Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Mill X cards. Put all cards with converted mana cost X or less milled this way into your hands.
Serpents
{x}{u}{u}{u}
 
 R 
Sorcery
Create two 0/0 green and blue Serpent creature tokens with X +1/+1 counters on them.
 U 
Creature – Vampire Warrior
Rave (When this creature enters, you may discard a card.)
When Vampire Raver Gold raves, it gets a +1/+1 and double strike counters.
1/2
 U 
Creature – Goblin Wizard
Rave (When this creature enters, you may discard a card.)

When Goblin Raver Relearn raves, return up to one target instant or sorcery card from your graveyard to your hand.
3/2
 U 
Creature – Vampire Wizard
Ingest 1 (Whenever this creature deals combat damage to a player, that player exiles the top 1 cards of er library.)

Whenever Vampire Bloodbreath ingests, you gain X life, where X is the ingested card's converted mana cost.
2/3
 C 
Creature – Elf Warrior
Recycle 3 (If you would draw a card, instead you may tuck exactly three other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
5/4
 C 
Creature – Goblin Warrior
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

When Goblin Plunderer enters, discard a card. If you do, draw a card.
2/1
 C 
Creature – Merfolk Soldier
When Merfolk Comrade enters the battlefield, join 1 heads (Reveal the top 1 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
1/2
 C 
Creature – Vampire Cleric
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

When Vampire Heart Siphon enters, target opponent discards a card and loses 1 life. You gain 1 life.
1/2
 C 
Creature – Elf Warrior
Reach

When Elf Comrade Ranger enters, you may join 3 heads (Reveal the top 3 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
2/3
 C 
Creature – Merfolk Wizard
Citation — As Merfolk Cite Gold enters the battlefield, name a card.

Spells with the chosen name you cast cost {1} less to cast.
2/2
 C 
Creature – Goblin Wizard
Theory — {1}{u}: Exile the top card of your library. Target creature gets -X/-0 until end of turn, where X is the exiled card's converted mana cost.
1/1
 C 
Creature – Elf Warrior
Trample

Rash {1}{g} (You may pay an additional {1}{g} as you cast this spell. This enters with haste and frozen.)
3/4
 C 
Creature – Goblin Soldier
Retaliate

Expedite 1 – {2}{r}{w} ({2}{r}{w}, Put Retaliate Supplier Gold from your hand onto the field tapped: You may put one +1/+1 counters on target attacking or blocking creature.)

When Retaliate Supplier Gold expedites a creature, that creature gains retaliate until end of turn.
2/1
 C 
Creature – Merfolk Rogue
incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Merfolk deals combat damage to a player, you may scry 1.
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Spirit
Flying
1/1

Presents // Serpents (rare)
Vampire Raver Gold (uncommon)
Goblin Raver Relearn (uncommon)
Vampire Bloodbreath (uncommon)
Elf Reuse Gold (common)
Goblin Plunderer (common)
Merfolk Comrade (common)
Vampire Heart Siphon (common)
Elf Comrade Ranger (common)
Merfolk Cite Gold (common)
Goblin Theorizer (common)
Rash Trample (common)
Retaliate Supplier Gold (common)
Anon Merfolk (common)
Forest (basic)
Spirit (token)