Lorvynica: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Hexproof Inseminator Gold enters the battlefield, you may inseminate 2 (Target land gets two +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.).
Land creatures you control have hexproof. 2/2
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Ingest 2 (Whenever this creature deals combat damage to a player, that player exiles the top 2 cards of er library.)
Whenever Insatiable Doppleganger ingests a creature card, you may have it become a copy of that card until your next turn. 2/2
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Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
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incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Vampire Specter deals combat damage to a player, that player discards a card. 2/3
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Menace
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.) When you discard Vampire Grave Defiler, you may exile all cards from target player's graveyard. Create a Treasure token for each creature card exiled this way. 4/3
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Lifelink
Expedite 1 – ![]() (![]() , Put Lifelink Supplier from your hand onto the field tapped: You may put one +1/+1 counters on target attacking or blocking creature.)
When Lifelink Supplier expedites a creature, that creature gains lifelink until end of turn. 1/2
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Reach
When Elf Comrade Ranger enters, you may join 3 heads (Reveal the top 3 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.) 2/3
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Hybrid Home Azorius enters the battlefield tapped.
: Produce . |
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Lifelink
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 3/3
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Destroy target creature with no mana cost.
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Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)
Exile Vampire Spirit Guide from your hand: Create a Treasure token. 2/2
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Theory —
![]() : Exile the top card of your library. Target creature gets -X/-0 until end of turn, where X is the exiled card's converted mana cost.1/1
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You may inseminate 1 (Target land gets one +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.). If you do, search your library for a card with the same name as the land inseminated this way, reveal it, put it into your hand, then shuffle.
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Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
When Vampire Dyer enters or dies, target player loses 1 life. 2/2
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Flying
1/1
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Hexproof Inseminator Gold
(common, foil)
Insatiable Doppleganger
(rare)
Afterlife
(uncommon)
Anon Vampire Specter
(uncommon)
Vampire Grave Defiler
(uncommon)
Lifelink Supplier
(common)
Elf Comrade Ranger
(common)
Hybrid Home Azorius
(common)
Merfolk Dyer Gold
(common)
Abort
(common)
Vampire Spirit Guide
(common)
Goblin Theorizer
(common)
Panspermia
(common)
Vampire Dyer
(common)
Mountain
(basic)
Spirit
(token)





: Produce
.