gardener Green Rare 2{1}{g} Creature – Human Druid 2 2 Land cards in your hand have "Cycling {g}."
{1}{g}{g}: Return up to two target land cards from your graveyard to your hand.
0
210 Bear Form Green Rare 3{2}{g} Enchantment – Aura Flash
Enchanted creature gets +3/+3 and has trample.
Retrace
0
211 Blossoming Realm Green Common 2{1}{g} Sorcery Search your library for a forest card and put it onto the battlefield tapped. Then shuffle your library.
Flashback {2}{g}{g}
0
212 Channeler of the Beyond Green Rare 2{1}{g} Creature – Human Shaman 2 1 {t}: Add one mana of any colour to your mana pool.
Tap 3 untapped creatures you control: Search your library for a creature card and reveal it. Then shuffle your library and put that card on top of it.
0
213 Druid of the Lost Viliages Green Rare 1{g} Creature – Human Druid 0 1 Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.)
{t}: Add {c} to your mana pool.
1 1513763287 on 20 Dec 2017 by Tahazzar
214 Elder of the Yulion Woods Green Rare 2{1}{g} Creature – Human Druid 2 1 Creatures you control have "{t}: Add {g} to your mana pool." 0
215 Eternity Green Mythic 2{g}{g} Creature – Elemental Incarnation 2 3 Flash
{1}: Put target card in a graveyard on the bottom of its owner's library. You gain 1 life.
{0}: Put a card from your graveyard on the bottom of your library. Activate this ability only if Eternity is in your graveyard and you control a Forest.
0
216 Fawnling Green Uncommon 3{1}{g}{g} Creature – Elemental 1 1 Whenever Fawnling enters or leaves the battlefield search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Evoke {3}{g}
0
217 Forest's Avenger Green Rare 3{1}{g}{g} Creature – Elemental 3 3 Trample, vigilance
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Forest's Avenger.
Whenever a land is put into your graveyard from the battlefield, return it to your hand.
0
218 Forged Wurm Green Mythic 11{5}{g/2}{g/2}{g/2} Artifact Creature – Wurm Construct 6 6 Lifelink, trample, haste
Landfall – Whenever a land enters the battlefield under your control, create a 6/6 green artifact Wurm Construct creature token with lifelink, trample and haste.
0
219 Garruk, the Landsculptor Green Mythic 4{2}{g}{g} Legendary Planeswalker – Garruk 3 +2: You may play 2 additional land cards this turn.
0: Search your library for 3 land cards, reveal them and put them into your hand. Then shuffle your library. Then put 2 cards from your hand on top of your library.
-1: Create a 3/3 green Beast creature token.
-12: Lands you control become 20/20 green Elemental creatures with trample that are still lands until end of turn.
0
220 Gigantic Turtle Green Mythic 6{4}{g}{g} Creature – Turtle Giant 2 10 When you cast Gigantic Turtle return all land cards from all graveyards to the battlefield under your control.
Sacrifice a land: You gain 2 life.
Retrace
0
221 Gilt-leaf Gardener Green Uncommon 1{g} Creature – Elf Druid 1 1 {t}: Add {g} to your mana pool.
{3}{g}{g}, Sacrifice Gilt-leaf Gardener: Return target card from your graveyard to your hand.
0
222 Golgari Reclamation Green Uncommon 2{1}{g} Sorcery Return target card from your graveyard to your hand.
Dredge 3
0
223 Grand Summoning Green Rare 2{1}{g} Sorcery Search your library or graveyard for a creature card, reveal it and put it into your hand. Then if you searched your library this way, shuffle your library.
Flashback – Tap 4 untapped creatures you control.
0
224 Gruggyrof, Nurturer of All Green Mythic 6{4}{g}{g} Legendary Planeswalker – Gruggyrof 5 Other creatures and planeswalkers you control have "at the beginning of each upkeep, put a +1/+1 or loyalty counter on this permanent."
+1: Until end of turn Gruggyrof, Nurturer of All becomes a 5/5 green Dragon creature that is stil a planeswalker. Prevent all damage that would be dealt to her this turn.
-3: Create 2 1/1 green Saproling creature tokens.
0
225 Hourglass of Eternities Green Mythic 1{g} Enchantment Skip you next turn: Draw a card. You may play 3 additional land cards this turn. Activate this ability only two times each turn, and only if this turn is not your first or second turn of the game. 1 1513763512 on 20 Dec 2017 by Tahazzar
226 Hungry Ooze Green Uncommon 4{2}{g}{g} Creature – Ooze 1 2 Deathtouch
When Hungry Ooze enters the battlefield, destroy target noncreature permanent.
Dredge 4
0
227 Invoke the Forest's Might Green Rare 4{2}{g}{g} Sorcery Choose one:
.Lands you control gain "{t}: Add two mana of any one colour to your mana pool." until end of turn.
.Untap all lands you control.
Entwine {1}{g}
0
228 Invoked Monstrosity Green Mythic 4{2}{g}{g} Creature – Elemental 4 4 Flash, haste
You may return 2 green creatures you control to their owner's hands rather than pay Invoked Monstrosity's mana cost.
