Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Hydra Drake
Flash

Flying, trample

When you cast Mystic Hydrake, counter up to one target spell with converted mana cost X. If you do, Mystic Hydrake enters with X +1/+1 counters on it.
0/0
 U 
Creature – Goblin Artificer
Plunder 2 (Whenever a player discards a card, you create two Treasure tokens.)

When Goblin Artibomber enters, create two Treasure tokens.

{1}, Sacrifice an artifact: Goblin Artibomber deals 1 damage to any target.
2/2
 U 
Creature – Merfolk Wizard
When Flying Inseminator enters the battlefield, you may inseminate 2 (Target land gets two +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.).

Land creatures you control have flying.
1/3
 U 
Creature – Goblin Wizard
Rave (When this creature enters, you may discard a card.)

When Goblin Raver Relearn raves, return up to one target instant or sorcery card from your graveyard to your hand.
3/2
 C 
Creature – Goblin Warrior
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

When Goblin Plunderer enters, discard a card. If you do, draw a card.
2/1
 C 
Creature – Elf Wizard
Flash
When Elf Comrade Flash enters the battlefield, you may join 1 heads (Reveal the top 1 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
1/1
 C 
Creature – Vampire Cleric
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)

When Vampire Dyer enters or dies, target player loses 1 life.
2/2
 C 
Creature – Human Cleric
Lifelink

Expedite 1 – {2}{w} ({2}{w}, Put Lifelink Supplier from your hand onto the field tapped: You may put one +1/+1 counters on target attacking or blocking creature.)

When Lifelink Supplier expedites a creature, that creature gains lifelink until end of turn.
1/2
 C 
Creature – Human Cleric
When Human Comrade Gold enters the battlefield, you may join 2 heads (Reveal the top 2 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)

Whenever a creature token enters the battlefield under your control, gain life equal to its power.
2/2
 C 
Creature – Merfolk Wizard
Vigilance

Expedite 1 – {2}{w} ({2}{w}, Put Merfolk Supplier from your hand onto the field tapped: You may put one +1/+1 counters on target attacking or blocking creature.)

When Merfolk Supplier expedites a creature, untap that creature.
1/3
 C 
Sorcery
Mill three cards. Then return up to three land cards from your graveyard to your hand.
 C 
Creature – Vampire Cleric
incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Vampire Black deals combat damage to a player, that player loses 1 life.
4/3
 C 
Creature – Elf Warrior
Trample

Rash {1}{g} (You may pay an additional {1}{g} as you cast this spell. This enters with haste and frozen.)
3/4
 C 
Land
Hybrid Home Gruul enters the battlefield tapped.

{t}: Produce {g/r}.
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Hydra
0/0

Mystic Hydrake (mythic)
Goblin Artibomber (uncommon)
Flying Inseminator (uncommon)
Goblin Raver Relearn (uncommon)
Goblin Plunderer (common)
Elf Comrade Flash (common)
Vampire Dyer (common)
Lifelink Supplier (common)
Human Comrade Gold (common)
Merfolk Supplier (common)
Terrain Reform (common)
Anon Vampire Black (common)
Rash Trample (common)
Hybrid Home Gruul (common)
Plains (basic)
Hydra (token)