Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{x}{g}{g}
 
 R 
Instant
Target creature gets +X/+X until end of turn. You gain X life.
Earthy
{x}{r}{r}
 
 R 
Sorcery
Target land you control becomes X/X land creature with haste until end of turn.
 U 
Instant
Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
 U 
Creature – Vampire Wizard
Ingest 1 (Whenever this creature deals combat damage to a player, that player exiles the top 1 cards of er library.)

Whenever Vampire Bloodbreath ingests, you gain X life, where X is the ingested card's converted mana cost.
2/3
 U 
Creature – Merfolk Soldier
Citation — As Cite Ban Trigger enters the battlefield, name a card.

Triggered abilities of sources with the chosen name do not trigger.
2/2
 C 
Creature – Elf Warrior
Rash {2} (You may pay an additional {2} as you cast this spell. This enters with haste and frozen.)

When Rash Pumper enters, target creature you control gets +2/+0 until end of turn.
3/3
 C 
Creature – Elf Warrior
Trample

Rash {1}{g} (You may pay an additional {1}{g} as you cast this spell. This enters with haste and frozen.)
3/4
 C 
Creature – Goblin Warrior
rave (When this creature enters, you may discard a card.)
When Goblin Raver raves, draw a card.
2/1
 C 
Creature – Merfolk Wizard
When Hexproof Inseminator Gold enters the battlefield, you may inseminate 2 (Target land gets two +1/+1 counters. It becomes also a 0/0 Tectonite creature with haste while it has a +1/+1 counter on it.).

Land creatures you control have hexproof.
2/2
 C 
Creature – Vampire Cleric
incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Vampire Black deals combat damage to a player, that player loses 1 life.
4/3
 C 
Creature – Human Cleric
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)

When Human Dyer or a token creature enters or dies, you gain 1 life.
1/1
 C 
Creature – Goblin Warrior
Rash {1} (You may pay an additional {1} as you cast this spell. This enters with haste and frozen.)
1/1
 C 
Creature – Elf Rogue
Deathtouch

Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
1/2
 C 
Land
Hybrid Home Gruul enters the battlefield tapped.

{t}: Produce {g/r}.
 C 
Creature – Merfolk Rogue
incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Merfolk deals combat damage to a player, you may scry 1.
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Spirit
Flying
1/1

Hearty // Earthy (rare)
Afterlife (uncommon)
Vampire Bloodbreath (uncommon)
Cite Ban Trigger (uncommon)
Rash Pumper (common)
Rash Trample (common)
Goblin Raver (common)
Hexproof Inseminator Gold (common)
Anon Vampire Black (common)
Human Dyer (common)
Rash Goblin (common)
Elf Reuse Killer (common)
Hybrid Home Gruul (common)
Anon Merfolk (common)
Forest (basic)
Spirit (token)