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CardName: Gruul Flame Elemental Cost: 1R Type: Creature - Elemental Pow/Tgh: 4/1 Rules Text: Trample, haste At the beginning of each end step, return Gruul Flame Elemental to its owner's hand. *Bloodrush* - {R},Discard Gruul Flame Elemental: Target attacking creature you control gets +4/+1 and gains trample and "at the beginning of each end step return this card to its owner's hand," until end of turn. Flavour Text: Set/Rarity: Lavaridge's Custom Cube Rare Trample, haste
At the beginning of each end step, return Gruul Flame Elemental to its owner's hand. Bloodrush – ![]()
Illus. odinoir
4/1
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Shouldn't the bloodrush target also gain haste?
The combination of abilities is neat, but to me the card seems rather unbalanced. Like, in a way that you could increase both the mana cost and the bloodrush cost by
, and it would still look playable to me. Usually flexibility taxes the card's costs.
Yeah, this looks terrifying. The fact that it bounces your attacker is a slight nod to balance, but in practice would just turn out to be a huge benefit with Flametongue Kavu or Avalanche Riders or whatever.
(Though it doesn't help that I first read it as returning itself from your graveyard to your hand.)