Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{x}{g}{g}
 
 R 
Sorcery
Search your library for X land cards, reveal them, and put them into your hand. Shuffle your library.
Lookout
{x}{w}{w}
 
 R 
Instant
Creatures you control get +0/+X and gain vigilance and lifelink until end of turn.
 U 
Creature – Vampire Warrior
Rave (When this creature enters, you may discard a card.)
When Vampire Raver Gold raves, it gets a +1/+1 and double strike counters.
1/2
 U 
Creature – Vampire Wizard
Ingest 1 (Whenever this creature deals combat damage to a player, that player exiles the top 1 cards of er library.)

Whenever Vampire Bloodbreath ingests, you gain X life, where X is the ingested card's converted mana cost.
2/3
 U 
Creature – Merfolk Soldier
Citation — As Cite Ban Trigger enters the battlefield, name a card.

Triggered abilities of sources with the chosen name do not trigger.
2/2
 C 
Land
Hybrid Home Boros enters the battlefield tapped.

{t}: Produce {w/r}.
 C 
Creature – Vampire Rogue
Whenever Vampire Debuffer blocks or is blocked by a creature, that creature gets -2/-0 until end of turn.
3/4
{b}
 
 C 
Sorcery
Destroy target creature with no mana cost.
 C 
Creature – Merfolk Wizard
Vigilance

Expedite 1 – {2}{w} ({2}{w}, Put Merfolk Supplier from your hand onto the field tapped: You may put one +1/+1 counters on target attacking or blocking creature.)

When Merfolk Supplier expedites a creature, untap that creature.
1/3
 C 
Creature – Elf Wizard
When Elf Regrow enters, return up to one target creature card or land card from your graveyard to your hand.
1/2
 C 
Creature – Goblin Wizard
Prowess

Rash {r} (You may pay an additional {r} as you cast this spell. This enters with haste and frozen.)
2/2
 C 
Creature – Human Cleric
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)

When Human Dyer or a token creature enters or dies, you gain 1 life.
1/1
 C 
Creature – Merfolk Cleric
Lifelink

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
3/3
 C 
Creature – Goblin Soldier
First strike

Expedite 1 – {3}{r} ({3}{r}, Put Goblin Supplier from your hand onto the field tapped: You may put one +1/+1 counters on target attacking or blocking creature.)

When Goblin Supplier expedites a creature, that creature gains first strike until end of turn.
2/1
 C 
Creature – Vampire Cleric
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)

When Vampire Dyer enters or dies, target player loses 1 life.
2/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Spirit
Flying
1/1

Outlook // Lookout (rare)
Vampire Raver Gold (uncommon)
Vampire Bloodbreath (uncommon)
Cite Ban Trigger (uncommon)
Hybrid Home Boros (common)
Vampire Debuffer (common)
Abort (common)
Merfolk Supplier (common)
Elf Regrow (common)
Rash Prowess (common)
Human Dyer (common)
Merfolk Dyer Gold (common)
Goblin Supplier (common)
Vampire Dyer (common)
Mountain (basic)
Spirit (token)