Lorvynica: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Create X 4/4 white Angel creature tokens with flying.
Return X target nonland permanents to their owners' hands.
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Plunder 2 (Whenever a player discards a card, you create two Treasure tokens.)
When Goblin Artibomber enters, create two Treasure tokens. , Sacrifice an artifact: Goblin Artibomber deals 1 damage to any target.2/2
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Citation — As Goblin Cite Loser enters the battlefield, name a nonland card.
Cards of the chosen name lose all abilities. If it's a creature, it has base power and toughness 0/1. 2/2
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Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
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Hybrid Home Dimir enters the battlefield tapped.
: Produce . |
Prowess
incognito (This creature can't be blocked this combat phase if it attacks alone.) 2/2
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rave (When this creature enters, you may discard a card.)
When Elf Rave Discard raves, target player discards two cards. 1/4
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When Vampire Reuse Mill enters, target player mills 3.
Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) 3/1
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Reach
When Elf Comrade Ranger enters, you may join 3 heads (Reveal the top 3 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.) 2/3
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Theory —
![]() : Exile the top card of your library. Target creature gets -X/-0 until end of turn, where X is the exiled card's converted mana cost.1/1
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Rash
(You may pay an additional as you cast this spell. This enters with haste and frozen.)
When Rash Pumper enters, target creature you control gets +2/+0 until end of turn. 3/3
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Whenever Vampire Debuffer blocks or is blocked by a creature, that creature gets -2/-0 until end of turn.
3/4
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Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
When Human Dyer or a token creature enters or dies, you gain 1 life. 1/1
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When Elf Regrow enters, return up to one target creature card or land card from your graveyard to your hand.
1/2
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0/0
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Airmen // Marine
(rare)
Goblin Artibomber
(uncommon)
Goblin Cite Loser
(uncommon)
Afterlife
(uncommon)
Hybrid Home Dimir
(common)
Anon Goblin
(common)
Elf Rave Discard
(common)
Vampire Reuse Mill
(common)
Elf Comrade Ranger
(common)
Goblin Theorizer
(common)
Rash Pumper
(common)
Vampire Debuffer
(common)
Human Dyer
(common)
Elf Regrow
(common)
Swamp
(basic)
Hydra
(token)





: Produce
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