Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{x}{g}{g}
 
 R 
Sorcery
Search your library for X land cards, reveal them, and put them into your hand. Shuffle your library.
Lookout
{x}{w}{w}
 
 R 
Instant
Creatures you control get +0/+X and gain vigilance and lifelink until end of turn.
 U 
Creature – Dragon
Flying, vigilance
4/4
 U 
Creature – Merfolk Rogue
incognito (This creature can't be blocked this combat phase if it attacks alone.)
2/1
 U 
Creature – Merfolk Soldier
Citation — As Cite Ban Trigger enters the battlefield, name a card.

Triggered abilities of sources with the chosen name do not trigger.
2/2
 C 
Creature – Goblin Soldier
Retaliate

Expedite 1 – {2}{r}{w} ({2}{r}{w}, Put Retaliate Supplier Gold from your hand onto the field tapped: You may put one +1/+1 counters on target attacking or blocking creature.)

When Retaliate Supplier Gold expedites a creature, that creature gains retaliate until end of turn.
2/1
 C 
Creature – Elf Warrior
Rash {2} (You may pay an additional {2} as you cast this spell. This enters with haste and frozen.)

When Rash Pumper enters, target creature you control gets +2/+0 until end of turn.
3/3
 C 
Creature – Elf Shaman
When Elf Inseminator enters the battlefield, you may have it inseminate 2 (Target land gets two +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.).

Land creatures you control have trample.
1/1
 C 
Creature – Human Cleric
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)

When Human Dyer or a token creature enters or dies, you gain 1 life.
1/1
 C 
Creature – Goblin Warrior
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

When Goblin Plunderer enters, discard a card. If you do, draw a card.
2/1
 C 
Creature – Vampire Spirit
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

Exile Vampire Spirit Guide from your hand: Create a Treasure token.
2/2
 C 
Creature – Goblin Wizard
Theory{1}{u}: Exile the top card of your library. Target creature gets -X/-0 until end of turn, where X is the exiled card's converted mana cost.
1/1
 C 
Instant
Citation — Name a card. Look at the top five cards of your library. You may reveal any cards with the chosen name from among them and put them into your hand. Put the rest on the bottom of your library in any order.
 C 
Creature – Merfolk Cleric
Lifelink

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
3/3
 C 
Creature – Vampire Cleric
incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Vampire Black deals combat damage to a player, that player loses 1 life.
4/3
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Hydra
0/0

Outlook // Lookout (rare)
Territorial Dragon (uncommon)
Anon Merfolk Hybrid (uncommon)
Cite Ban Trigger (uncommon)
Retaliate Supplier Gold (common)
Rash Pumper (common)
Elf Inseminator (common)
Human Dyer (common)
Goblin Plunderer (common)
Vampire Spirit Guide (common)
Goblin Theorizer (common)
Cite Unseen (common)
Merfolk Dyer Gold (common)
Anon Vampire Black (common)
Forest (basic)
Hydra (token)