0
229 Joraga Elder Green Uncommon 1{g} Creature – Elf Druid 0 1 Hexproof, defender
{t}: Add {g} to your mana pool.
0
230 Liferite Shaman Green Rare 2{1}{g} Creature – Elf Shaman 2 2 Pledge – At the beginning of your upkeep, you may tap another untapped creature you control, if you do, return target card from your graveyard to your hand. 0
231 Malanna, Forest's Voice Green Mythic 2{g}{g} Legendary Planeswalker – Malanna 2 +1: Add {g} to your mana pool.
+1: Put a +1/+1 counter on target creature.
-7: Add 1000 {g} mana to your mana pool. Mana does not empty from your mana pool as steps or phases end.
0
232 Nacatl War Priest Green Uncommon 2{1}{g} Creature – Cat Soldier 2 2 Cat creatures you control get +1/+1 and have lifelink as long as you control a plains.
{2}{w}: Create a 1/1 white Cat creature token with vigilance.
0
233 Nature Enraged Green Mythic 6{4}{g}{g} Creature – Elemental 4 6 Trample
Whenever Nature Enraged or a land enters the battlefield under your control, destroy target noncreature permanent.
0
234 Naya, the Chosen One Green Mythic 3{1}{g}{g} Legendary Creature – Cat Warrior 3 3 {1}{r/w}: Cats you control gain double strike until end of turn.
{3}{g}{g}: Creatures you control get +3/+3 and gain trample until end of turn.
0
235 Nissa, Guardian of Zendikar Green Mythic 3{1}{g}{g} Legendary Planeswalker – Nissa 3 +1: Create a 1/1 green Elf creature token.
-2: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
-6: Create a 5/5 green Bear creature token with trample and hexproof.
0
236 Planned Hunt Green Rare 2{1}{g} Instant Buyback – Tap 3 untapped green creatures you control.
Target creature you control fights target creature an opponent controls.
0
237 Power of the Vines Green Rare 2{1}{g} Instant Escalate – Tap 2 untapped creatures you control.
Choose one or more -
.Destroy target artifact or enchantment.
.Return target card from your graveyard to your hand.
.Create a 1/4 green Treefolk creature token with reach.
0
238 Prajesh, Forest's Might Green Mythic 1{g} Legendary Creature – Cat Warrior 5 5 As an additional cost to cast Prajesh, Forest's Might exile another card from your hand or pay {g}{g}. 1 1513763650 on 20 Dec 2017 by Tahazzar
239 Reclamation Zone Green Rare 2{1}{g} Enchantment At the beginning of your upkeep you may put the top 2 cards of your library into your graveyard. Those cards have dredge 1 this turn. 0
240 Reshape the Landscape Green Common 2{1}{g} Sorcery Reveal cards from the top of your library until you reveal 2 land cards. Put one of those lands onto the battlefield tapped and the rest into your graveyard. 0
241 Resurgent Command Green Rare 7{5}{g}{g} Sorcery Choose 2:
.Destroy target noncreature permanent
.Create 2 3/3 green Beast creature tokens.
.Search you library for 2 land cards and put them onto the battlefield tapped. Then shuffle your library.
.Untap all lands you control
0
242 Revelation at the End of Time Green Rare 3{1}{g}{g} Sorcery You draw X cards and gain X life where X is the amount of blue mana + green mana in your mana pool. 0
243 Runed Reclaimer Green Uncommon 3{1}{g}{g} Creature – Beast 2 1 When Runed Reclaimer enters the battlefield you may put target card in a graveyard on top of its owner's library.
Undying
0
244 Sage of Yule Green Common 1{g} Creature – Human Druid 1 1 {t}: Add {r} to your mana pool. 1 1513764508 on 20 Dec 2017 by Tahazzar
245 Seeds of the Future Green Uncommon 3{2}{g} Sorcery Search your library for up to 2 basic land cards and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Revolt – If an opponent controls more lands than you, instead put both lands onto the battlefield tapped.
0
246 Selesnya Trainee Green Rare 1{g} Creature – Human 1 2 {1}{g}: If Selesnya Trainee isn't a Druid, create a 1/1 green Saproling creature token, and Selesnya Trainee becomes a Human Druid.
{2}{g}: If Selesnya Trainee is a Druid but isn't a Shaman, create a 3/3 green Centaur creature token and Selesnya Trainee becomes a Human Druid Shaman.
{2}{g}{g}: If Selesnya Trainee is a Druid and a Shaman, populate.
0
247 Shaman Clan Leader Green Rare 5{3}{g}{g} Creature – Human Shaman 1 1 When Shaman Clan Leader enters the battlefield, create 5 1/1 red Human Beserker creature tokens with "This creature attacks each turn if able unless you control a Human Shaman." 0
248 Spirit Guardian Druid Green Uncommon 1{g} Creature – Elf Druid 0 1 {t}: Add {g} to your mana pool.
{t}: Exile target card from a graveyard.
0
249 Sprouting Elemental Green Mythic 7{5}{g}{g} Creature – Elemental 0 0 Sprouting Elemental enters the battlefield with 7 +1/+1 counters on it.
