Lorvynica: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{x}{x}{w}{w}{w}
 
 R 
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Marine
{x}{u}{u}{u}
 
 R 
Sorcery
Return X target nonland permanents to their owners' hands.
 U 
Creature – Goblin Wizard
Citation — As Goblin Cite Loser enters the battlefield, name a nonland card.

Cards of the chosen name lose all abilities. If it's a creature, it has base power and toughness 0/1.
2/2
 U 
Creature – Vampire Rogue
Menace

Plunder 1 (Whenever a player discards a card, you create one Treasure tokens.)

When you discard Vampire Grave Defiler, you may exile all cards from target player's graveyard. Create a Treasure token for each creature card exiled this way.
4/3
 U 
Creature – Goblin Artificer
Plunder 2 (Whenever a player discards a card, you create two Treasure tokens.)

When Goblin Artibomber enters, create two Treasure tokens.

{1}, Sacrifice an artifact: Goblin Artibomber deals 1 damage to any target.
2/2
 C 
Creature – Elf Warrior
Rash {2} (You may pay an additional {2} as you cast this spell. This enters with haste and frozen.)

When Rash Pumper enters, target creature you control gets +2/+0 until end of turn.
3/3
 C 
Creature – Vampire Cleric
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)

When Vampire Dyer enters or dies, target player loses 1 life.
2/2
 C 
Creature – Vampire Cleric
When Vampire Reuse Mill enters, target player mills 3.

Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
3/1
 C 
Creature – Elf Warrior
Trample

Rash {1}{g} (You may pay an additional {1}{g} as you cast this spell. This enters with haste and frozen.)
3/4
 C 
Creature – Merfolk Soldier
When Merfolk Comrade enters the battlefield, join 1 heads (Reveal the top 1 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
1/2
{b}
 
 C 
Sorcery
Destroy target creature with no mana cost.
 C 
Land
Hybrid Home Azorius enters the battlefield tapped.

{t}: Produce {w/u}.
 C 
Sorcery
Destroy target artifact or enchantment.

Recycle 2 (If you would draw a card, instead you may tuck exactly two other cards from your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
 C 
Creature – Elf Warrior
Reach

When Elf Comrade Ranger enters, you may join 3 heads (Reveal the top 3 cards of your library. Create a 0/0 green Hydra creature token with a +1/+1 counter on it for each creature card revealed this way.)
2/3
 C 
Creature – Merfolk Rogue
incognito (This creature can't be blocked this combat phase if it attacks alone.)
Whenever Anon Merfolk deals combat damage to a player, you may scry 1.
1/1
Island
 
 B 
Basic Land – Island
 T 
Creature – Spirit
Flying
1/1

Airmen // Marine (rare)
Goblin Cite Loser (uncommon)
Vampire Grave Defiler (uncommon)
Goblin Artibomber (uncommon)
Rash Pumper (common)
Vampire Dyer (common)
Vampire Reuse Mill (common)
Rash Trample (common)
Merfolk Comrade (common)
Abort (common)
Hybrid Home Azorius (common)
Reuse Mold (common)
Elf Comrade Ranger (common)
Anon Merfolk (common)
Island (basic)
Spirit (token)