Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf Rogue
Deathtouch

Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
1/2
 
{x}{u}
 
 R 
Instant
Up to X target creatures each get -X/-0 until end of turn.
Chase
{x}{b}
 
 R 
Sorcery
Search your library for a card with converted mana cost X or less, reveal it, and put it into your hand. Shuffle your library.
 U 
Creature – Goblin Artificer
Plunder 2 (Whenever a player discards a card, you create two Treasure tokens.)

When Goblin Artibomber enters, create two Treasure tokens.

{1}, Sacrifice an artifact: Goblin Artibomber deals 1 damage to any target.
2/2
See
{r/u}{r/u}
 
 U 
Sorcery
Put two cards from your hand on top of your library. Scry 4. Draw two cards.
Saw
{2}{r/b}{r/b}
 
 U 
Sorcery
Destroy target creature with toughness 4 or less.
 U 
Creature – Vampire Rogue
incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Vampire Specter deals combat damage to a player, that player discards a card.
2/3
 C 
Creature – Human Cleric
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)

When Human Dyer or a token creature enters or dies, you gain 1 life.
1/1
{b}
 
 C 
Sorcery
Destroy target creature with no mana cost.
 C 
Instant
Citation — Name a card. Look at the top five cards of your library. You may reveal any cards with the chosen name from among them and put them into your hand. Put the rest on the bottom of your library in any order.
 C 
Creature – Elf Wizard
Flash
When Elf Comrade Flash enters the battlefield, you may join 1 heads (Reveal the top 1 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
1/1
 C 
Land
Hybrid Home Dimir enters the battlefield tapped.

{t}: Produce {b/u}.
 C 
Creature – Elf Warrior
Recycle 3 (If you would draw a card, instead you may tuck exactly three other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
5/4
 C 
Creature – Goblin Warrior
Rash {1} (You may pay an additional {1} as you cast this spell. This enters with haste and frozen.)
1/1
 C 
Creature – Merfolk Wizard
Citation — As Merfolk Cite Gold enters the battlefield, name a card.

Spells with the chosen name you cast cost {1} less to cast.
2/2
 C 
Creature – Vampire Cleric
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)

When Vampire Dyer enters or dies, target player loses 1 life.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Spirit
Flying
1/1

Elf Reuse Killer (common, foil)
Aches // Chase (rare)
Goblin Artibomber (uncommon)
See // Saw (uncommon)
Anon Vampire Specter (uncommon)
Human Dyer (common)
Abort (common)
Cite Unseen (common)
Elf Comrade Flash (common)
Hybrid Home Dimir (common)
Elf Reuse Gold (common)
Rash Goblin (common)
Merfolk Cite Gold (common)
Vampire Dyer (common)
Swamp (basic)
Spirit (token)