Remove a +1/+1 counter from Sprouting Elemental: Destroy target noncreature permanent. Create a 1/1 green Saproling creature token. Activate this ability only once each turn, and only during your turn.
0
250 Tel'zur Baloth Green Mythic 3{1}{g}{g} Creature – Beast 3 4 Trample
Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.)
Whenever Tel'zur Baloth aspires, you gain 1 life and create a 1/1 green Saproling creature token.
0
251 Terror of the 'Ridge Green Mythic 8{5}{g}{g}{g} Legendary Creature – Elemental Giant 5 5 When Terror of the 'Ridge enters the battlefield, search your library for a creature card and put it onto the battlefield. Then shuffle your library. 0
252 The 'Ridge Troll Green Mythic 2{g}{g} Legendary Creature – Troll Trample
The 'Ridge Troll can't be countered.
{1}{g}, Discard a card: The 'Ridge Troll Gains hexproof until end of turn.
{g}{g}, Discard a card: Put 2 +1/+1 counters on The 'Ridge Troll.
0
253 Unnatural Metamorphisis Green Rare 2{1}{g} Enchantment {1}{g},Sacrifice 2 creatures: Search your library for a creature card with converted mana cost less than or equal to the combined converted mana cost of the sacrificed creatures +1 and put it onto the battlefield. Then shuffle your library. Activate this ability only once each turn and only during your turn. 0
254 Wild Experiment Green Rare 5{3}{g}{g} Creature – Treefolk Beast 5 1 Lifelink, trample
When Wild Experiment enters the battlefield, create a 1/5 green Treefolk Beast creature token with hexproof and reach.
0
255 Young Villager (Wise Elder) Green Rare 1 {g} Creature – Human Scout
‑‑‑‑
Creature – Human Monk
0
‑‑‑‑
1
1
‑‑‑‑
2
At the beginning of your upkeep put a +1/+1 counter on Young Villager.
{2}{w}: Transform Young Villager. Activate this ability only if Young Villager's power is 4 or greater.
‑‑‑‑
Vigilance
At the beginning of your upkeep create a 1/1 white Human Soldier creature token.
0
256 Banishing Orb Multicolour Rare 3{1}{w}{u} Enchantment Flash
When Banishing Orb enters the battlefield, exile another target spell or nonland permanent. When Banishing Orb leaves the battlefield, the exiled card's owner may cast the exiled card without paying its mana cost.
Fleeting {w/u} (You may cast this card for its fleeting cost. If you do, sacrifice at the beginning of the next end step.)
3 1498138693 on 22 Jun 2017 by dude1818
257 Freeze and Possess Multicolour Rare 3{1}{w}{u} Enchantment – Aura Enchant creature
You control enchanted creature.
Enchanted creature can't attack or block.
0
258 Narset, Knowledge Seeker Multicolour Mythic 4{2}{w}{u} Legendary Planeswalker – Narset 4 +1: Scry 3.
0: Name a card, then reveal the top card of your library. If it is the named card you gain life equal to its converted manacost and put it into your hand.
-6: You get an emblem with "if you would draw a card, draw 3 cards instead."
0
259 Overambitious Research Multicolour Uncommon 4{2}{u}{b} Instant Look at the top 5 cards of your library, put 2 of them into your hand, and the rest into your graveyard. You lose 2 life. 0
260 Zhouflay, Reanimated Necromaster Multicolour Mythic 2{u}{b} Legendary Creature – Zombie Wizard 2 2 Morbid – When Zhouflay, Reanimated Necromaster enters the battlefield, you may pay {x}. If you do return target creature card with converted mana cost X from your graveyard to the battlefield under your control if a creature died this turn.

Pay 2 life, sacrifice a creature: Return Zhouflay to its owner's hand.
0
261 Cruelty's Sacrifice Multicolour Rare 2{b}{r} Instant Destroy target creature or planeswalker unless its controller sacrifices 2 creatures. 0
262 Houndmaster of Kessig (Harvester of Kessig) Multicolour Mythic 4 {2}{r}{b} Creature – Human Werewolf
‑‑‑‑
Creature – Werewolf
2
‑‑‑‑
4
2
‑‑‑‑
4
When this creature enters the battlefield or transforms into Houndmaster of Kessig, create 2 1/1 red Hound creature tokens and you lose 1 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Houndmaster of Kessig.
‑‑‑‑
Deathtouch
When this creature transforms into Harvester of Kessig, you may destory target creature an opponent controls. If you do, that creature's controller creates 2 1/1 red Hound creature tokens.
At the beginning of each upkeep, if no spells were cast last turn, transform Harvester of Kessig.
0
263 Thopter Vat Multicolour Mythic 2{b}{r} Enchantment At the beginning of your upkeep, create a 1/1 colorless Thopter artifact creature token with flying.
Thopters you control get -1/-0 and can't block.
{b}{r}, Sacrifice Thopter Vat: Creatures you don't control get -1/-0 and can't block this turn.
