Lorvynica: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Citation — As Merfolk Cite Gold enters the battlefield, name a card.
Spells with the chosen name you cast cost less to cast.2/2
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Target creature gets +X/+X until end of turn. You gain X life.
Target land you control becomes X/X land creature with haste until end of turn.
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When Flying Inseminator enters the battlefield, you may inseminate 2 (Target land gets two +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.).
Land creatures you control have flying. 1/3
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Menace
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.) When you discard Vampire Grave Defiler, you may exile all cards from target player's graveyard. Create a Treasure token for each creature card exiled this way. 4/3
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Ingest 1 (Whenever this creature deals combat damage to a player, that player exiles the top 1 cards of er library.)
Whenever Vampire Bloodbreath ingests, you gain X life, where X is the ingested card's converted mana cost. 2/3
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Citation — Name a card. Look at the top five cards of your library. You may reveal any cards with the chosen name from among them and put them into your hand. Put the rest on the bottom of your library in any order.
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When Human Comrade Gold enters the battlefield, you may join 2 heads (Reveal the top 2 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
Whenever a creature token enters the battlefield under your control, gain life equal to its power. 2/2
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When Human Comrade Oracle enters the battlefield, you may scry 2, then join 4 heads (Reveal the top 4 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
2/2
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Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
When Vampire Dyer enters or dies, target player loses 1 life. 2/2
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Hybrid Home Golgari enters the battlefield tapped.
: Produce . |
Rave (When this creature enters, you may discard a card.)
When Vampire Raver Red raves, it gets a +1/+1 and haste counters. 2/3
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: Produce or .
Recycle 1 (If you would draw a card, instead you may tuck exactly one other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) 1/1
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You may inseminate 1 (Target land gets one +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.). If you do, search your library for a card with the same name as the land inseminated this way, reveal it, put it into your hand, then shuffle.
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When Merfolk Inseminator enters the battlefield, you may inseminate 1 (Target land gets one +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.)
Land creatures you control become also Islands. 2/2
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0/0
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Merfolk Cite Gold
(common, foil)
Hearty // Earthy
(rare)
Flying Inseminator
(uncommon)
Vampire Grave Defiler
(uncommon)
Vampire Bloodbreath
(uncommon)
Cite Unseen
(common)
Human Comrade Gold
(common)
Human Comrade Oracle
(common)
Vampire Dyer
(common)
Hybrid Home Golgari
(common)
Vampire Raver Red
(common)
Elf Reuse Manaman
(common)
Panspermia
(common)
Merfolk Inseminator
(common)
Swamp
(basic)
Hydra
(token)

less to cast.





: Produce
.