Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Hydra Drake
Flash

Flying, trample

When you cast Mystic Hydrake, counter up to one target spell with converted mana cost X. If you do, Mystic Hydrake enters with X +1/+1 counters on it.
0/0
 U 
Creature – Vampire Rogue
incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Vampire Specter deals combat damage to a player, that player discards a card.
2/3
 U 
Creature – Goblin Wizard
Rave (When this creature enters, you may discard a card.)

When Goblin Raver Relearn raves, return up to one target instant or sorcery card from your graveyard to your hand.
3/2
See
{r/u}{r/u}
 
 U 
Sorcery
Put two cards from your hand on top of your library. Scry 4. Draw two cards.
Saw
{2}{r/b}{r/b}
 
 U 
Sorcery
Destroy target creature with toughness 4 or less.
 C 
Creature – Goblin Wizard
Prowess
incognito (This creature can't be blocked this combat phase if it attacks alone.)
2/2
 C 
Creature – Human Cleric
When Human Comrade Oracle enters the battlefield, you may scry 2, then join 4 heads (Reveal the top 4 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
2/2
 C 
Creature – Elf Wizard
When Elf Regrow enters, return up to one target creature card or land card from your graveyard to your hand.
1/2
 C 
Land
Hybrid Home Gruul enters the battlefield tapped.

{t}: Produce {g/r}.
 C 
Creature – Vampire Rogue
Rave (When this creature enters, you may discard a card.)
When Vampire Raver Black raves, it gets a +1/+1 and flying counters.
2/1
 C 
Creature – Goblin Warrior
Pilfer (Whenever this creature becomes blocked by a creature, you may remove all +1/+1 counters from that creature. If you do, put a +1/+1 counter on this creature.)
2/1
 C 
Creature – Elf Warrior
Rash {2} (You may pay an additional {2} as you cast this spell. This enters with haste and frozen.)

When Rash Pumper enters, target creature you control gets +2/+0 until end of turn.
3/3
 C 
Creature – Vampire Spirit
Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

Exile Vampire Spirit Guide from your hand: Create a Treasure token.
2/2
 C 
Creature – Merfolk Cleric
Lifelink

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
3/3
 C 
Creature – Merfolk Wizard
When Merfolk Inseminator enters the battlefield, you may inseminate 1 (Target land gets one +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.)

Land creatures you control become also Islands.
2/2
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Spirit
Flying
1/1

Mystic Hydrake (mythic)
Anon Vampire Specter (uncommon)
Goblin Raver Relearn (uncommon)
See // Saw (uncommon)
Anon Goblin (common)
Human Comrade Oracle (common)
Elf Regrow (common)
Hybrid Home Gruul (common)
Vampire Raver Black (common)
Goblin Pilferer (common)
Rash Pumper (common)
Vampire Spirit Guide (common)
Merfolk Dyer Gold (common)
Merfolk Inseminator (common)
Forest (basic)
Spirit (token)