0
264 Granjarka, the Ashmaker Multicolour Mythic 6{4}{r}{g} Legendary Creature – Dragon 5 5 Flying, trample, haste
Whenever Granjarka, the Ashmaker attacks, you may have Granjarka fight target creature. When that creature dies this turn, you may put a +1/+1 counter on Granjarka.
0
265 Rumas, Grappler of Tyrants Multicolour Mythic 4{2}{r}{g} Legendary Creature – Human Warrior 4 4 Haste, Trample
Thrive 3 (Whenever this creature blocks or becomes blocked, put 3 +1/+1 counters on it.)
{3}{r}{r}{g}{g}: Any number of target creatures must block Rumas, Grappler of Tyrants if able this turn. Other creatures cannot block Rumas this turn.
0
266 Walking Volcano Multicolour Mythic 7{4}{r}{g}{g} Legendary Creature – Elemental 5 5 Play with the top card of your library revealed.
You may play any number of land cards each turn.
You may land the top card of your library if it is a land card.
Landfall – Whenever a land enters the battlefield under your control, Walking Volcano deals 3 damage to target creature or player.
0
267 Mightypaw Commander Multicolour Rare 2{g}{w} Creature – Cat Soldier 1 1 When Mightypaw Commander enters the battlefield put a +1/+1 counter on each creature you control.
If damage would be dealt to a creature you control with a +1/+1 counter on it, instead remove a +1/+1 counter from that creature.
0
268 Mythara, Scarred Paladin Multicolour Mythic 4{2}{g}{w} Legendary Creature – Human Soldier 2 2 Pledge – At the beginning of your upkeep you may tap another untapped creature you control, if you do put a +1/+1 counter on each creature with flying you control.

When Mythara, Scarred Paladin enters the battlefield create 2 1/1 white Bird creature tokens with flying.
0
269 Elesh Norn, Supreme One Multicolour Mythic 8{6}{w}{b} Legendary Creature – Praetor 4 7 Vigilance
When Elesh Norn, Supreme One enters the battlefield or attacks, destroy up to 1 target permanent and return up to 1 target permanent card from your graveyard to the battlefield.
0
270 General Baral, Spellcaster's Bane Multicolour Mythic 3{1}{w}{b} Legendary Creature – Human Soldier 3 3 Noncreature, nonartifact spells cost {1} more to cast.
First strike, deathtouch
0
271 Shaman of Tel'zur Multicolour Rare 2{w}{b} Creature – Human Shaman 2 2 Sacrifice a creature: Exile another target permanent, then return it to the battlefield under its owner's control at the beginning of the next end step. 0
272 Farbog Ooze Monster Multicolour Rare 3{1}{b}{g} Creature – Ooze 3 3 You may play land cards from your graveyard.
Dredge 3
0
273 Garruk, Accursed Hunter Multicolour Mythic 5{2}{b}{g}{g} Legendary Planeswalker – Garruk 4 Wolf creatures you control have deathtouch
+1:Create a 2/2 green Wolf creature token.
-3:All creatures able to block target creature you control must do so this turn if able.
-9: Create a green and black artifact equipment token with "equipped creature gets +5/+5 and trample", "whenever equipped creature deals combat damage to a player they lose the game" and "equip {3}".
0
274 Reduce to Nothing Multicolour Rare 3{1}{b}{g} Sorcery Reduce to Nothing can't be countered by spells or abilities.
Destroy target permanent.
0
275 Hidden Spring Multicolour Rare 3{1}{g}{u} Enchantment When Hidden Spring enters the battlefield draw 2 cards.
You may play an additional land card each turn.
0
276 Shaman of the Raging Claw Multicolour Rare 3{1}{g}{u} Creature – Hound Shaman 2 4 Protection from Cats
Play with the top card of your library revealed.
Landfall – Whenever a land enters the battlefield under your control, scry 1, then until end of turn you may play the top card of your library.
0
277 Touch of Mother Nature Multicolour Mythic 8{4}{g}{g}{u}{u} Sorcery Cascade, cascade, cascade, cascade 0
278 Zantrand, Master Imitator Multicolour Mythic 4{2}{g}{u} Planeswalker – Zantrand 3 +1: Look at the top 3 cards of your library. You may reveal an artitfact or land card from among them. If you do, put that card into your hand. Then put the rest into your graveyard.
-1: Until end of turn, target artifact you control becomes a copy of another target artifact or creature. Its still an artifact.
-5: Create two tokens that are a copy of another target permanent, except that they are artifacts in addition to their other types.
0
279 Thaldorth's Charm (Thaldorth, Arbiter of Kaladesh) Multicolour Mythic 3 {1}{u}{r} Instant – Invocation
‑‑‑‑
Legendary Creature – Human Wizard
4 5 Invoke (Exile this spell transformed as it resolves. As long as it remains exiled, you may cast the other side for its invocation cost.)
Choose one:
.Counter target spell unless its controller pays {2}.
.Thaldorth's Charm deals 3 damage to target creature.
.Discard a card. If you do, draw 2 cards.
‑‑‑‑
Invocation {5}{u}{r} (You may cast this card from exile for its invocation cost.)
