in other words, you're forced to find Insects that either have haste or can win without haste. or force the set designer to make enough Insects with haste.
The obvious choice, to me, is to not even bother playing an insect deck, but to pack 4x Giant Solifuge. That card was perfectly fine on its own. Casting this with just two Solifuges left in the library would make this card the best Ball Lightning variant I know of.
Alternatively, this, a couple Hornet Queens, and any sacrifice outlet would be pretty scary, too. I played in a Type I tournament with Natural Order/Oath of Druids, and one Hornet Queen seemed to work well in that deck, so I couldn't imagine why anybody would have a problem with packing a few copies, with or without the combo ready.
unblockable isn't a keyword anymore. even if it was, it would be "CARDNAME is unblockable". With M14 rules it is now written as "CARDNAME can't be blocked.:
Yes, that would be it. Thanks.
Is that as in "When ~ is dealt 5 or more damage in a single turn, it loses defender. (This effect lasts indefinitely.)"
in other words, you're forced to find Insects that either have haste or can win without haste. or force the set designer to make enough Insects with haste.
The obvious choice, to me, is to not even bother playing an insect deck, but to pack 4x Giant Solifuge. That card was perfectly fine on its own. Casting this with just two Solifuges left in the library would make this card the best Ball Lightning variant I know of.
Alternatively, this, a couple Hornet Queens, and any sacrifice outlet would be pretty scary, too. I played in a Type I tournament with Natural Order/Oath of Druids, and one Hornet Queen seemed to work well in that deck, so I couldn't imagine why anybody would have a problem with packing a few copies, with or without the combo ready.
It doesn't help that this can get Mirror Entity, Changeling Titan and Changeling Berserker either.
There are enough insects with haste to make this an instant (well sorcery) win button.
Yow. Very high variability. Against some creatures it's Spin into Myth, against others it's Unsummon. Tricky to cost.
unblockable isn't a keyword anymore. even if it was, it would be "CARDNAME is unblockable". With M14 rules it is now written as "CARDNAME can't be blocked.:
no mana cost?