Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Put up to X creature cards from your graveyard on top of your library. Then join X heads (Reveal the top X cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
 U 
Creature – Dragon
Flying, vigilance
4/4
 U 
Creature – Merfolk Soldier
Citation — As Cite Ban Trigger enters the battlefield, name a card.

Triggered abilities of sources with the chosen name do not trigger.
2/2
 U 
Creature – Vampire Wizard
Ingest 1 (Whenever this creature deals combat damage to a player, that player exiles the top 1 cards of er library.)

Whenever Vampire Bloodbreath ingests, you gain X life, where X is the ingested card's converted mana cost.
2/3
 C 
Instant
Theory — Exile the top three cards of your library. Put any number of noncreature, nonland cards exiled this way into your hand.
 C 
Creature – Vampire Rogue
Incognito (This creature can't be blocked this combat phase if it attacks alone.)

Ingest 3 (Whenever this creature deals combat damage to a player, that player exiles the top 3 cards of er library.)
1/3
 C 
Creature – Elf Warrior
Trample

Rash {1}{g} (You may pay an additional {1}{g} as you cast this spell. This enters with haste and frozen.)
3/4
 C 
Land
Hybrid Home Boros enters the battlefield tapped.

{t}: Produce {w/r}.
 C 
Creature – Human Cleric
When Human Comrade Gold enters the battlefield, you may join 2 heads (Reveal the top 2 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)

Whenever a creature token enters the battlefield under your control, gain life equal to its power.
2/2
 C 
Creature – Vampire Spirit
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

Exile Vampire Spirit Guide from your hand: Create a Treasure token.
2/2
 C 
Creature – Merfolk Soldier
[Rearguard]

Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
3/1
 C 
Creature – Goblin Warrior
Pilfer (Whenever this creature becomes blocked by a creature, you may remove all +1/+1 counters from that creature. If you do, put a +1/+1 counter on this creature.)
2/1
 C 
Creature – Vampire Cleric
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

When Vampire Heart Siphon enters, target opponent discards a card and loses 1 life. You gain 1 life.
1/2
 C 
Creature – Human Cleric
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)

When Human Dyer or a token creature enters or dies, you gain 1 life.
1/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Spirit
Flying
1/1

Communist Manifesto (rare)
Territorial Dragon (uncommon)
Cite Ban Trigger (uncommon)
Vampire Bloodbreath (uncommon)
Hypothesize (common)
Anon Vampire Hybrid (common)
Rash Trample (common)
Hybrid Home Boros (common)
Human Comrade Gold (common)
Vampire Spirit Guide (common)
Merfolk Dyer (common)
Goblin Pilferer (common)
Vampire Heart Siphon (common)
Human Dyer (common)
Swamp (basic)
Spirit (token)