Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{x}{x}{w}{w}{w}
 
 R 
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Marine
{x}{u}{u}{u}
 
 R 
Sorcery
Return X target nonland permanents to their owners' hands.
 U 
Creature – Dragon
Flying, vigilance
4/4
 U 
Creature – Vampire Wizard
Ingest 1 (Whenever this creature deals combat damage to a player, that player exiles the top 1 cards of er library.)

Whenever Vampire Bloodbreath ingests, you gain X life, where X is the ingested card's converted mana cost.
2/3
 U 
Creature – Merfolk Rogue
incognito (This creature can't be blocked this combat phase if it attacks alone.)
2/1
 C 
Creature – Merfolk Wizard
When Hexproof Inseminator Gold enters the battlefield, you may inseminate 2 (Target land gets two +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.).

Land creatures you control have hexproof.
2/2
 C 
Creature – Goblin Soldier
Retaliate

Expedite 1 – {2}{r}{w} ({2}{r}{w}, Put Retaliate Supplier Gold from your hand onto the field tapped: You may put one +1/+1 counters on target attacking or blocking creature.)

When Retaliate Supplier Gold expedites a creature, that creature gains retaliate until end of turn.
2/1
 C 
Creature – Human Soldier
assist {1}{w} ({1}{w}: During your or your teammate's declare blockers step, put this card onto the field from your hand tapped and attacking blocked by a blocking creature.)
1/2
 C 
Creature – Elf Wizard
{t}: Produce {g} or {b}.

Recycle 1 (If you would draw a card, instead you may tuck exactly one other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
1/1
 C 
Creature – Merfolk Soldier
[Rearguard]

Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
3/1
 C 
Creature – Elf Warrior
Reach

When Elf Comrade Ranger enters, you may join 3 heads (Reveal the top 3 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
2/3
 C 
Creature – Goblin Wizard
Theory{1}{u}: Exile the top card of your library. Target creature gets -X/-0 until end of turn, where X is the exiled card's converted mana cost.
1/1
 C 
Creature – Vampire Cleric
When Vampire Reuse Mill enters, target player mills 3.

Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
3/1
 C 
Creature – Elf Rogue
Deathtouch

Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
1/2
 C 
Sorcery
Destroy target artifact or enchantment.

Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Spirit
Flying
1/1

Airmen // Marine (rare)
Territorial Dragon (uncommon)
Vampire Bloodbreath (uncommon)
Anon Merfolk Hybrid (uncommon)
Hexproof Inseminator Gold (common)
Retaliate Supplier Gold (common)
Human Assistant (common)
Elf Reuse Manaman (common)
Merfolk Dyer (common)
Elf Comrade Ranger (common)
Goblin Theorizer (common)
Vampire Reuse Mill (common)
Elf Reuse Killer (common)
Reuse Mold (common)
Plains (basic)
Spirit (token)