Lorvynica: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield.
Target creature gets +X/+0 and gains menace until end of turn.
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Rave (When this creature enters, you may discard a card.)
When Goblin Raver Relearn raves, return up to one target instant or sorcery card from your graveyard to your hand. 3/2
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, Discard a card: Create a Treasure token.
![]() , Discard a card: Each opponent discards a card.2/2
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Put two cards from your hand on top of your library. Scry 4. Draw two cards.
Destroy target creature with toughness 4 or less.
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When Elf Regrow enters, return up to one target creature card or land card from your graveyard to your hand.
1/2
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Mill three cards. Then return up to three land cards from your graveyard to your hand.
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[Rearguard]
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.) 3/1
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Prowess
Rash (You may pay an additional as you cast this spell. This enters with haste and frozen.)2/2
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Rash
(You may pay an additional as you cast this spell. This enters with haste and frozen.)
When Rash Pumper enters, target creature you control gets +2/+0 until end of turn. 3/3
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Hybrid Home Boros enters the battlefield tapped.
: Produce . |
When Vampire Reuse Mill enters, target player mills 3.
Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) 3/1
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Vigilance
Expedite 1 – ![]() (![]() , Put Merfolk Supplier from your hand onto the field tapped: You may put one +1/+1 counters on target attacking or blocking creature.)
When Merfolk Supplier expedites a creature, untap that creature. 1/3
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Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
When Vampire Dyer enters or dies, target player loses 1 life. 2/2
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Citation — Name a card. Look at the top five cards of your library. You may reveal any cards with the chosen name from among them and put them into your hand. Put the rest on the bottom of your library in any order.
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0/0
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Praise // Aspire
(rare)
Goblin Raver Relearn
(uncommon)
Carnarium Guildmage
(uncommon)
See // Saw
(uncommon)
Elf Regrow
(common)
Terrain Reform
(common)
Merfolk Dyer
(common)
Rash Prowess
(common)
Rash Pumper
(common)
Hybrid Home Boros
(common)
Vampire Reuse Mill
(common)
Merfolk Supplier
(common)
Vampire Dyer
(common)
Cite Unseen
(common)
Plains
(basic)
Hydra
(token)








: Produce
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