Haste
{t}: Scry 2, then reveal the top card of your library. Thaldorth, Arbiter of Kaladesh deals damage equal to the revealed card's converted mana cost to target creature or player. Then put that card into your hand.
0
280 Thaldorth, Hidden Spellmaster Multicolour Mythic 4{2}{u}{r} Legendary Creature – Human Wizard 2 4 Haste
{r},{t}, Discard a card: Thaldorth, Hidden Spellmaster deals 3 damage to target creature or player.
{2}{u}{u},{t}, Discard a card: Draw 3 cards.
0
281 The Wanderer Ascended Multicolour Mythic 8{4}{u}{u}{r}{r} Legendary Planeswalker – The Wanderer 5 Cascade, cascade
+1: Reveal cards from the top of your library until you reveal a nonland card. Put that card into your hand. Return the rest to the bottom of your library in a random order.
-3: Discard a card. The Wanderer Ascended deals damage to target creature or player equal to that card's converted manacost.
-8: You get an emblem with "The first spell you cast each turn has cascade, cascade, cascade, cascade, cascade, cascade."
0
282 Austial, Protector of Mortals Multicolour Mythic 4{2}{r}{w} Legendary Planeswalker – Austial 3 +2: Until your next turn, whenever a creature attacks you or a planeswalker you control, that creature does not untap during its controller's next untap step.
-X: Austial, Protector of Mortals deals X damage to target creature or player. You gain X life.
0: Until end of turn Austial becomes a 4/4 red and white Angel creature with indestructible, lifelink, flying and haste. Prevent all damage that would be dealt to her this turn.
0
283 Stranded in the Desert Multicolour Uncommon 2{r}{w} Enchantment When Stranded in the Desert enters the battlefield, exile target creature until Stranded in the Desert leaves the battlefield.
At the beginning of each opponent's upkeep, if a creature owned by that player is exiled by Stranded in the Desert, Stranded in the Desert deals 1 damage to that player.
0
284 Flicker Mage Hybrid Rare 3{1}{w/u}{w/u} Creature – Human Wizard 2 1 Flying, flash
When Flicker Mage enters the battlefield, you exile target permanent not named "Flicker Mage," then return it to the battlefield under its owner's control.
0
285 Mystical Bird Shaman Hybrid Rare 3{1}{g/w}{g/w} Creature – Bird Shaman 3 2 Flash
When Mystical Bird Shaman enters the battlefield you may destroy target artifact or enchantment.
Persist
0
286 Honourable Commander Hybrid Rare 1{r/w} Creature – Human Warrior 2 1 Landfall – Whenever a land enters the battlefield under your control, Honourable Commander gets +1/+1 and gains first strike until end of turn. 0
287 Plan // Action Split Mythic 3 {2}{u} // {3}{b} Instant // Sorcery Look at the top 4 cards of your library. Put one of those cards into your hand and the rest into your graveyard. // Aftermath
Until end of turn you may play cards from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile it instead.
0
288 Armour of the Shadow Lord Artifact Rare 4{4} Artifact – Equipment Equipped creature gets +3/+3 and gains indestructible and vigilance.
Equip – Pay 3 life.
0
289 Aspect of the Lotus Artifact Rare 0{0} Artifact Sacrifice Aspect of the Lotus: Add one mana of any colour to your mana pool.
Pay 4 life: Put Aspect of the Lotus from your graveyard on top of your library.
0
290 Banner of the United Clans Artifact Rare 3{3} Artifact Creatures you control get +1/+1 and are all creature types and colours. 0
291 Consul's Replication of Annihilation Artifact Mythic 10{10} Artifact Creature – Eldrazi Construct 10 10 Consul's Replication of Annihilation can't be countered.
Indestructible, double strike, vigilance, reach
0
292 Emerald Signet Artifact Common 2{2} Artifact {1},{t}: Add {g}{g} to your mana pool. 0
293 Frozen Monument Artifact Rare 5{5} Legendary Artifact Convoke
Spells cost {2} more to cast.
Pay 5 life, discard 2 cards: Destroy Frozen Monument. Tap all lands you control and end the turn. Only an opponent may activate this ability and only during their upkeep.
0
294 Glass Infused Sword Artifact Rare 3{3} Artifact – Equipment Equipped creature gets +2/+2 and has "whenever this creature becomes the target of a spell or ability an opponent controls for the first time each turn, counter that spell or ability."
Equip {1}
0
295 Gravekeeper's Lantern Artifact Rare 3{3} Legendary Artifact Delve
{t}: Add one mana of any colour to your mana pool.
0
296 Hawk Exosuit Artifact Rare 3{3} Artifact – Equipment Equipped creature gets +2/+2 and gains flying.
Whenever equipped creature deals combat damage to a player, draw a card.
Equip {2}
0
297 Industrial Smokestack Artifact Rare 2{2}{x}{x} Artifact Industrial Smokestack enters the battlefield with X charge counters on it.
At the beginnig of each player's upkeep that player sacrifices a permanent for each charge counter on Industrial Smokestack.
