Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{x}{g}{g}
 
 R 
Instant
Target creature gets +X/+X until end of turn. You gain X life.
Earthy
{x}{r}{r}
 
 R 
Sorcery
Target land you control becomes X/X land creature with haste until end of turn.
 U 
Creature – Dragon
Flying, vigilance
4/4
 U 
Creature – Merfolk Soldier
Citation — As Cite Ban Trigger enters the battlefield, name a card.

Triggered abilities of sources with the chosen name do not trigger.
2/2
 U 
Creature – Vampire Wizard
Ingest 1 (Whenever this creature deals combat damage to a player, that player exiles the top 1 cards of er library.)

Whenever Vampire Bloodbreath ingests, you gain X life, where X is the ingested card's converted mana cost.
2/3
 C 
Land
Hybrid Home Golgari enters the battlefield tapped.

{t}: Produce {g/b}.
 C 
Creature – Merfolk Rogue
incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Merfolk deals combat damage to a player, you may scry 1.
1/1
 C 
Creature – Elf Warrior
Rash {2} (You may pay an additional {2} as you cast this spell. This enters with haste and frozen.)

When Rash Pumper enters, target creature you control gets +2/+0 until end of turn.
3/3
 C 
Creature – Goblin Warrior
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

When Goblin Plunderer enters, discard a card. If you do, draw a card.
2/1
 C 
Creature – Elf Warrior
Reach

When Elf Comrade Ranger enters, you may join 3 heads (Reveal the top 3 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
2/3
 C 
Creature – Vampire Cleric
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)

When Vampire Dyer enters or dies, target player loses 1 life.
2/2
 C 
Creature – Vampire Cleric
When Vampire Reuse Mill enters, target player mills 3.

Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
3/1
{b}
 
 C 
Sorcery
Destroy target creature with no mana cost.
 C 
Creature – Human Soldier
assist {1}{w} ({1}{w}: During your or your teammate's declare blockers step, put this card onto the field from your hand tapped and attacking blocked by a blocking creature.)
1/2
 C 
Creature – Merfolk Wizard
When Hexproof Inseminator Gold enters the battlefield, you may inseminate 2 (Target land gets two +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.).

Land creatures you control have hexproof.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Spirit
Flying
1/1

Hearty // Earthy (rare)
Territorial Dragon (uncommon)
Cite Ban Trigger (uncommon)
Vampire Bloodbreath (uncommon)
Hybrid Home Golgari (common)
Anon Merfolk (common)
Rash Pumper (common)
Goblin Plunderer (common)
Elf Comrade Ranger (common)
Vampire Dyer (common)
Vampire Reuse Mill (common)
Abort (common)
Human Assistant (common)
Hexproof Inseminator Gold (common)
Swamp (basic)
Spirit (token)