Lorvynica: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Create X 4/4 white Angel creature tokens with flying.
Return X target nonland permanents to their owners' hands.
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Plunder 2 (Whenever a player discards a card, you create two Treasure tokens.)
When Goblin Artibomber enters, create two Treasure tokens. , Sacrifice an artifact: Goblin Artibomber deals 1 damage to any target.2/2
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Rave (When this creature enters, you may discard a card.)
When Vampire Raver Gold raves, it gets a +1/+1 and double strike counters. 1/2
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Target creature gets -5/-0 until end of turn.
Hybridize — If blue mana and black mana were spent to cast this spell, remove all counters from that creature. |
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Whenever Vampire Debuffer blocks or is blocked by a creature, that creature gets -2/-0 until end of turn.
3/4
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Hybrid Home Azorius enters the battlefield tapped.
: Produce . |
Vigilance
Expedite 1 – ![]() (![]() , Put Merfolk Supplier from your hand onto the field tapped: You may put one +1/+1 counters on target attacking or blocking creature.)
When Merfolk Supplier expedites a creature, untap that creature. 1/3
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Citation — Name a card. Look at the top five cards of your library. You may reveal any cards with the chosen name from among them and put them into your hand. Put the rest on the bottom of your library in any order.
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Lifelink
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 3/3
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Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)
Exile Vampire Spirit Guide from your hand: Create a Treasure token. 2/2
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: Produce or .
Recycle 1 (If you would draw a card, instead you may tuck exactly one other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) 1/1
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Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
When Vampire Dyer enters or dies, target player loses 1 life. 2/2
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Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
When Human Dyer or a token creature enters or dies, you gain 1 life. 1/1
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When Vampire Reuse Mill enters, target player mills 3.
Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) 3/1
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Flying
1/1
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Airmen // Marine
(rare)
Goblin Artibomber
(uncommon)
Vampire Raver Gold
(uncommon)
Dimir Interference
(uncommon)
Vampire Debuffer
(common)
Hybrid Home Azorius
(common)
Merfolk Supplier
(common)
Cite Unseen
(common)
Merfolk Dyer Gold
(common)
Vampire Spirit Guide
(common)
Elf Reuse Manaman
(common)
Vampire Dyer
(common)
Human Dyer
(common)
Vampire Reuse Mill
(common)
Forest
(basic)
Spirit
(token)






: Produce
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