On further thought I can see three strikes against this mechanic:
1) It's a hate mechanic. This means it is highly situational, and its very presence requires far more +1/+1 counters than would otherwise be present. Also you simply cannot draft a "pilfer" deck.
2) It's a punisher mechanic, and one which gives more control to the opponent than almost any other before it. And it's not helped by the fact neither black nor red can make creatures block as part of their pie (it's the opposite, in fact!).
3) It's just not very Rakdos. Mechanically, the guild has usually focused on recklessness. Stealing stuff feels more Gruul, Dimir, or even Orzhiv than Rakdos.
Interesting, but seems more like a one-of or subtheme than an actual mechanic. Also the basic effect is pretty black/blue. Is this supposed to be Gruul? The name fits, but the mechanic is a very poor color pie match.
On further thought I can see three strikes against this mechanic:
1) It's a hate mechanic. This means it is highly situational, and its very presence requires far more +1/+1 counters than would otherwise be present. Also you simply cannot draft a "pilfer" deck.
2) It's a punisher mechanic, and one which gives more control to the opponent than almost any other before it. And it's not helped by the fact neither black nor red can make creatures block as part of their pie (it's the opposite, in fact!).
3) It's just not very Rakdos. Mechanically, the guild has usually focused on recklessness. Stealing stuff feels more Gruul, Dimir, or even Orzhiv than Rakdos.
The name seems rather inappropriate, no?
This seems unduly complex.
I really like this. It can probably be costed at
, too.
To be on a creature, inseminate ought to be a keyword action, like support. It also needs to assign a color and a type to the creatures in create.
Interesting, but seems more like a one-of or subtheme than an actual mechanic. Also the basic effect is pretty black/blue. Is this supposed to be Gruul? The name fits, but the mechanic is a very poor color pie match.