Lorvynica: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Up to X target creatures each get -X/-0 until end of turn.
Search your library for a card with converted mana cost X or less, reveal it, and put it into your hand. Shuffle your library.
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Plunder 2 (Whenever a player discards a card, you create two Treasure tokens.)
When Goblin Artibomber enters, create two Treasure tokens. , Sacrifice an artifact: Goblin Artibomber deals 1 damage to any target.2/2
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Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
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Rave (When this creature enters, you may discard a card.)
When Goblin Raver Relearn raves, return up to one target instant or sorcery card from your graveyard to your hand. 3/2
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You may inseminate 1 (Target land gets one +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.). If you do, search your library for a card with the same name as the land inseminated this way, reveal it, put it into your hand, then shuffle.
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Retaliate
Expedite 1 – ![]() ![]() (![]() ![]() , Put Retaliate Supplier Gold from your hand onto the field tapped: You may put one +1/+1 counters on target attacking or blocking creature.)
When Retaliate Supplier Gold expedites a creature, that creature gains retaliate until end of turn. 2/1
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Recycle 3 (If you would draw a card, instead you may tuck exactly three other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
5/4
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Destroy target creature with no mana cost.
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When Merfolk Comrade enters the battlefield, join 1 heads (Reveal the top 1 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
1/2
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Rash
(You may pay an additional as you cast this spell. This enters with haste and frozen.)
When Rash Pumper enters, target creature you control gets +2/+0 until end of turn. 3/3
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Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
When Vampire Dyer enters or dies, target player loses 1 life. 2/2
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Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)
Exile Vampire Spirit Guide from your hand: Create a Treasure token. 2/2
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Pilfer (Whenever this creature becomes blocked by a creature, you may remove all +1/+1 counters from that creature. If you do, put a +1/+1 counter on this creature.)
2/1
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Expedite 2 –
![]() ![]() (![]() ![]() , Put Shield Supplier from your hand onto the field tapped: You may put two +1/+1 counters on target attacking or blocking creature.)
When Shield Supplier expedites a creature, that creature gains indestructible until end of turn. 2/3
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0/0
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Aches // Chase
(rare)
Goblin Artibomber
(uncommon)
Afterlife
(uncommon)
Goblin Raver Relearn
(uncommon)
Panspermia
(common)
Retaliate Supplier Gold
(common)
Elf Reuse Gold
(common)
Abort
(common)
Merfolk Comrade
(common)
Rash Pumper
(common)
Vampire Dyer
(common)
Vampire Spirit Guide
(common)
Goblin Pilferer
(common)
Shield Supplier
(common)
Plains
(basic)
Hydra
(token)




