Lavaridge's Custom Cube

Lavaridge's Custom Cube by Lavaridge

370 cards in Multiverse

22 commons, 55 uncommons, 199 rares, 94 mythics

1 colourless green, 4 colourless, 51 white, 51 blue, 51 black, 50 red,
48 green, 28 multicolour, 3 hybrid, 1 split, 31 artifact, 51 land

19 comments total

Custom Cube

Lavaridge's Custom Cube: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Updated

Add a comment on this cardset

Recently active cards: (all recent activity)

Gold soldier by skaichu d4b623j
 U 
Creature – Human Soldier
Sacrifice Frontline Defender: Exile target creature then return it to the battlefield under its owner's control.
{2}{w}{w}, Exile Frontline Defender from your graveyard: Exile target creature then return it to the battlefield under its owner's control.
Illus. skaichu
2/1
Final fantasy vii   sephiroth in flames by robintran d88sabo
 U 
Sorcery
Burning Villages deals 3 damage to target creature or player.
Flashback – {1}{r}{r}, Exile 3 other red cards from your graveyard.
"Sorry I burnt down your village. Here's a burning brick."
Illus. robintran
Enchanted forest by adimono d6n7kx0
 R 
Enchantment
At the beginning of your upkeep you may put the top 2 cards of your library into your graveyard. Those cards have dredge 1 this turn.
With the Golgari everything is recyclable.
Illus. adimono
Mind control by linggarbramanty d8kvzxz
 R 
Instant
Gain control of target creature with converted mana cost 11 or less. Untap that creature.
We all know someone who is 12.
Illus. linggarbramanty
Flames from beyond by michalivan d6fu80i
 C 
Instant
Embers of Thistelrix deals 2 damage to target creature or player.
Revolt – If an opponent has more life than you, Embers of Thistelrix deals 3 damage to that creature or player instead.
Illus. michalivan
1 comment
2017-12-20 13:21:01 by Tahazzar

Recent comments: (all recent activity)
On Embers of Thistelrix:

That's not the revolt I know so name change is needed.

Revolt ability word introduced in Aether Revolt:

"Revolt — ..., if a permanent you controlled left the battlefield this turn, ..."

Also, how come stuff like Dark Ritual in {r} is ok (Ritual of Flames) but Lightning Bolt is not? Is this just (functional) reprint evasion?

On Sage of Yule:

This, Spirit Guardian Druid, Joraga Elder, Gilt-leaf Gardener, and Druid of the Lost Viliages make it so that there are five 1-drop mana dorks. Certainly Llanowar Elves are the bread and butter of {g}, but five? Really? Elder of the Yulion Woods could be counted here as well making the total six.

You could easily replace some of them with Quirion Ranger, Sakura-Tribe Elder, and/or Lotus Cobra variations.

On Prajesh, Forest's Might:

The jump over Isamaru, Hound of Konda is enormous. 2,5 times larger. Maybe start out at 4/4?

For example, Tarmogoyf as a ~ 4/5 for {1}{g} is one of the largest/best "vanilla" creatures in legacy and modern.

On Hourglass of Eternities:

There's some other wording issues here as well but let's start with the "you can't pay something you don't have". Ie. See how Chronatog's oracle text has changed.

On Druid of the Lost Viliages:

It feels like this could easily be an uncommon in this environment. Actually, if this is a cube, why are there rarities? Are you still planning to boosters with 10 commons, 1 rare, or so?

There are a couple of mechanics that only appear twice or so. Aspiring here and Progress in blue. Seems quite pointless to even include them if they are used so rarely.

On Unending Mystery:

Really cool design. Still, especially for a mythic with Reset Reality and such in the environment, it seems considerably tame.

On Fissure in the Sky:

So Squandered Resources as well now? Funny how two {b/g} enchantments of the past now fit better into {r}'s pie (Altar to the Flames).

On Altar to the Flames:

Yeah, I guess Cadaverous Bloom makes more sense as a {r} card.

On Magus of the Vial:

I always thought Magus of the Vial would be a green creature given Yisan, the Wanderer Bard and such you know.

On Gruul Flame Elemental:

Yeah, this looks terrifying. The fact that it bounces your attacker is a slight nod to balance, but in practice would just turn out to be a huge benefit with Flametongue Kavu or Avalanche Riders or whatever.

(Though it doesn't help that I first read it as returning itself from your graveyard to your hand.)

(All recent activity)
See other cardsets