0
298 Jet Signet Artifact Common 2{2} Artifact {1},{t}: Add {b}{b} to your mana pool. 0
299 Lunar Ring Artifact Mythic 1{1} Artifact Lunar Ring enters the battlefield tapped.
{t}: Add {c} to your mana pool.
0
300 Mana Cube Artifact Rare 5{5} Artifact Lands you control have "{t}: Add {c}{c} to your mana pool."
{2}: Add one mana of any colour to your mana pool.
0
301 Mana Drainer Drone Artifact Rare 2{2} Artifact Creature – Drone 1 1 Flying, vigilance
{t}: Tap target land.
0
302 Medalion of Futures Lost Artifact Uncommon 1{1} Artifact {t}: Look at the top 2 cards of your library, then put them back on top of your library in any order.
Sacrifice Medalion of Futures Lost: Draw a card.
0
303 Miracle Mox Artifact Mythic 0 Legendary Artifact {t}: Add one mana of any colour to your mana pool.
Miracle {0}
Suspend 4 – {0}
0
304 Mystic Manastone Artifact Rare 2{2} Artifact When Mystic Manastone enters the battlefield, each player searches their library for a basic land card and puts it onto the battlefield. Then each player shuffles their library.
{t}: Add {c} to your mana pool.
0
305 Orb of Destinies Artifact Mythic 5{5} Artifact {t}, Sacrifice Orb of Destinies: Draw 7 cards. At the beginning of the next end step discard all cards in your hand. 0
306 Pearl Signet Artifact Common 2{2} Artifact {1},{t}: Add {w}{w} to your mana pool. 0
307 Phyrexian Angel Armour Artifact Mythic 5{5} Artifact – Equipment Living Weapon
Equipped creature gets +4/+4 and gains flying and haste.
Equip {5}
0
308 Phyrexian Relic Artifact Mythic 7{7} Artifact When Phyrexian Relic enters the battlefield, create 7 1/1 white Cleric creature tokens.
Tap 7 untapped Clerics you control: Destroy target permanent.
0
309 Phyrexian Replicator Artifact Mythic 6{6} Artifact Creature – Construct 4 5 Exile 4 cards from your graveyard: Draw a card
{2}, Sacrifice a land: Put 2 +1/+1 counters on Phyrexian Replicator.
{4}, Discard a card: Create a 3/3 colourless Golem artifact creature token.
0
310 Ruby Signet Artifact Common 2{2} Artifact {1},{t}: Add {r}{r} to your mana pool. 0
311 Sapphire Signet Artifact Common 2{2} Artifact {1},{t}: Add {u}{u} to your mana pool. 0
312 Sigil of the Meek Artifact Rare 3{3} Artifact – Equipment When Sigil of the Meek enters the battlefield, search your library for a creature card with converted mana cost 2 or less and put it onto the battlefield, and attach Sigil of the Meek to it. Then shuffle your library.
Equipped creature gets +1/+1
Equip {1}
0
313 Stone of the New Pact Artifact Uncommon 4{4} Artifact Stone of the New Pact enters the battlefield with a charge counter on it.
{t}: Add 2 mana of any colour to your mana pool.
{t}, Remove a charge counter from Stone of the New Pact: Add 3 mana of any colour to your mana pool.
0
314 Thopter Factory Artifact Mythic 6{6} Artifact Galvanize – Tap 2 untapped artifacts you control: Create a 1/1 colorless Thopter artifact creature token with flying. Then sacrifice Thopter Factory if you control 7 or more Thopters. 0
315 Thopter Tank Artifact Rare 3{3} Artifact When Thopter Tank enters the battlefield, create 2 1/1 colorless Thopter artifact creature tokens with flying.
At the beginning of your upkeep, if you control no Thopters, you may sacrifice Thopter Tank. If you do, draw a card.
0
316 Time Breach Artifact Rare 3{3} Artifact Players play with the top cards of their libraries revealed.
Players may play the top cards of their libraries.
0
317 Volatile Manarune Artifact Rare 2{2} Artifact {t}: Add {c} to your mana pool.
Sacrifice Volatile Manarune: Add {c} to your mana pool.
0
318 White Lotus Artifact Mythic 0{0} Artifact White Lotus enters the battlefield tapped.
White Lotus doesn't untap during your untap step.
{t}: Add 3 mana of any colour to your mana pool.
{4}: Untap White Lotus.
0
319 Abandoned Chapel Land Rare 0 Land – Plains Swamp When Abandoned Chapel enters the battlefield put the top card of your library into your graveyard. 1 1466913140 on 26 Jun 2016 by KeresAcheron
320 Ancient Shipwreck Land Rare 0 Land Sacrifice Ancient Shipwreck: Destroy target land. 0
321 Brass Civilisation Land Rare 0 Land Whenever Brass Civilisation becomes tapped, each opponent gains 3 life.
{t}: Add one mana of any colour to your mana pool.
0
322 Cloudy Island Land Rare 0 Land Cloudy Island enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
{3}{w}{u},{t}: Exile target creature you control, then return it to the battlefield under your control.
