Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Mill X cards. Put all cards with converted mana cost X or less milled this way into your hands.
Serpents
{x}{u}{u}{u}
 
 R 
Sorcery
Create two 0/0 green and blue Serpent creature tokens with X +1/+1 counters on them.
 U 
Instant
Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
 U 
Creature – Merfolk Soldier
Citation — As Cite Ban Trigger enters the battlefield, name a card.

Triggered abilities of sources with the chosen name do not trigger.
2/2
 U 
Creature – Vampire Rogue
Menace

Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

When you discard Vampire Grave Defiler, you may exile all cards from target player's graveyard. Create a Treasure token for each creature card exiled this way.
4/3
 C 
Creature – Elf Wizard
{t}: Produce {g} or {b}.

Recycle 1 (If you would draw a card, instead you may tuck exactly one other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
1/1
{b}
 
 C 
Sorcery
Destroy target creature with no mana cost.
 C 
Creature – Human Cleric
When Human Comrade Oracle enters the battlefield, you may scry 2, then join 4 heads (Reveal the top 4 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
2/2
 C 
Creature – Vampire Rogue
Incognito (This creature can't be blocked this combat phase if it attacks alone.)

Ingest 3 (Whenever this creature deals combat damage to a player, that player exiles the top 3 cards of er library.)
1/3
 C 
Land
Hybrid Home Gruul enters the battlefield tapped.

{t}: Produce {g/r}.
 C 
Creature – Merfolk Wizard
Vigilance

Expedite 1 – {2}{w} ({2}{w}, Put Merfolk Supplier from your hand onto the field tapped: You may put one +1/+1 counters on target attacking or blocking creature.)

When Merfolk Supplier expedites a creature, untap that creature.
1/3
 C 
Creature – Goblin Wizard
Prowess

Rash {r} (You may pay an additional {r} as you cast this spell. This enters with haste and frozen.)
2/2
 C 
Creature – Merfolk Cleric
Lifelink

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
3/3
 C 
Creature – Goblin Warrior
Pilfer (Whenever this creature becomes blocked by a creature, you may remove all +1/+1 counters from that creature. If you do, put a +1/+1 counter on this creature.)
2/1
 C 
Creature – Elf Cleric
rave (When this creature enters, you may discard a card.)
When Elf Rave Discard raves, target player discards two cards.
1/4
Island
 
 B 
Basic Land – Island
 T 
Creature – Hydra
0/0

Presents // Serpents (rare)
Afterlife (uncommon)
Cite Ban Trigger (uncommon)
Vampire Grave Defiler (uncommon)
Elf Reuse Manaman (common)
Abort (common)
Human Comrade Oracle (common)
Anon Vampire Hybrid (common)
Hybrid Home Gruul (common)
Merfolk Supplier (common)
Rash Prowess (common)
Merfolk Dyer Gold (common)
Goblin Pilferer (common)
Elf Rave Discard (common)
Island (basic)
Hydra (token)