Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Hydra Drake
Flash

Flying, trample

When you cast Mystic Hydrake, counter up to one target spell with converted mana cost X. If you do, Mystic Hydrake enters with X +1/+1 counters on it.
0/0
 
{x}{g}{g}
 
 R 
Sorcery
Create X 1/1 green Insect creature tokens with deathtouch named Wasp.
Swaps
{x}{b}{b}
 
 R 
Sorcery
Sacrifice a creature. If you do, return a creature card from any graveyard with converted mana cost X or less to the battlefield.
 U 
Creature – Vampire Warrior
Rave (When this creature enters, you may discard a card.)
When Vampire Raver Gold raves, it gets a +1/+1 and double strike counters.
1/2
 U 
Creature – Merfolk Wizard
When Flying Inseminator enters the battlefield, you may inseminate 2 (Target land gets two +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.).

Land creatures you control have flying.
1/3
 U 
Creature – Vampire Rogue
incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Vampire Specter deals combat damage to a player, that player discards a card.
2/3
 C 
Creature – Vampire Rogue
Incognito (This creature can't be blocked this combat phase if it attacks alone.)

Ingest 3 (Whenever this creature deals combat damage to a player, that player exiles the top 3 cards of er library.)
1/3
 C 
Creature – Vampire Rogue
Rave (When this creature enters, you may discard a card.)
When Vampire Raver Black raves, it gets a +1/+1 and flying counters.
2/1
 C 
Land
Hybrid Home Golgari enters the battlefield tapped.

{t}: Produce {g/b}.
 C 
Creature – Merfolk Soldier
[Rearguard]

Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
3/1
 C 
Creature – Merfolk Wizard
When Merfolk Inseminator enters the battlefield, you may inseminate 1 (Target land gets one +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.)

Land creatures you control become also Islands.
2/2
 C 
Creature – Goblin Wizard
Theory{1}{u}: Exile the top card of your library. Target creature gets -X/-0 until end of turn, where X is the exiled card's converted mana cost.
1/1
 C 
Creature – Elf Wizard
{t}: Produce {g} or {b}.

Recycle 1 (If you would draw a card, instead you may tuck exactly one other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
1/1
 C 
Creature – Goblin Warrior
rave (When this creature enters, you may discard a card.)
When Goblin Raver raves, draw a card.
2/1
 C 
Creature – Merfolk Wizard
When Hexproof Inseminator Gold enters the battlefield, you may inseminate 2 (Target land gets two +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.).

Land creatures you control have hexproof.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Hydra
0/0

Mystic Hydrake (mythic, foil)
Wasps // Swaps (rare)
Vampire Raver Gold (uncommon)
Flying Inseminator (uncommon)
Anon Vampire Specter (uncommon)
Anon Vampire Hybrid (common)
Vampire Raver Black (common)
Hybrid Home Golgari (common)
Merfolk Dyer (common)
Merfolk Inseminator (common)
Goblin Theorizer (common)
Elf Reuse Manaman (common)
Goblin Raver (common)
Hexproof Inseminator Gold (common)
Swamp (basic)
Hydra (token)