0
323 Cursed Chapel Land Rare 0 Land {t}, Sacrifice Cursed Chapel: Search your library for a Plains or Swamp and put it onto the battlefield tapped. Then shuffle your library. You may they pay 2 life. If you do, untap that land. 0
324 Den of the Pride Land Rare 0 Land Den of the Pride enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
{3}{g}{w}: Den of the Pride becomes a 3/3 white and green Elemental Cat creature with "Whenever this creature attacks, create a 2/2 White cat creature token," until end of turn. Its still a land.
0
325 Desert Clifface Land Rare 0 Land – Mountain Plains When Desert Clifface enters the battlefield, put the top card of your library into your graveyard. 0
326 Desert Mountain Land Rare 0 Land {t}, Sacrifice Desert Mountain: Search your library for a Mountain or Plains and put it onto the battlefield tapped. Then shuffle your library. You may they pay 2 life. If you do, untap that land. 0
327 Desolate Cove Land Rare 0 Land Desolate Cove enters the battlefield tapped.
{t}: Add {u} or {b} to your mana pool.
{2}{u}{b},{t}: Target player puts the top 3 cards of their library into their graveyard. If that player is an opponent, instead exile those cards.
0
328 Desolate Valley Land Rare 0 Land Desolate Valley enters the battlefield tapped unless you control a nonland permanent with converted mana cost 3 or less or reveal a nonland card from your hand with converted mana cost 3 or less.
{t}: Add {r} or {w} to your mana pool.
0
329 Fertile Bog Land Rare 0 Land – Swamp Forest When Fertile Bog enters the battlefield put the top card of your library into your graveyard. 0
330 Floating Volcano Land Rare 0 Land Floating Volcano enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
{4}{u}{r},{t}, Sacrifice Floating Volcano: Target instant or sorcery card in your graveyard gains Flashback until end of turn. Its Flashback cost is {0}.
0
331 Forest Gateway Land Rare 0 Land {3},{t}: Add {g} to your mana pool for each land you control.
Basic landcycling {g}
0
332 Forest Marsh Land Rare 0 Land Forest Marsh enters the battlefield tapped unless you have a card in your graveyard.
{t}: Add {b} or {g} to your mana pool.
0
333 Grim Bog Land Rare 0 Land {t}, Sacrifice Grim Bog: Search your library for a Swamp or Forest and put it onto the battlefield tapped. Then shuffle your library. You may they pay 2 life. If you do, untap that land. 0
334 Highland Wastes Land Rare 0 Land Highland Wastes enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool.
{1}{r}{g},{t}, Sacrifice Highland Wastes: Destroy target nonbasic land.
0
335 Island Pyramid Land Rare 0 Land {t}, Sacrifice Island Pyramid: Search your library for a Plains or Island and put it onto the battlefield tapped. Then shuffle your library. You may they pay 2 life. If you do, untap that land. 0
336 Island of Pleasant Dreams Land Rare 0 Land Hideaway
{t}: Add {u} to your mana pool.
{u},{t}: You may play the exiled card without paying its mana cost. Activate this ability only if an opponent has cast 2 or more spells this turn.
0
337 Isolated Stream Land Rare 0 Land – Plains Island When Isolated Stream enters the battlefield, put the top card of your library into your graveyard. 0
338 M-squadron Barracks Land Rare 0 Land M-squadron Barracks enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
{r}{w},{t}: Creatures you control get +1/+1 until end of turn.
0
339 Magmatic Caves Land Rare 0 Land – Swamp Mountain When Magmatic Caves enters the battlefield put the top card of your library into your graveyard. 0
340 Magmatic Island Land Rare 0 Land Magmatic Island enters the battlefield tapped unless you control a permanent with converted mana cost 4 or greater or reveal a card with converted mana cost 4 or greater from your hand.
{t}: Add {u} or {r} to your mana pool.
0
341 Marsh Tower Land Rare 0 Land {t}, Sacrifice Marsh Tower: Search your library for a Island or Swamp and put it onto the battlefield tapped. Then shuffle your library. You may they pay 2 life. If you do, untap that land. 0
342 Molten River Land Rare 0 Land {t}, Sacrifice Molten River: Search your library for a Island or Mountain and put it onto the battlefield tapped. Then shuffle your library. You may they pay 2 life. If you untap that land. 0
343 Mossy Graveyard Land Rare 0 Land Mossy Graveyard enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
{1}{b}{g},{t}: Put the top 5 cards of your library into your graveyard.
0
344 Mountain Castle Land Rare 0 Land {t}: Add {r} to your mana pool. Mountain Castle deals 1 damage to you.
{1}{r}{r}: Mountain Castle becomes a 5/1 red Elemental creature with haste and trample until end of turn. Its still a land.
0
345 Mountain Village Land Rare 0 Land Mountain Village enters the battlefield tapped unless you reveal a land card from your hand.
{t}: Add {r} or {g} to your mana pool.
