Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{x}{x}{w}{w}{w}
 
 R 
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Marine
{x}{u}{u}{u}
 
 R 
Sorcery
Return X target nonland permanents to their owners' hands.
 U 
Creature – Merfolk Rogue
incognito (This creature can't be blocked this combat phase if it attacks alone.)
2/1
 U 
Creature – Dragon
Flying, vigilance
4/4
 U 
Creature – Goblin Wizard
Rave (When this creature enters, you may discard a card.)

When Goblin Raver Relearn raves, return up to one target instant or sorcery card from your graveyard to your hand.
3/2
 C 
Creature – Goblin Wizard
Prowess

Rash {r} (You may pay an additional {r} as you cast this spell. This enters with haste and frozen.)
2/2
 C 
Creature – Vampire Cleric
When Vampire Reuse Mill enters, target player mills 3.

Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
3/1
 C 
Creature – Merfolk Cleric
Lifelink

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
3/3
 C 
Land
Hybrid Home Dimir enters the battlefield tapped.

{t}: Produce {b/u}.
 C 
Creature – Elf Warrior
Trample

Rash {1}{g} (You may pay an additional {1}{g} as you cast this spell. This enters with haste and frozen.)
3/4
 C 
Creature – Vampire Cleric
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

When Vampire Heart Siphon enters, target opponent discards a card and loses 1 life. You gain 1 life.
1/2
 C 
Instant
Citation — Name a card. Look at the top five cards of your library. You may reveal any cards with the chosen name from among them and put them into your hand. Put the rest on the bottom of your library in any order.
 C 
Creature – Elf Warrior
Rash {2} (You may pay an additional {2} as you cast this spell. This enters with haste and frozen.)

When Rash Pumper enters, target creature you control gets +2/+0 until end of turn.
3/3
 C 
Creature – Human Cleric
When Human Comrade Oracle enters the battlefield, you may scry 2, then join 4 heads (Reveal the top 4 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
2/2
 C 
Creature – Merfolk Wizard
When Merfolk Inseminator enters the battlefield, you may inseminate 1 (Target land gets one +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.)

Land creatures you control become also Islands.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Hydra
0/0

Airmen // Marine (rare)
Anon Merfolk Hybrid (uncommon)
Territorial Dragon (uncommon)
Goblin Raver Relearn (uncommon)
Rash Prowess (common)
Vampire Reuse Mill (common)
Merfolk Dyer Gold (common)
Hybrid Home Dimir (common)
Rash Trample (common)
Vampire Heart Siphon (common)
Cite Unseen (common)
Rash Pumper (common)
Human Comrade Oracle (common)
Merfolk Inseminator (common)
Swamp (basic)
Hydra (token)