Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{x}{g}{g}
 
 R 
Instant
Target creature gets +X/+X until end of turn. You gain X life.
Earthy
{x}{r}{r}
 
 R 
Sorcery
Target land you control becomes X/X land creature with haste until end of turn.
 U 
Creature – Goblin Wizard
Citation — As Goblin Cite Loser enters the battlefield, name a nonland card.

Cards of the chosen name lose all abilities. If it's a creature, it has base power and toughness 0/1.
2/2
 U 
Creature – Vampire Warlock
{r}, Discard a card: Create a Treasure token.

{b}{2}, Discard a card: Each opponent discards a card.
2/2
 U 
Creature – Merfolk Wizard
When Flying Inseminator enters the battlefield, you may inseminate 2 (Target land gets two +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.).

Land creatures you control have flying.
1/3
 C 
Creature – Human Soldier
Expedite 2 – {3}{w}{w} ({3}{w}{w}, Put Shield Supplier from your hand onto the field tapped: You may put two +1/+1 counters on target attacking or blocking creature.)

When Shield Supplier expedites a creature, that creature gains indestructible until end of turn.
2/3
 C 
Creature – Vampire Warrior
Rave (When this creature enters, you may discard a card.)
When Vampire Raver Red raves, it gets a +1/+1 and haste counters.
2/3
 C 
Land
Hybrid Home Golgari enters the battlefield tapped.

{t}: Produce {g/b}.
 C 
Creature – Vampire Cleric
incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Vampire Black deals combat damage to a player, that player loses 1 life.
4/3
 C 
Creature – Human Cleric
When Human Comrade Oracle enters the battlefield, you may scry 2, then join 4 heads (Reveal the top 4 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
2/2
 C 
Creature – Vampire Cleric
When Vampire Reuse Mill enters, target player mills 3.

Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
3/1
 C 
Creature – Vampire Cleric
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

When Vampire Heart Siphon enters, target opponent discards a card and loses 1 life. You gain 1 life.
1/2
 C 
Creature – Vampire Rogue
Whenever Vampire Debuffer blocks or is blocked by a creature, that creature gets -2/-0 until end of turn.
3/4
 C 
Creature – Merfolk Cleric
Lifelink

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
3/3
 C 
Creature – Elf Wizard
When Elf Regrow enters, return up to one target creature card or land card from your graveyard to your hand.
1/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Hydra
0/0

Hearty // Earthy (rare)
Goblin Cite Loser (uncommon)
Carnarium Guildmage (uncommon)
Flying Inseminator (uncommon)
Shield Supplier (common)
Vampire Raver Red (common)
Hybrid Home Golgari (common)
Anon Vampire Black (common)
Human Comrade Oracle (common)
Vampire Reuse Mill (common)
Vampire Heart Siphon (common)
Vampire Debuffer (common)
Merfolk Dyer Gold (common)
Elf Regrow (common)
Swamp (basic)
Hydra (token)