0
346 Mountaneous Channel Land Rare 0 Land – Island Mountain When Mountaneous Channel enters the battlefield, put the top card of your library into your graveyard. 0
347 Mountaneous Path Land Rare 0 Land – Mountain Forest When Mountaneous Path enters the battlefield put the top card of your library into your graveyard. 0
348 Mystic Terrain Land Common 0 Land Mystic Terrain enters the battlefield tapped.
{t},Sacrifice Mystic Terrain: Search your library for a land with a basic land type and put it onto the battlefield. Then shuffle your library.
0
349 Pleasant Pond Land Rare 0 Land {t}: Add {c} to your mana pool.
{t}: Add {w} or {u} to your mana pool. Each opponent gains 1 life.
0
350 Portal Between Worlds Land Rare 0 Land {t}: Add one mana of any colour to your mana pool. Spend this mana only to cast creature spells.
{t}, Pay 2 life: Add one mana of any colour to your mana pool.
0
351 Prismatic Temple Land Rare 0 Land {t}: Add one mana of any colour to your mana pool. Spend this mana only to cast noncreature spells.
{t}, Pay 2 life: Add one mana of any colour to your mana pool.
0
352 Rainforest Creek Land Rare 0 Land – Forest Island When Rainforest Creek enters the battlefield put the top card of your library into your graveyard. 0
353 Ruin in Koizilek's Wake Land Rare 0 Land {t}: Add {c} to your mana pool.
{1},{t}, Sacrifice Ruin in Koizilek's Wake: Destroy target nonbasic land.
0
354 Rural Town Land Rare 0 Land Rural Town enters the battlefield tapped unless you reveal a creature card from your hand.
{t}: Add {g} or {w} to your mana pool.
0
355 Secluded Grove Land Rare 0 Land – Forest Plains When Secluded Grove enters the battlefield put the top card of your library into your graveyard. 0
356 Shambling Ash Land Rare 0 Land Shambling Ash enters the battlefield tapped.
{t}: Add {b} or {r} to your mana pool.
{b}{r}: Shambling Ash becomes a 3/1 red and black Elemental creature until end of turn. Its still a land.
0
357 Shrine of the One-eyed Deity Land Rare 0 Land Shrine of the One-eyed Deity enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool.
{t}, Sacrifice a creature: Add {w}{b} to your mana pool.
0
358 Slumbering Island Land Rare 0 Land Slumbering Island enters the battlefield tapped.
{t}: Add {g} or {u} to your mana pool.
{5}{g}{u}: Slumbering Island becomes a 6/6 green and blue Turtle creature with trample and hexproof until end of turn. Its still a land.
0
359 Soul Coffers Land Rare 0 Land Soul Coffers enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool.
{1}{w}{b}: Each opponent loses 1 life. You gain 1 life.
0
360 Stormy Plains Land Rare 0 Land Stormy Plains enters the battlefield tapped with 3 charge counters on it.
{t}: Add {w} to your mana pool.
{w},{t}, Remove a charge counter from Stormy Plains: Tap target permanent.
0
361 Sunken Civilisation Land Rare 0 Land Sunken Civilisation enters the battlefield tapped unless you reveal a noncreature, nonland card from your hand.
{t}: Add {u} or {b} to your mana pool.
0
362 Swamp of Nightmares Land Rare 0 Legendary Land {t}: Add {b} to your mana pool.
You may play Swamp of Nightmares from your graveyard.
0
363 Tropical Lagoon Land Rare 0 Land {t}, Sacrifice Tropical Lagoon: Search your library for a Forest or Island and put it onto the battlefield tapped. Then shuffle your library. You may they pay 2 life. If you do, untap that land. 0
364 Tropical Trade Routes Land Rare 0 Land Tropical Trade Routes enters the battlefield tapped.
{t}: Add {g} or {u} to your mana pool.
{g}{u},{t}, Return Tropical Trade Routes to its owner's hand: Search your library for a Forest or Island card and put it onto the battlefield tapped, then shuffle your library.
0
365 Twisting Hills Land Rare 0 Land {t}, Sacrifice Twisting Hills: Search your library for a Mountain or Forest and put it onto the battlefield tapped. Then shuffle your library. You may they pay 2 life. If you do, untap that land. 0
366 Underground Channel Land Rare 0 Land – Island Swamp When Underground Channel enters the battlefield put the top card of your library into your graveyard. 0
367 Underground Volcano Land Rare 0 Land {t}, Sacrifice Underground Volcano: Search your library for a Swamp or Mountain and put it onto the battlefield tapped. Then shuffle your library. You may they pay 2 life. If you do, untap that land. 0
368 Village Forest Land Rare 0 Land {t}, Sacrifice Village Forest: Search your library for a Forest or Plains and put it onto the battlefield tapped. Then shuffle your library. You may they pay 2 life. If you do, untap that land. 0
369 Volcanic Peaks Land Rare 0 Land Volcanic Peaks enters the battlefield tapped unless you discard a card.
{t}: Add {b} or {r} to your mana pool.
0
370 Eldrazi Obliterator Colourless Green Rare 7{6}{g} Creature – Eldrazi 5 5 Devoid
When you cast Eldrazi Obliterator create 3 1/1 Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {c} to your mana pool."
Haste, trample
Eldrazi creatures you control have annilihator 1.
0
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