Lorvynica: Virtual Booster

Lorvynica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf Warrior
Rash {2} (You may pay an additional {2} as you cast this spell. This enters with haste and frozen.)

When Rash Pumper enters, target creature you control gets +2/+0 until end of turn.
3/3
 
{x}{b}
 
 R 
Sorcery
Target player discards X cards, where X is the number of creatures you control.
Bombing
{x}{r}
 
 R 
Sorcery
Bombing deals X damage to any target, where X is the number of creatures you control.
 U 
Creature – Vampire Rogue
Menace

Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

When you discard Vampire Grave Defiler, you may exile all cards from target player's graveyard. Create a Treasure token for each creature card exiled this way.
4/3
 U 
Creature – Vampire Warlock
{r}, Discard a card: Create a Treasure token.

{b}{2}, Discard a card: Each opponent discards a card.
2/2
 U 
Creature – Vampire Rogue
incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Vampire Specter deals combat damage to a player, that player discards a card.
2/3
 C 
Land
Hybrid Home Golgari enters the battlefield tapped.

{t}: Produce {g/b}.
 C 
Instant
Citation — Name a card. Look at the top five cards of your library. You may reveal any cards with the chosen name from among them and put them into your hand. Put the rest on the bottom of your library in any order.
 C 
Creature – Vampire Cleric
When Vampire Reuse Mill enters, target player mills 3.

Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
3/1
 C 
Creature – Elf Warrior
Reach

When Elf Comrade Ranger enters, you may join 3 heads (Reveal the top 3 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
2/3
 C 
Creature – Human Cleric
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)

When Human Dyer or a token creature enters or dies, you gain 1 life.
1/1
 C 
Creature – Goblin Wizard
Prowess

Rash {r} (You may pay an additional {r} as you cast this spell. This enters with haste and frozen.)
2/2
{b}
 
 C 
Sorcery
Destroy target creature with no mana cost.
 C 
Creature – Human Cleric
When Human Comrade Gold enters the battlefield, you may join 2 heads (Reveal the top 2 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)

Whenever a creature token enters the battlefield under your control, gain life equal to its power.
2/2
 C 
Creature – Merfolk Wizard
Citation — As Merfolk Cite Gold enters the battlefield, name a card.

Spells with the chosen name you cast cost {1} less to cast.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Hydra
0/0

Rash Pumper (common, foil)
Mobbing // Bombing (rare)
Vampire Grave Defiler (uncommon)
Carnarium Guildmage (uncommon)
Anon Vampire Specter (uncommon)
Hybrid Home Golgari (common)
Cite Unseen (common)
Vampire Reuse Mill (common)
Elf Comrade Ranger (common)
Human Dyer (common)
Rash Prowess (common)
Abort (common)
Human Comrade Gold (common)
Merfolk Cite Gold (common)
Plains (basic)
Hydra (token)